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#pragma once
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#ifndef TCACHERESOURCEPOOL_INCLUDED
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#define TCACHERESOURCEPOOL_INCLUDED
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#include "tcommon.h"
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#include "tfilepath.h"
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#include "tcacheresource.h"
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#include <qstring></qstring>
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#include <qsettings></qsettings>
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#include <qmutex></qmutex>
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#undef DVAPI
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#undef DVVAR
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#ifdef TFX_EXPORTS
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#define DVAPI DV_EXPORT_API
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#define DVVAR DV_EXPORT_VAR
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#else
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#define DVAPI DV_IMPORT_API
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#define DVVAR DV_IMPORT_VAR
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#endif
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//============================================================================
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class THDCacheResourcePool;
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class TCacheResource;
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class TFilePath;
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//============================================================================
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class DVAPI TCacheResourcePool final : public QObject {
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  Q_OBJECT
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  THDCacheResourcePool *m_hdPool;
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  TFilePath m_path;
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  typedef std::map<std::string, *="" tcacheresource=""> MemResources;</std::string,>
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  MemResources m_memResources;
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  QMutex m_memMutex;
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  unsigned int m_searchCount;
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  bool m_foundIterator;
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  MemResources::iterator m_searchIterator;
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  TCacheResourcePool();
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  ~TCacheResourcePool();
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public:
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  // General functions
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  static TCacheResourcePool *instance();
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  void setPath(QString cacheRoot, QString projectName, QString sceneName);
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  const TFilePath &getPath() const;
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  void reset();
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  void beginCachedSearch();
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  void endCachedSearch();
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public:
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  // Pool management functions
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  void flushResources();
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  unsigned int getCurrentSize() const;
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  unsigned int getSizeAccessedAfterDays(int days) const;
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  void clear();
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  void clear(QString cacheRoot, QString projectName, QString sceneName);
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  void clearKeyword(const std::string &keyword);
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  void addReference(TCacheResourceP resource, QString flag);
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  void releaseReference(TCacheResourceP resource, QString flag);
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  void releaseReferences(QString flag);
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  void clearFxResources(std::wstring fxId);
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  void clearAccessedUpToSize(int MB);
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  void clearAccessedAfterDays(int days);
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  void clearAccessedAfterSessions(int sessionsCount);
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  // Automatic management functions
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  void setMaximumSize(int MB);
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  int getMaximumSize() const;
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  void setResourcesAccessTimeOut(int days);
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  int getResourcesAccessTimeOut() const;
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  // void setAutomaticCleanupInterval(int days, int minutes);
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private:
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  // Resources interaction functions
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  friend class TCacheResource;
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  friend class TCacheResourceP;
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  TCacheResource *getResource(const std::string &name, bool createIfNone);
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  void releaseResource(TCacheResource *resource);
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  void invalidateAll();
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private:
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  // HD Pool functions
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  bool isHDActive();
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  void startBacking(TCacheResource *resource);
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  void saveResourceInfos(TCacheResource *resource);
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  void touchBackingPath(TCacheResource *resource);
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  QString getPoolRoot(QString cacheRoot, QString projectName,
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                      QString sceneName);
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  void clearResource(QString path);
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};
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#endif  // TCACHERESOURCEPOOL_INCLUDED