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#include "texception.h"
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#include "tfxparam.h"
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#include "trop.h"
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#include "stdfx.h"
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#include "trasterfx.h"
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//-------------------------------------------------------------------
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class BlurFx final : public TStandardRasterFx {
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  FX_PLUGIN_DECLARATION(BlurFx)
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  TRasterFxPort m_input;
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  TDoubleParamP m_value;
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  TBoolParamP m_useSSE;
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public:
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  BlurFx() : m_value(20), m_useSSE(true) {
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    m_value->setMeasureName("fxLength");
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    bindParam(this, "value", m_value);
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    bindParam(this, "useSSE", m_useSSE, true);
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    addInputPort("Source", m_input);
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    m_value->setValueRange(0, std::numeric_limits<double>::max());</double>
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    enableComputeInFloat(true);
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  }
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  ~BlurFx(){};
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  bool doGetBBox(double frame, TRectD &bBox,
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                 const TRenderSettings &info) override {
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    if (m_input.isConnected()) {
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      bool ret = m_input->doGetBBox(frame, bBox, info);
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      double blur = fabs(m_value->getValue(frame));
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      int brad    = tceil(blur);
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      bBox        = bBox.enlarge(brad);
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      return ret;
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    } else {
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      bBox = TRectD();
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      return false;
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    }
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  }
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  void enlarge(const TRectD &bbox, TRectD &requestedRect, int blur);
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  void transform(double frame, int port, const TRectD &rectOnOutput,
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                 const TRenderSettings &infoOnOutput, TRectD &rectOnInput,
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                 TRenderSettings &infoOnInput) override;
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  void doCompute(TTile &tile, double frame, const TRenderSettings &) override;
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  int getMemoryRequirement(const TRectD &rect, double frame,
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                           const TRenderSettings &info) override;
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  bool canHandle(const TRenderSettings &info, double frame) override {
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    if (m_value->getValue(frame) == 0) return true;
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    return (isAlmostIsotropic(info.m_affine));
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  }
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};
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FX_PLUGIN_IDENTIFIER(BlurFx, "blurFx")
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//-------------------------------------------------------------------
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//! Calculates the geometry we need for this node computation, given
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//! the known input data (bbox), the requested output (requestedRect) and the
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//! blur factor.
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void BlurFx::enlarge(const TRectD &bbox, TRectD &requestedRect, int blur) {
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  if (bbox.isEmpty() || requestedRect.isEmpty()) {
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    requestedRect.empty();
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    return;
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  }
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  // We are to find out the geometry that is useful for the fx computation.
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  // There are some rules to follow:
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  //  a) First, the interesting output we can generate is bounded by both
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  //     the requestedRect and the blurred bbox (i.e. enlarged by the blur
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  //     radius).
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  //  b) Pixels contributing to any output are necessarily part of bbox - and
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  //  only
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  //     those which are blurrable into the requestedRect are useful to us
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  //     (i.e. pixels contained in its enlargement by the blur radius).
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  TRectD enlargedBBox(bbox.enlarge(blur));
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  TRectD enlargedOut(requestedRect.enlarge(blur));
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  TPointD originalP00(requestedRect.getP00());
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  requestedRect = (enlargedOut * bbox) + (enlargedBBox * requestedRect);
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  // Finally, make sure that the result is coherent with the original P00
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  requestedRect -= originalP00;
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  requestedRect.x0 = tfloor(requestedRect.x0);
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  requestedRect.y0 = tfloor(requestedRect.y0);
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  requestedRect.x1 = tceil(requestedRect.x1);
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  requestedRect.y1 = tceil(requestedRect.y1);
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  requestedRect += originalP00;
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}
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//-------------------------------------------------------------------
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void BlurFx::transform(double frame, int port, const TRectD &rectOnOutput,
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                       const TRenderSettings &infoOnOutput, TRectD &rectOnInput,
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                       TRenderSettings &infoOnInput) {
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  infoOnInput = infoOnOutput;
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  rectOnInput = rectOnOutput;
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  double blur =
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      fabs(m_value->getValue(frame) * sqrt(fabs(infoOnOutput.m_affine.det())));
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  if (blur == 0) {
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    rectOnInput = rectOnOutput;
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    return;
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  }
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  int brad = tceil(blur);
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  TRectD bbox;
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  m_input->getBBox(frame, bbox, infoOnInput);
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  enlarge(bbox, rectOnInput, brad);
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}
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//-------------------------------------------------------------------
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int BlurFx::getMemoryRequirement(const TRectD &rect, double frame,
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                                 const TRenderSettings &info) {
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  double blurValue =
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      fabs(m_value->getValue(frame) * sqrt(fabs(info.m_affine.det())));
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  if (blurValue == 0.0) return 0;
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  int brad = tceil(blurValue);
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  // Trop::blur is quite inefficient at the moment - it has to allocate a whole
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  // raster of the same size of the input/output made of FLOAT QUADRUPLES...!
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  return TRasterFx::memorySize(rect.enlarge(brad), sizeof(float) << 5);
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}
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//-------------------------------------------------------------------
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void BlurFx::doCompute(TTile &tile, double frame,
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                       const TRenderSettings &renderSettings) {
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  if (!m_input.isConnected()) return;
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  double shrink = 0.5 * (renderSettings.m_shrinkX + renderSettings.m_shrinkY);
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  // Note: shrink is obsolete. It should be always = 1
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  double blurValue = fabs(m_value->getValue(frame) *
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                          sqrt(fabs(renderSettings.m_affine.det())) / shrink);
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  if (blurValue == 0) {
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    // No blur will be done. The underlying fx may pass by.
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    m_input->compute(tile, frame, renderSettings);
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    return;
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  }
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  int brad = tceil(blurValue);
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  // Get the requested tile's geometry
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  TRectD rectIn, rectOut;
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  rectOut = TRectD(tile.m_pos, TDimensionD(tile.getRaster()->getLx(),
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                                           tile.getRaster()->getLy()));
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  // Retrieve the input interesting geometry - and ensure that something
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  // actually has
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  // to be computed
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  if (!m_input->getBBox(frame, rectIn, renderSettings) || rectOut.isEmpty())
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    return;
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  enlarge(rectIn, rectOut, brad);
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  if (rectOut.isEmpty()) return;
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  // Finally, allocate and compute the blur argument
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  TTile tileIn;
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  m_input->allocateAndCompute(tileIn, rectOut.getP00(),
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                              TDimension(rectOut.getLx(), rectOut.getLy()),
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                              tile.getRaster(), frame, renderSettings);
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  TPointD displacement(rectOut.getP00() - tile.m_pos);
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  TRop::blur(tile.getRaster(), tileIn.getRaster(), blurValue, displacement.x,
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             displacement.y, false);
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}