Shinya Kitaoka 810553
#pragma once
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#ifndef RASTER_EDGE_ITERATOR_HPP
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#define RASTER_EDGE_ITERATOR_HPP
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#include "raster_edge_iterator.h"
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namespace TRop
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{
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namespace borders
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{
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template <typename pixelselector=""></typename>
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RasterEdgeIterator<pixelselector>::RasterEdgeIterator(</pixelselector>
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	const raster_typeP &rin, const selector_type &selector,
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	const TPoint &pos, const TPoint &dir, int adherence)
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	: m_ras(rin), m_lx_1(rin->getLx() - 1), m_ly_1(rin->getLy() - 1), m_wrap(rin->getWrap()), m_selector(selector), m_pos(pos), m_dir(dir), m_elbowColor(selector.transparent()), m_rightSide(adherence == RIGHT), m_turn(UNKNOWN)
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{
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	pixels(m_leftPix, m_rightPix);
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	colors(m_leftColor, m_rightColor);
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}
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//---------------------------------------------------------------------------------------------
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template <typename pixelselector=""></typename>
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void RasterEdgeIterator<pixelselector>::setEdge(const TPoint &pos, const TPoint &dir)</pixelselector>
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{
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	m_pos = pos, m_dir = dir;
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	pixels(m_leftPix, m_rightPix);
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	colors(m_leftColor, m_rightColor);
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}
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//---------------------------------------------------------------------------------------------
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template <typename pixelselector=""></typename>
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inline void RasterEdgeIterator<pixelselector>::pixels(</pixelselector>
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	pixel_type *&pixLeft, pixel_type *&pixRight)
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{
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	pixel_type *pix = m_ras->pixels(0) + m_pos.y * m_wrap + m_pos.x;
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	if (m_dir.y)
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		if (m_dir.y > 0)
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			pixLeft = pix - 1, pixRight = pix;
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		else
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			pixLeft = pix - m_wrap, pixRight = pixLeft - 1;
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	else if (m_dir.x > 0)
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		pixLeft = pix, pixRight = pix - m_wrap;
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	else
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		pixRight = pix - 1, pixLeft = pixRight - m_wrap;
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}
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//---------------------------------------------------------------------------------------------
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template <typename pixelselector=""></typename>
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inline void RasterEdgeIterator<pixelselector>::colors(</pixelselector>
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	value_type &leftColor, value_type &rightColor)
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{
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	if (m_dir.y)
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		if (m_dir.y > 0) {
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			if (m_pos.y > m_ly_1)
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				leftColor = rightColor = m_selector.transparent();
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			else {
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				leftColor = (m_pos.x > 0) ? m_selector.value(*m_leftPix) : m_selector.transparent();
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				rightColor = (m_pos.x <= m_lx_1) ? m_selector.value(*m_rightPix) : m_selector.transparent();
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			}
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		} else {
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			if (m_pos.y < 1)
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				leftColor = rightColor = m_selector.transparent();
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			else {
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				leftColor = (m_pos.x <= m_lx_1) ? m_selector.value(*m_leftPix) : m_selector.transparent();
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				rightColor = (m_pos.x > 0) ? m_selector.value(*m_rightPix) : m_selector.transparent();
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			}
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		}
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	else if (m_dir.x > 0) {
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		if (m_pos.x > m_lx_1)
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			leftColor = rightColor = m_selector.transparent();
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		else {
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			leftColor = (m_pos.y <= m_ly_1) ? m_selector.value(*m_leftPix) : m_selector.transparent();
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			rightColor = (m_pos.y > 0) ? m_selector.value(*m_rightPix) : m_selector.transparent();
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		}
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	} else {
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		if (m_pos.x < 1)
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			leftColor = rightColor = m_selector.transparent();
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		else {
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			leftColor = (m_pos.y > 0) ? m_selector.value(*m_leftPix) : m_selector.transparent();
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			rightColor = (m_pos.y <= m_ly_1) ? m_selector.value(*m_rightPix) : m_selector.transparent();
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		}
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	}
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}
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//---------------------------------------------------------------------------------------------
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template <typename pixelselector=""></typename>
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inline void RasterEdgeIterator<pixelselector>::turn(const value_type &newLeftColor, const value_type &newRightColor)</pixelselector>
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{
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	if (m_rightSide) {
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		if (newLeftColor == m_rightColor) {
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			if (newRightColor == m_leftColor)
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				turnAmbiguous(newLeftColor, newRightColor);
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			else
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				turnLeft();
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		} else {
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			if (newRightColor != m_rightColor)
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				turnRight();
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			else
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				m_turn = STRAIGHT;
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		}
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		m_elbowColor = newLeftColor;
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	} else {
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		if (newRightColor == m_leftColor) {
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			if (newLeftColor == m_rightColor)
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				turnAmbiguous(newLeftColor, newRightColor);
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			else
