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#ifndef TTHREADP_H
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#define TTHREADP_H
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#include <qobject></qobject>
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#include "tthreadmessage.h"
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//=====================================================================
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//======================================
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//    TThreadMessageDispatcher class
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//--------------------------------------
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//NOTE: This class should eventually be moved to tthreadmessagep.h...
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class TThreadMessageDispatcher : public QObject //singleton
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{
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	Q_OBJECT
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public:
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	TThreadMessageDispatcher();
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	Q_SIGNALS : void signaled(TThread::Message *msg);
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	void blockingSignaled(TThread::Message *msg);
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protected Q_SLOTS:
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	void onSignal(TThread::Message *msg);
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public:
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	void emitSignaled(TThread::Message *msg);
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	void emitBlockingSignaled(TThread::Message *msg);
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	static void init();
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	static TThreadMessageDispatcher *instance();
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};
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//=====================================================================
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namespace TThread
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{
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//Forward declarations
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class ExecutorId;
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class ExecutorImpSlots;
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}
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//=====================================================================
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//==============================
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//    ExecutorImpSlots class
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//------------------------------
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class TThread::ExecutorImpSlots : public QObject
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{
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	Q_OBJECT
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public:
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	ExecutorImpSlots();
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	~ExecutorImpSlots();
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	//The following is provided to ensure that point #3 in Qt reference in page "Thread support in Qt"
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	//is satisfied:
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	//      "You must ensure that all objects created in
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	//        a thread are deleted before you delete the QThread."
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	//So, specifically, thread creation should happen only in the main thread, not in worker threads.
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	void emitRefreshAssignments();
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	Q_SIGNALS : void refreshAssignments();
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public Q_SLOTS:
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	void onTerminated();
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	void onRefreshAssignments();
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};
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#endif