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#pragma once
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#ifndef TSOUND_T__INCLUDED
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#define TSOUND_T__INCLUDED
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#include "tsoundsample.h"
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#undef DVAPI
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#undef DVVAR
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#ifdef TSOUND_EXPORTS
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#define DVAPI DV_EXPORT_API
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#define DVVAR DV_EXPORT_VAR
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#else
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#define DVAPI DV_IMPORT_API
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#define DVVAR DV_IMPORT_VAR
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#endif
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//=========================================================
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template <class t=""></class>
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class DVAPI TSoundTrackT final : public TSoundTrack {
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public:
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  typedef T SampleType;
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  //----------------------------------------------------------------------------
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  TSoundTrackT(TUINT32 sampleRate, int channelCount, TINT32 sampleCount)
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      : TSoundTrack(sampleRate, T::getBitPerSample(), channelCount, sizeof(T),
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                    sampleCount, T::isSampleSigned()) {}
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  //----------------------------------------------------------------------------
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  TSoundTrackT(TUINT32 sampleRate, int channelCount, TINT32 sampleCount,
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               T *buffer, TSoundTrackT<t> *parent)</t>
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      : TSoundTrack(sampleRate, T::getBitPerSample(), channelCount, sizeof(T),
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                    sampleCount, reinterpret_cast<uchar *="">(buffer), parent) {}</uchar>
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  //----------------------------------------------------------------------------
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  ~TSoundTrackT(){};
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  //----------------------------------------------------------------------------
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  bool isSampleSigned() const override { return T::isSampleSigned(); }
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  //----------------------------------------------------------------------------
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  //! Returns the const samples array
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  const T *samples() const { return reinterpret_cast<t *="">(m_buffer); }</t>
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  //----------------------------------------------------------------------------
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  //! Returns the samples array
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  T *samples() { return reinterpret_cast<t *="">(m_buffer); }</t>
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  //----------------------------------------------------------------------------
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  //! Returns a soundtrack whom is a clone of the object
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  TSoundTrackP clone() const override {
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    TSoundTrackP dst = TSoundTrack::create(getFormat(), m_sampleCount);
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    TSoundTrackP src(const_cast<tsoundtrack *="">((const TSoundTrack *)this));</tsoundtrack>
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    dst->copy(src, (TINT32)0);
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    return dst;
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  }
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  //----------------------------------------------------------------------------
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  //! Extract the subtrack in the samples range [s0,s1] given in samples
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  TSoundTrackP extract(TINT32 s0, TINT32 s1) override {
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    if (!m_buffer || s0 > s1) return TSoundTrackP();
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    // addRef();
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    TINT32 ss0, ss1;
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    ss0 = tcrop<tint32>(s0, (TINT32)0, getSampleCount() - 1);</tint32>
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    ss1 = tcrop<tint32>(s1, (TINT32)0, getSampleCount() - 1);</tint32>
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    return TSoundTrackP(new TSoundTrackT<t>(</t>
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        getSampleRate(), getChannelCount(), ss1 - ss0 + 1,
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        (T *)(m_buffer + (long)(ss0 * getSampleSize())), this));
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  }
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  //----------------------------------------------------------------------------
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  /*!
luz paz 69208c
Returns a soundtrack whom is a clone of the object for the specified channel.
luz paz 6454c4
A clone means that it's an object who lives independently from the other
luz paz 6454c4
from which it's created. It has no reference to the object.
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*/
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  TSoundTrackP clone(TSound::Channel chan) const override {
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    if (getChannelCount() == 1)
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      return clone();
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    else {
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      typedef typename T::ChannelSampleType TCST;
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      TSoundTrackT<tcst> *dst =</tcst>
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          new TSoundTrackT<tcst>(m_sampleRate, 1, getSampleCount());</tcst>
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      const T *sample    = samples();
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      const T *endSample = sample + getSampleCount();
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      TCST *dstSample = dst->samples();
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      while (sample < endSample) {
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        *dstSample++ = sample->getValue(chan);
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        sample++;
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      }
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      return dst;
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    }
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  }
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  //----------------------------------------------------------------------------
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  //! Copies from sample dst_s0 of object the samples of the soundtrack src
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  void copy(const TSoundTrackP &src, TINT32 dst_s0) override {
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    TSoundTrackT<t> *srcT = dynamic_cast<tsoundtrackt<t> *>(src.getPointer());</tsoundtrackt<t></t>
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    if (!srcT)
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      throw(
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          TException("Unable to copy from a track whose format is different"));
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    T *srcSample    = srcT->samples();
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    T *srcEndSample = srcT->samples() + srcT->getSampleCount();
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    T *dstEndSample = samples() + getSampleCount();
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    TINT32 ss0 = tcrop<tint32>(dst_s0, (TINT32)0, getSampleCount() - (TINT32)1);</tint32>
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    T *dstSample = samples() + ss0;
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    while (srcSample < srcEndSample && dstSample < dstEndSample)
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      *dstSample++ = *srcSample++;
