Blame src/common.c

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#include <dirent.h></dirent.h>
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#include <sys stat.h=""></sys>
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#include "private.h"
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#include "drawing.h"
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int heliInitialized;
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HeliArray heliObjectsSet;
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struct _Directory {
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	HeliArray files;
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};
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static const float yuvToRgb[3][3] = {
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	{ 1.0,  0.0     ,  1.402    },
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	{ 1.0, -0.344136, -0.714136 },
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	{ 1.0,  1.772   ,  0.0      } };
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static const float rgbToYuv[3][3] = {
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	{  0.299   ,  0.587   ,  0.114    },
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	{ -0.168736, -0.331264,  0.5      },
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	{  0.5     , -0.418688, -0.081312 } };
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static char *colors[][2] = {
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	{ "transparent", "0 0 0 0" },
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	{ "black",       "0 0 0 1" },
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	{ "white",       "1 1 1 1" },
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	{ "gray",        "0.5 0.5 0.5 1" },
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	{ "red",         "1 0 0 1" },
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	{ "green",       "0 1 0 1" },
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	{ "blue",        "0 0 1 1" },
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	{ "yellow",      "1 1 0 1" },
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	{ "magenta",     "1 0 1 1" },
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	{ "cyan",        "0 1 1 1" },
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	{ "brown",       "0.5 0.5 0 1" },
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};
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int randomNumber(int min, int max)
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	{ return max <= min ? min : rand()%(max - min + 1) + min; }
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double randomFloat()
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	{ return (double)rand()/(double)RAND_MAX; }
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void rotateVector(double *x, double *y, double angle) {
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	double a = angle*PI/180.0;
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	double xx = x ? *x : 0.0;
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	double yy = y ? *y : 0.0;
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	double c = cos(a);
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	double s = sin(a);
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	if (x) *x = xx*c - yy*s;
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	if (y) *y = xx*s + yy*c;
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}
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Directory openDirectory(const char *path) {
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	if (!heliInitialized) return NULL;
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	DIR *dir = opendir(path);
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	if (!dir) return NULL;
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	Directory d = calloc(1, sizeof(*d));
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	struct dirent *ent;
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	while((ent = readdir(dir)) != NULL) {
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		if ( !ent->d_name[0]
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		  || strcmp(ent->d_name, ".") == 0
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		  || strcmp(ent->d_name, "..") == 0 ) continue;
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		heliStringmapAdd(&d->files, ent->d_name, NULL, NULL);
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	}
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	closedir(dir);
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	heliObjectRegister(d, (HeliFreeCallback)&closeDirectory);
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	return d;
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}
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void closeDirectory(Directory directory) {
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	if (!directory) return;
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	heliObjectUnregister(directory);
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	heliArrayDestroy(&directory->files);
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	free(directory);
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}
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int directoryGetCount(Directory directory)
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	{ return directory->files.count; }
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const char* directoryGet(Directory directory, int i)
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	{ return (const char*)heliArrayGetKey(&directory->files, i); }
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int fileExists(const char *path) {
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	struct stat s = {};
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	return stat(path, &s) == 0 && !(s.st_mode & S_IFDIR);
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}
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int directoryExists(const char *path) {
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	struct stat s = {};
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	return stat(path, &s) == 0 && (s.st_mode & S_IFDIR);
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}
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char* heliStringCopy(const char *x) {
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	int len = strlen(x) + 1;
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	char *cp = malloc(len);
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	memcpy(cp, x, len);
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	return cp;
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}
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char* heliStringCopyLower(const char *x) {
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	char *xx = heliStringCopy(x);
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	heliStringLower(xx);
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	return xx;
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}
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char* heliStringConcat(const char *a, const char *b) {
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	int la = strlen(a);
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	int lb = strlen(b);
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	char *s = malloc(la + lb + 1);
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	memcpy(s, a, la);
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	memcpy(s + la, b, lb);
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	s[la + lb] = 0;
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	return s;
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}
