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Toshihiro Shimizu 890ddd
Toshihiro Shimizu 890ddd
/*test*/
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#include "zigzagstyles.h"
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//#include "tstrokeoutline.h"
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#include "trandom.h"
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//#include "tgl.h"
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#ifdef POICIPENSO
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TZigzagStrokeStyle::TZigzagStrokeStyle(const TPixel32 &color)
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	: m_color(color), m_density(0.5)
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{
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}
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//-----------------------------------------------------------------------------
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TZigzagStrokeStyle::TZigzagStrokeStyle()
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	: m_color(TPixel32(0, 0, 0, 255)), m_density(0.5)
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{
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}
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//-----------------------------------------------------------------------------
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void TZigzagStrokeStyle::draw(double pixelSize, const TColorFunction *)
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{
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	// Distance between sampling points
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	const double minDist = 0.5;
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	const double maxDist = 6.0;
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	// Rotation angle of tangent
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	const int minRotAngle = 0;
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	const int maxRotAngle = 10;
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	// e.g minimum translation length is the half of the thickness
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	const double minTranslLength = 0.7;
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	TStroke *stroke = getStroke();
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	if (!stroke)
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		return;
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	double length = stroke->getLength();
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	if (length <= 0)
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		return;
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	int count = (int)(length / (minDist + (maxDist - minDist) * (1.0 - m_density)) + 1);
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	double dist = length / count;
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	TRandom rnd;
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	//  glEnable(GL_BLEND);
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	tglColor(m_color);
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	glBegin(GL_LINE_STRIP);
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	int first = 1;
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	for (double s = 0; s < (length + dist); s += dist, first = -first) {
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		double w = stroke->getParameterAtLength(s);
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		TThickPoint pos = stroke->getThickPoint(w);
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		TPointD u = stroke->getSpeed(w);
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		if (norm2(u) < TConsts::epsilon)
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			continue;
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		u = normalize(u);
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		int angle = rnd.getInt(minRotAngle, maxRotAngle);
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		TRotation rotM(angle);
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		u = rotM * u;
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		double maxTranslLength = angle == 90 ? 1.0 : 2.0;
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		if (angle > 30 && angle < 90) {
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			double rta = 1.0 / tan(degree2rad(angle));
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			maxTranslLength = sqrt(sq(rta) + 1.0);
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		}
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		double r = (minTranslLength + (maxTranslLength - minTranslLength) * rnd.getDouble()) * pos.thick * first;
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		glVertex(pos + r * u);
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	}
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	glEnd();
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	//  glDisable(GL_BLEND);
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	//  glColor4d(0,0,0,1);
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}
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//-----------------------------------------------------------------------------
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void TZigzagStrokeStyle::changeParameter(double delta)
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{
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	m_density = tcrop(m_density + delta, 0.0, 1.0);
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}
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//-----------------------------------------------------------------------------
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TStrokeStyle *TZigzagStrokeStyle::clone() const
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{
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	TColorStyle *cs = new TZigzagStrokeStyle(*this);
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	cs->assignNames(this);
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	return cs;
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}
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//=============================================================================
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TImageBasedZigzagStrokeStyle::TImageBasedZigzagStrokeStyle(const TPixel32 &color)
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	: m_color(color), m_textScale(1.0), m_texture(0)
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{
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}
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//-----------------------------------------------------------------------------
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TImageBasedZigzagStrokeStyle::TImageBasedZigzagStrokeStyle()
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	: m_color(TPixel32(0, 0, 0, 255)), m_textScale(1.0), m_texture(0)
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{
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}
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//-----------------------------------------------------------------------------
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TImageBasedZigzagStrokeStyle::TImageBasedZigzagStrokeStyle(const TRaster32P texture)
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	: m_color(TPixel32(0, 0, 0, 255)), m_textScale(1.0), m_texture(texture)
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{
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}
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//-----------------------------------------------------------------------------
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inline int TImageBasedZigzagStrokeStyle::realTextCoord(const int a, const int l) const
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{
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	return a == 0 ? 0 : (a > 0 ? a % l : l - 1 - ((-a) % l));
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}
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//-----------------------------------------------------------------------------
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void TImageBasedZigzagStrokeStyle::draw(double pixelSize, const TColorFunction *)
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{
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	// Distance between sampling points
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	const double dist = 1.0;
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	// Scaling of texture
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	double recScale = fabs(m_textScale) < TConsts::epsilon ? 1.0 : 1.0 / m_textScale;
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	TStroke *stroke = getStroke();
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	if (!stroke)
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		return;
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	double length = stroke->getLength();
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	if (length <= 0)
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		return;
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	TRandom rnd;
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	//  glEnable(GL_BLEND);
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	glColor(m_color);
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	glBegin(GL_LINE_STRIP);
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	TPointD textC = m_texture->getCenterD();
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	TRectD strokeBB = stroke->getBBox();
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	TPointD strokeC((strokeBB.x0 + strokeBB.x1) / 2, (strokeBB.y0 + strokeBB.y1) / 2);
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	for (double s = 0; s < (length + dist); s += dist) {
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		double w = stroke->getParameterAtLength(s);
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		TThickPoint pos = stroke->getThickPoint(w);
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		TPointD textPos((pos.x - strokeC.x) * recScale + textC.x, (pos.y - strokeC.y) * recScale + textC.y);
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		TPointD u = stroke->getSpeed(w);
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		if (norm2(u) == 0)
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			continue;
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		u = normalize(u);
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		TPoint iTextPos(tround(textPos.x), tround(textPos.y));
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		iTextPos.x = realTextCoord(iTextPos.x, m_texture->getLx());
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		iTextPos.y = realTextCoord(iTextPos.y, m_texture->getLy());
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		TPixel32 color = m_texture->pixels(iTextPos.y)[iTextPos.x];
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		double ch, cl, cs;
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		RGB2HLS(color.r / 255.0, color.g / 255.0, color.b / 255.0, &ch, &cl, &cs);
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		TRotation rotM(tround(ch));
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		u = rotM * u;
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		double r = cl * pos.thick;
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		glVertex(pos + r * u);
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	}
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	glEnd();
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	//  glDisable(GL_BLEND);
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	//  glColor4d(0,0,0,1);
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}
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//-----------------------------------------------------------------------------
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void TImageBasedZigzagStrokeStyle::changeParameter(double delta)
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{
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	m_textScale = tcrop(m_textScale + delta, 0.1, 2.5);
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}
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//-----------------------------------------------------------------------------
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TStrokeStyle *TImageBasedZigzagStrokeStyle::clone() const
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{
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	TColorStyle *cs = new TImageBasedZigzagStrokeStyle(*this);
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	cs->assignNames(this);
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	return cs;
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}
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#endif