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GL_EXT_vertex_shader
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http://oss.sgi.com/projects/ogl-sample/registry/EXT/vertex_shader.txt
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GL_EXT_vertex_shader
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	GL_VERTEX_SHADER_EXT 0x8780
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	GL_VERTEX_SHADER_BINDING_EXT 0x8781
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	GL_OP_INDEX_EXT 0x8782
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	GL_OP_NEGATE_EXT 0x8783
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	GL_OP_DOT3_EXT 0x8784
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	GL_OP_DOT4_EXT 0x8785
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	GL_OP_MUL_EXT 0x8786
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	GL_OP_ADD_EXT 0x8787
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	GL_OP_MADD_EXT 0x8788
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	GL_OP_FRAC_EXT 0x8789
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	GL_OP_MAX_EXT 0x878A
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	GL_OP_MIN_EXT 0x878B
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	GL_OP_SET_GE_EXT 0x878C
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	GL_OP_SET_LT_EXT 0x878D
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	GL_OP_CLAMP_EXT 0x878E
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	GL_OP_FLOOR_EXT 0x878F
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	GL_OP_ROUND_EXT 0x8790
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	GL_OP_EXP_BASE_2_EXT 0x8791
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	GL_OP_LOG_BASE_2_EXT 0x8792
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	GL_OP_POWER_EXT 0x8793
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	GL_OP_RECIP_EXT 0x8794
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	GL_OP_RECIP_SQRT_EXT 0x8795
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	GL_OP_SUB_EXT 0x8796
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	GL_OP_CROSS_PRODUCT_EXT 0x8797
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	GL_OP_MULTIPLY_MATRIX_EXT 0x8798
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	GL_OP_MOV_EXT 0x8799
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	GL_OUTPUT_VERTEX_EXT 0x879A
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	GL_OUTPUT_COLOR0_EXT 0x879B
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	GL_OUTPUT_COLOR1_EXT 0x879C
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	GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D
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	GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E
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	GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F
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	GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0
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	GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1
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	GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2
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	GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3
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	GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4
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	GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5
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	GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6
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	GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7
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	GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8
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	GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9
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	GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA
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	GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB
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	GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC
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	GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD
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	GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE
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	GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF
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	GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0
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	GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1
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	GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2
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	GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3
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	GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4
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	GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5
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	GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6
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	GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7
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	GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8
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	GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9
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	GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA
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	GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB
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	GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC
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	GL_OUTPUT_FOG_EXT 0x87BD
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	GL_SCALAR_EXT 0x87BE
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	GL_VECTOR_EXT 0x87BF
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	GL_MATRIX_EXT 0x87C0
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	GL_VARIANT_EXT 0x87C1
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	GL_INVARIANT_EXT 0x87C2
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	GL_LOCAL_CONSTANT_EXT 0x87C3
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	GL_LOCAL_EXT 0x87C4
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	GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
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	GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
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	GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
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	GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
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	GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9
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	GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
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	GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
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	GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CC
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	GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CD
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	GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
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	GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
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	GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0
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	GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1
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	GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
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	GL_VERTEX_SHADER_LOCALS_EXT 0x87D3
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	GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4
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	GL_X_EXT 0x87D5
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	GL_Y_EXT 0x87D6
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	GL_Z_EXT 0x87D7
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	GL_W_EXT 0x87D8
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	GL_NEGATIVE_X_EXT 0x87D9
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	GL_NEGATIVE_Y_EXT 0x87DA
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	GL_NEGATIVE_Z_EXT 0x87DB
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	GL_NEGATIVE_W_EXT 0x87DC
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	GL_ZERO_EXT 0x87DD
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	GL_ONE_EXT 0x87DE
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	GL_NEGATIVE_ONE_EXT 0x87DF
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	GL_NORMALIZED_RANGE_EXT 0x87E0
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	GL_FULL_RANGE_EXT 0x87E1
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	GL_CURRENT_VERTEX_EXT 0x87E2
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	GL_MVP_MATRIX_EXT 0x87E3
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	GL_VARIANT_VALUE_EXT 0x87E4
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	GL_VARIANT_DATATYPE_EXT 0x87E5
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	GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6
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	GL_VARIANT_ARRAY_TYPE_EXT 0x87E7
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	GL_VARIANT_ARRAY_EXT 0x87E8
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	GL_VARIANT_ARRAY_POINTER_EXT 0x87E9
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	GL_INVARIANT_VALUE_EXT 0x87EA
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	GL_INVARIANT_DATATYPE_EXT 0x87EB
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	GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC
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	GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED
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	void glBeginVertexShaderEXT (void)
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	void glEndVertexShaderEXT (void)
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	void glBindVertexShaderEXT (GLuint id)
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	GLuint glGenVertexShadersEXT (GLuint range)
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	void glDeleteVertexShaderEXT (GLuint id)
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	void glShaderOp1EXT (GLenum op, GLuint res, GLuint arg1)
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	void glShaderOp2EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2)
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	void glShaderOp3EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3)
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	void glSwizzleEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW)
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	void glWriteMaskEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW)
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	void glInsertComponentEXT (GLuint res, GLuint src, GLuint num)
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	void glExtractComponentEXT (GLuint res, GLuint src, GLuint num)
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	GLuint glGenSymbolsEXT (GLenum dataType, GLenum storageType, GLenum range, GLuint components)
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	void glSetInvariantEXT (GLuint id, GLenum type, GLvoid *addr)
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	void glSetLocalConstantEXT (GLuint id, GLenum type, GLvoid *addr)
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	void glVariantbvEXT (GLuint id, GLbyte *addr)
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	void glVariantsvEXT (GLuint id, GLshort *addr)
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	void glVariantivEXT (GLuint id, GLint *addr)
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	void glVariantfvEXT (GLuint id, GLfloat *addr)
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	void glVariantdvEXT (GLuint id, GLdouble *addr)
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	void glVariantubvEXT (GLuint id, GLubyte *addr)
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	void glVariantusvEXT (GLuint id, GLushort *addr)
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	void glVariantuivEXT (GLuint id, GLuint *addr)
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	void glVariantPointerEXT (GLuint id, GLenum type, GLuint stride, GLvoid *addr)
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	void glEnableVariantClientStateEXT (GLuint id)
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	void glDisableVariantClientStateEXT (GLuint id)
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	GLuint glBindLightParameterEXT (GLenum light, GLenum value)
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	GLuint glBindMaterialParameterEXT (GLenum face, GLenum value)
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	GLuint glBindTexGenParameterEXT (GLenum unit, GLenum coord, GLenum value)
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	GLuint glBindTextureUnitParameterEXT (GLenum unit, GLenum value)
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	GLuint glBindParameterEXT (GLenum value)
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	GLboolean glIsVariantEnabledEXT (GLuint id, GLenum cap)
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	void glGetVariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data)
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	void glGetVariantIntegervEXT (GLuint id, GLenum value, GLint *data)
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	void glGetVariantFloatvEXT (GLuint id, GLenum value, GLfloat *data)
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	void glGetVariantPointervEXT (GLuint id, GLenum value, GLvoid **data)
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	void glGetInvariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data)
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	void glGetInvariantIntegervEXT (GLuint id, GLenum value, GLint *data)
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	void glGetInvariantFloatvEXT (GLuint id, GLenum value, GLfloat *data)
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	void glGetLocalConstantBooleanvEXT (GLuint id, GLenum value, GLboolean *data)
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	void glGetLocalConstantIntegervEXT (GLuint id, GLenum value, GLint *data)
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	void glGetLocalConstantFloatvEXT (GLuint id, GLenum value, GLfloat *data)