Blame src/window.c

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#include <time.h></time.h>
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#include <limits.h></limits.h>
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#include <sdl.h></sdl.h>
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#include "private.h"
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#include "drawing.h"
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#include "window.h"
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static int sdlInitialized = 0;
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static SDL_Window *window;
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static SDL_GLContext context;
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static int started;
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static int stopped;
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static int firstFrame = TRUE;
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static unsigned long long frameCount;
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static unsigned long long elapsedTimeUs;
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static unsigned long long elapsedTimeSinceLastFrameUs;
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static unsigned int prevFrameTimeMs;
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static unsigned long long monotonicMs;
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static unsigned int prevMonotonicMs;
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HeliDialog dialog;
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static Callback initCallback;
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static Callback drawCallback;
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static Callback deinitCallback;
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static const int minWidth = 200;
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static const int minHeight = 200;
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static int width = 512;
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static int height = 512;
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static int resizable;
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static char title[1000];
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static int titleSize = (int)(sizeof(title)/sizeof(*title));
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static double minFPS = HELI_DEFAULT_FPS;
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static double maxFPS = HELI_DEFAULT_FPS;
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static double frameTime = 1.0/HELI_DEFAULT_FPS;
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static HeliArray keyEvents[6];
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static int keyEventsCount = (int)(sizeof(keyEvents)/sizeof(*keyEvents));
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static int textInputActive;
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static char *textInput;
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static int textInputSize;
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static int mouseMovedInFrame;
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static double _mouseX;
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static double _mouseY;
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static int _mouseScrolledX;
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static int _mouseScrolledY;
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static const char* keyAliases[][2] = {
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	// as user asked  | as internally stored //
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	{ "enter"         , "return"              },
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	{ "any enter"     , "any return"          },
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	{ "keypad return" , "keypad enter"        } };
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static int keyAliasesCount = (int)(sizeof(keyAliases)/sizeof(*keyAliases));
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static const char* keyGroups[][2] = {
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	// as SDL passed  | as internally stored //
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	{ "left shift"    , "any shift"           },
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	{ "left ctrl"     , "any ctrl"            },
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	{ "left alt"      , "any alt"             },
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	{ "left gui"      , "any gui"             },
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	{ "right shift"   , "any shift"           },
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	{ "right ctrl"    , "any ctrl"            },
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	{ "right alt"     , "any alt"             },
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	{ "right gui"     , "any gui"             },
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	{ "0"             , "any 0"               },
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	{ "1"             , "any 1"               },
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	{ "2"             , "any 2"               },
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	{ "3"             , "any 3"               },
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	{ "4"             , "any 4"               },
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	{ "5"             , "any 5"               },
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	{ "6"             , "any 6"               },
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	{ "7"             , "any 7"               },
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	{ "8"             , "any 8"               },
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	{ "9"             , "any 9"               },
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	{ "/"             , "any /"               },
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	{ "*"             , "any *"               },
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	{ "-"             , "any -"               },
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	{ "+"             , "any +"               },
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	{ "return"        , "any return"          },
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	{ "keypad 0"      , "any 0"               },
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	{ "keypad 1"      , "any 1"               },
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	{ "keypad 2"      , "any 2"               },
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	{ "keypad 3"      , "any 3"               },
