Toshihiro Shimizu 890ddd
Toshihiro Shimizu 890ddd
Toshihiro Shimizu 890ddd
#include "texception.h"
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#include "stdfx.h"
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#include "tpixelutils.h"
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#include "tbasefx.h"
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#include "tfxparam.h"
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#include "trop.h"
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#include "tparamset.h"
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//===================================================================
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//    Local namespace stuff
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namespace {
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enum Status {
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  NoPortsConnected = 0,
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  Port0Connected   = 1 << 1,
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  Port1Connected   = 1 << 2,
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  StatusGood       = Port0Connected | Port1Connected
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};
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//---------------------------------------------------------------------------
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inline Status operator|(const Status &l, const Status &r) {
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  return Status(((int)l | (int)r));
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}
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//---------------------------------------------------------------------------
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inline int operator&(const Status &l) { return int(l); }
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//---------------------------------------------------------------------------
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Status getFxStatus(const TRasterFxPort &port0, const TRasterFxPort &port1) {
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  Status status                   = NoPortsConnected;
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  if (port0.isConnected()) status = status | Port0Connected;
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  if (port1.isConnected()) status = status | Port1Connected;
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  return status;
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}
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//---------------------------------------------------------------------------
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void makeRectCoherent(TRectD &rect, const TPointD &pos) {
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  rect -= pos;
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  rect.x0 = tfloor(rect.x0);
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  rect.y0 = tfloor(rect.y0);
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  rect.x1 = tceil(rect.x1);
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  rect.y1 = tceil(rect.y1);
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  rect += pos;
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}
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}
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//===================================================================
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//========================
Toshihiro Shimizu 890ddd
//    Glow functions
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//------------------------
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namespace {
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template <typename t=""></typename>
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void fade(TRasterPT<t> ras, double fade, T color)  // Why it is not in TRop..??</t>
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{
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  if (fade <= 0.0) return;
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  double maxChannelValueD = T::maxChannelValue;
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  assert(fade <= 1.0);
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  ras->lock();
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  for (int j = 0; j < ras->getLy(); j++) {
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    T *pix    = ras->pixels(j);
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    T *endPix = pix + ras->getLx();
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    for (; pix < endPix; ++pix) {
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      if (pix->m > 0) {
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        if (pix->m == T::maxChannelValue) {
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          pix->r = troundp(pix->r + fade * (color.r - pix->r));
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          pix->g = troundp(pix->g + fade * (color.g - pix->g));
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          pix->b = troundp(pix->b + fade * (color.b - pix->b));
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          pix->m = troundp(pix->m + fade * (color.m - pix->m));
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        } else {
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          int val;
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          double factor = pix->m / maxChannelValueD;
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          val    = troundp(pix->r + fade * (color.r * factor - pix->r));
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          pix->r = (val > T::maxChannelValue) ? T::maxChannelValue : val;
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          val    = troundp(pix->g + fade * (color.g * factor - pix->g));
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          pix->g = (val > T::maxChannelValue) ? T::maxChannelValue : val;
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          val    = troundp(pix->b + fade * (color.b * factor - pix->b));
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          pix->b = (val > T::maxChannelValue) ? T::maxChannelValue : val;
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          val    = troundp(pix->m + fade * (color.m * factor - pix->m));
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          pix->m = (val > T::maxChannelValue) ? T::maxChannelValue : val;
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        }
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      }
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    }
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  }
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  ras->unlock();
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}
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}
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//=====================================================================
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//=================
Toshihiro Shimizu 890ddd
//    Glow Fx
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//-----------------
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class GlowFx : public TBaseRasterFx {
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  FX_DECLARATION(GlowFx)
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  TRasterFxPort m_lighted, m_light;
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  TDoubleParamP m_value;
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  TDoubleParamP m_brightness;
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  TDoubleParamP m_fade;
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  TPixelParamP m_color;
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public:
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  GlowFx()
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      : m_value(10.0)
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      , m_brightness(100.0)
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      , m_color(TPixel::White)
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      , m_fade(0.0) {
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    m_value->setMeasureName("fxLength");
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    m_color->enableMatte(true);
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    m_value->setValueRange(0, (std::numeric_limits<double>::max)());</double>
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    m_brightness->setValueRange(0, (std::numeric_limits<double>::max)());</double>
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    m_fade->setValueRange(0.0, 100.0);
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    bindParam(this, "value", m_value);
