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#pragma once
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#ifndef TIMAGE_INCLUDED
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#define TIMAGE_INCLUDED
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#include "tsmartpointer.h"
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#include "tgeometry.h"
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#include "traster.h"
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#undef DVAPI
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#undef DVVAR
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#ifdef TIMAGE_EXPORTS
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#define DVAPI DV_EXPORT_API
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#define DVVAR DV_EXPORT_VAR
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#else
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#define DVAPI DV_IMPORT_API
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#define DVVAR DV_IMPORT_VAR
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#endif
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class TPalette;
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//-------------------------------------------------------------------
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//! This is an abstract class representing an image.
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/*!
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        */
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class DVAPI TImage : public TSmartObject {
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  DECLARE_CLASS_CODE
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  TPalette *m_palette;
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public:
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  /*!
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          This class represents an interface to a generic image object.
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          An image can be:
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  \li raster, i.e. a data structure representing a generally rectangular grid of
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pixels,
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          or points of color or a vector image,
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\li vector, i.e. an image represented by geometrical primitives such as points,
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lines, curves, and shapes or polygon(s),
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      which are all based upon mathematical equations
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  */
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  TImage();
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  virtual ~TImage();
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  /*!
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  This enum
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*/
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  enum Type {
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    NONE         = 0,  //!< Not a recognized image (should never happen).
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    RASTER       = 1,  //!< A fullcolor raster image.
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    VECTOR       = 2,  //!< A vector image.
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    TOONZ_RASTER = 3,  //!< A colormap raster image.
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    MESH         = 4,  //!< A textured mesh image.
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    META         = 5   //!< A non-painting data, GUI helpers, assistants, etc.
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  };
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  /*!
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          This method must return the type of the image. \sa Type.
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*/
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  virtual Type getType() const = 0;
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  /*!
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          This method must return the bounding box of the image.
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          The bounding box is the minimum rectangle containing the image.
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*/
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  virtual TRectD getBBox() const = 0;
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  /*!
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          This method must return a pointer to a newly created image that is a
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     clone of \e this.
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  */
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  virtual TImage *cloneImage() const = 0;
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  /*!
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          Returns a pointer to the palette associated to this image. A palette
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     is a
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          limited set of colors, identified by indexes and composed by a
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     combination of
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          primitive colors, i.e. RGB color.
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  */
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  virtual TRasterP raster() const { return TRasterP(); }
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  TPalette *getPalette() const { return m_palette; }
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  /*!
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          Sets the \e palette for this image.
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  */
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  virtual void setPalette(TPalette *palette);
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private:
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  // not implemented
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  TImage(const TImage &);
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  TImage &operator=(const TImage &);
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};
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//-------------------------------------------------------------------
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#ifdef _WIN32
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template class DVAPI TSmartPointerT<timage>;</timage>
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#endif
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typedef TSmartPointerT<timage> TImageP;</timage>
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#endif