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	{ "keypad 4"      , "any 4"               },
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	{ "keypad 5"      , "any 5"               },
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	{ "keypad 6"      , "any 6"               },
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	{ "keypad 7"      , "any 7"               },
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	{ "keypad 8"      , "any 8"               },
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	{ "keypad 9"      , "any 9"               },
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	{ "keypad 9"      , "any 9"               },
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	{ "keypad /"      , "any /"               },
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	{ "keypad *"      , "any *"               },
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	{ "keypad -"      , "any -"               },
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	{ "keypad +"      , "any +"               },
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	{ "keypad enter"  , "any return"          } };
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static int keyGroupsCount = (int)(sizeof(keyGroups)/sizeof(*keyGroups));
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int keyEventGetCount(KeyEvent mode)
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	{ return (int)mode >= 0 && (int)mode <= keyEventsCount ? keyEvents[mode].count : 0; }
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const char *keyEventGet(KeyEvent mode, int i)
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	{ return (int)mode >= 0 && (int)mode <= keyEventsCount ? heliArrayGetValue(&keyEvents[mode], i) : NULL; }
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static int keyEventCheck(KeyEvent mode, const char *code) {
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	int count = keyEventGetCount(mode);
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	for(int i = 0; i < count; ++i)
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		if (heliStringCompareCi(keyEventGet(mode, i), code) == 0)
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			return TRUE;
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	return FALSE;
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}
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static int keyEventAliasesCheck(KeyEvent mode, const char *code) {
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	if (keyEventCheck(mode, code)) return TRUE;
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	for(int i = 0; i < keyAliasesCount; ++i)
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		if (heliStringCompareCi(code, keyAliases[i][0]) == 0)
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			if (keyEventCheck(mode, keyAliases[i][1])) return TRUE;
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	return FALSE;
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}
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static int keyEventAdd(KeyEvent mode, const char *code) {
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	if ((int)mode >= 0 && mode <= (int)keyEventsCount && !keyEventCheck(mode, code)) {
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		heliArrayInsert(&keyEvents[mode], -1, heliStringCopyLower(code), &free);
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		return TRUE;
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	}
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	return FALSE;
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}
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static int keyEventRemove(KeyEvent mode, const char *code) {
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	int removed = FALSE;
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	if ((int)mode >= 0 && mode <= (int)keyEventsCount)
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		for(int i = keyEvents[mode].count-1; i >= 0; --i)
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			if (heliStringCompareCi(keyEvents[mode].items[i].value, code) == 0)
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				{ heliArrayRemove(&keyEvents[mode], i); removed = TRUE; }
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	return removed;
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}
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static void pressKey(int mouse, const char *code) {
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	keyEventAdd(mouse ? KEYEVENT_MOUSE_DOWN : KEYEVENT_KEY_DOWN, code);
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	keyEventAdd(mouse ? KEYEVENT_MOUSE_WENTDOWN : KEYEVENT_KEY_WENTDOWN, code);
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	if (!mouse) {
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		for(int i = 0; i < keyGroupsCount; ++i) {
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			if (heliStringCompareCi(code, keyGroups[i][0]) == 0) {
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				keyEventAdd(KEYEVENT_KEY_DOWN, keyGroups[i][1]);
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				keyEventAdd(KEYEVENT_KEY_WENTDOWN, keyGroups[i][1]);
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			}
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		}
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	}
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}
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static void releaseKey(int mouse, const char *code) {
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	if (!keyEventRemove(mouse ? KEYEVENT_MOUSE_DOWN : KEYEVENT_KEY_DOWN, code))
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		return;
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	keyEventAdd(mouse ? KEYEVENT_MOUSE_WENTUP : KEYEVENT_KEY_WENTUP, code);
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	if (mouse)
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		return;
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	for(int i = 0; i < keyGroupsCount; ++i) {
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		if (heliStringCompareCi(code, keyGroups[i][0]) != 0) continue;
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		int allRemoved = TRUE;
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		for(int j = 0; j < keyGroupsCount; ++j)
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			if ( heliStringCompareCi(keyGroups[i][1], keyGroups[j][1]) == 0
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			  && keyEventCheck(KEYEVENT_KEY_DOWN, keyGroups[j][0]))
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				{ allRemoved = FALSE; break; }
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		if (allRemoved)
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			if (keyEventRemove(KEYEVENT_KEY_DOWN, keyGroups[i][1]))
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				keyEventAdd(KEYEVENT_KEY_WENTUP, keyGroups[i][1]);
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	}
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}
