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GL_EXT_geometry_shader4
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http://developer.download.nvidia.com/opengl/specs/GL_EXT_geometry_shader4.txt
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GL_EXT_geometry_shader4
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GL_GEOMETRY_SHADER_EXT 0x8DD9
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GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
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GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
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GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B
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GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
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GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
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GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
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GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA
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GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB
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GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC
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GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
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GL_LINES_ADJACENCY_EXT 0xA
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GL_LINE_STRIP_ADJACENCY_EXT 0xB
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GL_TRIANGLES_ADJACENCY_EXT 0xC
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GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD
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GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
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GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
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GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
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GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
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GL_PROGRAM_POINT_SIZE_EXT 0x8642
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void glProgramParameteriEXT (GLuint program, GLenum pname, GLint value)
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void glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level)
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void glFramebufferTextureFaceEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)
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