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#ifndef TCG_AUTO_H
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#define TCG_AUTO_H
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#include "base.h"
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#include "traits.h"
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/* \file    auto.h
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  \brief    This file contains template classes able to perform special operations upon
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            instance destruction.
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  \details  These classes can be useful to enforce block-scoped operations at a block's
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            entry point, considering that a block end can be far away, or the function
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            could return abruptly at several different points.
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*/
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namespace tcg
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{
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//*******************************************************************************
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//    tcg::auto_type  definition
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//*******************************************************************************
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struct _auto_type {
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	mutable bool m_destruct;
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public:
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	_auto_type(bool destruct) : m_destruct(destruct) {}
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	_auto_type(const _auto_type &other) : m_destruct(other.m_destruct)
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	{
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		other.m_destruct = false;
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	}
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	_auto_type &operator=(const _auto_type &other)
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	{
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		m_destruct = other.m_destruct, other.m_destruct = false;
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		return *this;
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	}
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};
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typedef const _auto_type &auto_type;
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//*******************************************************************************
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//    tcg::auto_func  definition
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//*******************************************************************************
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template <typename op=""></typename>
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struct auto_zerary : public _auto_type {
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	Op m_op;
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public:
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	auto_zerary(bool destruct = true) : _auto_type(destruct) {}
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	~auto_zerary()
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	{
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		if (this->m_destruct)
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			m_op();
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	}
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};
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//--------------------------------------------------------------------
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template <typename function_traits<op="" op,="" t="typename" typename="">::arg1_type></typename>
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struct auto_unary : public _auto_type {
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	T m_arg1;
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	Op m_op;
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public:
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	auto_unary(bool destruct = true) : _auto_type(destruct) {}
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	auto_unary(Op op, T arg, bool destruct = true)
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		: _auto_type(destruct), m_arg1(arg), m_op(op) {}
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	~auto_unary()
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	{
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		if (this->m_destruct)
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			m_op(m_arg1);
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	}
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};
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//--------------------------------------------------------------------
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template <typename function_traits<op="" op,="" t1="typename" typename="">::arg1_type,</typename>
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		  typename T2 = typename function_traits<op>::arg2_type></op>
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struct auto_binary : public _auto_type {
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	T1 m_arg1;
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	T2 m_arg2;
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	Op m_op;
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public:
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	auto_binary(bool destruct = true) : _auto_type(destruct) {}
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	auto_binary(Op op, T1 arg1, T2 arg2, bool destruct = true)
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		: _auto_type(destruct), m_arg1(arg1), m_arg2(arg2), m_op(op) {}
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	~auto_binary()
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	{
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		if (this->m_destruct)
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			m_op(m_arg1, m_arg2);
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	}
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};
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//*******************************************************************************
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//    Helper functions
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//*******************************************************************************
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template <typename op=""></typename>
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auto_zerary<op> make_auto(Op op, bool destruct = true)</op>
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{
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	return auto_zerary<op>(op, destruct);</op>
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}
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template <typename op,="" t="" typename=""></typename>
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auto_unary<op> make_auto(Op op, T &arg1, bool destruct = true)</op>
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{
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	return auto_unary<op>(op, arg1, destruct);</op>
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}
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template <typename op,="" t="" typename=""></typename>
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auto_unary<op> make_auto(Op op, const T &arg1, bool destruct = true)</op>
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{
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	return auto_unary<op>(op, arg1, destruct);</op>
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}
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template <typename op,="" t1,="" t2="" typename=""></typename>
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auto_binary<op> make_auto(Op op, T1 &arg1, T2 &arg2, bool destruct = true)</op>
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{
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	return auto_binary<op>(op, arg1, arg2, destruct);</op>
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}
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template <typename op,="" t1,="" t2="" typename=""></typename>
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auto_binary<op> make_auto(Op op, const T1 &arg1, T2 &arg2, bool destruct = true)</op>
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{
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	return auto_binary<op>(op, arg1, arg2, destruct);</op>
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}
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template <typename op,="" t1,="" t2="" typename=""></typename>
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auto_binary<op> make_auto(Op op, T1 &arg1, const T2 &arg2, bool destruct = true)</op>
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{
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	return auto_binary<op>(op, arg1, arg2, destruct);</op>
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}
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template <typename op,="" t1,="" t2="" typename=""></typename>
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auto_binary<op> make_auto(Op op, const T1 &arg1, const T2 &arg2, bool destruct = true)</op>
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{
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	return auto_binary<op>(op, arg1, arg2, destruct);</op>
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}
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//*******************************************************************************
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//    tcg::auto_reset  definition
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//*******************************************************************************
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template <typename t="" t,="" val=""></typename>
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class auto_reset
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{
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	typedef T var_type;
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public:
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	var_type &m_var;
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public:
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	auto_reset(var_type &var) : m_var(var) {}
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	~auto_reset() { m_var = val; }
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private:
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	auto_reset(const auto_reset &);
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	auto_reset &operator=(const auto_reset &);
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};
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//*******************************************************************************
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//    tcg::auto_backup  definition
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//*******************************************************************************
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template <typename t=""></typename>
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struct auto_backup {
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	typedef T var_type;
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public:
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	var_type m_backup;
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	var_type *m_original;
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public:
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	auto_backup() : m_original() {}
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	auto_backup(var_type &original) : m_original(&original), m_backup(original) {}
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	auto_backup(var_type *original) : m_original(original)
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	{
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		if (m_original)
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			m_backup = *m_original;
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	}
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	~auto_backup()
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	{
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		if (m_original)
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			*m_original = m_backup;
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	}
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	void reset(T &original)
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	{
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		m_original = &original;
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		m_backup = original;
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	}
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	void reset(T *original)
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	{
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		m_original = original;
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		if (m_original)
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			m_backup = *original;
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	}
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	T *release()
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	{
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		T *original = m_original;
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		m_original = 0;
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		return original;
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	}
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private:
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	auto_backup(const auto_backup &);
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	auto_backup &operator=(const auto_backup &);
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};
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} // namespace tcg
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#endif //TCG_AUTO_H