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static void releaseAllKeys() {
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	int count = keyEventGetCount(KEYEVENT_KEY_DOWN);
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	for(int i = count-1; i >= 0; --i)
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		keyEventAdd(KEYEVENT_KEY_WENTUP, keyEventGet(KEYEVENT_KEY_DOWN, i));
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	heliArrayClear(&keyEvents[KEYEVENT_KEY_DOWN]);
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	count = keyEventGetCount(KEYEVENT_MOUSE_DOWN);
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	for(int i = count-1; i >= 0; --i)
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		keyEventAdd(KEYEVENT_MOUSE_WENTUP, keyEventGet(KEYEVENT_MOUSE_DOWN, i));
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	heliArrayClear(&keyEvents[KEYEVENT_MOUSE_DOWN]);
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}
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int keyDown(const char *code)
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	{ return keyEventAliasesCheck(KEYEVENT_KEY_DOWN, code); }
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int keyWentDown(const char *code)
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	{ return keyEventAliasesCheck(KEYEVENT_KEY_WENTDOWN, code); }
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int keyWentUp(const char *code)
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	{ return keyEventAliasesCheck(KEYEVENT_KEY_WENTUP, code); }
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const char* textInputGet()
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	{ return textInput ? textInput : ""; }
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void textInputClear()
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	{ if (textInput) *textInput = 0; }
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void textInputBegin()
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	{ if (!textInputActive) { SDL_StartTextInput(); textInputActive = TRUE; } }
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void textInputEnd()
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	{ if (textInputActive) { SDL_StopTextInput(); textInputActive = FALSE; } }
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int mouseDidMove()
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	{ return mouseMovedInFrame; }
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int mouseDown(const char *code)
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	{ return keyEventCheck(KEYEVENT_MOUSE_DOWN, code); }
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int mouseWentDown(const char *code)
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	{ return keyEventCheck(KEYEVENT_MOUSE_WENTDOWN, code); }
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int mouseWentUp(const char *code)
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	{ return keyEventCheck(KEYEVENT_MOUSE_WENTUP, code); }
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int mouseScrolledX()
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	{ return _mouseScrolledX; }
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int mouseScrolledY()
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	{ return _mouseScrolledY; }
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double mouseX()
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	{ return _mouseX; }
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double mouseY()
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	{ return _mouseY; }
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double mouseTransformedX() {
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	double x = mouseX(), y = mouseY();
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	heliGLTransform(&x, &y, TRUE);
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	return x;
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}
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double mouseTransformedY() {
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	double x = mouseX(), y = mouseY();
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	heliGLTransform(&x, &y, TRUE);
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	return y;
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}
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void mouseWarp(double x, double y) {
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	if (isnan(x)) x = 0;
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	if (isnan(y)) y = 0;
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	if (started && !stopped && window)
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		SDL_WarpMouseInWindow(window, (int)x, (int)y);
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	_mouseX = x;
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	_mouseY = y;
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}
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void mouseTransformedWarp(double x, double y) {
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	heliGLTransform(&x, &y, FALSE);
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	mouseWarp(x, y);
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}
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static void resize(int w, int h) {
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	w = w > minWidth ? w : minWidth;
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	h = h > minHeight ? h : minHeight;
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	if (width != w || height != h) {
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		width = w;
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		height = h;
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		if (started && !stopped && window)
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			SDL_SetWindowSize(window, width, height);
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	}
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}
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const char* windowGetClipboardText()
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	{ const char *t = SDL_GetClipboardText(); return t ? t : ""; }
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void windowSetClipboardText(const char *text)
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	{ SDL_SetClipboardText(text); }
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void windowSetClipboardTextEx(const char *text, int len) {
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	if (len <= 0) return;
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	char *t = malloc(len + 1);
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	memcpy(t, text, len);
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	t[len] = 0;
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	windowSetClipboardText(t);
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	free(t);
