Toshihiro Shimizu 890ddd
Toshihiro Shimizu 890ddd
Toshihiro Shimizu 890ddd
#ifdef USE_MESA
Toshihiro Shimizu 890ddd
#include <gl osmesa.h=""></gl>
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#endif
Toshihiro Shimizu 890ddd
Toshihiro Shimizu 890ddd
#include "tvectorrenderdata.h"
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#include "tvectorimage.h"
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#include "tstrokeutil.h"
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#include "tmathutil.h"
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Toshihiro Shimizu 890ddd
#include "tgl.h"
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#include "tcurves.h"
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#ifndef __sgi
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#include <cstdio></cstdio>
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#include <cstdlib></cstdlib>
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#include <cstring></cstring>
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#else
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#include <math.h></math.h>
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#include <string.h></string.h>
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#include <stdlib.h></stdlib.h>
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#endif
Toshihiro Shimizu 890ddd
Rozhuk Ivan ac51ab
#if defined(LINUX) || defined(FREEBSD) || defined(__sgi)
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#include <gl glx.h=""></gl>
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#include <x11 xlib.h=""></x11>
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#include <x11 xutil.h=""></x11>
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#endif
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Toshihiro Shimizu 890ddd
#ifdef USE_MESA
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extern "C" int GLAPIENTRY wglChoosePixelFormat(HDC,
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                                               const PIXELFORMATDESCRIPTOR *);
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extern "C" int GLAPIENTRY wglDescribePixelFormat(HDC, int, unsigned int,
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                                                 LPPIXELFORMATDESCRIPTOR);
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extern "C" int GLAPIENTRY wglSetPixelFormat(HDC, int,
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                                            const PIXELFORMATDESCRIPTOR *);
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extern "C" int GLAPIENTRY wglSwapBuffers(HDC);
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#define ChoosePixelFormat wglChoosePixelFormat
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#define SetPixelFormat wglSetPixelFormat
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#define SwapBuffers wglSwapBuffers
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#endif
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//=============================================================================
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#ifdef WIN32
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// init a BITMAPINFO structure
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void initBITMAPINFO(BITMAPINFO &info, const TRasterP img) {
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  memset(&info, 0, sizeof(BITMAPINFOHEADER));
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  info.bmiHeader.biSize          = sizeof(BITMAPINFOHEADER);
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  info.bmiHeader.biWidth         = img->getLx();
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  info.bmiHeader.biHeight        = img->getLy();
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  info.bmiHeader.biPlanes        = 1;
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  info.bmiHeader.biBitCount      = 32;
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  info.bmiHeader.biCompression   = BI_RGB;
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  info.bmiHeader.biSizeImage     = 0;
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  info.bmiHeader.biXPelsPerMeter = 1000;
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  info.bmiHeader.biYPelsPerMeter = 1000;
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  info.bmiHeader.biClrUsed       = 0;
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  info.bmiHeader.biClrImportant  = 0;
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}
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//-----------------------------------------------------------------------------
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#ifdef BUBU
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void hardRenderVectorImage_MESA(const TVectorRenderData &rd, TRaster32P &ras,
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                                const TVectorImageP &vimg) {
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  int rasterWidth  = ras->getLx();
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  int rasterHeight = ras->getLy();
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//--- begin mesa stuff
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/* Create an RGBA-mode context */
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#if OSMESA_MAJOR_VERSION * 100 + OSMESA_MINOR_VERSION >= 305
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  /* specify Z, stencil, accum sizes */
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  OSMesaContext ctx = OSMesaCreateContextExt(OSMESA_RGBA, 16, 0, 0, NULL);
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#else
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  OSMesaContext ctx = OSMesaCreateContext(OSMESA_RGBA, NULL);
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#endif
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  if (!ctx) {
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    throw TException("OSMesaCreateContext failed!\n");
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  }
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  ras->lock();
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  /* Bind the buffer to the context and make it current */
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  if (!OSMesaMakeCurrent(ctx, ras->getRawData(), GL_UNSIGNED_BYTE, ras->getLx(),
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                         ras->getLy())) {
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    {
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      ras->unlock();
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      throw TException("OSMesaMakeCurrent failed!\n");
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    }
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  }
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  //---end mesa stuff
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  // cfr. help: OpenGL/Programming tip/OpenGL Correctness Tips
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  glViewport(0, 0, rasterWidth, rasterHeight);
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  glMatrixMode(GL_PROJECTION);
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  glLoadIdentity();
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  gluOrtho2D(0, rasterWidth, 0, rasterHeight);
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  glMatrixMode(GL_MODELVIEW);
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  glLoadIdentity();
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  glTranslatef(0.375, 0.375, 0.0);
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  /*
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glClearColor(0.0f,0.0f,0.0f,0.0f);
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glClear(GL_COLOR_BUFFER_BIT);
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// draw background
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glRasterPos2d(0, 0);
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glDrawPixels( ras->getLx(),ras->getLy(), GL_BGRA_EXT, GL_UNSIGNED_BYTE,
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ras->getRawData());
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*/
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  // do OpenGL draw
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  assert(vimg);
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  tglDraw(rd, vimg.getPointer());
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  // force to finish
