Toshihiro Shimizu 890ddd
Toshihiro Shimizu 890ddd
Toshihiro Shimizu 890ddd
#include "stdfx.h"
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#include "tfxparam.h"
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#include "ttzpimagefx.h"
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#include "trop.h"
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#include "texturefxP.h"
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//===================================================================
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class TextureFx : public TStandardRasterFx {
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  FX_PLUGIN_DECLARATION(TextureFx)
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  TRasterFxPort m_input;
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  TRasterFxPort m_texture;
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  TStringParamP m_string;
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  TIntEnumParamP m_keep;
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  // TIntEnumParamP m_type;
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  TIntEnumParamP m_mode;
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  TDoubleParamP m_value;
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public:
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  TextureFx()
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      : m_string(L"1,2,3")
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      , m_keep(new TIntEnumParam(0, "Delete"))
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      //, m_type(new TIntEnumParam(0, "Lines & Areas"))
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      , m_mode(new TIntEnumParam(SUBSTITUTE, "Texture"))
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      , m_value(100) {
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    addInputPort("Source", m_input);
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    addInputPort("Texture", m_texture);
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    bindParam(this, "indexes", m_string);
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    bindParam(this, "keep", m_keep);
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    bindParam(this, "mode", m_mode);
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    // bindParam(this,"type",  m_type);
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    bindParam(this, "value", m_value);
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    m_value->setValueRange(0, 100);
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    m_keep->addItem(1, "Keep");
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    // m_type->addItem(1, "Lines");
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    // m_type->addItem(2, "Areas");
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    m_mode->addItem(PATTERNTYPE, "Pattern");
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    m_mode->addItem(ADD, "Add");
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    m_mode->addItem(SUBTRACT, "Subtract");
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    m_mode->addItem(MULTIPLY, "Multiply");
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    m_mode->addItem(LIGHTEN, "Lighten");
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    m_mode->addItem(DARKEN, "Darken");
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  }
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  ~TextureFx(){};
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  bool doGetBBox(double frame, TRectD &bBox, const TRenderSettings &info) override {
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    if (m_input.isConnected()) {
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      bool ret = m_input->doGetBBox(frame, bBox, info);
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      return ret;
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    } else {
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      bBox = TRectD();
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      return false;
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    }
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  }
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  void doCompute(TTile &tile, double frame, const TRenderSettings &ri) override;
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  void doDryCompute(TRectD &rect, double frame, const TRenderSettings &info) override;
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  bool allowUserCacheOnPort(int port) override { return port != 0; }
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  int getMemoryRequirement(const TRectD &rect, double frame,
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                           const TRenderSettings &info) override;
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  bool canHandle(const TRenderSettings &info, double frame) override { return true; }
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};
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//-------------------------------------------------------------------
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void TextureFx::doDryCompute(TRectD &rect, double frame,
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                             const TRenderSettings &info) {
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  if (!m_input.isConnected()) return;
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  std::vector<std::string> items;</std::string>
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  std::string indexes = ::to_string(m_string->getValue());
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  parseIndexes(indexes, items);
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  TRenderSettings ri2(info);
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  PaletteFilterFxRenderData *PaletteFilterData = new PaletteFilterFxRenderData;
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  insertIndexes(items, PaletteFilterData);
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  PaletteFilterData->m_keep = (bool)(m_keep->getValue() == 1);
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  ri2.m_data.push_back(PaletteFilterData);
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  ri2.m_userCachable = false;
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  // First child compute: part of output that IS NOT texturized
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  m_input->dryCompute(rect, frame, ri2);
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  if (!m_texture.isConnected()) return;
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  bool isSwatch                = ri2.m_isSwatch;
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  if (isSwatch) ri2.m_isSwatch = false;
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  PaletteFilterData->m_keep    = !(m_keep->getValue());
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  // Second child compute: part of output that IS to be texturized
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  m_input->dryCompute(rect, frame, ri2);
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  // Third child compute: texture
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  m_texture->dryCompute(rect, frame, info);
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}
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//-------------------------------------------------------------------
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void TextureFx::doCompute(TTile &tile, double frame,
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                          const TRenderSettings &ri) {
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  if (!m_input.isConnected()) return;
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  TTile invertMaskTile;
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  // carico il vettore items con gli indici dei colori
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  std::vector<std::string> items;</std::string>
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  std::string indexes = ::to_string(m_string->getValue());
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  parseIndexes(indexes, items);
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  // genero il tile il cui raster contiene l'immagine in input a cui sono stati
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  // tolti i pixel
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  // colorati con gli indici contenuti nel vettore items
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  TRenderSettings ri2(ri);
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  PaletteFilterFxRenderData *PaletteFilterData = new PaletteFilterFxRenderData;
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  PaletteFilterData->m_keep                    = !!(m_keep->getValue());
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  insertIndexes(items, PaletteFilterData);
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  ri2.m_data.push_back(PaletteFilterData);
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  ri2.m_userCachable = false;
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  m_input->allocateAndCompute(invertMaskTile, tile.m_pos,
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                              tile.getRaster()->getSize(), tile.getRaster(),
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                              frame, ri2);
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  if (!m_texture.isConnected()) {
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    tile.getRaster()->copy(invertMaskTile.getRaster());
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    return;
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  }
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  // genero il tile il cui raster contiene l'immagine in input a cui sono stati
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  // tolti i pixel
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  // colorati con indici diversi da quelli contenuti nel vettore items
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  bool isSwatch                = ri2.m_isSwatch;
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  if (isSwatch) ri2.m_isSwatch = false;
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  PaletteFilterData->m_keep    = !(m_keep->getValue());
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  m_input->compute(tile, frame, ri2);
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  if (isSwatch) ri2.m_isSwatch = true;
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  // controllo se ho ottenuto quaclosa su cui si possa lavorare.
