Toshihiro Shimizu 890ddd
Toshihiro Shimizu 890ddd
Toshihiro Shimizu 890ddd
// BlurMatrix.cpp: implementation of the CBlurMatrix class.
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//
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//////////////////////////////////////////////////////////////////////
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#ifdef _WIN32
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#include "windows.h"
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#else
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#ifdef __sgi
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#include <time.h></time.h>
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typedef struct timespec {
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  time_t tv_sec; /* seconds */
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  long tv_nsec;  /* and nanoseconds */
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} timespec_t;
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int nanosleep(const struct timespec *rqtp, struct timespec *rmtp);
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#endif
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#endif
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#include <vector></vector>
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#include <algorithm></algorithm>
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#include <cmath></cmath>
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#include <cstdlib></cstdlib>
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//#include "SError.h"
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#include "BlurMatrix.h"
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//#include "tmsg.h"
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//////////////////////////////////////////////////////////////////////
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// Construction/Destruction
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//////////////////////////////////////////////////////////////////////
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using namespace std;
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CBlurMatrix::CBlurMatrix(const CBlurMatrix &m)
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    :  // throw(SBlurMatrixError) :
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    m_isSAC(m.m_isSAC)
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    , m_isRS(m.m_isRS) {
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  try {
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    for (int i = 0; i < NBRS; i++) m_m[i] = m.m_m[i];
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  } catch (exception) {
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    throw SBlurMatrixError();
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  }
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}
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CBlurMatrix::CBlurMatrix(const double d, const int nb, const bool isSAC,
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                         const bool isRS)
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// throw(SBlurMatrixError)
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{
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  try {
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    m_isRS  = isRS;
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    m_isSAC = isSAC;
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    for (int i = 0; i < NBRS; i++) m_m[i].clear();
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    if (m_isRS) {
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      createRandom(d, nb);
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    } else
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      createEqual(d, nb);
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    if (m_isSAC) addPath();
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  } catch (SBlurMatrixError) {
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    throw;
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  }
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}
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bool CBlurMatrix::isIn(const vector<blursection> &m, const SXYD &xyd) const {</blursection>
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  for (vector<blursection>::const_iterator p = m.begin(); p != m.end(); ++p) {</blursection>
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    vector<sxyd>::const_iterator pp = p->begin();</sxyd>
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    if (pp->x == xyd.x && pp->y == xyd.y) return true;
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  }
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  return false;
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}
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void CBlurMatrix::createRandom(const double d, const int nb)
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//   throw(SBlurMatrixError)
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{
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  int iNb   = 0;
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  int l     = I_ROUNDP(ceil(d));
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  int ll    = 2 * l + 1;
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  double d2 = d * d;
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  //	int maxNb=(int)(4.0*d*d*PI/5.0);
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  int maxNb = (int)((double)(d * d) * 2.8) + 1;
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  try {
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    int i = 0;
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    for (i = 0; i < NBRS; i++) {
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      BLURSECTION bs;
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      SXYD xyd = {0, 0, 0.0};
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      bs.push_back(xyd);
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      m_m[i].push_back(bs);
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      iNb++;
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    }
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    if (nb <= 0 || d <= 0.01) return;
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    for (i = 0; i < NBRS; i++) {
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      iNb = 1;
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      while (iNb < nb && iNb <= maxNb) {
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        int x = (rand() % (ll + 1)) - l;
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        int y = (rand() % (ll + 1)) - l;
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        if (((double)(x * x + y * y) <= d2) && (x != 0 || y != 0)) {
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          SXYD xyd1 = {x, y, 0.0};
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          if (!isIn(m_m[i], xyd1)) {
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            BLURSECTION bs;
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            SXYD xyd = {x, y, sqrt((double)(x * x + y * y))};
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            bs.push_back(xyd);
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            m_m[i].push_back(bs);
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            iNb++;
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          }
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        }
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      }
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    }
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  } catch (exception) {
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    throw SBlurMatrixError();
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  }
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}
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void CBlurMatrix::createEqual(const double d, const int nb)
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// throw(SBlurMatrixError)
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{
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  int nq = 0;
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  try {
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    {
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      BLURSECTION bs;
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      SXYD xyd = {0, 0, 0.0};
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      bs.push_back(xyd);