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  glFlush();
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  glFinish();
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  /*
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// set info in out raster
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TDimension size = ras->getSize();
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if( ras->getWrap() == rasterWidth )
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memcpy( ras->getRawData(), offData, ras->getPixelSize()*size.lx*size.ly );
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else
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{
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TRaster32P  temp( ras->getLx(), ras->getLy());
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memcpy( temp->getRawData(), offData, ras->getPixelSize()*size.lx*size.ly );
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ras->copy(temp);
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}
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*/
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  OSMesaDestroyContext(ctx);
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  ras->unlock();
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}
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#endif  // BUBU
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void hardRenderVectorImage(const TVectorRenderData &rd, TRaster32P &ras,
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                           const TVectorImageP &vimg) {
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  int rasterWidth  = ras->getLx();
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  int rasterHeight = ras->getLy();
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  ras->lock();
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#ifdef USE_MESA
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/* Create an RGBA-mode context */
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#if OSMESA_MAJOR_VERSION * 100 + OSMESA_MINOR_VERSION >= 305
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  /* specify Z, stencil, accum sizes */
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  OSMesaContext ctx = OSMesaCreateContextExt(OSMESA_RGBA, 16, 0, 0, NULL);
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#else
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  OSMesaContext ctx = OSMesaCreateContext(OSMESA_RGBA, NULL);
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#endif
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  if (!ctx) {
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    ras->unlock();
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    throw TException("OSMesaCreateContext failed!\n");
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  }
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  /* Bind the buffer to the context and make it current */
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  if (!OSMesaMakeCurrent(ctx, ras->getRawData(), GL_UNSIGNED_BYTE, ras->getLx(),
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                         ras->getLy())) {
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    {
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      ras->unlock();
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      throw TException("OSMesaMakeCurrent failed!\n");
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    }
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  }
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#else
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  BITMAPINFO info;
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  initBITMAPINFO(info, ras);
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  void *offData = 0;  // a pointer to buffer
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  // open an offscreen device
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  HDC offDC = CreateCompatibleDC(NULL);
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  HBITMAP offDIB =  // and a bitmap image
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      CreateDIBSection(offDC, &info, DIB_RGB_COLORS, &offData, NULL, 0);
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  assert(offDIB);
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  assert(offData);
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  int dataSize =  // number of byte of raster
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      rasterWidth * rasterHeight * 4;
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  memset(offData, 0, dataSize);
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  HGDIOBJ oldobj =  // select BIB to write
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      SelectObject(offDC, offDIB);
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  static PIXELFORMATDESCRIPTOR pfd = {
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      sizeof(PIXELFORMATDESCRIPTOR),  // size of this pfd
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      1,                              // version number
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      0 | (false ? (PFD_DRAW_TO_WINDOW | PFD_DOUBLEBUFFER)
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                 : (PFD_DRAW_TO_BITMAP | PFD_SUPPORT_GDI)) |
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          PFD_SUPPORT_OPENGL,  // support OpenGL
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      PFD_TYPE_RGBA,           // RGBA type
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      32,                      // 32-bit color depth
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      0,
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      0, 0, 0, 0, 0,   // color bits ignored
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      0,               // no alpha buffer
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      0,               // shift bit ignored
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      0,               // no accumulation buffer
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      0, 0, 0, 0,      // accum bits ignored
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      32,              // 32-bit z-buffer
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      0,               // no stencil buffer
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      0,               // no auxiliary buffer
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      PFD_MAIN_PLANE,  // main layer
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      0,               // reserved
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      0, 0, 0          // layer masks ignored
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  };
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  // get the best available match of pixel format for the device context
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  int iPixelFormat = ChoosePixelFormat(offDC, &pfd);
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  assert(iPixelFormat != 0);
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  // make that the pixel format of the device context
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  int ret = SetPixelFormat(offDC, iPixelFormat, &pfd);
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  assert(ret == TRUE);
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  // make a valid context for OpenGL rendering
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  HGLRC hglRC = wglCreateContext(offDC);
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  assert(hglRC);
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  ret = wglMakeCurrent(offDC, hglRC);
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  assert(ret == TRUE);
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#endif
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  // cfr. help: OpenGL/Programming tip/OpenGL Correctness Tips
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  glViewport(0, 0, rasterWidth, rasterHeight);
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  glMatrixMode(GL_PROJECTION);
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  glLoadIdentity();
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  gluOrtho2D(0, rasterWidth, 0, rasterHeight);
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  glMatrixMode(GL_MODELVIEW);
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  glLoadIdentity();
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  glTranslatef(0.375, 0.375, 0.0);
