Blame toonz/sources/include/tw/splash.h
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#ifndef TW_SPLASH_INCLUDED
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#define TW_SPLASH_INCLUDED
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//#include "tfilepath.h"
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//#include "tthread.h"
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#include "traster.h"
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#undef DVAPI
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#undef DVVAR
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#ifdef TWIN_EXPORTS
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#define DVAPI DV_EXPORT_API
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#define DVVAR DV_EXPORT_VAR
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#else
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#define DVAPI DV_IMPORT_API
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#define DVVAR DV_IMPORT_VAR
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#endif
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class TFilePath;
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class DVAPI TSplashWindow
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{
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protected:
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class TSplashWindowImp;
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TSplashWindowImp *m_imp;
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//TThread::Executor m_thrExecutor;
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//TRasterP m_raster;
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protected:
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TSplashWindow(TRaster32P splash_image, unsigned int timeout_msec);
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TSplashWindow(const TFilePath &splash_image, unsigned int timeout_msec);
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public:
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virtual ~TSplashWindow();
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void close();
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static TSplashWindow *create(TRaster32P splash_image, unsigned int timeout_msec);
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static TSplashWindow *create(const TFilePath &splash_image, unsigned int timeout_msec);
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protected:
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void createWindow(TRaster32P splash_image, unsigned int timeout_msec);
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void createWindow(const TFilePath &splash_image, unsigned int timeout_msec);
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private:
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// cloning is forbidden
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TSplashWindow(const TSplashWindow &);
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TSplashWindow &operator=(const TSplashWindow &);
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};
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#endif
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