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#ifdef GLEW_MX
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GLboolean GLEWAPIENTRY glewContextIsSupported (const GLEWContext* ctx, const char* name)
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#else
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GLboolean GLEWAPIENTRY glewIsSupported (const char* name)
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#endif
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{
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  GLubyte* pos = (GLubyte*)name;
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  GLuint len = _glewStrLen(pos);
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  GLboolean ret = GL_TRUE;
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  while (ret && len > 0)
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  {
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    if (_glewStrSame1(&pos, &len, (const GLubyte*)"GL_", 3))
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    {