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#include <algorithm></algorithm>
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#include "mypainttoonzbrush.h"
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#include "tropcm.h"
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#include "tpixelutils.h"
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#include <toonz mypainthelpers.hpp=""></toonz>
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#include <qcolor></qcolor>
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bf1d82 |
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shun-iwasawa |
98926d |
namespace {
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shun-iwasawa |
98926d |
void putOnRasterCM(const TRasterCM32P &out, const TRaster32P &in, int styleId) {
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shun-iwasawa |
98926d |
if (!out.getPointer() || !in.getPointer()) return;
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shun-iwasawa |
98926d |
assert(out->getSize() == in->getSize());
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shun-iwasawa |
98926d |
int x, y;
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shun-iwasawa |
98926d |
for (y = 0; y < out->getLy(); y++) {
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shun-iwasawa |
98926d |
for (x = 0; x < out->getLx(); x++) {
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shun-iwasawa |
98926d |
#ifdef _DEBUG
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shun-iwasawa |
98926d |
assert(x >= 0 && x < in->getLx());
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shun-iwasawa |
98926d |
assert(y >= 0 && y < in->getLy());
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shun-iwasawa |
98926d |
assert(x >= 0 && x < out->getLx());
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shun-iwasawa |
98926d |
assert(y >= 0 && y < out->getLy());
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shun-iwasawa |
98926d |
#endif
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shun-iwasawa |
98926d |
TPixel32 *inPix = &in->pixels(y)[x];
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shun-iwasawa |
98926d |
if (inPix->m == 0) continue;
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shun-iwasawa |
98926d |
TPixelCM32 *outPix = &out->pixels(y)[x];
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shun-iwasawa |
98926d |
bool sameStyleId = styleId == outPix->getInk();
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shun-iwasawa |
98926d |
// line with the same style : multiply tones
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shun-iwasawa |
98926d |
// line with different style : pick darker tone
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shun-iwasawa |
98926d |
int tone = sameStyleId ? outPix->getTone() * (255 - inPix->m) / 255
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shun-iwasawa |
98926d |
: std::min(255 - inPix->m, outPix->getTone());
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shun-iwasawa |
98926d |
int ink = !sameStyleId && outPix->getTone() < 255 - inPix->m
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shun-iwasawa |
98926d |
? outPix->getInk()
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shun-iwasawa |
98926d |
: styleId;
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shun-iwasawa |
98926d |
*outPix = TPixelCM32(ink, outPix->getPaint(), tone);
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shun-iwasawa |
98926d |
}
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shun-iwasawa |
98926d |
}
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shun-iwasawa |
98926d |
}
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shun-iwasawa |
98926d |
} // namespace
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bf1d82 |
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//=======================================================
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//
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// Raster32PMyPaintSurface::Internal
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//
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//=======================================================
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shun-iwasawa |
98926d |
class Raster32PMyPaintSurface::Internal
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shun-iwasawa |
98926d |
: public mypaint::helpers::SurfaceCustom
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shun-iwasawa |
98926d |
askWrite> {
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public:
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typedef SurfaceCustom Parent;
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shun-iwasawa |
98926d |
Internal(Raster32PMyPaintSurface &owner)
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shun-iwasawa |
98926d |
: SurfaceCustom(owner.m_ras->pixels(), owner.m_ras->getLx(),
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shun-iwasawa |
98926d |
owner.m_ras->getLy(), owner.m_ras->getPixelSize(),
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shun-iwasawa |
98926d |
owner.m_ras->getRowSize(), &owner) {}
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bf1d82 |
};
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//=======================================================
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//
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// Raster32PMyPaintSurface
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//
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//=======================================================
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bf1d82 |
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shun-iwasawa |
98926d |
Raster32PMyPaintSurface::Raster32PMyPaintSurface(const TRaster32P &ras)
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shun-iwasawa |
98926d |
: m_ras(ras), controller(), internal() {
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assert(ras);
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internal = new Internal(*this);
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}
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bf1d82 |
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shun-iwasawa |
98926d |
Raster32PMyPaintSurface::Raster32PMyPaintSurface(const TRaster32P &ras,
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shun-iwasawa |
98926d |
RasterController &controller)
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shun-iwasawa |
98926d |
: m_ras(ras), controller(&controller), internal() {
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assert(ras);
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internal = new Internal(*this);
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}
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bf1d82 |
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shun-iwasawa |
98926d |
Raster32PMyPaintSurface::~Raster32PMyPaintSurface() { delete internal; }
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bool Raster32PMyPaintSurface::getColor(float x, float y, float radius,
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shun-iwasawa |
98926d |
float &colorR, float &colorG,
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shun-iwasawa |
98926d |
float &colorB, float &colorA) {
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shun-iwasawa |
98926d |
return internal->getColor(x, y, radius, colorR, colorG, colorB, colorA);
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shun-iwasawa |
98926d |
}
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shun-iwasawa |
98926d |
bool Raster32PMyPaintSurface::drawDab(const mypaint::Dab &dab) {
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shun-iwasawa |
98926d |
return internal->drawDab(dab);
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shun-iwasawa |
98926d |
}
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shun-iwasawa |
98926d |
bool Raster32PMyPaintSurface::getAntialiasing() const {
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shun-iwasawa |
98926d |
return internal->antialiasing;
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shun-iwasawa |
98926d |
}
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bf1d82 |
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shun-iwasawa |
98926d |
void Raster32PMyPaintSurface::setAntialiasing(bool value) {
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shun-iwasawa |
98926d |
internal->antialiasing = value;
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shun-iwasawa |
98926d |
}
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bf1d82 |
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//=======================================================
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//
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bf1d82 |
// MyPaintToonzBrush
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//
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//=======================================================
