Blame toonz/sources/stdfx/particlesmanager.h
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#ifndef PARTICLES_CONTAINER
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#define PARTICLES_CONTAINER
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#include "tsmartpointer.h"
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#include "trenderresourcemanager.h"
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#include "trandom.h"
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#include "particles.h"
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#include <qthreadstorage></qthreadstorage>
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#include <qmutex></qmutex>
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//-----------------------------------------------------------------------
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// Forward declarations
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class Particle;
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class TRandom;
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//-----------------------------------------------------------------------
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class ParticlesManager : public TRenderResourceManager
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{
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T_RENDER_RESOURCE_MANAGER
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public:
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struct FxData;
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struct FrameData {
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FxData *m_fxData;
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double m_frame;
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TRandom m_random;
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std::list<particle> m_particles;</particle>
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bool m_calculated;
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int m_maxTrail;
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int m_totalParticles;
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FrameData(FxData *fxData);
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~FrameData();
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void buildMaxTrail();
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void clear();
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};
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struct FxData : public TSmartObject {
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DECLARE_CLASS_CODE
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QThreadStorage<framedata *=""> m_frames;</framedata>
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FxData();
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};
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public:
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ParticlesManager();
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~ParticlesManager();
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static ParticlesManager *instance();
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FrameData *data(unsigned long fxId);
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private:
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std::map<unsigned *="" fxdata="" long,=""> m_fxs;</unsigned>
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QMutex m_mutex;
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int m_renderStatus;
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void onRenderStatusStart(int renderStatus);
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};
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#endif
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