Shinya Kitaoka 810553
#pragma once
Toshihiro Shimizu 890ddd
shun-iwasawa 98926d
#ifndef TOONZRASTERBRUSHTOOL_H
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#define TOONZRASTERBRUSHTOOL_H
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#include "tgeometry.h"
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#include "tproperty.h"
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#include "trasterimage.h"
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#include "ttoonzimage.h"
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#include "tstroke.h"
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#include "toonz/strokegenerator.h"
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#include "tools/tool.h"
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#include "tools/cursors.h"
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#include "mypainttoonzbrush.h"
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#include <qcoreapplication></qcoreapplication>
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#include <qradialgradient></qradialgradient>
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#include <qelapsedtimer></qelapsedtimer>
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//--------------------------------------------------------------
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//  Forward declarations
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class TTileSetCM32;
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class TTileSaverCM32;
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class RasterStrokeGenerator;
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class BluredBrush;
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class ToonzRasterBrushToolNotifier;
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//--------------------------------------------------------------
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//************************************************************************
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//  Toonz Raster Brush Data declaration
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//************************************************************************
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struct BrushData final : public TPersist {
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  PERSIST_DECLARATION(BrushData)
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  // frameRange, snapSensitivity and snap are not included
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  // Those options are not really a part of the brush settings,
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  // just the overall tool.
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  std::wstring m_name;
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  double m_min, m_max, m_smooth, m_hardness, m_opacityMin, m_opacityMax;
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  bool m_pencil, m_pressure;
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  int m_drawOrder;
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  double m_modifierSize, m_modifierOpacity;
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  bool m_modifierEraser, m_modifierLockAlpha;
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  bool m_assistants;
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  BrushData();
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  BrushData(const std::wstring &name);
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  bool operator<(const BrushData &other) const { return m_name < other.m_name; }
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  void saveData(TOStream &os) override;
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  void loadData(TIStream &is) override;
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};
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//************************************************************************
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//   Toonz Raster Brush Preset Manager declaration
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//************************************************************************
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class BrushPresetManager {
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  TFilePath m_fp;                 //!< Presets file path
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  std::set<brushdata> m_presets;  //!< Current presets container</brushdata>
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public:
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  BrushPresetManager() {}
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  void load(const TFilePath &fp);
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  void save();
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  const TFilePath &path() { return m_fp; };
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  const std::set<brushdata> &presets() const { return m_presets; }</brushdata>
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  void addPreset(const BrushData &data);
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  void removePreset(const std::wstring &name);
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};
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//************************************************************************
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//    Smooth Stroke declaration
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//    Brush stroke smoothing buffer.
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//************************************************************************
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class SmoothStroke {
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public:
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  SmoothStroke() {}
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  ~SmoothStroke() {}
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  // begin stroke
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  // smooth is smooth strength, from 0 to 100
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  void beginStroke(int smooth);
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  // add stroke point
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  void addPoint(const TThickPoint &point);
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  // end stroke
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  void endStroke();
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  // Get generated stroke points which has been smoothed.
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  // Both addPoint() and endStroke() generate new smoothed points.
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  // This method will removed generated points
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  void getSmoothPoints(std::vector<tthickpoint> &smoothPoints);</tthickpoint>
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  // Remove all points - used for straight lines
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  void clearPoints();
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private:
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  void generatePoints();
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private:
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  int m_smooth;
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  int m_outputIndex;
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  int m_readIndex;
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  std::vector<tthickpoint> m_rawPoints;</tthickpoint>
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  std::vector<tthickpoint> m_outputPoints;</tthickpoint>
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  int m_resampledIndex;
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  std::vector<tthickpoint> m_resampledPoints;</tthickpoint>
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};
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//************************************************************************
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//   Toonz Raster Brush Tool declaration
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//************************************************************************
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class ToonzRasterBrushTool final : public TTool, public RasterController {
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  Q_DECLARE_TR_FUNCTIONS(ToonzRasterBrushTool)
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  void updateCurrentStyle();
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  double restartBrushTimer();
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public:
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  ToonzRasterBrushTool(std::string name, int targetType);
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  ToolType getToolType() const override { return TTool::LevelWriteTool; }
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  ToolOptionsBox *createOptionsBox() override;
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  void updateTranslation() override;
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  void onActivate() override;
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  void onDeactivate() override;
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  bool preLeftButtonDown() override;
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  void leftButtonDown(const TPointD &pos, const TMouseEvent &e) override;
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  void leftButtonDrag(const TPointD &pos, const TMouseEvent &e) override;
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  void leftButtonUp(const TPointD &pos, const TMouseEvent &e) override;
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  void mouseMove(const TPointD &pos, const TMouseEvent &e) override;
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  void draw() override;
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  void onEnter() override;
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  void onLeave() override;
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  int getCursorId() const override { return ToolCursor::PenCursor; }
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  TPropertyGroup *getProperties(int targetType) override;
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  bool onPropertyChanged(std::string propertyName) override;
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  void onImageChanged() override;
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  void setWorkAndBackupImages();
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  void updateWorkAndBackupRasters(const TRect &rect);
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  void initPresets();
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  void loadPreset();
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  void addPreset(QString name);
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  void removePreset();
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  void loadLastBrush();
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  void finishRasterBrush(const TPointD &pos, double pressureVal);
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  // return true if the pencil mode is active in the Brush / PaintBrush / Eraser
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  // Tools.