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    bindParam(this, "brightness", m_brightness);
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    bindParam(this, "color", m_color);
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    bindParam(this, "fade", m_fade);
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    addInputPort("Light", m_light);
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    addInputPort("Source", m_lighted);
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  }
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  //---------------------------------------------------------------------------
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  ~GlowFx() {}
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  //---------------------------------------------------------------------------
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  bool doGetBBox(double frame, TRectD &bbox, const TRenderSettings &info) override {
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    if (getActiveTimeRegion().contains(frame))
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      if (m_light.isConnected()) {
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        TRectD b0, b1;
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        bool ret = m_light->doGetBBox(frame, b0, info);
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        bbox     = b0.enlarge(tceil(m_value->getValue(frame)));
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        if (m_lighted.isConnected()) {
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          ret = ret && m_lighted->doGetBBox(frame, b1, info);
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          bbox += b1;
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        }
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        return ret;
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      } else if (m_lighted.isConnected())
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        return m_lighted->doGetBBox(frame, bbox, info);
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    return false;
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  }
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  //---------------------------------------------------------------------------
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  inline void buildLightRects(const TRectD &tileRect, TRectD &inRect,
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                              TRectD &outRect, double blur) {
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    if (inRect !=
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        TConsts::infiniteRectD)  // Could be, if the input light is a zerary Fx
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      makeRectCoherent(inRect, tileRect.getP00());
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    int blurI = tceil(blur);
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    // It seems that the TRop::blur does wrong with these (cuts at the borders).
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    // I don't know why - they would be best...
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    // TRectD blurOutRect((lightRect).enlarge(blurI) * tileRect);
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    // lightRect = ((tileRect).enlarge(blurI) * lightRect);
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    // So we revert to the sum of the two
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    outRect = inRect = ((tileRect).enlarge(blurI) * inRect) +
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                       ((inRect).enlarge(blurI) * tileRect);
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  }
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  //---------------------------------------------------------------------------
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  void doCompute(TTile &tile, double frame, const TRenderSettings &ri) override {
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    Status status = getFxStatus(m_light, m_lighted);
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    if (status & NoPortsConnected)
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      // If no port, just do nothing :)
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      return;
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    // Calculate source
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    if (status & Port1Connected) m_lighted->compute(tile, frame, ri);
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    // Calculate light
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    if (status & Port0Connected) {
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      // Init light infos
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      TDimension tileSize(tile.getRaster()->getSize());
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      TRectD tileRect(tile.m_pos, TDimensionD(tileSize.lx, tileSize.ly));
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      double scale = sqrt(fabs(ri.m_affine.det()));
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      double blur  = m_value->getValue(frame) * scale;
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      // Build the light interesting rect
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      TRectD lightRect, blurOutRect;
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      m_light->getBBox(frame, lightRect, ri);
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      buildLightRects(tileRect, lightRect, blurOutRect, blur);
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      if ((lightRect.getLx() <= 0) || (lightRect.getLy() <= 0)) return;
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      if ((blurOutRect.getLx() <= 0) || (blurOutRect.getLy() <= 0)) return;
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      // Calculate the light tile
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      TTile lightTile;
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      TDimension lightSize(tround(lightRect.getLx()),
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                           tround(lightRect.getLy()));
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      m_light->allocateAndCompute(lightTile, lightRect.getP00(), lightSize,
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                                  tile.getRaster(), frame, ri);
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      // Init glow parameters
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      TPixel32 color    = m_color->getValue(frame);
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      double brightness = m_brightness->getValue(frame) / 100.0;
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      double fade       = m_fade->getValue(frame) / 100.0;
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      // Now, apply the glow
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      // First, deal with the fade
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      {
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        TRasterP light     = lightTile.getRaster();
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        TRaster32P light32 = light;
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        TRaster64P light64 = light;
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        if (light32)
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          ::fade(light32, fade, color);
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        else if (light64)
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          ::fade(light64, fade, toPixel64(color));
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        else
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          assert(false);
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      }
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      // Then, build the blur
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      TRasterP blurOut;
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      if (blur > 0) {
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        // Build a temporary output to the blur
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        {
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          TRasterP light(lightTile.getRaster());
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          blurOut = light->create(tround(blurOutRect.getLx()),
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                                  tround(blurOutRect.getLy()));
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          // Apply the blur. Please note that SSE2 should not be used for now -
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          // I've seen it
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          // doing strange things to the blur...
