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#pragma once
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#ifndef SCHEMATICVIEWER_H
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#define SCHEMATICVIEWER_H
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// TnzLib includes
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#include "toonz/tstageobjectid.h"
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// TnzBase includes
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#include "tfx.h"
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// Qt includes
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#include <qgraphicsscene></qgraphicsscene>
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#include <qgraphicsview></qgraphicsview>
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// STD includes
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#include <set></set>
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#undef DVAPI
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#undef DVVAR
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#ifdef TOONZQT_EXPORTS
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#define DVAPI DV_EXPORT_API
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#define DVVAR DV_EXPORT_VAR
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#else
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#define DVAPI DV_IMPORT_API
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#define DVVAR DV_IMPORT_VAR
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#endif
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//====================================================
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//    Forward declarations
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class SchematicNode;
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class SchematicPort;
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class SchematicLink;
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class ToonzScene;
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class StageSchematicScene;
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class FxSchematicScene;
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class TXsheetHandle;
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class TObjectHandle;
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class TColumnHandle;
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class TFxHandle;
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class TSceneHandle;
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class TFrameHandle;
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class TFx;
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class TLevel;
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class TSelection;
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class TApplication;
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class QToolBar;
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class QToolButton;
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class QAction;
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//====================================================
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//==================================================================
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//
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// SchematicScene
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//
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//==================================================================
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class DVAPI SchematicScene : public QGraphicsScene {
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  Q_OBJECT
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public:
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  SchematicScene(QWidget *parent);
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  ~SchematicScene();
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  void clearAllItems();
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  virtual QGraphicsItem *getCurrentNode() { return 0; }
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  virtual void reorderScene() = 0;
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  virtual void updateScene()  = 0;
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protected:
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  QList<schematiclink *=""> m_highlightedLinks;</schematiclink>
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  enum GridDimension { eLarge, eSmall };
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protected:
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  //! Returns \b true if no nodes intersects \b rect.
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  bool isAnEmptyZone(const QRectF &rect);
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  //! Returns a vector containing all nodes which had their bounding rects
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  //! conatined in \b node bounding
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  //! rect enlarged of 10.
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  QVector<schematicnode *=""> getPlacedNode(SchematicNode *node);</schematicnode>
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  void showEvent(QShowEvent *se);
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  void hideEvent(QHideEvent *se);
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protected slots:
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  virtual void onSelectionSwitched(TSelection *, TSelection *) {}
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};
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//==================================================================
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//
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// SchematicSceneViewer
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//
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//==================================================================
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class DVAPI SchematicSceneViewer final : public QGraphicsView {
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  Q_OBJECT
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public:
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  SchematicSceneViewer(QWidget *parent);
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  ~SchematicSceneViewer();
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  void zoomQt(bool zoomin, bool resetZoom);
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  QPointF getOldScenePos() { return m_oldScenePos; }
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protected:
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  void mousePressEvent(QMouseEvent *me) override;
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  void mouseMoveEvent(QMouseEvent *me) override;
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  void mouseReleaseEvent(QMouseEvent *me) override;
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  void keyPressEvent(QKeyEvent *ke) override;
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  void wheelEvent(QWheelEvent *me) override;
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  void showEvent(QShowEvent *se) override;
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protected slots:
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  void fitScene();
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  void centerOnCurrent();
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  void reorderScene();
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  void normalizeScene();
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private:
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  Qt::MouseButton m_buttonState;
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  QPoint m_oldWinPos;
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  QPointF m_oldScenePos;
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  bool m_firstShowing;
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private:
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  void changeScale(const QPoint &winPos, qreal scaleFactor);
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};
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//==================================================================
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//
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// SchematicViewer
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//
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//==================================================================
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class DVAPI SchematicViewer final : public QWidget {
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  Q_OBJECT
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public:
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  SchematicViewer(QWidget *parent);
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  ~SchematicViewer();
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  void setSchematicScene(SchematicScene *scene);
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  void setApplication(TApplication *app);
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  bool isStageSchematicViewed();
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  void setStageSchematicViewed(bool isStageSchematic);
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public slots:
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  void updateSchematic();
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signals:
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  void showPreview(TFxP);
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  void doCollapse(const QList<tfxp> &);</tfxp>
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  void doCollapse(QList<tstageobjectid>);</tstageobjectid>
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  void doExplodeChild(const QList<tfxp> &);</tfxp>
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  void doExplodeChild(QList<tstageobjectid>);</tstageobjectid>
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  void editObject();
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protected slots:
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  void onSceneChanged();
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  void onSceneSwitched();
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  void updateScenes();
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  void changeNodeSize();
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private:
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  SchematicSceneViewer *m_viewer;
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  StageSchematicScene *m_stageScene;
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  FxSchematicScene *m_fxScene;
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  TSceneHandle *m_sceneHandle;
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  QToolBar *m_stageToolbar, *m_commonToolbar, *m_fxToolbar, *m_swapToolbar;
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  QAction *m_fitSchematic, *m_centerOn, *m_reorder, *m_normalize, *m_nodeSize,
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      *m_changeScene;
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  bool m_fullSchematic, m_maximizedNode;
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private:
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  void createToolbars();
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  void createActions();
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  void setStageSchematic();
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  void setFxSchematic();
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};
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#endif  // SCHEMATICVIEWER_H