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      m_m[0].push_back(bs);
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    }
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    if (nb <= 0 || d < 1.0) return;
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    double b  = (double)nb * (2.0 * d + 1.0) * (2.0 * d + 1.0) / (d * d * PI);
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    b         = sqrt(b);
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    b         = ceil(b);
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    b         = (2.0 * d + 1.0) / b;
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    int di    = (int)ceil(d);
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    double d2 = d * d;
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    double yd = 0.0;
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    for (int y = 0; y <= di;) {
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      double xd = 0.0;
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      for (int x = 0; x <= di;) {
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        double dist = sqrt((double)(x * x + y * y));
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        if (dist <= d) {
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          {
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            BLURSECTION bs;
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            SXYD xyd = {x, y, dist};
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            bs.push_back(xyd);
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            m_m[0].push_back(bs);
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            nq++;
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          }
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          if (x > 0 && y > 0) {
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            BLURSECTION bs;
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            SXYD xyd = {-x, -y, dist};
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            bs.push_back(xyd);
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            m_m[0].push_back(bs);
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            nq++;
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          }
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          if (x > 0 && y >= 0) {
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            BLURSECTION bs;
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            SXYD xyd = {-x, y, dist};
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            bs.push_back(xyd);
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            m_m[0].push_back(bs);
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            nq++;
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          }
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          if (x >= 0 && y > 0) {
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            BLURSECTION bs;
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            SXYD xyd = {x, -y, dist};
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            bs.push_back(xyd);
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            m_m[0].push_back(bs);
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            nq++;
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          }
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        }
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        xd += b;
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        x = I_ROUND(xd);
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      }
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      yd += b;
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      y = I_ROUND(yd);
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    }
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  } catch (exception) {
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    throw SBlurMatrixError();
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  }
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}
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void CBlurMatrix::addPath(vector<blursection>::iterator pBS)</blursection>
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// throw(exception)
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{
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  try {
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    if (pBS->size() > 0) {
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      BLURSECTION::iterator xyd = pBS->begin();
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      // SXYD* xyd= pBS->begin();
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      int x     = xyd->x;
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      int y     = xyd->y;
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      int l     = std::max(std::abs(x), std::abs(y));
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      double dx = -(double)x / (double)l;
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      double dy = -(double)y / (double)l;
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      double xx = (double)x + dx;
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      double yy = (double)y + dy;
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      for (int i = 1; i <= l; i++, xx += dx, yy += dy) {
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        SXYD xyd1 = {I_ROUND(xx), I_ROUND(yy), 0.0};
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        pBS->push_back(xyd1);
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      }
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    }
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  } catch (exception) {
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    throw;
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  }
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}
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void CBlurMatrix::addPath()  // throw(SBlurMatrixError)
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{
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  try {
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    for (int i = 0; i < (m_isRS ? NBRS : 1); i++) {
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      for (vector<blursection>::iterator pBS = m_m[i].begin();</blursection>
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           pBS != m_m[i].end(); ++pBS) {
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        addPath(pBS);
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      }
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    }
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  } catch (exception) {
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    throw SBlurMatrixError();
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  }
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}
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CBlurMatrix::~CBlurMatrix() {}
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void CBlurMatrix::print() const {
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  /*
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  char s[1000];
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  OutputDebugString("  ====== Blur Matrix ======\n");
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  int nb=m_m[0].size();
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  for( int i=0; i
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                   int j=0;
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                   for( vector<sxyd>::const_iterator pp=m_m[0][i].begin();</sxyd>
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                            pp!=m_m[0][i].end();
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                            ++pp,++j ) {
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                          snprintf(s, sizeof(s),
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                            "(%d,%d,%d,%d) ",i,j,pp->x,pp->y);
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                          OutputDebugString(s);
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                  }
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                  OutputDebugString("\n");
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  }
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  OutputDebugString("  ========================\n");
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*/
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}