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#ifndef USE_MESA
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  glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
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  glClear(GL_COLOR_BUFFER_BIT);
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  // draw background
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  glRasterPos2d(0, 0);
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  glDrawPixels(ras->getLx(), ras->getLy(), GL_BGRA_EXT, GL_UNSIGNED_BYTE,
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               ras->getRawData());
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#endif
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  // do OpenGL draw
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  assert(vimg);
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  tglDraw(rd, vimg.getPointer());
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  // force to finish
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  glFlush();
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#ifdef USE_MESA
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  OSMesaDestroyContext(ctx);
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#else
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  // set info in out raster
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  TDimension size = ras->getSize();
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  if (ras->getWrap() == rasterWidth)
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    memcpy(ras->getRawData(), offData, ras->getPixelSize() * size.lx * size.ly);
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  else {
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    TRaster32P temp(ras->getLx(), ras->getLy());
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    memcpy(temp->getRawData(), offData,
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           ras->getPixelSize() * size.lx * size.ly);
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    ras->copy(temp);
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  }
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  ret = wglMakeCurrent(offDC, NULL);
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  assert(ret == TRUE);
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  wglDeleteContext(hglRC);
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  // release object
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  SelectObject(offDC, oldobj);
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  DeleteObject(offDIB);
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  DeleteObject(offDC);
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#endif
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  ras->unlock();
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}
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// end of WIN32
Rozhuk Ivan ac51ab
#elif defined(__sgi) || defined(LINUX) || defined(FREEBSD)
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//=============================================================================
Toshihiro Shimizu 890ddd
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namespace {
Toshihiro Shimizu 890ddd
Toshihiro Shimizu 890ddd
GLXContext ctx;
Toshihiro Shimizu 890ddd
XVisualInfo *visinfo;
Toshihiro Shimizu 890ddd
GC gc;
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Window make_rgb_window(Display *dpy, unsigned int width, unsigned int height) {
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  const int sbAttrib[] = {GLX_RGBA, GLX_RED_SIZE,  1, GLX_GREEN_SIZE,
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                          1,        GLX_BLUE_SIZE, 1, None};
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  const int dbAttrib[] = {GLX_RGBA, GLX_RED_SIZE,  1, GLX_GREEN_SIZE,
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                          1,        GLX_BLUE_SIZE, 1, GLX_DOUBLEBUFFER,
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                          None};
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  int scrnum;
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  XSetWindowAttributes attr;
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  TUINT32 mask;
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  Window root;
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  Window win;
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  scrnum = DefaultScreen(dpy);
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  root   = RootWindow(dpy, scrnum);
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  visinfo = glXChooseVisual(dpy, scrnum, (int *)sbAttrib);
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  if (!visinfo) {
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    visinfo = glXChooseVisual(dpy, scrnum, (int *)dbAttrib);
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    if (!visinfo) {
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      printf("Error: couldn't get an RGB visual\n");
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      exit(1);
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    }
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  }
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  /* window attributes */
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  attr.background_pixel = 0;
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  attr.border_pixel     = 0;
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  /* TODO: share root colormap if possible */
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  attr.colormap   = XCreateColormap(dpy, root, visinfo->visual, AllocNone);
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  attr.event_mask = StructureNotifyMask | ExposureMask;
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  mask            = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
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  win = XCreateWindow(dpy, root, 0, 0, width, height, 0, visinfo->depth,
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                      InputOutput, visinfo->visual, mask, &attr);
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  /* make an X GC so we can do XCopyArea later */
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  gc = XCreateGC(dpy, win, 0, NULL);
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  /* need indirect context */
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  ctx = glXCreateContext(dpy, visinfo, NULL, False);
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  if (!ctx) {
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    printf("Error: glXCreateContext failed\n");
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    exit(-1);
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  }
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  printf("Direct rendering: %s\n", glXIsDirect(dpy, ctx) ? "Yes" : "No");
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  return win;
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}
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GLXPixmap make_pixmap(Display *dpy, Window win, unsigned int width,
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                      unsigned int height, Pixmap *pixmap) {
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  Pixmap pm;
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  GLXPixmap glxpm;
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  XWindowAttributes attr;
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  pm = XCreatePixmap(dpy, win, width, height, visinfo->depth);
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  if (!pm) {
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    printf("Error: XCreatePixmap failed\n");
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    exit(-1);
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  }
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  XGetWindowAttributes(dpy, win, &attr);
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Toshihiro Shimizu 890ddd
/*
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    * IMPORTANT:
Toshihiro Shimizu 890ddd
    *   Use the glXCreateGLXPixmapMESA funtion when using Mesa because
Toshihiro Shimizu 890ddd
    *   Mesa needs to know the colormap associated with a pixmap in order
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    *   to render correctly.  This is because Mesa allows RGB rendering
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    *   into any kind of visual, not just TrueColor or DirectColor.
