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//-----------------------------------------------------------------------------
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//  drawutil.h:
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//    Private header to common fuction in drawcurves.cpp and drawregions.cpp
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//-----------------------------------------------------------------------------
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#ifndef DRAWUTIL_H
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#define DRAWUTIL_H
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#include "tgl.h"
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//#include "traster.h"
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//#include "tcurves.h"
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//#include "tregion.h"
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class TRegion;
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#undef DVAPI
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#undef DVVAR
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#ifdef TVECTORIMAGE_EXPORTS
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#define DVAPI DV_EXPORT_API
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#define DVVAR DV_EXPORT_VAR
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#else
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#define DVAPI DV_IMPORT_API
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#define DVVAR DV_IMPORT_VAR
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#endif
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//=============================================================================
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//! structure with information about texture to create
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struct TextureInfoForGL {
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	//  GLenum target,
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	//  GLint level,
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	GLint internalformat;
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	GLsizei width;
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	GLsizei height;
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	// GLint border,
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	GLenum format;
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	GLenum type;
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	const GLvoid *pixels;
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};
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//=============================================================================
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/**
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 *
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 */
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DVAPI TRasterP prepareTexture(const TRasterP &ras,
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							  TextureInfoForGL &texinfo);
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/**
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 *
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 */
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DVAPI double computeStep(const TStroke &s,
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						 double pixelSize);
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/**
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 *  Draw stroke centerline between parameters from and to.
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 */
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DVAPI void drawStrokeCenterline(const TStroke &stroke,
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								double pixelSize,
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								double from = 0.0,
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								double to = 1.0);
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DVAPI void stroke2polyline(vector<tpointd> &pnts,</tpointd>
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						   const TStroke &stroke,
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						   double pixelSize,
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						   double w0 = 0.0,
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						   double w1 = 1.0,
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						   bool lastRepeatable = false);
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DVAPI void region2polyline(vector<t3dpointd> &pnts,</t3dpointd>
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						   const TRegion *region,
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						   double pixeSize);
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DVAPI TStroke *makeEllipticStroke(double thick,
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								  TPointD center,
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								  double radiusX,
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								  double radiusY);
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#endif // DRAWUTIL_H
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//-----------------------------------------------------------------------------
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//  End Of File
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//-----------------------------------------------------------------------------