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  }
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  //----------------------------------------------------------------------------
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  //! Applies a transformation (echo, reverb, etc) to the object and returns the
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  //! transformed soundtrack
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  TSoundTrackP apply(TSoundTransform *transform) override;
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  //----------------------------------------------------------------------------
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  //! Returns the pressure of the sample s about the channel chan
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  double getPressure(TINT32 s, TSound::Channel chan) const override {
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    assert(s >= 0 && s < getSampleCount());
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    assert(m_buffer);
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    const T *sample = samples() + s;
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    assert(sample);
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    return sample->getPressure(chan);
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  }
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  //----------------------------------------------------------------------------
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  //! Returns the soundtrack pressure max and min values in the given sample
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  //! range and channel
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  void getMinMaxPressure(TINT32 s0, TINT32 s1, TSound::Channel chan,
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                         double &min, double &max) const override {
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    TINT32 sampleCount = getSampleCount();
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    if (sampleCount <= 0) {
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      min = 0;
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      max = -1;
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      return;
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    }
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    assert(s1 >= s0);
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    TINT32 ss0, ss1;
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    ss0 = tcrop<tint32>(s0, (TINT32)0, sampleCount - (TINT32)1);</tint32>
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    ss1 = tcrop<tint32>(s1, (TINT32)0, sampleCount - (TINT32)1);</tint32>
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    assert(ss1 >= ss0);
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    if (s0 == s1) {
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      min = max = getPressure(s0, chan);
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      return;
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    }
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    const T *sample = samples() + ss0;
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    assert(sample);
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    min = max = sample->getPressure(chan);
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    const T *endSample = sample + (ss1 - ss0 + 1);
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    ++sample;
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    while (sample < endSample) {
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      double value = sample->getPressure(chan);
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      if (max < value) max = value;
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      if (min > value) min = value;
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      ++sample;
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    }
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  }
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  //----------------------------------------------------------------------------
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  //! Returns the soundtrack pressure max value in the given sample range and
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  //! channel
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  double getMaxPressure(TINT32 s0, TINT32 s1,
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                        TSound::Channel chan) const override {
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    TINT32 sampleCount = getSampleCount();
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    if (sampleCount <= 0) {
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      return -1;
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    }
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    assert(s1 >= s0);
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    TINT32 ss0, ss1;
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    ss0 = tcrop<tint32>(s0, (TINT32)0, sampleCount - (TINT32)1);</tint32>
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    ss1 = tcrop<tint32>(s1, (TINT32)0, sampleCount - (TINT32)1);</tint32>
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    assert(ss1 >= ss0);
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    if (s0 == s1) return (getPressure(s0, chan));
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    const T *sample = samples() + ss0;
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    assert(sample);
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    double maxPressure = sample->getPressure(chan);
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    const T *endSample = sample + (ss1 - ss0 + 1);
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    ++sample;
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    while (sample < endSample) {
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      if (maxPressure < sample->getPressure(chan))
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        maxPressure = sample->getPressure(chan);
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      ++sample;
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    }
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    return ((double)maxPressure);
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  }
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  //----------------------------------------------------------------------------
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  //! Returns the soundtrack pressure min value in the given sample range and
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  //! channel
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  double getMinPressure(TINT32 s0, TINT32 s1,
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                        TSound::Channel chan) const override {
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    TINT32 sampleCount = getSampleCount();
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    if (sampleCount <= 0) {
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      return 0;
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    }
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    assert(s1 >= s0);
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    TINT32 ss0, ss1;
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    ss0 = tcrop<tint32>(s0, (TINT32)0, (TINT32)(getSampleCount() - (TINT32)1));</tint32>
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    ss1 = tcrop<tint32>(s1, (TINT32)0, (TINT32)(getSampleCount() - (TINT32)1));</tint32>
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    assert(ss1 >= ss0);
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    if (s0 == s1) return (getPressure(s0, chan));
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    const T *sample = samples() + ss0;
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    assert(sample);
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    double minPressure = sample->getPressure(chan);
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    const T *endSample = sample + (ss1 - ss0 + 1);
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    ++sample;
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    while (sample < endSample) {
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      if (minPressure > sample->getPressure(chan))
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        minPressure = sample->getPressure(chan);
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      ++sample;
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    }
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    return ((double)minPressure);
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  }
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  //----------------------------------------------------------------------------
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  /*!
