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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
// Glew include
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Toshihiro Shimizu |
890ddd |
#include <gl glew.h=""></gl>
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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
// TnzCore includes
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Toshihiro Shimizu |
890ddd |
#include "tgl.h"
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Toshihiro Shimizu |
890ddd |
|
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Toshihiro Shimizu |
890ddd |
// Qt includes
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|
Toshihiro Shimizu |
890ddd |
#include <qcoreapplication></qcoreapplication>
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Toshihiro Shimizu |
890ddd |
#include <qthread></qthread>
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|
Toshihiro Shimizu |
890ddd |
#include <qdatetime></qdatetime>
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Toshihiro Shimizu |
890ddd |
|
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Toshihiro Shimizu |
890ddd |
#include <qglpixelbuffer></qglpixelbuffer>
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Toshihiro Shimizu |
890ddd |
#include <qglframebufferobject></qglframebufferobject>
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Toshihiro Shimizu |
890ddd |
#include <qglshaderprogram></qglshaderprogram>
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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
// STD includes
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|
Toshihiro Shimizu |
890ddd |
#include <map></map>
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Toshihiro Shimizu |
890ddd |
#include <memory></memory>
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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
#include "stdfx/shadingcontext.h"
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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
//*****************************************************************
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|
Toshihiro Shimizu |
890ddd |
// Local Namespace stuff
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|
Toshihiro Shimizu |
890ddd |
//*****************************************************************
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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
namespace
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Toshihiro Shimizu |
890ddd |
{
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Toshihiro Shimizu |
890ddd |
|
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Toshihiro Shimizu |
890ddd |
typedef std::auto_ptr<qglpixelbuffer> QGLPixelBufferP;</qglpixelbuffer>
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|
Toshihiro Shimizu |
890ddd |
typedef std::auto_ptr<qglframebufferobject> QGLFramebufferObjectP;</qglframebufferobject>
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|
Toshihiro Shimizu |
890ddd |
typedef std::auto_ptr<qglshaderprogram> QGLShaderProgramP;</qglshaderprogram>
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|
Toshihiro Shimizu |
890ddd |
|
|
Toshihiro Shimizu |
890ddd |
struct CompiledShader {
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|
Toshihiro Shimizu |
890ddd |
QGLShaderProgramP m_program;
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|
Toshihiro Shimizu |
890ddd |
QDateTime m_lastModified;
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|
Toshihiro Shimizu |
890ddd |
|
|
Toshihiro Shimizu |
890ddd |
public:
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Toshihiro Shimizu |
890ddd |
CompiledShader() {}
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|
Toshihiro Shimizu |
890ddd |
CompiledShader(const CompiledShader &)
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|
Toshihiro Shimizu |
890ddd |
{
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|
Toshihiro Shimizu |
890ddd |
assert(!m_program.get());
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|
Toshihiro Shimizu |
890ddd |
}
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|
Toshihiro Shimizu |
890ddd |
};
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|
Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
} // namespace
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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
//*****************************************************************
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|
Toshihiro Shimizu |
890ddd |
// ShadingContext::Imp definition
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|
Toshihiro Shimizu |
890ddd |
//*****************************************************************
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|
Toshihiro Shimizu |
890ddd |
|
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Toshihiro Shimizu |
890ddd |
struct ShadingContext::Imp {
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|
Toshihiro Shimizu |
890ddd |
QGLPixelBufferP m_pixelBuffer; //!< OpenGL context.
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Toshihiro Shimizu |
890ddd |
QGLFramebufferObjectP m_fbo; //!< Output buffer.
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|
Toshihiro Shimizu |
890ddd |
|
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Toshihiro Shimizu |
890ddd |
std::map
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Toshihiro Shimizu |
890ddd |
CompiledShader> m_shaderPrograms; //!< Shader Programs stored in the context.
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|
Toshihiro Shimizu |
890ddd |
//! \warning Values have \p auto_ptr members.
