Blame toonz/sources/sound/aiff/tsio_aiff.h
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#ifndef TSIO_AIFF_INCLUDED
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#define TSIO_AIFF_INCLUDED
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#include "tsound_io.h"
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//==========================================================
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/*!
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The class TSoundTrackReaderAiff reads audio files having
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.aiff extension
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*/
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class TSoundTrackReaderAiff : public TSoundTrackReader
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{
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public:
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TSoundTrackReaderAiff(const TFilePath &fp);
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~TSoundTrackReaderAiff() {}
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/*!
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Loads the .aiff audio file whose path has been specified in the constructor.
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It returns a TSoundTrackP created from the audio file
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*/
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TSoundTrackP load();
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/*!
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Returns a soundtrack reader able to read .aiff audio files
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*/
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static TSoundTrackReader *create(const TFilePath &fp)
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{
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return new TSoundTrackReaderAiff(fp);
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}
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};
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//==========================================================
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/*!
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The class TSoundTrackWriterAiff writes audio file having
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.aiff extension
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*/
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class TSoundTrackWriterAiff : public TSoundTrackWriter
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{
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public:
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TSoundTrackWriterAiff(const TFilePath &fp);
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~TSoundTrackWriterAiff() {}
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/*!
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Saves the informations of the soundtrack in .aiff audio file
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whose path has been specified in the constructor.
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*/
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bool save(const TSoundTrackP &);
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/*!
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Returns a soundtrack writer able to write .aiff audio files
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*/
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static TSoundTrackWriter *create(const TFilePath &fp)
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{
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return new TSoundTrackWriterAiff(fp);
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}
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};
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#endif
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