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#pragma once
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#ifndef PINCHTOOL_H
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#define PINCHTOOL_H
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#include "tools/tool.h"
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#include "tproperty.h"
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#include "toonz/observer.h"
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#include "ext/ContextStatus.h"
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#include "ext/Selector.h"
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// For Qt translation support
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#include <qcoreapplication></qcoreapplication>
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class TUndo;
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namespace ToonzExt {
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class StrokeDeformation;
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}
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#undef DVAPI
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#undef DVVAR
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#ifdef TNZTOOLS_EXPORTS
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#define DVAPI DV_EXPORT_API
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#define DVVAR DV_EXPORT_VAR
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#else
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#define DVAPI DV_IMPORT_API
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#define DVVAR DV_IMPORT_VAR
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#endif
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//=============================================================================
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//
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// PinchTool (private data)
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//
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//=============================================================================
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class DVAPI PinchTool : public TTool {
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  Q_DECLARE_TR_FUNCTIONS(PinchTool)
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  TMouseEvent m_lastMouseEvent;
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  ToonzExt::StrokeDeformation *m_deformation;
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  ToonzExt::ContextStatus m_status;
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  ToonzExt::Selector m_selector;
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  TUndo *m_undo;
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  bool m_draw, m_active, m_cursorEnabled;
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  TThickPoint m_cursor;
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  TPointD m_prev, m_curr, m_down;
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  unsigned int m_n;
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  bool m_showSelector;
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  TDoubleProperty m_toolRange;
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  TDoubleProperty m_toolCornerSize;
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  TBoolProperty m_autoOrManual;
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  TPropertyGroup m_prop;
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  void updateInterfaceStatus(const TMouseEvent &);
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  void updateStrokeStatus(TStroke *stroke, double w);
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  int updateCursor() const;
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  TStroke *getClosestStroke(const TPointD &pos, double &w) const;
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public:
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  PinchTool();
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  virtual ~PinchTool();
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  ToolType getToolType() const { return TTool::LevelWriteTool; }
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  void setShowSelector(bool show) { m_showSelector = show; }
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  void onEnter();
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  void onLeave();
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  void updateTranslation();
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  void draw();
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  void leftButtonDown(const TPointD &pos, const TMouseEvent &);
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  void leftButtonDrag(const TPointD &pos, const TMouseEvent &e);
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  void leftButtonUp(const TPointD &pos, const TMouseEvent &e);
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  void invalidateCursorArea();
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  void mouseMove(const TPointD &pos, const TMouseEvent &e);
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  bool moveCursor(const TPointD &pos);
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  bool keyDown(QKeyEvent *) override;
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  void onActivate();
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  void onDeactivate();
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  // viene usato??
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  void update(const TGlobalChange &);
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  void onImageChanged();
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  int getCursorId() const { return updateCursor(); }
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  TPropertyGroup *getProperties(int targetType) { return &m_prop; }
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};
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#endif  // PINCHTOOL_H