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}
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int windowGetWidth()
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	{ return width; }
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void windowSetWidth(int w)
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	{ resize(w, height); }
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int windowGetHeight()
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	{ return height; }
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void windowSetHeight(int h)
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	{ resize(width, h); }
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void windowSetSize(int w, int h)
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	{ resize(w, h); }
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int windowGetResizable()
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	{ return resizable; }
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void windowSetResizable(int r) {
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	if (resizable == r) return;
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	resizable = r ? TRUE : FALSE;
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	if (started && !stopped && window)
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		SDL_SetWindowResizable(window, resizable);
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}
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const char* windowGetTitle()
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	{ return title; }
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void windowSetTitle(const char *t) {
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	int changed = FALSE;
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	for(int i = 0; i < titleSize-1; ++i) {
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		if (title[i] != t[i]) changed = TRUE;
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		title[i] = t[i];
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		if (!t[i]) break;
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	}
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	if (changed && started && !stopped && window)
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		SDL_SetWindowTitle(window, title);
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}
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double windowGetMinFrameRate()
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	{ return minFPS; }
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double windowGetMaxFrameRate()
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	{ return minFPS; }
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void windowSetFrameRateEx(double minFrameRate, double maxFrameRate) {
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	if (!(minFrameRate > HELI_MIN_FPS)) minFrameRate = HELI_MIN_FPS;
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	if (!(minFrameRate < HELI_MAX_FPS)) minFrameRate = HELI_MAX_FPS;
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	if (!(maxFrameRate > HELI_MIN_FPS)) maxFrameRate = HELI_MIN_FPS;
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	if (!(maxFrameRate < HELI_MAX_FPS)) maxFrameRate = HELI_MAX_FPS;
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	if (minFrameRate > maxFrameRate) minFrameRate = maxFrameRate;
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	minFPS = minFrameRate;
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	maxFPS = maxFrameRate;
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}
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void windowSetFrameRate(double frameRate)
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	{ windowSetFrameRateEx(frameRate, frameRate); }
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void windowSetVariableFrameRate()
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	{ windowSetFrameRateEx(HELI_MIN_FPS, HELI_MAX_FPS); }
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double windowGetFrameTime()
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	{ return frameTime; }
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int windowGetFrameCount()
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	{ return (int)frameCount; }
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double windowGetSeconds()
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	{ return started ? elapsedTimeUs*1e-6 : 0.0; }
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unsigned long long windowGetMonotonicMilliseconds() {
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	unsigned int ms = SDL_GetTicks();
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	monotonicMs += ms - prevMonotonicMs;
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	prevMonotonicMs = ms;
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	return monotonicMs;
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}
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double windowGetMonotonicSeconds()
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	{ return started ? monotonicMs*1e-3 : 0.0; }
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void windowSetInit(Callback init)
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	{ initCallback = init; }
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void windowSetDraw(Callback draw)
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	{ drawCallback = draw; }
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void windowSetDeinit(Callback deinit)
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	{ deinitCallback = deinit; }
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void windowStop()
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	{ if (started) stopped = TRUE; }
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void messageBox(const char *message) {
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	SDL_ShowSimpleMessageBox(
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		SDL_MESSAGEBOX_INFORMATION,
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		title,
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		message,
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		window );
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	prevFrameTimeMs = SDL_GetTicks();
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}
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int questionBox(const char *question, const char *answer0, const char *answer1) {
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	SDL_MessageBoxButtonData buttons[2] = {};
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	buttons[0].buttonid = 1;
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	buttons[0].flags = SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT;
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	buttons[0].text = answer1;
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	buttons[1].buttonid = 0;