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Copies the samples in the given sample range and channel
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inside the dstChan channel from sample dst_s0
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*/
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  void copyChannel(const TSoundTrackT<t> &src, TINT32 src_s0, TINT32 src_s1,</t>
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                   TSound::Channel srcChan, TINT32 dst_s0,
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                   TSound::Channel dstChan) {
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    TINT32 ss0, ss1;
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    // se i valori sono nel range ed uguali => voglio copiare il
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    // canale di un solo campione
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    if (src_s1 == src_s0 && src_s1 >= 0 && src_s1 < src.getSampleCount())
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      ss0 = ss1 = src_s1;
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    else {
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      assert(src_s1 >= src_s0);
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      ss0 = tcrop(src_s0, (TINT32)0, (TINT32)(src.getSampleCount() - 1));
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      ss1 = tcrop(src_s1, (TINT32)0, (TINT32)(src.getSampleCount() - 1));
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      assert(ss1 >= ss0);
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      // esco perche' non ha senso copiare indiscriminatamente il primo
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      // o l'ultimo campione della sorgente
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      if (ss1 == ss0) return;
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    }
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    assert(dst_s0 >= 0L && dst_s0 < getSampleCount());
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    const T *srcSample = src.samples() + ss0;
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    const T *srcEndSample =
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        srcSample +
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        std::min((TINT32)(ss1 - ss0 + 1), (TINT32)(getSampleCount() - dst_s0));
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    T *dstSample = samples() + dst_s0;
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    for (; srcSample < srcEndSample; srcSample++, dstSample++)
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      dstSample->setValue(srcChan, srcSample->getValue(dstChan));
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  }
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  //----------------------------------------------------------------------------
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  //! Makes blank the samples in the given sample range
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  void blank(TINT32 s0, TINT32 s1) override {
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    TINT32 ss0, ss1;
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    // se i valori sono nel range ed uguali => voglio pulire
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    // un solo campione
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    if (s1 == s0 && s1 >= 0 && s1 < getSampleCount())
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      ss0 = ss1 = s1;
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    else {
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      assert(s1 >= s0);
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      ss0 = tcrop<tint32>(s0, (TINT32)0, (TINT32)(getSampleCount() - 1));</tint32>
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      ss1 = tcrop<tint32>(s1, (TINT32)0, (TINT32)(getSampleCount() - 1));</tint32>
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      assert(ss1 >= ss0);
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      // esco perche' non ha senso pulire indiscriminatamente
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      // il primo o l'ultimo campione
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      if (ss1 == ss0) return;
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    }
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    T *sample = samples() + ss0;
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    assert(sample);
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    T blankSample;
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    const T *endSample                   = sample + (ss1 - ss0 + 1);
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    while (sample < endSample) *sample++ = blankSample;
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  }
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  //----------------------------------------------------------------------------
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  //! Makes blank the samples in the given sample range and channel
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  void blankChannel(TINT32 s0, TINT32 s1, TSound::Channel chan) {
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    if (s0 > s1) return;
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    // ....
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    assert(false);
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  }
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};
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//==============================================================================
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#ifdef _WIN32
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template class DVAPI TSoundTrackT<tmono8signedsample>;</tmono8signedsample>
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template class DVAPI TSoundTrackT<tmono8unsignedsample>;</tmono8unsignedsample>
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template class DVAPI TSoundTrackT<tstereo8signedsample>;</tstereo8signedsample>
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template class DVAPI TSoundTrackT<tstereo8unsignedsample>;</tstereo8unsignedsample>
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template class DVAPI TSoundTrackT<tmono16sample>;</tmono16sample>
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template class DVAPI TSoundTrackT<tstereo16sample>;</tstereo16sample>
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template class DVAPI TSoundTrackT<tmono24sample>;</tmono24sample>
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template class DVAPI TSoundTrackT<tstereo24sample>;</tstereo24sample>
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#endif
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typedef TSoundTrackT<tmono8signedsample> TSoundTrackMono8Signed;</tmono8signedsample>
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typedef TSoundTrackT<tmono8unsignedsample> TSoundTrackMono8Unsigned;</tmono8unsignedsample>
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typedef TSoundTrackT<tstereo8signedsample> TSoundTrackStereo8Signed;</tstereo8signedsample>
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typedef TSoundTrackT<tstereo8unsignedsample> TSoundTrackStereo8Unsigned;</tstereo8unsignedsample>
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typedef TSoundTrackT<tmono16sample> TSoundTrackMono16;</tmono16sample>
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typedef TSoundTrackT<tstereo16sample> TSoundTrackStereo16;</tstereo16sample>
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typedef TSoundTrackT<tmono24sample> TSoundTrackMono24;</tmono24sample>
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typedef TSoundTrackT<tstereo24sample> TSoundTrackStereo24;</tstereo24sample>
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//==============================================================================
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class TSoundTransform {
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public:
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  TSoundTransform() {}
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  virtual ~TSoundTransform() {}
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  virtual TSoundTrackP compute(const TSoundTrackMono8Signed &) { return 0; };
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  virtual TSoundTrackP compute(const TSoundTrackMono8Unsigned &) { return 0; };
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  virtual TSoundTrackP compute(const TSoundTrackStereo8Signed &) { return 0; };
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  virtual TSoundTrackP compute(const TSoundTrackStereo8Unsigned &) {
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    return 0;
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  };
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  virtual TSoundTrackP compute(const TSoundTrackMono16 &) { return 0; };
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  virtual TSoundTrackP compute(const TSoundTrackStereo16 &) { return 0; };
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  virtual TSoundTrackP compute(const TSoundTrackMono24 &) { return 0; };
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  virtual TSoundTrackP compute(const TSoundTrackStereo24 &) { return 0; };
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};
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//==============================================================================
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#if !defined(_MSC_VER) || defined(TSOUND_EXPORTS)
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template <class t=""></class>
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TSoundTrackP TSoundTrackT<t>::apply(TSoundTransform *transform) {</t>
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  assert(transform);
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  return transform->compute(*this);
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}
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#endif
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#endif