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#pragma once
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#ifndef MYPAINTTOONZBRUSH_H
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#define MYPAINTTOONZBRUSH_H
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#include <toonz mypaint.h=""></toonz>
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#include "traster.h"
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#include "trastercm.h"
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#include "tcurves.h"
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#include <qpainter></qpainter>
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#include <qimage></qimage>
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class RasterController {
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public:
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  virtual ~RasterController() {}
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  virtual bool askRead(const TRect &rect) { return true; }
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  virtual bool askWrite(const TRect &rect) { return true; }
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};
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//=======================================================
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//
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// Raster32PMyPaintSurface
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//
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//=======================================================
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class Raster32PMyPaintSurface : public mypaint::Surface {
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private:
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  class Internal;
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  TRaster32P ras;
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  RasterController *controller;
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  Internal *internal;
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  inline static void readPixel(const void *pixelPtr, float &colorR,
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                               float &colorG, float &colorB, float &colorA) {
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    const TPixel32 &pixel = *(const TPixel32 *)pixelPtr;
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    colorR                = (float)pixel.r / (float)TPixel32::maxChannelValue;
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    colorG                = (float)pixel.g / (float)TPixel32::maxChannelValue;
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    colorB                = (float)pixel.b / (float)TPixel32::maxChannelValue;
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    colorA                = (float)pixel.m / (float)TPixel32::maxChannelValue;
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  }
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  inline static void writePixel(void *pixelPtr, float colorR, float colorG,
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                                float colorB, float colorA) {
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    TPixel32 &pixel = *(TPixel32 *)pixelPtr;
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    pixel.r = (TPixel32::Channel)roundf(colorR * TPixel32::maxChannelValue);
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    pixel.g = (TPixel32::Channel)roundf(colorG * TPixel32::maxChannelValue);
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    pixel.b = (TPixel32::Channel)roundf(colorB * TPixel32::maxChannelValue);
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    pixel.m = (TPixel32::Channel)roundf(colorA * TPixel32::maxChannelValue);
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  }
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  inline static bool askRead(void *surfaceController,
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                             const void * /* surfacePointer */, int x0, int y0,
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                             int x1, int y1) {
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    Raster32PMyPaintSurface &owner =
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        *((Raster32PMyPaintSurface *)surfaceController);
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    return !owner.controller ||
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           owner.controller->askRead(TRect(x0, y0, x1, y1));
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  }
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  inline static bool askWrite(void *surfaceController,
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                              const void * /* surfacePointer */, int x0, int y0,
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                              int x1, int y1) {
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    Raster32PMyPaintSurface &owner =
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        *((Raster32PMyPaintSurface *)surfaceController);
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    return !owner.controller ||
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           owner.controller->askWrite(TRect(x0, y0, x1, y1));
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  }
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public:
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  explicit Raster32PMyPaintSurface(const TRaster32P &ras);
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  explicit Raster32PMyPaintSurface(const TRaster32P &ras,
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                                   RasterController &controller);
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  ~Raster32PMyPaintSurface();
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  bool getColor(float x, float y, float radius, float &colorR, float &colorG,
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                float &colorB, float &colorA) override;
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  bool drawDab(const mypaint::Dab &dab) override;
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  bool getAntialiasing() const;
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  void setAntialiasing(bool value);
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  RasterController* getController() const
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    { return controller; }
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};
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//=======================================================
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//
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// MyPaintToonzBrush
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//
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//=======================================================
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class MyPaintToonzBrush {
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private:
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  struct Params {
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    union {
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      struct {
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        double x, y, pressure, tx, ty, time;
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      };
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      struct {
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        double values[6];
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      };
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    };
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    inline explicit Params(double x = 0.0, double y = 0.0, double pressure = 0.0,
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                           double tx = 0.0, double ty = 0.0, double time = 0.0)
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        : x(x), y(y), pressure(pressure), tx(tx), ty(ty), time(time) {}
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    inline void setMedian(Params &a, Params &b) {
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      for (int i  = 0; i < (int)sizeof(values) / sizeof(values[0]); ++i)
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        values[i] = 0.5 * (a.values[i] + b.values[i]);
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    }
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  };
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  struct Segment {
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    Params p1, p2;
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  };
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  TRaster32P ras;
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  Raster32PMyPaintSurface mypaintSurface;
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  mypaint::Brush brush;
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  bool reset;
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  Params previous, current;
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  bool interpolation;
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public:
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  MyPaintToonzBrush(
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    const TRaster32P &ras,
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    RasterController &controller,
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    const mypaint::Brush &brush,
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    bool interpolation = false );
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  void beginStroke();
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  void strokeTo(
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    const TPointD &position,
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    double pressure,
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    const TPointD &tilt,
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    double dtime );
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  void endStroke();
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  // colormapped
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  void updateDrawing(const TRasterCM32P rasCM, const TRasterCM32P rasBackupCM,
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                     const TRect &bbox, int styleId, bool lockAlpha) const;
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  const TRaster32P& getRaster() const
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    { return ras; }
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  RasterController& getController()
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    { return *mypaintSurface.getController(); }
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  const mypaint::Brush& getBrush() const
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    { return brush; }
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};
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#endif  // T_BLUREDBRUSH