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|
Toshihiro Shimizu |
890ddd |
public:
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Toshihiro Shimizu |
890ddd |
Imp();
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|
Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
static QGLFormat format();
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|
Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
void initMatrix(int lx, int ly);
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|
Toshihiro Shimizu |
890ddd |
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|
Toshihiro Shimizu |
890ddd |
private:
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|
Toshihiro Shimizu |
890ddd |
// Not copyable
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|
Toshihiro Shimizu |
890ddd |
Imp(const Imp &);
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Toshihiro Shimizu |
890ddd |
Imp &operator=(const Imp &);
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|
Toshihiro Shimizu |
890ddd |
};
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|
Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
//--------------------------------------------------------
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|
Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
ShadingContext::Imp::Imp()
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Toshihiro Shimizu |
890ddd |
: m_pixelBuffer(new QGLPixelBuffer(1, 1, format()))
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|
Toshihiro Shimizu |
890ddd |
{
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|
Toshihiro Shimizu |
890ddd |
}
|
|
Toshihiro Shimizu |
890ddd |
|
|
Toshihiro Shimizu |
890ddd |
//--------------------------------------------------------
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|
Toshihiro Shimizu |
890ddd |
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|
Toshihiro Shimizu |
890ddd |
QGLFormat ShadingContext::Imp::format()
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|
Toshihiro Shimizu |
890ddd |
{
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|
Toshihiro Shimizu |
890ddd |
QGLFormat fmt;
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|
Toshihiro Shimizu |
890ddd |
|
|
Toshihiro Shimizu |
890ddd |
#ifdef MACOSX
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|
Toshihiro Shimizu |
890ddd |
fmt.setVersion(3, 2);
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|
Toshihiro Shimizu |
890ddd |
fmt.setProfile(QGLFormat::CompatibilityProfile);
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|
Toshihiro Shimizu |
890ddd |
#endif
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|
Toshihiro Shimizu |
890ddd |
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|
Toshihiro Shimizu |
890ddd |
return fmt;
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|
Toshihiro Shimizu |
890ddd |
}
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|
Toshihiro Shimizu |
890ddd |
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|
Toshihiro Shimizu |
890ddd |
//--------------------------------------------------------
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|
Toshihiro Shimizu |
890ddd |
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|
Toshihiro Shimizu |
890ddd |
void ShadingContext::Imp::initMatrix(int lx, int ly)
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|
Toshihiro Shimizu |
890ddd |
{
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|
Toshihiro Shimizu |
890ddd |
glViewport(0, 0, lx, ly);
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|
Toshihiro Shimizu |
890ddd |
glMatrixMode(GL_PROJECTION);
|
|
Toshihiro Shimizu |
890ddd |
glLoadIdentity();
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|
Toshihiro Shimizu |
890ddd |
gluOrtho2D(0, lx, 0, ly);
|
|
Toshihiro Shimizu |
890ddd |
glMatrixMode(GL_MODELVIEW);
|
|
Toshihiro Shimizu |
890ddd |
glLoadIdentity();
|
|
Toshihiro Shimizu |
890ddd |
}
|
|
Toshihiro Shimizu |
890ddd |
|
|
Toshihiro Shimizu |
890ddd |
//*****************************************************************