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	buttons[1].flags = SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT;
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	buttons[1].text = answer0;
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	SDL_MessageBoxData data = {};
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	data.flags = SDL_MESSAGEBOX_INFORMATION;
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	data.window = window;
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	data.title = title;
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	data.message = question;
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	data.buttons = buttons;
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	data.numbuttons = 2;
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	int buttonid = 0;;
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	SDL_ShowMessageBox(&data, &buttonid);
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	prevFrameTimeMs = SDL_GetTicks();
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	return buttonid;
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}
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int questionBox3(const char* question, const char* answer0, const char* answer1, const char* answer2) {
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	SDL_MessageBoxButtonData buttons[3] = {};
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	buttons[0].buttonid = 2;
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	buttons[0].flags = SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT;
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	buttons[0].text = answer2;
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	buttons[1].buttonid = 1;
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	buttons[1].text = answer1;
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	buttons[2].buttonid = 0;
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	buttons[2].flags = SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT;
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	buttons[2].text = answer0;
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	SDL_MessageBoxData data = {};
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	data.flags = SDL_MESSAGEBOX_INFORMATION;
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	data.window = window;
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	data.title = title;
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	data.message = question;
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	data.buttons = buttons;
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	data.numbuttons = 3;
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	int buttonid = 0;;
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	SDL_ShowMessageBox(&data, &buttonid);
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	prevFrameTimeMs = SDL_GetTicks();
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	return buttonid;
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}
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int askText(const char *question, char *answer, int maxAnswerSize)
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	{ return askTextEx(question, answer, maxAnswerSize, FALSE, FALSE); }
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int askTextf(const char *question, const char *format, ...) {
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	char buf[2048] = {};
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	if (!askText(question, buf, sizeof(buf)))
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		return EOF;
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	va_list args;
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	va_start(args, format);
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	int result = vsscanf(buf, format, args);
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	va_end(args);
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	return result;
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}
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static void resetEvents() {
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	_mouseScrolledX = _mouseScrolledY = 0;
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	heliArrayClear(&keyEvents[KEYEVENT_KEY_WENTDOWN]);
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	heliArrayClear(&keyEvents[KEYEVENT_KEY_WENTUP]);
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	heliArrayClear(&keyEvents[KEYEVENT_MOUSE_WENTDOWN]);
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	heliArrayClear(&keyEvents[KEYEVENT_MOUSE_WENTUP]);
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}
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static void draw() {
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	// touch monotonic timer to not skip the moment of overflow
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	windowGetMonotonicMilliseconds();
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	unsigned int currentFrameTimeMs = SDL_GetTicks();
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	unsigned long long deltaUs = firstFrame ? 0 : (currentFrameTimeMs - prevFrameTimeMs)*1000ull;
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	prevFrameTimeMs = currentFrameTimeMs;
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	double actualMinFPS = minFPS, actualMaxFPS = maxFPS;
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	if (dialog.shown) { actualMinFPS = 1, actualMaxFPS = 100; }
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	unsigned long long minTimeStepUs = (unsigned long long)round(1e6/actualMaxFPS);
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	unsigned long long maxTimeStepUs = (unsigned long long)round(1e6/actualMinFPS);
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	elapsedTimeSinceLastFrameUs += deltaUs;
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	if (elapsedTimeSinceLastFrameUs > 2000000)
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		elapsedTimeSinceLastFrameUs = 2000000;
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	if (firstFrame || elapsedTimeSinceLastFrameUs >= minTimeStepUs) {
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		unsigned long long encountedTimeUs = elapsedTimeSinceLastFrameUs;
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		if (encountedTimeUs > maxTimeStepUs) encountedTimeUs = maxTimeStepUs;
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		double dt = encountedTimeUs*1e-6;
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		if (!firstFrame) elapsedTimeSinceLastFrameUs -= encountedTimeUs;
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		if (!dialog.shown) {
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			elapsedTimeUs += encountedTimeUs;
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			++frameCount;
8bc1f1
			frameTime = firstFrame ? 1/maxFPS : dt;
dba3fc
			heliAnimationUpdate(dt);
8bc1f1
			heliSpriteUpdate(dt);
8bc1f1
		}
09c823
		heliSoundUpdate();
650f35
		
