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GL_ATI_fragment_shader
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http://www.opengl.org/registry/specs/ATI/fragment_shader.txt
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GL_ATI_fragment_shader
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GL_RED_BIT_ATI 0x00000001
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GL_2X_BIT_ATI 0x00000001
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GL_4X_BIT_ATI 0x00000002
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GL_GREEN_BIT_ATI 0x00000002
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GL_COMP_BIT_ATI 0x00000002
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GL_BLUE_BIT_ATI 0x00000004
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GL_8X_BIT_ATI 0x00000004
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GL_NEGATE_BIT_ATI 0x00000004
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GL_BIAS_BIT_ATI 0x00000008
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GL_HALF_BIT_ATI 0x00000008
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GL_QUARTER_BIT_ATI 0x00000010
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GL_EIGHTH_BIT_ATI 0x00000020
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GL_SATURATE_BIT_ATI 0x00000040
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7d535a |
GL_FRAGMENT_SHADER_ATI 0x8920
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GL_REG_0_ATI 0x8921
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GL_REG_1_ATI 0x8922
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GL_REG_2_ATI 0x8923
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GL_REG_3_ATI 0x8924
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7d535a |
GL_REG_4_ATI 0x8925
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7d535a |
GL_REG_5_ATI 0x8926
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7d535a |
GL_CON_0_ATI 0x8941
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GL_CON_1_ATI 0x8942
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GL_CON_2_ATI 0x8943
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GL_CON_3_ATI 0x8944
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GL_CON_4_ATI 0x8945
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GL_CON_5_ATI 0x8946
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GL_CON_6_ATI 0x8947
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GL_CON_7_ATI 0x8948
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GL_MOV_ATI 0x8961
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7d535a |
GL_ADD_ATI 0x8963
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GL_MUL_ATI 0x8964
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GL_SUB_ATI 0x8965
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GL_DOT3_ATI 0x8966
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7d535a |
GL_DOT4_ATI 0x8967
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GL_MAD_ATI 0x8968
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GL_LERP_ATI 0x8969
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GL_CND_ATI 0x896A
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GL_CND0_ATI 0x896B
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GL_DOT2_ADD_ATI 0x896C
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GL_SECONDARY_INTERPOLATOR_ATI 0x896D
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GL_SWIZZLE_STR_ATI 0x8976
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GL_SWIZZLE_STQ_ATI 0x8977
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GL_SWIZZLE_STR_DR_ATI 0x8978
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7d535a |
GL_SWIZZLE_STQ_DQ_ATI 0x8979
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void glAlphaFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
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void glAlphaFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
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void glAlphaFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
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void glBeginFragmentShaderATI (void)
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void glBindFragmentShaderATI (GLuint id)
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void glColorFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
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void glColorFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
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void glColorFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
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void glDeleteFragmentShaderATI (GLuint id)
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void glEndFragmentShaderATI (void)
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GLuint glGenFragmentShadersATI (GLuint range)
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void glPassTexCoordATI (GLuint dst, GLuint coord, GLenum swizzle)
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void glSampleMapATI (GLuint dst, GLuint interp, GLenum swizzle)
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void glSetFragmentShaderConstantATI (GLuint dst, const GLfloat* value)
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GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E
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GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F
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GL_NUM_PASSES_ATI 0x8970
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GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971
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GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972
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GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
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GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974
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GL_COLOR_ALPHA_PAIRING_ATI 0x8975
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GL_SWIZZLE_STRQ_ATI 0x897A
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GL_SWIZZLE_STRQ_DQ_ATI 0x897B
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