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|
Toshihiro Shimizu |
890ddd |
// ShadingContext implementation
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|
Toshihiro Shimizu |
890ddd |
//*****************************************************************
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|
Toshihiro Shimizu |
890ddd |
|
|
Toshihiro Shimizu |
890ddd |
ShadingContext::ShadingContext()
|
|
Toshihiro Shimizu |
890ddd |
: m_imp(new Imp)
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|
Toshihiro Shimizu |
890ddd |
{
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|
Toshihiro Shimizu |
890ddd |
makeCurrent();
|
|
Toshihiro Shimizu |
890ddd |
glewExperimental = GL_TRUE;
|
|
Toshihiro Shimizu |
890ddd |
glewInit();
|
|
Toshihiro Shimizu |
890ddd |
doneCurrent();
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|
Toshihiro Shimizu |
890ddd |
}
|
|
Toshihiro Shimizu |
890ddd |
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|
Toshihiro Shimizu |
890ddd |
//--------------------------------------------------------
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|
Toshihiro Shimizu |
890ddd |
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|
Toshihiro Shimizu |
890ddd |
ShadingContext::~ShadingContext()
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|
Toshihiro Shimizu |
890ddd |
{
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|
Toshihiro Shimizu |
890ddd |
}
|
|
Toshihiro Shimizu |
890ddd |
|
|
Toshihiro Shimizu |
890ddd |
//--------------------------------------------------------
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|
Toshihiro Shimizu |
890ddd |
|
|
Toshihiro Shimizu |
890ddd |
ShadingContext::Support ShadingContext::support()
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|
Toshihiro Shimizu |
890ddd |
{
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|
Toshihiro Shimizu |
890ddd |
return !QGLPixelBuffer::hasOpenGLPbuffers() ? NO_PIXEL_BUFFER : !QGLShaderProgram::hasOpenGLShaderPrograms() ? NO_SHADERS : OK;
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|
Toshihiro Shimizu |
890ddd |
}
|
|
Toshihiro Shimizu |
890ddd |
|
|
Toshihiro Shimizu |
890ddd |
//--------------------------------------------------------
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|
Toshihiro Shimizu |
890ddd |
|
|
Toshihiro Shimizu |
890ddd |
bool ShadingContext::isValid() const
|
|
Toshihiro Shimizu |
890ddd |
{
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|
Toshihiro Shimizu |
890ddd |
return m_imp->m_pixelBuffer->isValid();
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|
Toshihiro Shimizu |
890ddd |
}
|
|
Toshihiro Shimizu |
890ddd |
|
|
Toshihiro Shimizu |
890ddd |
//--------------------------------------------------------
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|
Toshihiro Shimizu |
890ddd |
/*
|
|
Toshihiro Shimizu |
890ddd |
QGLFormat ShadingContext::defaultFormat(int channelsSize)
|
|
Toshihiro Shimizu |
890ddd |
{
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|
Toshihiro Shimizu |
890ddd |
QGL::FormatOptions opts =
|
|
Toshihiro Shimizu |
890ddd |
QGL::SingleBuffer |
|
|
Toshihiro Shimizu |
890ddd |
QGL::NoAccumBuffer |
|
|
Toshihiro Shimizu |
890ddd |
QGL::NoDepthBuffer | // I guess it could be necessary to let at least
|
|
Toshihiro Shimizu |
890ddd |
QGL::NoOverlay | // the depth buffer enabled... Fragment shaders could
|
|
Toshihiro Shimizu |
890ddd |
QGL::NoSampleBuffers | // use it...
|
|
Toshihiro Shimizu |
890ddd |
QGL::NoStencilBuffer |
|
|
Toshihiro Shimizu |
890ddd |
QGL::NoStereoBuffers;
|
|
Toshihiro Shimizu |
890ddd |
|
|
Toshihiro Shimizu |
890ddd |
QGLFormat fmt(opts);
|
|
Toshihiro Shimizu |
890ddd |
fmt.setDirectRendering(true); // Just to be explicit - USE HARDWARE ACCELERATION
|
|
Toshihiro Shimizu |
890ddd |
|
|
Toshihiro Shimizu |
890ddd |
fmt.setRedBufferSize(channelsSize);
|
|
Toshihiro Shimizu |
890ddd |
fmt.setGreenBufferSize(channelsSize);
|
|
Toshihiro Shimizu |
890ddd |
fmt.setBlueBufferSize(channelsSize);
|
|
Toshihiro Shimizu |
890ddd |
fmt.setAlphaBufferSize(channelsSize);
|
|
Toshihiro Shimizu |
