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// TnzTools includes
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#include <tools assistant.h=""></tools>
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#include <tools assistants="" guidelineline.h=""></tools>
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// TnzCore includes
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#include <tgl.h></tgl.h>
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//*****************************************************************************************
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//    TAssistantLine implementation
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//*****************************************************************************************
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class TAssistantLine final : public TAssistant {
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  Q_DECLARE_TR_FUNCTIONS(TAssistantVanishingPoint)
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public:
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  const TStringId m_idRestricktA;
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  const TStringId m_idRestricktB;
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  const TStringId m_idParallel;
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  const TStringId m_idGrid;
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  const TStringId m_idPerspective;
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protected:
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  TAssistantPoint &m_a;
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  TAssistantPoint &m_b;
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  TAssistantPoint &m_grid0;
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  TAssistantPoint &m_grid1;
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public:
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  TAssistantLine(TMetaObject &object):
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    TAssistant(object),
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    m_idRestricktA("restrictA"),
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    m_idRestricktB("restrictB"),
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    m_idParallel("parallel"),
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    m_idGrid("grid"),
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    m_idPerspective("perspective"),
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    m_a( addPoint("a", TAssistantPoint::CircleCross) ),
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    m_b( addPoint("b", TAssistantPoint::Circle, TPointD(100.0, 0.0)) ),
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    m_grid0( addPoint("grid0",  TAssistantPoint::CircleDoubleDots, TPointD(  0.0,-50.0)) ),
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    m_grid1( addPoint("grid1",  TAssistantPoint::CircleDots,       TPointD( 25.0,-75.0)) )
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  {
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    addProperty( new TBoolProperty(m_idRestricktA.str(), getRestrictA()) );
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    addProperty( new TBoolProperty(m_idRestricktB.str(), getRestrictB()) );
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    addProperty( new TBoolProperty(m_idParallel.str(), getParallel()) );
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    addProperty( new TBoolProperty(m_idGrid.str(), getGrid()) );
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    addProperty( new TBoolProperty(m_idPerspective.str(), getPerspective()) );
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  }
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  static QString getLocalName()
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    { return tr("Line"); }
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  void updateTranslation() const override {
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    TAssistant::updateTranslation();
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    setTranslation(m_idRestricktA, tr("Restrict A"));
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    setTranslation(m_idRestricktB, tr("Restrict B"));
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    setTranslation(m_idParallel, tr("Parallel"));
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    setTranslation(m_idGrid, tr("Grid"));
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    setTranslation(m_idPerspective, tr("Perspective"));
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  }
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  inline bool getRestrictA() const
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    { return data()[m_idRestricktA].getBool(); }
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  inline bool getRestrictB() const
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    { return data()[m_idRestricktB].getBool(); }
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  inline bool getParallel() const
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    { return data()[m_idParallel].getBool(); }
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  inline bool getGrid() const
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    { return data()[m_idGrid].getBool(); }
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  inline bool getPerspective() const
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    { return data()[m_idPerspective].getBool(); }
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  void onDataChanged(const TVariant &value) override {
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    TAssistant::onDataChanged(value);
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    m_grid0.visible = getGrid()
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                   || (getParallel() && (getRestrictA() || getRestrictB()));
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    m_grid1.visible = getGrid();
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  }
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private:
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  void fixGrid1(const TPointD &previousA, const TPointD &previousB) {
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    TPointD dx = previousB - previousA;
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    double l = norm2(dx);
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    if (l <= TConsts::epsilon*TConsts::epsilon) return;
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    dx = dx*(1.0/sqrt(l));
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    TPointD dy(-dx.y, dx.x);
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    TPointD g1 = m_grid1.position - m_grid0.position;
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    g1 = TPointD(dx*g1, dy*g1);
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    dx = m_b.position - m_a.position;
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    l = norm2(dx);
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    if (l <= TConsts::epsilon*TConsts::epsilon) return;
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    dx = dx*(1.0/sqrt(l));
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    dy = TPointD(-dx.y, dx.x);
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    m_grid1.position = m_grid0.position + dx*g1.x + dy*g1.y;
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  }
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public:
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  void onMovePoint(TAssistantPoint &point, const TPointD &position) override {
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    TPointD previousA = m_a.position;
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    TPointD previousB = m_b.position;
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    point.position = position;
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    if (&point != &m_grid1)
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      fixGrid1(previousA, previousB);
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  }
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  void getGuidelines(
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    const TPointD &position,
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    const TAffine &toTool,
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    TGuidelineList &outGuidelines ) const override
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  {
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    bool restrictA = getRestrictA();
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    bool restrictB = getRestrictB();
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    bool parallel = getParallel();
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    bool perspective = getPerspective();
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    TPointD a = toTool*m_a.position;
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    TPointD b = toTool*m_b.position;
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    TPointD ab = b - a;
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    double abLen2 = norm2(ab);