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				turnRight();
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		} else {
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			if (newLeftColor != m_leftColor)
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				turnLeft();
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			else
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				m_turn = STRAIGHT;
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		}
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		m_elbowColor = newRightColor;
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	}
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	pixels(m_leftPix, m_rightPix);
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}
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//---------------------------------------------------------------------------------------------
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template <typename pixelselector=""></typename>
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inline void RasterEdgeIterator<pixelselector>::turnAmbiguous(</pixelselector>
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	const value_type &newLeftColor, const value_type &newRightColor)
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{
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	pixel_type *pix = m_ras->pixels(0) + m_pos.y * m_wrap + m_pos.x;
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	UCHAR count1 = 0, count2 = 0;
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	value_type val;
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	// Check the 4x4 neighbourhood and connect the minority color
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	if (m_pos.x > 2) {
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		val = m_selector.value(*(pix - 2));
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		if (val == m_leftColor)
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			++count1;
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		else if (val == m_rightColor)
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			++count2;
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		val = m_selector.value(*(pix - 2 - m_wrap));
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		if (val == m_leftColor)
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			++count1;
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		else if (val == m_rightColor)
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			++count2;
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	}
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	if (m_pos.x < m_lx_1) {
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		val = m_selector.value(*(pix + 1));
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		if (val == m_leftColor)
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			++count1;
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		else if (val == m_rightColor)
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			++count2;
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		val = m_selector.value(*(pix + 1 - m_wrap));
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		if (val == m_leftColor)
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			++count1;
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		else if (val == m_rightColor)
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			++count2;
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	}
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	if (m_pos.y > 2) {
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		int wrap2 = m_wrap << 1;
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		val = m_selector.value(*(pix - wrap2));
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		if (val == m_leftColor)
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			++count1;
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		else if (val == m_rightColor)
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			++count2;
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		val = m_selector.value(*(pix - wrap2 - 1));
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		if (val == m_leftColor)
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			++count1;
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		else if (val == m_rightColor)
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			++count2;
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	}
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	if (m_pos.y < m_ly_1) {
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		val = m_selector.value(*(pix + m_wrap));
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		if (val == m_leftColor)
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			++count1;
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		else if (val == m_rightColor)
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			++count2;
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		val = m_selector.value(*(pix + m_wrap - 1));
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		if (val == m_leftColor)
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			++count1;
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		else if (val == m_rightColor)
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			++count2;
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	}
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	// Minority connection - join the one with less count
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	if (count1 < count2)
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		turnRight(); // Join m_leftColor == newRightColor
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	else if (count1 > count2)
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		turnLeft(); // Join m_rightColor == newLeftColor
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	else if (m_rightColor < m_leftColor)
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		turnLeft();
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	else
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		turnRight();
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	m_turn |= AMBIGUOUS;
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}
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//---------------------------------------------------------------------------------------------
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template <typename pixelselector=""></typename>
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RasterEdgeIterator<pixelselector> &RasterEdgeIterator<pixelselector>::operator++()</pixelselector></pixelselector>
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{
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	value_type newLeftColor = m_leftColor, newRightColor = m_rightColor;
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	int pixAdd = m_dir.y * m_wrap + m_dir.x;
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	if (m_rightSide) {
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		do {
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			m_pos.x += m_dir.x, m_pos.y += m_dir.y;
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			m_leftPix += pixAdd, m_rightPix += pixAdd;
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			m_leftColor = newLeftColor;
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			colors(newLeftColor, newRightColor);
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		} while ((newRightColor == m_rightColor) && (newLeftColor != newRightColor) &&
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				 m_selector.skip(m_leftColor, newLeftColor));
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	} else {
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		do {
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			m_pos.x += m_dir.x, m_pos.y += m_dir.y;
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			m_leftPix += pixAdd, m_rightPix += pixAdd;
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			m_rightColor = newRightColor;
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			colors(newLeftColor, newRightColor);
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		} while ((newLeftColor == m_leftColor) && (newLeftColor != newRightColor) &&
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				 m_selector.skip(m_rightColor, newRightColor));
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	}
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	turn(newLeftColor, newRightColor);
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	colors(m_leftColor, m_rightColor);
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	return *this;
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}
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}
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} //  namespace TRop::borders
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#endif // RASTER_EDGE_ITERATOR_HPP