890ddd |
|
|
Toshihiro Shimizu |
890ddd |
// TODO: 64-bit mode should be settable here
|
|
Toshihiro Shimizu |
890ddd |
|
|
Toshihiro Shimizu |
890ddd |
return fmt;
|
|
Toshihiro Shimizu |
890ddd |
}
|
|
Toshihiro Shimizu |
890ddd |
*/
|
|
Toshihiro Shimizu |
890ddd |
//--------------------------------------------------------
|
|
Toshihiro Shimizu |
890ddd |
|
|
Toshihiro Shimizu |
890ddd |
void ShadingContext::makeCurrent()
|
|
Toshihiro Shimizu |
890ddd |
{
|
|
Toshihiro Shimizu |
890ddd |
m_imp->m_pixelBuffer->makeCurrent();
|
|
Toshihiro Shimizu |
890ddd |
}
|
|
Toshihiro Shimizu |
890ddd |
|
|
Toshihiro Shimizu |
890ddd |
//--------------------------------------------------------
|
|
Toshihiro Shimizu |
890ddd |
|
|
Toshihiro Shimizu |
890ddd |
void ShadingContext::doneCurrent()
|
|
Toshihiro Shimizu |
890ddd |
{
|
|
Toshihiro Shimizu |
890ddd |
m_imp->m_pixelBuffer->doneCurrent();
|
|
Toshihiro Shimizu |
890ddd |
}
|
|
Toshihiro Shimizu |
890ddd |
|
|
Toshihiro Shimizu |
890ddd |
//--------------------------------------------------------
|
|
Toshihiro Shimizu |
890ddd |
|
|
Toshihiro Shimizu |
890ddd |
void ShadingContext::resize(int lx, int ly, const QGLFramebufferObjectFormat &fmt)
|
|
Toshihiro Shimizu |
890ddd |
{
|
|
Toshihiro Shimizu |
890ddd |
if (m_imp->m_fbo.get() &&
|
|
Toshihiro Shimizu |
890ddd |
m_imp->m_fbo->width() == lx &&
|
|
Toshihiro Shimizu |
890ddd |
m_imp->m_fbo->height() == ly &&
|
|
Toshihiro Shimizu |
890ddd |
m_imp->m_fbo->format() == fmt)
|
|
Toshihiro Shimizu |
890ddd |
return;
|
|
Toshihiro Shimizu |
890ddd |
|
|
Toshihiro Shimizu |
890ddd |
if (lx == 0 || ly == 0) {
|
|
Toshihiro Shimizu |
890ddd |
m_imp->m_fbo.reset(0);
|
|
Toshihiro Shimizu |
890ddd |
} else {
|
|
Toshihiro Shimizu |
890ddd |
m_imp->m_fbo.reset(new QGLFramebufferObject(lx, ly, fmt));
|
|
Toshihiro Shimizu |
890ddd |
assert(m_imp->m_fbo->isValid());
|
|
Toshihiro Shimizu |
890ddd |
|
|
Toshihiro Shimizu |
890ddd |
m_imp->m_fbo->bind();
|
|
Toshihiro Shimizu |
890ddd |
}
|
|
Toshihiro Shimizu |
890ddd |
}
|
|
Toshihiro Shimizu |
890ddd |
|
|
Toshihiro Shimizu |
890ddd |
//--------------------------------------------------------
|
|
Toshihiro Shimizu |
890ddd |
|
|
Toshihiro Shimizu |
890ddd |
QGLFramebufferObjectFormat ShadingContext::format() const
|
|
Toshihiro Shimizu |
890ddd |
{
|
|
Toshihiro Shimizu |
890ddd |
QGLFramebufferObject *fbo = m_imp->m_fbo.get();
|
|
Toshihiro Shimizu |
890ddd |
return fbo ? m_imp->m_fbo->format() : QGLFramebufferObjectFormat();
|
|
Toshihiro Shimizu |
890ddd |
}
|
|
Toshihiro Shimizu |
890ddd |
|
|
Toshihiro Shimizu |
890ddd |
//--------------------------------------------------------
|
|
Toshihiro Shimizu |
890ddd |
|
|
Toshihiro Shimizu |
890ddd |
TDimension ShadingContext::size() const
|
|
Toshihiro Shimizu |
890ddd |
{
|
|
Toshihiro Shimizu |
890ddd |
QGLFramebufferObject *fbo = m_imp->m_fbo.get();
|
|
Toshihiro Shimizu |
890ddd |
return fbo ? TDimension(fbo->width(), fbo->height()) : TDimension();
|
|
Toshihiro Shimizu |
890ddd |
}
|
|
Toshihiro Shimizu |
890ddd |
|
|
Toshihiro Shimizu |
890ddd |
//--------------------------------------------------------
|
|
Toshihiro Shimizu |
890ddd |
|
|
Toshihiro Shimizu |
890ddd |
void ShadingContext::addShaderProgram(
|
|
Toshihiro Shimizu |
890ddd |
const QString &shaderName, QGLShaderProgram *program)
|
|
Toshihiro Shimizu |
890ddd |
{
|
|
Toshihiro Shimizu |
890ddd |
std::map<qstring, compiledshader="">::iterator st =</qstring,>
|
|
Toshihiro Shimizu |
890ddd |
m_imp->m_shaderPrograms.insert(std::make_pair(shaderName, CompiledShader())).first;
|
|
Toshihiro Shimizu |
890ddd |
|
|
Toshihiro Shimizu |
890ddd |
st->second.m_program.reset(program);
|
|
Toshihiro Shimizu |
890ddd |
}
|
|
Toshihiro Shimizu |
890ddd |
|
|
Toshihiro Shimizu |
890ddd |
//--------------------------------------------------------
|
|
Toshihiro Shimizu |
890ddd |
|
|
Toshihiro Shimizu |
890ddd |
void ShadingContext::addShaderProgram(
|
|
Toshihiro Shimizu |
890ddd |
const QString &shaderName, QGLShaderProgram *program, const QDateTime &lastModified)
|
|
Toshihiro Shimizu |