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char* heliStringConcat3(const char *a, const char *b, const char *c) {
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	int la = strlen(a);
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	int lb = strlen(b);
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	int lc = strlen(c);
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	char *s = malloc(la + lb + lc + 1);
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	memcpy(s, a, la);
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	memcpy(s + la, b, lb);
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	memcpy(s + la + lb, c, lc);
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	s[la + lb + lc] = 0;
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	return s;
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}
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int heliStringCompareCi(const char *a, const char *b) {
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	if (!a && !b) return 0;
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	if (!a) return -1;
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	if (!b) return 1;
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	while(*a || *b) {
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		if (!a) return -1;
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		if (!b) return 1;
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		char aa = tolower(*a);
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		char bb = tolower(*b);
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		if (aa < bb) return -1;
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		if (bb < aa) return 1;
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		++a, ++b;
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	}
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	return 0;
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}
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int heliStringEndsWithLowcase(const char *s, const char *tail) {
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	int ls = strlen(s);
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	int lt = strlen(tail);
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	if (lt > ls) return FALSE;
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	for(int i = 0; i < lt; ++i)
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		if (tolower(s[ls - i]) != tolower(tail[lt - i]))
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			return FALSE;
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	return TRUE;
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}
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void heliStringLower(char *x)
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	{ while(*x) { *x = tolower(*x); ++x; } }
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static double colorClamp(double c)
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	{ return c > 0 ? (c < 1 ? c : 1) : 0; }
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static unsigned int colorToInt(double c)
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	{ return (unsigned int)floor(colorClamp(c)*255.99); }
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unsigned int colorByRGBA(double r, double g, double b, double a) {
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	return (colorToInt(r) << 24)
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	     | (colorToInt(g) << 16)
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	     | (colorToInt(b) <<  8)
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	     |  colorToInt(a);
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}
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unsigned int colorByYUVA(double y, double u, double v, double a) {
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	return colorByRGBA(
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		yuvToRgb[0][0]*y + yuvToRgb[0][1]*u + yuvToRgb[0][2]*v,
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		yuvToRgb[1][0]*y + yuvToRgb[1][1]*u + yuvToRgb[1][2]*v,
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		yuvToRgb[2][0]*y + yuvToRgb[2][1]*u + yuvToRgb[2][2]*v,
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		a );
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}
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unsigned int colorByHSVA(double h, double s, double v, double a) {
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	h -= floor(h/360)*360;
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	h /= 60.0;
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	int i = (int)h;
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	double f = h - i;
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	double p = v*(1 - s);
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	double q = v*(1 - s*f);
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	double t = v*(1 - s*(1 - f));
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	switch(i) {
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	case 0: return colorByRGBA(v, t, p, a);
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	case 1: return colorByRGBA(q, v, p, a);
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	case 2: return colorByRGBA(p, v, t, a);
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	case 3: return colorByRGBA(p, q, v, a);
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	case 4: return colorByRGBA(t, p, v, a);
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	case 5: return colorByRGBA(v, p, q, a);
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	}
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	return colorByRGBA(v, t, p, a);
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}
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unsigned int colorByRGB(double r, double g, double b)
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	{ return colorByRGBA(r, g, b, 1); }
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unsigned int colorByHSV(double h, double s, double v)
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	{ return colorByHSVA(h, s, v, 1); }
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unsigned int colorByYUV(double y, double u, double v)
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	{ return colorByYUVA(y, u, v, 1); }
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double colorGetRed  (unsigned int colorCode) { return ( colorCode >> 24         )/255.0; }
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double colorGetGreen(unsigned int colorCode) { return ((colorCode >> 16) & 0xFFu)/255.0; }
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double colorGetBlue (unsigned int colorCode) { return ((colorCode >>  8) & 0xFFu)/255.0; }
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double colorGetAlpha(unsigned int colorCode) { return ( colorCode        & 0xFFu)/255.0; }
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void heliColorToDouble(unsigned int code, double *rgba) {
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	rgba[0] = colorGetRed  (code);
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	rgba[1] = colorGetGreen(code);
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	rgba[2] = colorGetBlue (code);
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	rgba[3] = colorGetAlpha(code);
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}
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double colorGetYLuminance(unsigned int colorCode) {
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	return rgbToYuv[0][0]*colorGetRed  (colorCode)
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		 + rgbToYuv[0][1]*colorGetGreen(colorCode)
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		 + rgbToYuv[0][2]*colorGetBlue (colorCode);