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    if (abLen2 < TConsts::epsilon*TConsts::epsilon) return;
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    if (parallel) {
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      TPointD abp = rotate90(ab);
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      TPointD ag = toTool*m_grid0.position - a;
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      double k = abp*ag;
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      if (fabs(k) <= TConsts::epsilon) {
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        if (restrictA || restrictB) return;
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        a = position;
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      } else {
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        k = (abp*(position - a))/k;
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        a = a + ag*k;
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      }
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      if (perspective && (restrictA || restrictB))
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        ab = ab*k;
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      b = a + ab;
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    }
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    if (restrictA && restrictB)
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      outGuidelines.push_back(TGuidelineP(
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        new TGuidelineLine(
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          getEnabled(), getMagnetism(), a,  b )));
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    else if (restrictA)
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      outGuidelines.push_back(TGuidelineP(
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        new TGuidelineRay(
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          getEnabled(), getMagnetism(), a,  b )));
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    else if (restrictB)
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      outGuidelines.push_back(TGuidelineP(
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        new TGuidelineRay(
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          getEnabled(), getMagnetism(), b,  a ))); // b first
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    else
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      outGuidelines.push_back(TGuidelineP(
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        new TGuidelineInfiniteLine(
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          getEnabled(), getMagnetism(), a,  b )));
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  }
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private:
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  void drawRuler(const TPointD &a, const TPointD &b, double pixelSize, bool perspective) const {
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    double minStep = 10.0*pixelSize;
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    double alpha = getDrawingAlpha();
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    TPointD direction = b - a;
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    double l2 = norm2(direction);
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    if (l2 <= TConsts::epsilon*TConsts::epsilon) return;
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    double dirLen = sqrt(l2);
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    TPointD dirProj = direction*(1.0/l2);
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    TPointD normal = TPointD(-direction.y, direction.x)*(1.0/dirLen);
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    double xg0 = dirProj*(m_grid0.position - a);
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    double xg1 = dirProj*(m_grid1.position - a);
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    if (perspective) {
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      // draw perspective
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      double xa0 = dirProj*(m_a.position - a);
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      double k = 0.0, begin = 0.0, end = 0.0;
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      if (!calcPerspectiveStep(minStep/dirLen, 0.0, 1.0, xa0, xg0, xg1, k, begin, end)) return;
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      for(double x = begin; fabs(x) < fabs(end); x *= k)
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        drawMark(a + direction*(xa0 + x), normal, pixelSize, alpha);
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    } else {
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      // draw linear
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      double dx = fabs(xg1 - xg0);
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      if (dx*dirLen < minStep) return;
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      for(double x = xg0 - floor(xg0/dx)*dx; x < 1.0; x += dx)
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        drawMark(a + direction*x, normal, pixelSize, alpha);
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    }
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  }
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  void drawLine(
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    const TAffine &matrix,
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    const TAffine &matrixInv,
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    double pixelSize,
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    const TPointD &a,
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    const TPointD &b,
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    bool restrictA,
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    bool restrictB,
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    double alpha ) const
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  {
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    const TRectD oneBox(-1.0, -1.0, 1.0, 1.0);
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    TPointD aa = matrix*a;
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    TPointD bb = matrix*b;
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    if ( restrictA && restrictB ? TGuidelineLineBase::truncateLine(oneBox, aa, bb)
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       : restrictA              ? TGuidelineLineBase::truncateRay (oneBox, aa, bb)
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       : restrictB              ? TGuidelineLineBase::truncateRay (oneBox, bb, aa) // aa first
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       :                  TGuidelineLineBase::truncateInfiniteLine(oneBox, aa, bb) )
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          drawSegment(matrixInv*aa, matrixInv*bb, pixelSize, alpha);
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  }
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  void drawGrid(
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    const TAffine &matrix,
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    const TAffine &matrixInv,
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    double pixelSize,
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    bool restrictA,
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    bool restrictB,
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    bool perspective ) const
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  {
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    double minStep = 10.0*pixelSize;
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    double alpha = getDrawingGridAlpha();
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    TPointD a = m_a.position;
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    TPointD b = m_b.position;
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    TPointD ab = b - a;
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    double abLen2 = norm2(ab);
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    if (abLen2 < TConsts::epsilon*TConsts::epsilon) return;
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    double abLen = sqrt(abLen2);
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    TPointD g0 = m_grid0.position;
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    TPointD g1 = m_grid1.position;
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    TPointD abp = rotate90(ab);
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    TPointD ag = g0 - a;
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    if (fabs(abp*ag) <= TConsts::epsilon) {
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      if (restrictA || restrictB) return;
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      ag = abp;
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    }
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    double agLen2 = norm2(ag);
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    if (agLen2 < TConsts::epsilon*TConsts::epsilon) return;
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    double agLen = sqrt(agLen2);