890ddd |
{
|
|
Toshihiro Shimizu |
890ddd |
std::map<qstring, compiledshader="">::iterator st =</qstring,>
|
|
Toshihiro Shimizu |
890ddd |
m_imp->m_shaderPrograms.insert(std::make_pair(shaderName, CompiledShader())).first;
|
|
Toshihiro Shimizu |
890ddd |
|
|
Toshihiro Shimizu |
890ddd |
st->second.m_program.reset(program);
|
|
Toshihiro Shimizu |
890ddd |
st->second.m_lastModified = lastModified;
|
|
Toshihiro Shimizu |
890ddd |
}
|
|
Toshihiro Shimizu |
890ddd |
|
|
Toshihiro Shimizu |
890ddd |
//--------------------------------------------------------
|
|
Toshihiro Shimizu |
890ddd |
|
|
Toshihiro Shimizu |
890ddd |
bool ShadingContext::removeShaderProgram(const QString &shaderName)
|
|
Toshihiro Shimizu |
890ddd |
{
|
|
Toshihiro Shimizu |
890ddd |
return (m_imp->m_shaderPrograms.erase(shaderName) > 0);
|
|
Toshihiro Shimizu |
890ddd |
}
|
|
Toshihiro Shimizu |
890ddd |
|
|
Toshihiro Shimizu |
890ddd |
//--------------------------------------------------------
|
|
Toshihiro Shimizu |
890ddd |
|
|
Toshihiro Shimizu |
890ddd |
QGLShaderProgram *ShadingContext::shaderProgram(const QString &shaderName) const
|
|
Toshihiro Shimizu |
890ddd |
{
|
|
Toshihiro Shimizu |
890ddd |
std::map<qstring, compiledshader="">::iterator st =</qstring,>
|
|
Toshihiro Shimizu |
890ddd |
m_imp->m_shaderPrograms.find(shaderName);
|
|
Toshihiro Shimizu |
890ddd |
|
|
Toshihiro Shimizu |
890ddd |
return (st != m_imp->m_shaderPrograms.end()) ? st->second.m_program.get() : 0;
|
|
Toshihiro Shimizu |
890ddd |
}
|
|
Toshihiro Shimizu |
890ddd |
|
|
Toshihiro Shimizu |
890ddd |
//--------------------------------------------------------
|
|
Toshihiro Shimizu |
890ddd |
|
|
Toshihiro Shimizu |
890ddd |
QDateTime ShadingContext::lastModified(const QString &shaderName) const
|
|
Toshihiro Shimizu |
890ddd |
{
|
|
Toshihiro Shimizu |
890ddd |
std::map<qstring, compiledshader="">::iterator st =</qstring,>
|
|
Toshihiro Shimizu |
890ddd |
m_imp->m_shaderPrograms.find(shaderName);
|
|
Toshihiro Shimizu |
890ddd |
|
|
Toshihiro Shimizu |
890ddd |
return (st != m_imp->m_shaderPrograms.end()) ? st->second.m_lastModified : QDateTime();
|
|
Toshihiro Shimizu |
890ddd |
}
|
|
Toshihiro Shimizu |
890ddd |
|
|
Toshihiro Shimizu |
890ddd |
//--------------------------------------------------------
|
|
Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
std::pair<qglshaderprogram *,="" qdatetime=""> ShadingContext::shaderData(</qglshaderprogram>
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Toshihiro Shimizu |
890ddd |
const QString &shaderName) const
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Toshihiro Shimizu |
890ddd |
{
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Toshihiro Shimizu |
890ddd |
std::map<qstring, compiledshader="">::iterator st =</qstring,>
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Toshihiro Shimizu |
890ddd |
m_imp->m_shaderPrograms.find(shaderName);
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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
return (st != m_imp->m_shaderPrograms.end()) ? std::make_pair(st->second.m_program.get(), st->second.m_lastModified) : std::make_pair((QGLShaderProgram *)0, QDateTime());
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Toshihiro Shimizu |
890ddd |
}
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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
//--------------------------------------------------------
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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
GLuint ShadingContext::loadTexture(const TRasterP &src, GLuint texUnit)
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Toshihiro Shimizu |
890ddd |
{
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Toshihiro Shimizu |
890ddd |
glActiveTexture(GL_TEXTURE0 + texUnit);
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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
GLuint texId;
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Toshihiro Shimizu |
890ddd |
glGenTextures(1, &texId);
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Toshihiro Shimizu |
