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#ifndef BORDERS_EXTRACTOR_H
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#define BORDERS_EXTRACTOR_H
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#include "traster.h"
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#include "runsmap.h"
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#include "raster_edge_iterator.h"
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namespace TRop
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{
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namespace borders
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{
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//*******************************************************************
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//    Pixel Selector model
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//*******************************************************************
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/*!
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  This class is just a stub for pixel selector classes.
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  Pixel Selectors are objects used in raster borders recognition
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  to interpret a raster's pixels and direct edge iterators.
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\n\n
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  The main purpose of this class is that of distinguishing pixels
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  from their  values <\I>. Values are the actual entities recognized
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  in the borders extraction process - adjacent pixels that are cast to
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  the same value will be included in the same border.
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\n\n
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  For example, if we want to extract the borders of a fullcolor image
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  that separate bright areas from dark ones, we can just have a pixel selector
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  cast each pixel to the integer value 0 if the pixel's value is below the
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  brigthness threshold, and 1 if above.
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\n\n
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  Also, pixel selectors tell whether pixels are to be intended as
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  completely transparent (virtual pixels outside the raster boundaries are).
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*/
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template <typename pix,="" typename="" val=""></typename>
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class pixel_selector
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{
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public:
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	typedef Pix pixel_type; //!< The pixel type naming the selector
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	typedef Val value_type; //!< A value type representing pixel contents.
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							//!< Typically the pixel itself.
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public:
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	value_type value(const pixel_type &pix) const;
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	bool equal(const pixel_type &a, const pixel_type &b) const
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	{
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		return value(a) == value(b);
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	}
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	value_type transparent() const;
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	bool transparent(const pixel_type &pix) const
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	{
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		return value(pix) == transparent();
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	}
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	//! Returns whether a border point must be read or not (corners are always read).
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	bool skip(const value_type &prevLeftValue, const value_type &leftValue) const { return true; }
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};
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//----------------------------------------------------------------------------------
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enum RunType { _BORDER_LEFT = 0x20,
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			   _BORDER_RIGHT = 0x10,
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			   _HIERARCHY_INCREASE = 0x8,
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			   _HIERARCHY_DECREASE = 0x4 };
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//----------------------------------------------------------------------------------
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/*!
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  Reads the borders of the input raster, according to the specified selector.
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  Outputs the borders by supplying a container reader with the raster edge iterators
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  corresponding to border vertices. The runsmap used in the process can be
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  returned in output.
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*/
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template <typename containerreader="" pixel,="" pixelselector,="" typename=""></typename>
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void readBorders(const TRasterPT<pixel> &raster, const PixelSelector &selector,</pixel>
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				 ContainerReader &reader, RunsMapP *rasterRunsMap = 0);
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//=====================================================================================
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template <typename containersreader="" mesh,="" pixelselector,="" typename=""></typename>
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void readMeshes(const TRasterPT<typename pixelselector::pixel_type=""> &raster, const PixelSelector &selector,</typename>
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				ContainersReader &meshesDataReader, RunsMapP *rasterRunsMap = 0);
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}
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} //namespace TRop::borders
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#endif //BORDERS_EXTRACTOR_H
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//=====================================================================================
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#ifdef INCLUDE_HPP
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#include "borders_extractor.hpp"
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#endif //INCLUDE_HPP