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bf1d82 |
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shun-iwasawa |
98926d |
MyPaintToonzBrush::MyPaintToonzBrush(const TRaster32P &ras,
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shun-iwasawa |
98926d |
RasterController &controller,
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shun-iwasawa |
98926d |
const mypaint::Brush &brush)
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shun-iwasawa |
98926d |
: m_ras(ras)
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shun-iwasawa |
98926d |
, m_mypaintSurface(m_ras, controller)
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shun-iwasawa |
98926d |
, brush(brush)
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shun-iwasawa |
98926d |
, reset(true) {
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// read brush antialiasing settings
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float aa = this->brush.getBaseValue(MYPAINT_BRUSH_SETTING_ANTI_ALIASING);
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m_mypaintSurface.setAntialiasing(aa > 0.5f);
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// reset brush antialiasing to zero to avoid radius and hardness correction
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this->brush.setBaseValue(MYPAINT_BRUSH_SETTING_ANTI_ALIASING, 0.f);
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shun-iwasawa |
98926d |
for (int i = 0; i < MYPAINT_BRUSH_INPUTS_COUNT; ++i)
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shun-iwasawa |
98926d |
this->brush.setMappingN(MYPAINT_BRUSH_SETTING_ANTI_ALIASING,
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shun-iwasawa |
98926d |
(MyPaintBrushInput)i, 0);
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}
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void MyPaintToonzBrush::beginStroke() {
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brush.reset();
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brush.newStroke();
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reset = true;
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}
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void MyPaintToonzBrush::endStroke() {
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if (!reset) {
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strokeTo(TPointD(current.x, current.y), current.pressure, 0.f);
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beginStroke();
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}
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}
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shun-iwasawa |
98926d |
void MyPaintToonzBrush::strokeTo(const TPointD &point, double pressure,
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shun-iwasawa |
98926d |
double dtime) {
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bf1d82 |
Params next(point.x, point.y, pressure, 0.0);
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if (reset) {
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shun-iwasawa |
98926d |
current = next;
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previous = current;
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shun-iwasawa |
98926d |
reset = false;
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// we need to jump to initial point (heuristic)
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brush.setState(MYPAINT_BRUSH_STATE_X, current.x);
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brush.setState(MYPAINT_BRUSH_STATE_Y, current.y);
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brush.setState(MYPAINT_BRUSH_STATE_ACTUAL_X, current.x);
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brush.setState(MYPAINT_BRUSH_STATE_ACTUAL_Y, current.y);
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return;
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} else {
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next.time = current.time + dtime;
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}
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// accuracy
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shun-iwasawa |
98926d |
const double threshold = 1.0;
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shun-iwasawa |
98926d |
const double thresholdSqr = threshold * threshold;
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shun-iwasawa |
98926d |
const int maxLevel = 16;
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// set initial segment
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shun-iwasawa |
98926d |
Segment stack[maxLevel + 1];
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Params p0;
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shun-iwasawa |
98926d |
Segment *segment = stack;
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Segment *maxSegment = segment + maxLevel;
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p0.setMedian(previous, current);
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segment->p1 = current;
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segment->p2.setMedian(current, next);
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// process
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shun-iwasawa |
98926d |
while (true) {
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bf1d82 |
double dx = segment->p2.x - p0.x;
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double dy = segment->p2.y - p0.y;
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shun-iwasawa |
98926d |
if (dx * dx + dy * dy > thresholdSqr && segment != maxSegment) {
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bf1d82 |
Segment *sub = segment + 1;
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sub->p1.setMedian(p0, segment->p1);
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segment->p1.setMedian(segment->p1, segment->p2);
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sub->p2.setMedian(sub->p1, segment->p1);
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segment = sub;
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} else {
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shun-iwasawa |
98926d |
brush.strokeTo(m_mypaintSurface, segment->p2.x, segment->p2.y,
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shun-iwasawa |
98926d |
segment->p2.pressure, 0.f, 0.f,
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shun-iwasawa |
98926d |
segment->p2.time - p0.time);
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bf1d82 |
if (segment == stack) break;
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p0 = segment->p2;
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--segment;
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}
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}
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// keep parameters for future interpolation
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previous = current;
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current = next;
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bf1d82 |
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// shift time
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previous.time = 0.0;
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shun-iwasawa |
98926d |
current.time = dtime;
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bf1d82 |
}
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bf1d82 |
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shun-iwasawa |
98926d |
//----------------------------------------------------------------------------------
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shun-iwasawa |
98926d |
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shun-iwasawa |
98926d |
void MyPaintToonzBrush::updateDrawing(const TRasterCM32P rasCM,
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shun-iwasawa |
98926d |
const TRasterCM32P rasBackupCM,
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shun-iwasawa |
98926d |
const TRect &bbox, int styleId) const {
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shun-iwasawa |
98926d |
if (!rasCM) return;
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shun-iwasawa |
98926d |
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shun-iwasawa |
98926d |
TRect rasRect = rasCM->getBounds();
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shun-iwasawa |
98926d |
TRect targetRect = bbox * rasRect;
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shun-iwasawa |
98926d |
if (targetRect.isEmpty()) return;
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shun-iwasawa |
98926d |
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shun-iwasawa |
98926d |
rasCM->copy(rasBackupCM->extract(targetRect), targetRect.getP00());
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shun-iwasawa |
98926d |
putOnRasterCM(rasCM->extract(targetRect), m_ras->extract(targetRect),
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shun-iwasawa |
98926d |
styleId);
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shun-iwasawa |
98926d |
}
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