890ddd |
glBindTexture(GL_TEXTURE_2D, texId);
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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); // These must be used on a bound texture,
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Toshihiro Shimizu |
890ddd |
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); // and are remembered in the OpenGL context.
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Toshihiro Shimizu |
890ddd |
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); // They can be set here, no need for
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Toshihiro Shimizu |
890ddd |
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); // the user to do it.
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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
glPixelStorei(GL_UNPACK_ROW_LENGTH, src->getWrap());
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Toshihiro Shimizu |
890ddd |
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
GLenum chanType = TRaster32P(src) ? GL_UNSIGNED_BYTE : GL_UNSIGNED_SHORT;
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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
glTexImage2D(GL_TEXTURE_2D,
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Toshihiro Shimizu |
890ddd |
0, // one level only
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Toshihiro Shimizu |
890ddd |
GL_RGBA, // pixel channels count
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Toshihiro Shimizu |
890ddd |
src->getLx(), // width
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Toshihiro Shimizu |
890ddd |
src->getLy(), // height
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Toshihiro Shimizu |
890ddd |
0, // border size
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Toshihiro Shimizu |
890ddd |
TGL_FMT, // pixel format
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Toshihiro Shimizu |
890ddd |
chanType, // channel data type
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Toshihiro Shimizu |
890ddd |
(GLvoid *)src->getRawData());
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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
assert(glGetError() == GL_NO_ERROR);
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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
return texId;
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Toshihiro Shimizu |
890ddd |
}
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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
//----------------------------------------------------------------------
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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
void ShadingContext::unloadTexture(GLuint texId)
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Toshihiro Shimizu |
890ddd |
{
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Toshihiro Shimizu |
890ddd |
glDeleteTextures(1, &texId);
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Toshihiro Shimizu |
890ddd |
}
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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
//--------------------------------------------------------
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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
void ShadingContext::draw(const TRasterP &dst)
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Toshihiro Shimizu |
890ddd |
{
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Toshihiro Shimizu |
890ddd |
assert("ShadingContext::resize() must be invoked at least once before this" && m_imp->m_fbo.get());
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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
int lx = dst->getLx(), ly = dst->getLy(); // NOTE: We're not using m_imp->m_fbo's size, since
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Toshihiro Shimizu |
890ddd |
// it could be possibly greater than the required
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Toshihiro Shimizu |
890ddd |
// destination surface.