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}
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double colorGetUChrominance(unsigned int colorCode) {
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	return rgbToYuv[1][0]*colorGetRed  (colorCode)
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		 + rgbToYuv[1][1]*colorGetGreen(colorCode)
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		 + rgbToYuv[1][2]*colorGetBlue (colorCode);
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}
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double colorGetVChrominance(unsigned int colorCode) {
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	return rgbToYuv[1][0]*colorGetRed  (colorCode)
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		 + rgbToYuv[1][1]*colorGetGreen(colorCode)
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		 + rgbToYuv[1][2]*colorGetBlue (colorCode);
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}
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static int colorMin(double *c)
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	{ return c[0] < c[1] ? (c[0] < c[2] ? 0 : 2) : (c[1] < c[2] ? 1 : 2); }
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static int colorMax(double *c)
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	{ return c[0] > c[1] ? (c[0] > c[2] ? 0 : 2) : (c[1] > c[2] ? 1 : 2); }
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double colorGetHue(unsigned int colorCode) {
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	double rgb[] = { colorGetRed  (colorCode),
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	                 colorGetGreen(colorCode),
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	                 colorGetBlue (colorCode) };
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	int cmin = colorMin(rgb);
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	int cmax = colorMax(rgb);
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	double d = rgb[cmax] - rgb[cmin];
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	double h = 0;
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	if (d > HELI_PRECISION) {
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		d = 1.0/d;
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		switch(cmax){
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		case 0: h = (rgb[1] - rgb[2])*d + 0; break;
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		case 1: h = (rgb[2] - rgb[0])*d + 2; break;
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		case 2: h = (rgb[0] - rgb[1])*d + 4; break;
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		}
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		h /= 6; h -= floor(h); h *= 360;
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	}
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	return h;
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}
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double colorGetSaturation(unsigned int colorCode) {
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	double rgb[] = { colorGetRed  (colorCode),
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	                 colorGetGreen(colorCode),
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	                 colorGetBlue (colorCode) };
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	int cmin = colorMin(rgb);
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	int cmax = colorMax(rgb);
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	return rgb[cmax] > HELI_PRECISION ? (rgb[cmax] - rgb[cmin])/rgb[cmax] : 0;
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}
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double colorGetValue(unsigned int colorCode) {
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	double rgb[] = { colorGetRed  (colorCode),
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	                 colorGetGreen(colorCode),
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	                 colorGetBlue (colorCode) };
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	return rgb[colorMax(rgb)];
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}
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unsigned int colorByName(const char *colorName)
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	{ return colorByNameA(colorName, 1); }
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unsigned int colorByNameA(const char *colorName, double a) {
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	unsigned int code = 0;
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	const char *x = colorName;
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	if (*x == '#') {
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		++x;
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		int hex[8] = { 0, 0, 0, 0, 0, 0, 15, 15 };
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		for(int i = 0; *x && i < 8; ++i, ++x) {
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			char c = tolower(*x);
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			if (c >= '0' && c <= '9') hex[i] = c - '0';
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			if (c >= 'a' && c <= 'f') hex[i] = c - 'a' + 10;
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		}
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		for(int i = 0; i < 6; ++i)
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			code |= ( hex[i] << ((7-i)*4) );
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		code |= colorToInt( a*(hex[6]*16 + hex[7])/255.0 );
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	} else
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	if (isalpha(*x)) {
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		int count = (int)(sizeof(colors)/sizeof(*colors));
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		for(int i = 0; i < count; ++i)
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			if (heliStringCompareCi(x, colors[i][0]) == 0)
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				return colorByNameA(colors[i][1], a);
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	} else {
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		double r = 0, g = 0, b = 0, aa = 1;
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		sscanf(x, "%lf %lf %lf %lf", &r, &g, &b, &aa);
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		code = colorByRGBA(r, g, b, aa*a);
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	}
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	return code;
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}
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static int objectsCompare(const void *a, const void *b)
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	{ return a < b ? -1 : b < a ? 1 : 0; }
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static void* objectsKeyClone(void *k)
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	{ return k; }
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void heliObjectRegister(void *o, HeliFreeCallback fo)
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	{ heliMapAdd(&heliObjectsSet, o, &objectsCompare, (HeliCloneCallback)objectsKeyClone, fo, NULL, NULL); }
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void heliObjectUnregister(void *o) {
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	int i;
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	HeliPair *item = heliMapFind(&heliObjectsSet, o, &objectsCompare, &i);
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	if (item) {
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		item->freeKey = NULL;
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		heliArrayRemove(&heliObjectsSet, i);
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	}
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}