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  bool isPencilModeActive() override;
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  void onColorStyleChanged();
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  bool askRead(const TRect &rect) override;
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  bool askWrite(const TRect &rect) override;
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  bool isMyPaintStyleSelected() { return m_isMyPaintStyleSelected; }
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protected:
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  struct Stroke {
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  } m_stroke;
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  struct Painting {
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    // initial painting input
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    bool active = false;
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    int styleId = 0;
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    // common variables
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    TTileSetCM32 *tileSet = nullptr;
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    TTileSaverCM32 *tileSaver = nullptr;
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    struct MyPaint {
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    } myPaint;
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    // straight variables
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    struct Straight {
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      bool isStraight = false;
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      TPointD firstPoint;
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      TPointD lastPoint;
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      double maxPressure = -1.0;
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    } straight;
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  } m_painting;
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  TPropertyGroup m_prop[2];
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  TDoublePairProperty m_rasThickness;
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  TDoubleProperty m_smooth;
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  TDoubleProperty m_hardness;
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  TEnumProperty m_preset;
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  TEnumProperty m_drawOrder;
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  TBoolProperty m_pencil;
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  TBoolProperty m_pressure;
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  TDoubleProperty m_modifierSize;
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  TBoolProperty m_modifierLockAlpha;
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  RasterStrokeGenerator *m_rasterTrack;
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  double m_minThick, m_maxThick;
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  int m_targetType;
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  TPointD m_dpiScale,
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      m_mousePos,  //!< Current mouse position, in world coordinates.
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      m_brushPos;  //!< World position the brush will be painted at.
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  BluredBrush *m_bluredBrush;
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  QRadialGradient m_brushPad;
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  TRasterCM32P m_backupRas;
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  TRaster32P m_workRas;
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  std::vector<tthickpoint> m_points;</tthickpoint>
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  TRect m_strokeRect, m_lastRect,
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      m_strokeSegmentRect;  // used with mypaint brush
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  SmoothStroke m_smoothStroke;
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  BrushPresetManager
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      m_presetsManager;  //!< Manager for presets of this tool instance
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  bool m_enabled,
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      m_isPrompting,  //!< Whether the tool is prompting for spline
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                      //! substitution.
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      m_firstTime, m_presetsLoaded;
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  /*---
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作業中のFrameIdをクリック時に保存し、マウスリリース時(Undoの登録時)に別のフレームに
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移動していたときの不具合を修正する。---*/
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  TFrameId m_workingFrameId;
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  ToonzRasterBrushToolNotifier *m_notifier;
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  bool m_isMyPaintStyleSelected    = false;
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  MyPaintToonzBrush *m_toonz_brush = 0;
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  QElapsedTimer m_brushTimer;
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  int m_minCursorThick, m_maxCursorThick;
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  bool m_propertyUpdating = false;
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protected:
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  static void drawLine(const TPointD &point, const TPointD ¢re,
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                       bool horizontal, bool isDecimal);
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  static void drawEmptyCircle(TPointD point, int thick, bool isLxEven,
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                              bool isLyEven, bool isPencil);
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  TPointD getCenteredCursorPos(const TPointD &originalCursorPos);
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};
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//------------------------------------------------------------
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class ToonzRasterBrushToolNotifier final : public QObject {
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  Q_OBJECT
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  ToonzRasterBrushTool *m_tool;
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public:
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  ToonzRasterBrushToolNotifier(ToonzRasterBrushTool *tool);
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protected slots:
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  // void onCanvasSizeChanged() { m_tool->onCanvasSizeChanged(); }
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  void onColorStyleChanged() { m_tool->onColorStyleChanged(); }
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};
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#endif  // TOONZRASTERBRUSHTOOL_H