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  TRect box;
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  TRop::computeBBox(tile.getRaster(), box);
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  if (box.isEmpty()) {
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    m_input->compute(tile, frame, ri);  // Could the invertMask be copied??
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    return;
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  }
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  // Then, generate the texture tile
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  TTile textureTile;
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  TDimension size = tile.getRaster()->getSize();
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  TPointD pos     = tile.m_pos;
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  m_texture->allocateAndCompute(textureTile, pos, size, tile.getRaster(), frame,
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                                ri);
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  // And copy the part corresponding to mask tile
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  /*TDimension dim = tile.getRaster()->getSize();
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TRasterP appRas = tile.getRaster()->create(dim.lx,dim.ly);
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  appRas->clear();
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  appRas->copy(textureTile.getRaster(),convert(textureTile.m_pos-tile.m_pos));
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  textureTile.setRaster(appRas);*/
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  double v = m_value->getValue(frame);
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  if (ri.m_bpp == 32) {
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    TRaster32P witheCard;
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    myOver32(tile.getRaster(), invertMaskTile.getRaster(),
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             &makeOpaque<tpixel32>, v);</tpixel32>
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    switch (m_mode->getValue()) {
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    case SUBSTITUTE:
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      myOver32(tile.getRaster(), textureTile.getRaster(), &substitute<tpixel32>,</tpixel32>
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               v);
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      break;
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    case PATTERNTYPE:
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      witheCard = TRaster32P(textureTile.getRaster()->getSize());
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      witheCard->fill(TPixel32::White);
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      TRop::over(textureTile.getRaster(), witheCard, textureTile.getRaster());
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      myOver32(tile.getRaster(), textureTile.getRaster(), &pattern32, v);
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      break;
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    case ADD:
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      myOver32(tile.getRaster(), textureTile.getRaster(), &textureAdd<tpixel32>,</tpixel32>
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               v / 100.0);
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      break;
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    case SUBTRACT:
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      myOver32(tile.getRaster(), textureTile.getRaster(), &textureSub<tpixel32>,</tpixel32>
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               v / 100.0);
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      break;
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    case MULTIPLY:
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      myOver32(tile.getRaster(), textureTile.getRaster(),
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               &textureMult<tpixel32>, v);</tpixel32>
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      break;
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    case DARKEN:
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      myOver32(tile.getRaster(), textureTile.getRaster(),
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               &textureDarken<tpixel32>, v);</tpixel32>
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      break;
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    case LIGHTEN:
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      myOver32(tile.getRaster(), textureTile.getRaster(),
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               &textureLighten<tpixel32>, v);</tpixel32>
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      break;
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    default:
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      assert(0);
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      break;
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    }
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  } else {
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    TRaster64P witheCard;
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    myOver64(tile.getRaster(), invertMaskTile.getRaster(),
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             &makeOpaque<tpixel64>, v);</tpixel64>
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    switch (m_mode->getValue()) {
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    case SUBSTITUTE:
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      myOver64(tile.getRaster(), textureTile.getRaster(), &substitute<tpixel64>,</tpixel64>
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               v);
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      break;
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    case PATTERNTYPE:
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      witheCard = TRaster64P(textureTile.getRaster()->getSize());
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      witheCard->fill(TPixel64::White);
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      TRop::over(textureTile.getRaster(), witheCard, textureTile.getRaster());
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      myOver64(tile.getRaster(), textureTile.getRaster(), &pattern64, v);
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      break;
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    case ADD:
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      myOver64(tile.getRaster(), textureTile.getRaster(), &textureAdd<tpixel64>,</tpixel64>
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               v / 100.0);
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      break;
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    case SUBTRACT:
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      myOver64(tile.getRaster(), textureTile.getRaster(), &textureSub<tpixel64>,</tpixel64>
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               v / 100.0);
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      break;
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    case MULTIPLY:
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      myOver64(tile.getRaster(), textureTile.getRaster(),
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               &textureMult<tpixel64>, v);</tpixel64>
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      break;
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    case DARKEN:
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      myOver64(tile.getRaster(), textureTile.getRaster(),
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               &textureDarken<tpixel64>, v);</tpixel64>
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      break;
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    case LIGHTEN:
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      myOver64(tile.getRaster(), textureTile.getRaster(),
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               &textureLighten<tpixel64>, v);</tpixel64>
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      break;
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    default:
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      assert(0);
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    }
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  }
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  TRop::over(tile.getRaster(), invertMaskTile.getRaster());
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}
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//------------------------------------------------------------------
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int TextureFx::getMemoryRequirement(const TRectD &rect, double frame,
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                                    const TRenderSettings &info) {
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  return TRasterFx::memorySize(rect, info.m_bpp);
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}
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//------------------------------------------------------------------
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FX_PLUGIN_IDENTIFIER(TextureFx, "textureFx");