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    */
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#ifdef PROBLEMI_CON_IL_DRIVER_NVIDIA  // GLX_MESA_pixmap_colormap //
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  if (strstr(glXQueryExtensionsString(dpy, 0), "GLX_MESA_pixmap_colormap")) {
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    /* stand-alone Mesa, specify the colormap */
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    glxpm = glXCreateGLXPixmapMESA(dpy, visinfo, pm, attr.colormap);
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  } else {
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    glxpm = glXCreateGLXPixmap(dpy, visinfo, pm);
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  }
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#else
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  /* This will work with Mesa too if the visual is TrueColor or DirectColor */
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  glxpm = glXCreateGLXPixmap(dpy, visinfo, pm);
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#endif
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  if (!glxpm) {
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    printf("Error: GLXCreateGLXPixmap failed\n");
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    exit(-1);
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  }
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  *pixmap = pm;
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  return glxpm;
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}
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}
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// void  offscreenRender(TRaster32P& ras, const TVectorImageP& vimg, const
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// TAffine& aff)
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void hardRenderVectorImage(const TVectorRenderData &rd, TRaster32P &ras,
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                           const TVectorImageP &vimg) {
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  Display *dpy;
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  Window win;
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  Pixmap pm;
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  GLXPixmap glxpm;
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  ras->lock();
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  dpy = XOpenDisplay(NULL);
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  win   = make_rgb_window(dpy, ras->getLx(), ras->getLy());
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  glxpm = make_pixmap(dpy, win, ras->getLx(), ras->getLy(), &pm);
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  GLXContext oldctx  = glXGetCurrentContext();
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  GLXDrawable olddrw = glXGetCurrentDrawable();
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  glXMakeCurrent(dpy, glxpm, ctx);
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  // printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
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  // cfr. help: OpenGL/Programming tip/OpenGL Correctness Tips
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  glViewport(0, 0, ras->getLx(), ras->getLy());
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  glMatrixMode(GL_PROJECTION);
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  glLoadIdentity();
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  gluOrtho2D(0, ras->getLx(), 0, ras->getLy());
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  glMatrixMode(GL_MODELVIEW);
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  glLoadIdentity();
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  glTranslatef(0.375, 0.375, 0.0);
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  glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
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  glClear(GL_COLOR_BUFFER_BIT);
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  // draw background
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  glRasterPos2d(0, 0);
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  glDrawPixels(ras->getLx(), ras->getLy(), GL_RGBA, GL_UNSIGNED_BYTE,
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               ras->getRawData());
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  // do OpenGL draw
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  assert(vimg);
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  tglDraw(rd, vimg.getPointer());
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  glFlush();
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#if defined(__sgi)
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  glReadPixels(0, 0, ras->getLx(), ras->getLy(), GL_ABGR_EXT, GL_UNSIGNED_BYTE,
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               ras->getRawData());
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Rozhuk Ivan ac51ab
#elif defined(LINUX) || defined(FREEBSD)
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  glReadPixels(0, 0, ras->getLx(), ras->getLy(), GL_RGBA, GL_UNSIGNED_BYTE,
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               ras->getRawData());
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#endif
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  Bool ret = glXMakeCurrent(dpy, olddrw, oldctx);
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#ifdef DEBUG
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  if (!ret) {
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    std::cerr << __FUNCTION__ << " error in glXMakeCurrent olddrw=" << olddrw
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              << " oldctx=" << oldctx << std::endl;
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  }
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#endif
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  ras->unlock();
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}
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#endif