8bc1f1
		firstFrame = FALSE;
8bc1f1
		
1d641c
		viewportByWindow();
1d641c
		projectionByViewport();
a20939
		
a20939
		heliDrawingPrepareFrame();
8bc1f1
		if (dialog.shown) {
8bc1f1
			heliDialogDraw(&dialog);
8bc1f1
		} else {
8bc1f1
		if (drawCallback) 
8bc1f1
			drawCallback();
8bc1f1
		}
650f35
		
534343
		resetEvents();
a20939
		SDL_GL_SwapWindow(window);
8bc1f1
	}
8bc1f1
	
8bc1f1
	unsigned long long addUs = elapsedTimeSinceLastFrameUs + (SDL_GetTicks() - prevFrameTimeMs)*1000ull;
8bc1f1
	if (addUs < minTimeStepUs) {
8bc1f1
		unsigned long long waitUs = minTimeStepUs - addUs;
8bc1f1
		if (waitUs > 2000)
8bc1f1
			SDL_Delay( (unsigned int)((waitUs + 500)/1000ull) );
650f35
	}
a20939
}
a20939
a20939
a20939
static void deinit() {
df4105
	monotonicMs = 0;
df4105
	prevMonotonicMs = 0;
df4105
	
1d641c
	heliGLStencilOpSeparatePtr = NULL;
87fe10
	
a20939
	if (context) SDL_GL_DeleteContext(context);
a20939
	context = NULL;
650f35
	
a20939
	if (window) SDL_DestroyWindow(window);
a20939
	window = NULL;
650f35
	
a20939
	if (sdlInitialized) SDL_Quit();
a20939
	sdlInitialized = FALSE;
a20939
}
a20939
a20939
a20939
static int init() {
a20939
	if (SDL_Init(SDL_INIT_EVERYTHING) < 0) {
3954ba
		fprintf(stderr, "helianthus: SDL_Init failed\n");
a20939
		deinit();
a20939
		return FALSE;
a20939
	}
a20939
	sdlInitialized = TRUE;
a20939
	
a20939
	SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
a20939
	SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);
b9c036
	SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1);
ba9f06
	SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8);
a20939
	SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1);
a20939
	SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 8);
a20939
	SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
a20939
	SDL_GL_SetSwapInterval(1);
a20939
	
a20939
	unsigned int flags = SDL_WINDOW_OPENGL;
a20939
	if (resizable) flags |= SDL_WINDOW_RESIZABLE;
354283
	
a20939
	window = SDL_CreateWindow(
354283
		title, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
354283
		width, height, flags );
354283
	
354283
	if (!window) {
354283
		// try to create window without multisampling
354283
		SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0);
354283
		SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 0);
354283
		window = SDL_CreateWindow(
354283
			title, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
354283
			width, height, flags );
354283
	}
354283
	
a20939
	
a20939
	if (!window) {
3954ba
		fprintf(stderr, "helianthus: cannot create window: %s\n", SDL_GetError());
a20939
		SDL_ClearError();
a20939
		deinit();
a20939
		return FALSE;
a20939
	}
a20939
	
534343
	SDL_SetWindowMinimumSize(window, minWidth, minHeight);
534343
	
a20939
	context = SDL_GL_CreateContext(window);
a20939
	if (!context) {
3954ba
		fprintf(stderr, "helianthus: cannot create OpenGL context: %s\n", SDL_GetError());
a20939
		SDL_ClearError();
a20939
		deinit();
a20939
		return FALSE;
e034e4
	}
650f35
	
1d641c
	heliGLBlendFuncSeparatePtr       = SDL_GL_GetProcAddress("glBlendFuncSeparate");
1d641c
	heliGLStencilOpSeparatePtr       = SDL_GL_GetProcAddress("glStencilOpSeparate");
1d641c
	heliGLTexImage2DMultisamplePtr   = SDL_GL_GetProcAddress("glTexImage2DMultisample");
1d641c
	heliGLGenFramebuffersPtr         = SDL_GL_GetProcAddress("glGenFramebuffers");
1d641c
	heliGLDeleteFramebuffersPtr      = SDL_GL_GetProcAddress("glDeleteFramebuffers");
1d641c
	heliGLBindFramebufferPtr         = SDL_GL_GetProcAddress("glBindFramebuffer");
1d641c
	heliGLBlitFramebufferPtr         = SDL_GL_GetProcAddress("glBlitFramebuffer");
1d641c
	heliGLFramebufferRenderbufferPtr = SDL_GL_GetProcAddress("glFramebufferRenderbuffer");
1d641c
	heliGLFramebufferTexture2DPtr    = SDL_GL_GetProcAddress("glFramebufferTexture2D");
909bc2
	heliGLCheckFramebufferStatusPtr  = SDL_GL_GetProcAddress("glCheckFramebufferStatus");
1d641c
	heliGLGenRenderbuffersPtr        = SDL_GL_GetProcAddress("glGenRenderbuffers");
1d641c
	heliGLDeleteRenderbuffersPtr     = SDL_GL_GetProcAddress("glDeleteRenderbuffers");
1d641c
	heliGLBindRenderbufferPtr        = SDL_GL_GetProcAddress("glBindRenderbuffer");
1d641c
	heliGLRenderbufferStoragePtr     = SDL_GL_GetProcAddress("glRenderbufferStorage");
1d641c
	heliGLRenderbufferStorageMultisamplePtr = SDL_GL_GetProcAddress("glRenderbufferStorageMultisample");
1d641c
	glGetIntegerv(GL_READ_FRAMEBUFFER_BINDING, (int*)&heliGLWindowFramebufferReadId);
1d641c
	glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, (int*)&heliGLWindowFramebufferDrawId);
87fe10
	
