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Toshihiro Shimizu 890ddd
Toshihiro Shimizu 890ddd
#ifndef PARTICLES_H
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#define PARTICLES_H
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#include "tsmartpointer.h"
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#include "tspectrum.h"
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#include "trandom.h"
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//------------------------------------------------------------------------------
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struct particles_values {
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	int source_ctrl_val;
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	int bright_thres_val;
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	bool multi_source_val;
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	double x_pos_val;
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	double y_pos_val;
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	int unit_val;
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	double length_val;
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	double height_val;
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	double maxnum_val;
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	DoublePair lifetime_val;
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	int lifetime_ctrl_val;
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	int column_lifetime_val;
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	//double lifetimemin_val;
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	//double lifetimemax_val;
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	int startpos_val;
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	int randseed_val;
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	double gravity_val;
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	double g_angle_val;
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	int gravity_ctrl_val;
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	//  int gravity_radius_val;
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	double friction_val;
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	int friction_ctrl_val;
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	double windint_val;
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	double windangle_val;
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	int swingmode_val;
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	DoublePair randomx_val;
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	DoublePair randomy_val;
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	int randomx_ctrl_val;
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	int randomy_ctrl_val;
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	DoublePair swing_val;
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	DoublePair speed_val;
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	int speed_ctrl_val;
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	DoublePair speeda_val;
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	int speeda_ctrl_val;
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	bool speeda_use_gradient_val;
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	bool speedscale_val;
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	char *levelname_val;
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	int toplayer_val;
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	DoublePair mass_val;
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	DoublePair scale_val;
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	int scale_ctrl_val;
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	bool scale_ctrl_all_val;
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	DoublePair rot_val;
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	int rot_ctrl_val;
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	DoublePair trail_val;
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	double trailstep_val;
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	int rotswingmode_val;
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	double rotspeed_val;
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	DoublePair rotsca_val;
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	DoublePair rotswing_val;
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	bool pathaim_val;
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	DoublePair opacity_val;
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	int opacity_ctrl_val;
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	DoublePair trailopacity_val;
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	double mblur_val;
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	DoublePair scalestep_val;
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	int scalestep_ctrl_val;
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	double fadein_val;
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	double fadeout_val;
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	int animation_val;
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	int step_val;
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	TSpectrum gencol_val;
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	int gencol_ctrl_val;
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	double gencol_spread_val;
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	double genfadecol_val;
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	TSpectrum fincol_val;
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	int fincol_ctrl_val;
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	double fincol_spread_val;
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	double finrangecol_val;
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	double finfadecol_val;
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	TSpectrum foutcol_val;
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	int foutcol_ctrl_val;
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	double foutcol_spread_val;
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	double foutrangecol_val;
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	double foutfadecol_val;
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	TRandom *random_val;
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	bool source_gradation_val;
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	bool reset_random_for_every_frame_val;
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	bool pick_color_for_every_frame_val;
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	bool perspective_distribution_val;
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};
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//------------------------------------------------------------------------------
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struct particles_ranges {
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	float swing_range;
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	float randomx_range;
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	float randomy_range;
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	float rot_range;
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	float rotswing_range;
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	float rotsca_range;
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	float lifetime_range;
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	float speed_range;
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	float speeda_range;
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	float mass_range;
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	float scale_range;
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	float scalestep_range;
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	int trail_range;
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};
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//------------------------------------------------------------------------------
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struct pos_dummy {
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	float x, y, a;
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};
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//------------------------------------------------------------------------------
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typedef struct
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	{
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	TPixel32 col;
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	int rangecol;
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	double fadecol;
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} coldata;
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//------------------------------------------------------------------------------
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class Particle
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{
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public:
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	double x;
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	double y;
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	double oldx;
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	double oldy;
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	double vx; /*sono le velox iniziali*/
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	double vy; /*sono le velox iniziali*/
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	double mass;
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	double scale; /*potrebbe diventare la z*/
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	double angle;
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	double smswingx;
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	double smswingy;
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	double smswinga;
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	int smperiodx;
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	int smperiody;
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	int smperioda;
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	int lifetime;
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	int genlifetime;
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	int level;
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	int frame;
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	int signx;
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	int trail;
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	coldata gencol;
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	coldata fincol;
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	coldata foutcol;
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	int changesignx;
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	int signy;
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	int changesigny;
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	int signa;
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	int changesigna;
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	bool animswing;
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	TRandom random;
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	int seed;
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public:
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	Particle(int lifetime, int seed, const map<int, *="" ttile=""> porttiles, const particles_values &values, const particles_ranges &ranges, vector<vector<tpointd>> &myregions, int howmany, int first, int level, int last,</vector<tpointd></int,>
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			 vector<vector<int>> &myHistogram, vector<float> &myWeight);</float></vector<int>
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	//Constructor
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	~Particle() {}
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	//Destructor
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	void create_Animation(const particles_values &values, int first, int last);
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	int check_Swing(const particles_values &values);
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	void create_Swing(const particles_values &values,
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					  const particles_ranges &ranges,
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					  double randomxreference, double randomyreference);
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	void create_Colors(const particles_values &values,
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					   const particles_ranges &ranges, map<int, *="" ttile=""> porttiles);</int,>
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	void move(const map<int, *="" ttile=""> porttiles, const particles_values &values, const particles_ranges &ranges, float windx,</int,>
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			  float windy, float xgravity, float ygravity, float dpi, int lastframe);
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	void spread_color(TPixel32 &color, double range);
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	void update_Animation(const particles_values &values, int first, int last, int keep);
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	void update_Swing(const particles_values &values,
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					  const particles_ranges &ranges,
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					  struct pos_dummy &dummy,
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					  double randomxreference, double randomyreference);
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	void update_Scale(const particles_values &values,
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					  const particles_ranges &ranges,
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					  double scalereference, double scalestepreference);
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	double set_Opacity(std::map<int, *="" ttile=""> porttiles,</int,>
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					   const particles_values &values,
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					   float opacity_range, double dist_frame);
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	void modify_colors(TPixel32 &color, double &intensity);
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	void modify_colors_and_opacity(const particles_values &values,
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								   float curr_opacity, int dist_frame, TRaster32P raster);
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	bool canHandle(const TRenderSettings &info, double frame) { return false; }
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	void get_image_reference(TTile *ctrl1, const particles_values &values,
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							 double &imagereference, int type);
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	void get_image_reference(TTile *ctrl1, const particles_values &values,
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							 TPixel32 &color);
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	void get_image_gravity(TTile *ctrl1, const particles_values &values,
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						   float &gx, float &gy);
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};
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class ComparebySize
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{
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public:
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	bool operator()(const Particle &f1,
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					const Particle &f2)
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	{
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		if ((f1.scale - f2.scale) > 0)
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			return 1;
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		return 0;
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	}
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};
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class ComparebyLifetime
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{
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public:
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	bool operator()(const Particle &f1,
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					const Particle &f2)
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	{
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		if ((f1.lifetime - f1.genlifetime - f2.lifetime + f2.genlifetime) > 0)
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			return 1;
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		return 0;
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	}
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};
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#endif