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#pragma once
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#ifndef STYLEPICKERTOOL_H
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#define STYLEPICKERTOOL_H
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#include "tools/tool.h"
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#include "tproperty.h"
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#include <qobject></qobject>
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class StylePickerTool final : public TTool, public QObject {
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  int m_oldStyleId, m_currentStyleId;
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  TEnumProperty m_colorType;
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  TPropertyGroup m_prop;
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  TBoolProperty m_passivePick;
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  TBoolProperty m_organizePalette;
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  TPalette* m_paletteToBeOrganized;
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  bool startOrganizePalette();
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public:
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  TPropertyGroup *getProperties(int targetType) override { return &m_prop; }
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  StylePickerTool();
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  ToolType getToolType() const override { return TTool::LevelReadTool; }
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  void draw() override {}
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  void leftButtonDown(const TPointD &pos, const TMouseEvent &e) override;
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  void leftButtonDrag(const TPointD &pos, const TMouseEvent &e) override;
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  void pick(const TPointD &pos, const TMouseEvent &e);
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  void mouseMove(const TPointD &pos, const TMouseEvent &e) override;
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  int getCursorId() const override;
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  bool onPropertyChanged(std::string propertyName);
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  bool isOrganizePaletteActive() { return m_organizePalette.getValue(); }
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  /* 
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     This function is called when either frame/column/level/scene is switched or 
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     either scene/level/object is changed (see tapp.cpp).
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     If the working palette is changed, then deactivate the "organize palette" toggle.
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  */
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  void onImageChanged() override;
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};
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#endif