Blame stuff/library/shaders/fireball.xml
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<mainprogram></mainprogram>
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<name></name>
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SHADER_fireball
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<programfile></programfile>
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"programs/fireball.frag"
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<parameters></parameters>
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<parameter></parameter>
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rgba color1
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<default></default>
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255 0 0 255
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<parameter></parameter>
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rgba color2
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<default></default>
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225 200 0 255
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<parameter></parameter>
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float detail
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<default></default>
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12
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<range></range>
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0 10000
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<parameter></parameter>
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float time
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