Blame toonz/sources/stdfx/igs_resource_multithread.h
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#ifndef igs_resource_multithread_h
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#define igs_resource_multithread_h
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#include <vector></vector>
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namespace igs
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{
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namespace resource
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{
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class thread_execute_interface
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{
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public:
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virtual void run(void) = 0;
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virtual ~thread_execute_interface() {} /* 仮想デストラクタの空定義 */
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};
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class multithread
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{
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public:
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void add(void *thread_execute_instance);
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void run(void); /* 指定が一個の場合はスレッド実行せずただ実行 */
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void clear(void);
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private:
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std::vector<void *=""> thre_exec_;</void>
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};
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}
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}
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Toshihiro Shimizu |
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#endif /* !igs_resource_multithread_h */
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