df4105
	monotonicMs = 0;
df4105
	prevMonotonicMs = SDL_GetTicks();
df4105
	
3f9996
	return TRUE;
3f9996
}
3f9996
a20939
a20939
static void handleEvent(SDL_Event *e) {
a20939
	if (e->type == SDL_QUIT) {
a20939
		stopped = TRUE;
a20939
	} else
a20939
	if (e->type == SDL_WINDOWEVENT) {
a20939
		if (e->window.event == SDL_WINDOWEVENT_CLOSE) {
a20939
			stopped = TRUE;
a20939
		} else
a20939
		if (e->window.event == SDL_WINDOWEVENT_RESIZED) {
a20939
			width = e->window.data1;
a20939
			height = e->window.data2;
a20939
		} else
a20939
		if (e->window.event == SDL_WINDOWEVENT_FOCUS_LOST) {
519bc5
			releaseAllKeys();
1015c5
		}
a20939
	} else
a20939
	if (e->type == SDL_KEYDOWN || e->type == SDL_KEYUP) {
bcaca0
		const char *keyname = SDL_GetKeyName(e->key.keysym.sym);
bcaca0
		if (keyname && *keyname) {
519bc5
			if (e->type == SDL_KEYDOWN)
519bc5
				pressKey(FALSE, keyname); else releaseKey(FALSE, keyname);
a20939
		}
a20939
	} else
a20939
	if (e->type == SDL_MOUSEBUTTONDOWN || e->type == SDL_MOUSEBUTTONUP) {
a20939
		char *button = NULL;
a20939
		switch(e->button.button) {
a20939
			case SDL_BUTTON_LEFT:   button = "left";   break;
a20939
			case SDL_BUTTON_MIDDLE: button = "middle"; break;
a20939
			case SDL_BUTTON_RIGHT:  button = "right";  break;
a20939
			default: break;
a20939
		}
a20939
		if (button) {
519bc5
			if (e->type == SDL_MOUSEBUTTONDOWN)
519bc5
				pressKey(TRUE, button); else releaseKey(TRUE, button);
a20939
		}
a20939
		_mouseX = e->button.x;
a20939
		_mouseY = e->button.y;
a20939
	} else
a20939
	if (e->type == SDL_MOUSEMOTION) {
a20939
		_mouseX = e->motion.x;
a20939
		_mouseY = e->motion.y;
534343
	} else
aaf750
	if (e->type == SDL_MOUSEWHEEL) {
aaf750
		_mouseScrolledX += e->wheel.x;
aaf750
		_mouseScrolledY += e->wheel.y;
aaf750
	} else
534343
	if (e->type == SDL_TEXTINPUT) {
b6ebe9
		if (*e->text.text) {
b6ebe9
			int oldlen = textInput ? strlen(textInput) : 0;
534343
			int newlen = strlen(e->text.text);
b6ebe9
			int size = oldlen + newlen + 1;
b6ebe9
			if (size > 0) {
b6ebe9
				if (size > textInputSize) {
b6ebe9
					int newsize = ((size + size/16 - 1)/1024 + 1)*1024;
b6ebe9
					if (newsize < 0) newsize = INT_MAX;
b6ebe9
					if (newsize > textInputSize) {
b6ebe9
						textInput = realloc(textInput, newsize);
b6ebe9
						textInputSize = newsize;
b6ebe9
						textInput[textInputSize - 1] = 0;
b6ebe9
					}
b6ebe9
				}
b6ebe9
				if (size <= textInputSize) {
b6ebe9
					memcpy(textInput + oldlen, e->text.text, newlen);
b6ebe9
					textInput[oldlen + newlen] = 0;
b6ebe9
				}
534343
			}
534343
		}
534343
	}
534343
}
534343
534343
dba3fc
int askTextEx(const char *question, char *answer, int maxAnswerSize, int multiline, int password) {
534343
	if (maxAnswerSize < 0 || !answer) maxAnswerSize = 0;
534343
	
