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#pragma once
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#ifndef TNZ4_H
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#define TNZ4_H
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#include <assert.h></assert.h>
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#include <stdlib.h></stdlib.h>
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#include <sys types.h=""></sys>
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#if defined(MACOSX)
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#include <sys malloc.h=""></sys>
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#endif
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#define UCHAR unsigned char
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#define USHORT unsigned short
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#include "tmachine.h"
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#include "tnztypes.h"
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#include "tfile_io.h"
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#if !defined(TNZ_LITTLE_ENDIAN)
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TNZ_LITTLE_ENDIAN undefined !!
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#endif
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#define NIL 0
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#define FALSE 0
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#define TRUE 1
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#define TBOOL int
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    typedef struct LPIXEL {
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#ifdef _WIN32
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  unsigned char b, g, r, m;
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#elif defined(__sgi)
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  unsigned char m, b, g, r;
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#elif defined(LINUX) || defined(FREEBSD)
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  unsigned char r, g, b, m;
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#elif defined(MACOSX)
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  unsigned char m, r, g, b;
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#else
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#error Not	yet implemented
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#endif
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} LPIXEL;
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typedef struct SPIXEL {
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#ifdef _WIN32
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  unsigned short b, g, r, m;
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#elif defined(__sgi)
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  unsigned short m, b, g, r;
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#elif defined(LINUX) || defined(FREEBSD)
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  unsigned short r, g, b, m;
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#elif defined(MACOSX)
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  unsigned char m, r, g, b;
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#else
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#error Not	yet implemented
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#endif
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} SPIXEL;
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#define UINT TINT32
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typedef LPIXEL GL_COLOR;
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typedef struct IMAGE {
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  int xsize, ysize;
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  int xSBsize, ySBsize;
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  int type;
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  UCHAR *buffer;
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  double x_dpi, y_dpi;
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} IMAGE;
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#define TOONZRGB (1234)
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#define TOONZRGB64 (4567)
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#define TMALLOC(ptr, elem) (ptr) = (void *)malloc((elem) * sizeof(*(ptr)));
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#define TCALLOC(ptr, elem) (ptr) = (void *)calloc((elem), sizeof(*(ptr)));
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#define TREALLOC(ptr, elem)                                                    \
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  {                                                                            \
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    if (ptr)                                                                   \
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      (ptr) = (void *)realloc((ptr), (elem) * sizeof(*(ptr)));                 \
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    else                                                                       \
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      (ptr) = (void *)malloc((elem) * sizeof(*(ptr)));                         \
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  }
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#define TFREE(ptr)                                                             \
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  {                                                                            \
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    if (ptr) {                                                                 \
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      free(ptr);                                                               \
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      ptr = NIL;                                                               \
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    }                                                                          \
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  }
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#define NOT_LESS_THAN(MIN, X)                                                  \
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  {                                                                            \
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    if ((X) < (MIN)) (X) = (MIN);                                              \
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  }
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#define NOT_MORE_THAN(MAX, X)                                                  \
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  {                                                                            \
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    if ((X) > (MAX)) (X) = (MAX);                                              \
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  }
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#define CROP(X, MIN, MAX) (X < MIN ? MIN : (X > MAX ? MAX : X))
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#ifdef _WIN32
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#define LPIXEL_TO_BGRM(X) (X)
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#else
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#if TNZ_LITTLE_ENDIAN
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#define LPIXEL_TO_BGRM(X) (((TUINT32)(X) >> 8) | ((TUINT32)(X) << 24))
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/*
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    #define BGRM_TO_LPIXEL(X)  (((TUINT32)(X)<<8) | ((TUINT32)(X)>>24))
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*/
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#else
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#define LPIXEL_TO_BGRM(X) (((TUINT32)(X) << 8) | ((TUINT32)(X) >> 24))
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/*
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    #define BGRM_TO_LPIXEL(X)  (((TUINT32)(X)>>8) | ((TUINT32)(X)<<24))
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*/
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#endif
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#endif
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#define BYTE_FROM_USHORT_MAGICFAC (256U * 255U + 1U)
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#define PIX_USHORT_FROM_BYTE(X) ((X) | ((X) << 8))
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#define PIX_BYTE_FROM_USHORT(X)                                                \
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  ((((X)*BYTE_FROM_USHORT_MAGICFAC) + (1 << 23)) >> 24)
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#define PIX_DITHER_BYTE_FROM_USHORT(X, R)                                      \
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  (((((X)*BYTE_FROM_USHORT_MAGICFAC) -                                         \
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     (((X)*BYTE_FROM_USHORT_MAGICFAC) >> 24)) +                                \
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    (R)) >>                                                                    \
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   24)
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/*---------------------------------------------------------------------------*/
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short swap_short(short s);
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TINT32 swap_TINT32(TINT32 s);
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USHORT swap_ushort(USHORT x);
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/*ULONG swap_uTLong (ULONG x);*/
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/*---------------------------------------------------------------------------*/
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/*! These functions are implemented in .cpp files, and allocate any buffer
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using new operator, so it's safe return img->buffer to .cpp units */
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IMAGE *new_img();
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void free_img(IMAGE *);
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int allocate_pixmap(IMAGE *img, int w, int h);
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#endif