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          TPointD displacement(lightRect.getP00() - blurOutRect.getP00());
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          TRop::blur(blurOut, light, blur, tround(displacement.x),
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                     tround(displacement.y), false);
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        }
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      } else
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        blurOut = lightTile.getRaster();
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      // Apply the rgbm scale
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      TRop::rgbmScale(blurOut, blurOut, 1, 1, 1, brightness);
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      // Apply the add
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      {
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        TRectD interestingRect(tileRect * blurOutRect);
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        TRect interestingTileRect(tround(interestingRect.x0 - tileRect.x0),
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                                  tround(interestingRect.y0 - tileRect.y0),
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                                  tround(interestingRect.x1 - tileRect.x0) - 1,
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                                  tround(interestingRect.y1 - tileRect.y0) - 1);
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        TRect interestingBlurRect(
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            tround(interestingRect.x0 - blurOutRect.x0),
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            tround(interestingRect.y0 - blurOutRect.y0),
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            tround(interestingRect.x1 - blurOutRect.x0) - 1,
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            tround(interestingRect.y1 - blurOutRect.y0) - 1);
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        if ((interestingTileRect.getLx() <= 0) ||
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            (interestingTileRect.getLy() <= 0))
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          return;
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        if ((interestingBlurRect.getLx() <= 0) ||
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            (interestingBlurRect.getLy() <= 0))
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          return;
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        TRasterP tileInterestRas(
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            tile.getRaster()->extract(interestingTileRect));
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        TRasterP blurInterestRas(blurOut->extract(interestingBlurRect));
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        TRop::add(blurInterestRas, tileInterestRas, tileInterestRas);
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      }
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    }
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  }
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  //---------------------------------------------------------------------------
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  void doDryCompute(TRectD &rect, double frame,
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                            const TRenderSettings &info) override {
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    Status status = getFxStatus(m_light, m_lighted);
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    if (status & NoPortsConnected) return;
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    if (status & Port1Connected) m_lighted->dryCompute(rect, frame, info);
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    if (status & Port0Connected) {
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      double scale = sqrt(fabs(info.m_affine.det()));
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      double blur  = m_value->getValue(frame) * scale;
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      TRectD lightRect, blurOutRect;
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      m_light->getBBox(frame, lightRect, info);
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      buildLightRects(rect, lightRect, blurOutRect, blur);
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      if ((lightRect.getLx() <= 0) || (lightRect.getLy() <= 0)) return;
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      if ((blurOutRect.getLx() <= 0) || (blurOutRect.getLy() <= 0)) return;
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      m_light->dryCompute(lightRect, frame, info);
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    }
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  }
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  //---------------------------------------------------------------------------
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  // Just like the blur
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  bool canHandle(const TRenderSettings &info, double frame) override {
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    if (m_light.isConnected())
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      return (m_value->getValue(frame) == 0) ? true
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                                             : isAlmostIsotropic(info.m_affine);
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    return true;
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  }
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  //---------------------------------------------------------------------------
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  int getMemoryRequirement(const TRectD &rect, double frame,
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                           const TRenderSettings &info) override {
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    double scale = sqrt(fabs(info.m_affine.det()));
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    double blur  = m_value->getValue(frame) * scale;
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    return TRasterFx::memorySize(rect.enlarge(blur), info.m_bpp);
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  }
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  //---------------------------------------------------------------------------
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  TFxPort *getXsheetPort() const override { return getInputPort(1); }
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};
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//==================================================================
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FX_PLUGIN_IDENTIFIER(GlowFx, "glowFx")
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//==================================================================