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    double abpAgK = 1.0/(abp*ag);
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    TPointD abpAgProj = abp*abpAgK;
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    // draw restriction lines
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    if (perspective) {
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      if (restrictA) drawLine(matrix, matrixInv, pixelSize, a, a + ag, false, false, alpha);
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      if (restrictB) drawLine(matrix, matrixInv, pixelSize, a, a + ag + ab, false, false, alpha);
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    } else {
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      if (restrictA) drawLine(matrix, matrixInv, pixelSize, a, a + ag, false, false, alpha);
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      if (restrictB) drawLine(matrix, matrixInv, pixelSize, b, b + ag, false, false, alpha);
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    }
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    double minStepX = fabs(minStep*abLen*abpAgK);
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    if (minStepX <= TConsts::epsilon) return;
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    // calculate bounds
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    const TRectD oneBox(-1.0, -1.0, 1.0, 1.0);
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    TPointD corners[4] = {
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      TPointD(oneBox.x0, oneBox.y0),
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      TPointD(oneBox.x0, oneBox.y1),
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      TPointD(oneBox.x1, oneBox.y0),
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      TPointD(oneBox.x1, oneBox.y1) };
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    double minX = 0.0, maxX = 0.0;
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    for(int i = 0; i < 4; ++i) {
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      double x = abpAgProj * (matrixInv*corners[i] - a);
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      if (i == 0 || x < minX) minX = x;
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      if (i == 0 || x > maxX) maxX = x;
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    }
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    if (maxX <= minX) return;
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    double x0 = abpAgProj*(g0 - a);
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    double x1 = abpAgProj*(g1 - a);
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    if (perspective) {
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      double k = 0.0, begin = 0.0, end = 0.0;
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      if (!calcPerspectiveStep(minStepX, minX, maxX, 0.0, x0, x1, k, begin, end)) return;
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      double abk = 1.0/fabs(x0);
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      for(double x = begin; fabs(x) < fabs(end); x *= k) {
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        TPointD ca = a + ag*x;
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        TPointD cb = ca + ab*(abk*x);
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        drawLine(matrix, matrixInv, pixelSize, ca, cb, restrictA, restrictB, alpha);
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      }
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    } else {
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      double dx = fabs(x1 - x0);
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      if (dx < minStepX) return;
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      for(double x = x0 + ceil((minX - x0)/dx)*dx; x < maxX; x += dx) {
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        TPointD ca = a + ag*x;
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        drawLine(matrix, matrixInv, pixelSize, ca, ca + ab, restrictA, restrictB, alpha);
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      }
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    }
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  }
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public:
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  void draw(TToolViewer *viewer, bool enabled) const override {
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    double alpha = getDrawingAlpha(enabled);
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    bool restrictA = getRestrictA();
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    bool restrictB = getRestrictB();
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    bool parallel = getParallel();
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    bool grid = getGrid();
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    bool perspective = getPerspective();
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    // common data about viewport
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    const TRectD oneBox(-1.0, -1.0, 1.0, 1.0);
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    TAffine4 modelview, projection;
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    glGetDoublev(GL_MODELVIEW_MATRIX, modelview.a);
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    glGetDoublev(GL_PROJECTION_MATRIX, projection.a);
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    TAffine matrix = (projection*modelview).get2d();
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    TAffine matrixInv = matrix.inv();
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    double pixelSize = sqrt(tglGetPixelSize2());
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    // calculate range
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    TPointD aa = matrix*m_a.position;
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    TPointD bb = matrix*m_b.position;
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    bool success = false;
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    if (restrictA && restrictB)
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      success = TGuidelineLineBase::truncateLine(oneBox, aa, bb);
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    else if (restrictA)
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      success = TGuidelineLineBase::truncateRay(oneBox, aa, bb);
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    else if (restrictB)
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      success = TGuidelineLineBase::truncateRay(oneBox, bb, aa);
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    else
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      success = TGuidelineLineBase::truncateInfiniteLine(oneBox, aa, bb);
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    if (!success) {
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      // line is out of screen, bud grid still can be visible
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      if (grid && getParallel())
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          drawGrid(matrix, matrixInv, pixelSize, restrictA, restrictB, perspective);
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      return;
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    }
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    TPointD a = matrixInv*aa;
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    TPointD b = matrixInv*bb;
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    // draw line
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    drawSegment(a, b, pixelSize, alpha);
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    // draw restriction marks
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    if (restrictA || (!parallel && grid && perspective))
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      drawDot(m_a.position);
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    if (restrictB)
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      drawDot(m_b.position);
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    if (grid) {
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      if (getParallel()) {
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        drawGrid(matrix, matrixInv, pixelSize, restrictA, restrictB, perspective);
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      } else {
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        drawRuler(a, b, pixelSize, perspective);
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      }
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    }
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  }
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};
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//*****************************************************************************************
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//    Registration
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//*****************************************************************************************
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static TAssistantTypeT<tassistantline> assistantLine("assistantLine");</tassistantline>