534343
	memset(&dialog, 0, sizeof(dialog));
534343
	dialog.shown = TRUE;
534343
	dialog.question = question ? question : "";
534343
	dialog.answer = calloc(1, maxAnswerSize + 1);
97fe4e
	dialog.passwordText = calloc(1, maxAnswerSize*4 + 1);
534343
	dialog.maxAnswerSize = maxAnswerSize - 1;
534343
	if (maxAnswerSize > 0) memcpy(dialog.answer, answer, maxAnswerSize);
97fe4e
	dialog.multiline = multiline != 0 && password == 0;
534343
	dialog.password = password != 0;
534343
	dialog.pos = dialog.selPos = strlen(dialog.answer);
534343
	dialog.success = FALSE;
534343
	
b6ebe9
	int tiActive = textInputActive;
b6ebe9
	textInputBegin();
534343
	while(dialog.shown && !stopped) {
534343
		SDL_Event event;
534343
		while (SDL_PollEvent(&event))
534343
			handleEvent(&event);
534343
		draw();
3f9996
	}
b6ebe9
	if (!tiActive) textInputEnd();
534343
	
dba3fc
	int success = dialog.success;
534343
	if (dialog.success && maxAnswerSize > 0) strcpy(answer, dialog.answer);
534343
	free(dialog.answer);
97fe4e
	free(dialog.passwordText);
534343
	memset(&dialog, 0, sizeof(dialog));
534343
	
534343
	resetEvents();
534343
	heliArrayClear(&keyEvents[KEYEVENT_KEY_DOWN]);
534343
	heliArrayClear(&keyEvents[KEYEVENT_MOUSE_DOWN]);
a20939
	
534343
	prevFrameTimeMs = SDL_GetTicks();
534343
	heliDrawingPrepareFrame();
dba3fc
	
dba3fc
	return success;
3f9996
}
3f9996
a20939
a20939
static void run() {
a20939
	while(!stopped) {
a20939
		SDL_Event event;
a20939
		while (SDL_PollEvent(&event))
a20939
			handleEvent(&event);
a20939
		draw();
a20939
	}
3f9996
}
3f9996
a20939
d7d433
void windowRun() {
3f9996
	if (started) return;
3f9996
	started = TRUE;
3f9996
	stopped = FALSE;
a20939
	
8bc1f1
	firstFrame = TRUE;
3f9996
	frameCount = 0;
a20939
	elapsedTimeUs = 0;
a20939
	elapsedTimeSinceLastFrameUs = 0;
3f9996
	srand(time(NULL));
1015c5
	
a20939
	if (init()) {
a20939
		heliInitialized = TRUE;
a20939
		
3e7c5f
		resetState();
da4619
		heliDoTests();
da4619
		
aaf750
		viewportByWindow();
aaf750
		projectionByViewport();
aaf750
		heliDrawingPrepareFrame();
aaf750
		
aaf750
		if (initCallback) initCallback();
a20939
		run();
a20939
		if (deinitCallback) deinitCallback();
a20939
		
a20939
		heliArrayClear(&heliObjectsSet);
a20939
		heliSpriteFinish();
a20939
		heliDrawingFinish();
a20939
		heliFontFinish();
a20939
		heliAnimationFinish();
a20939
		heliSoundFinish();
a20939
		heliArrayDestroy(&heliObjectsSet);
a20939
		
b6ebe9
		free(textInput);
b6ebe9
		textInputSize = 0;
b6ebe9
		
a20939
		heliInitialized = FALSE;
a20939
		
a20939
		deinit();
a20939
		
aaf750
		_mouseScrolledX = _mouseScrolledY = 0;
a20939
		for(int i = 0; i < keyEventsCount; ++i)
a20939
			heliArrayDestroy(&keyEvents[i]);
a20939
	}
3f9996
	
3f9996
	started = FALSE;
3f9996
}