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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
m_imp->initMatrix(lx, ly); // This call sets the OpenGL viewport to this
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Toshihiro Shimizu |
890ddd |
// size - and matches (1, 1) to dst's (lx, ly)
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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
{
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Toshihiro Shimizu |
890ddd |
glBegin(GL_QUADS);
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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
glVertex2f(0.0, 0.0);
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Toshihiro Shimizu |
890ddd |
glVertex2f(lx, 0.0);
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Toshihiro Shimizu |
890ddd |
glVertex2f(lx, ly);
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Toshihiro Shimizu |
890ddd |
glVertex2f(0.0, ly);
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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
glEnd();
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Toshihiro Shimizu |
890ddd |
}
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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
glPixelStorei(GL_PACK_ROW_LENGTH, dst->getWrap());
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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
// Read the fbo to dst
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Toshihiro Shimizu |
890ddd |
if (TRaster32P ras32 = dst)
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Toshihiro Shimizu |
890ddd |
glReadPixels(0, 0, lx, ly, GL_BGRA_EXT, GL_UNSIGNED_BYTE, dst->getRawData());
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Toshihiro Shimizu |
890ddd |
else {
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Toshihiro Shimizu |
890ddd |
assert(TRaster64P(dst));
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Toshihiro Shimizu |
890ddd |
glReadPixels(0, 0, lx, ly, GL_BGRA_EXT, GL_UNSIGNED_SHORT, dst->getRawData());
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Toshihiro Shimizu |
890ddd |
}
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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
assert(glGetError() == GL_NO_ERROR);
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Toshihiro Shimizu |
890ddd |
}
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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
//--------------------------------------------------------
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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
void ShadingContext::transformFeedback(
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Toshihiro Shimizu |
890ddd |
int varyingsCount, const GLsizeiptr *varyingSizes, GLvoid **bufs)
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Toshihiro Shimizu |
890ddd |
{
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Toshihiro Shimizu |
890ddd |
// Generate buffer objects
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Toshihiro Shimizu |
890ddd |
std::vector<gluint> bufferObjectNames(varyingsCount, 0);</gluint>
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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
glGenBuffers(varyingsCount, &bufferObjectNames[0]);
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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
for (int v = 0; v != varyingsCount; ++v) {
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Toshihiro Shimizu |
890ddd |
glBindBuffer(GL_ARRAY_BUFFER, bufferObjectNames[v]);
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Toshihiro Shimizu |
890ddd |
glBufferData(GL_ARRAY_BUFFER, varyingSizes[v], bufs[v], GL_STATIC_READ);
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Toshihiro Shimizu |
890ddd |
glBindBuffer(GL_ARRAY_BUFFER, 0);
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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, v, bufferObjectNames[v]);
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Toshihiro Shimizu |
890ddd |
}
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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
// Draw
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Toshihiro Shimizu |
890ddd |
GLuint Query = 0;
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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
glGenQueries(1, &Query);
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Toshihiro Shimizu |
890ddd |
{
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Toshihiro Shimizu |
890ddd |
// Disable rasterization, vertices processing only!
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Toshihiro Shimizu |
890ddd |
glEnable(GL_RASTERIZER_DISCARD);
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Toshihiro Shimizu |
890ddd |
glBeginQuery(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, Query);
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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
glBeginTransformFeedback(GL_POINTS);
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Toshihiro Shimizu |
890ddd |
glBegin(GL_POINTS);
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Toshihiro Shimizu |
890ddd |
glVertex2f(0.0f, 0.0f);
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Toshihiro Shimizu |
890ddd |
glEnd();
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Toshihiro Shimizu |
890ddd |
glEndTransformFeedback();
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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
glEndQuery(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN);
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Toshihiro Shimizu |
890ddd |
glDisable(GL_RASTERIZER_DISCARD);
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Toshihiro Shimizu |
890ddd |
}
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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
GLint count = 0;
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Toshihiro Shimizu |
890ddd |
glGetQueryObjectiv(Query, GL_QUERY_RESULT, &count);
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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
glDeleteQueries(1, &Query);
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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
// Retrieve transformed data
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Toshihiro Shimizu |
890ddd |
for (int v = 0; v != varyingsCount; ++v) {
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Toshihiro Shimizu |
890ddd |
glBindBuffer(GL_ARRAY_BUFFER, bufferObjectNames[v]);
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Toshihiro Shimizu |
890ddd |
glGetBufferSubData(GL_ARRAY_BUFFER, 0, varyingSizes[v], bufs[v]);
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Toshihiro Shimizu |
890ddd |
}
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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
glBindBuffer(GL_ARRAY_BUFFER, 0);
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Toshihiro Shimizu |
890ddd |
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Toshihiro Shimizu |
890ddd |
// Delete buffer objects
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Toshihiro Shimizu |
890ddd |
glDeleteBuffers(varyingsCount, &bufferObjectNames[0]);
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Toshihiro Shimizu |
890ddd |
}
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