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Toshihiro Shimizu 890ddd
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#include "toonz/scriptbinding_renderer.h"
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#include "toonz/scriptbinding_scene.h"
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#include "toonz/scriptbinding_level.h"
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#include "toonz/txsheet.h"
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#include "toonz/txshsimplelevel.h"
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#include "toonz/toonzscene.h"
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#include "trenderer.h"
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#include "toonz/scenefx.h"
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#include "toonz/sceneproperties.h"
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#include "toonz/tcamera.h"
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#include "toutputproperties.h"
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#include <qeventloop></qeventloop>
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#include <qwaitcondition></qwaitcondition>
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#include "timagecache.h"
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namespace TScriptBinding {
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//=======================================================
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QScriptValue getScene(QScriptContext *context, const QScriptValue &sceneArg,
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                      Scene *&scene) {
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  scene = qscriptvalue_cast<scene *="">(sceneArg);</scene>
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  if (!scene)
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    return context->throwError(
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        QObject::tr("First argument must be a scene : %1")
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            .arg(sceneArg.toString()));
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  if (scene->getToonzScene() == 0)
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    return context->throwError(QObject::tr("Can't render empty scene"));
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  return QScriptValue();
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}
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void valueToIntList(const QScriptValue &arr, QList<int> &list) {</int>
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  list.clear();
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  if (arr.isArray()) {
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    int length = arr.property("length").toInteger();
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    for (int i = 0; i < length; i++) list.append(arr.property(i).toInteger());
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  }
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}
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//=======================================================
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class Renderer::Imp : public TRenderPort {
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public:
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  TScriptBinding::Image *m_outputImage;
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  TScriptBinding::Level *m_outputLevel;
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  TPointD m_cameraDpi;
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  bool m_completed;
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  TRenderer m_renderer;
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  QList<int> m_columnList;</int>
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  QList<int> m_frameList;</int>
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  Imp() : m_completed(false) {
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    m_renderer.setThreadsCount(1);
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    m_renderer.addPort(this);
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    m_outputImage = 0;
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    m_outputLevel = 0;
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  }
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  ~Imp() {}
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  void setRenderArea(ToonzScene *scene) {
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    TDimension cameraRes = scene->getCurrentCamera()->getRes();
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    double rx = cameraRes.lx * 0.5, ry = cameraRes.ly * 0.5;
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    TRectD renderArea(-rx, -ry, rx, ry);
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    TRenderPort::setRenderArea(renderArea);
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    m_cameraDpi = scene->getCurrentCamera()->getDpi();
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  }
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  void enableColumns(ToonzScene *scene, QList<bool> &oldStatus) {</bool>
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    if (m_columnList.empty()) return;
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    QList<bool> newStatus;</bool>
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    TXsheet *xsh = scene->getXsheet();
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    for (int i = 0; i < xsh->getColumnCount(); i++) {
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      oldStatus.append(xsh->getColumn(i)->isPreviewVisible());
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      newStatus.append(false);
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    }
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    foreach (int i, m_columnList) {
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      if (0 <= i && i < xsh->getColumnCount()) newStatus[i] = true;
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    }
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    for (int i = 0; i < newStatus.length(); i++) {
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      xsh->getColumn(i)->setPreviewVisible(newStatus[i]);
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    }
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  }
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  void restoreColumns(ToonzScene *scene, const QList<bool> &oldStatus) {</bool>
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    TXsheet *xsh = scene->getXsheet();
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    for (int i = 0; i < oldStatus.length(); i++) {
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      xsh->getColumn(i)->setPreviewVisible(oldStatus[i]);
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    }
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  }
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  std::vector<trenderer::renderdata> *makeRenderData(</trenderer::renderdata>
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      ToonzScene *scene, const std::vector<int> &rows) {</int>
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    TRenderSettings settings =
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        scene->getProperties()->getOutputProperties()->getRenderSettings();
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    QList<bool> oldColumnStates;</bool>
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    enableColumns(scene, oldColumnStates);
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    std::vector<trenderer::renderdata> *rds =</trenderer::renderdata>
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        new std::vector<trenderer::renderdata>;</trenderer::renderdata>
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    for (int i = 0; i < (int)rows.size(); i++) {
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      double frame = rows[i];
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      TFxP sceneFx = buildSceneFx(scene, frame, 1, false);
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      TFxPair fxPair;
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      fxPair.m_frameA = sceneFx;
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      rds->push_back(TRenderer::RenderData(frame, settings, fxPair));
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    }
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    restoreColumns(scene, oldColumnStates);
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    return rds;
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  }
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  void render(std::vector<trenderer::renderdata> *rds) {</trenderer::renderdata>
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    QMutex mutex;
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    mutex.lock();
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    m_completed = false;
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    m_renderer.startRendering(rds);
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    while (!m_completed) {
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      QEventLoop loop;
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      loop.processEvents();
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      QWaitCondition waitCondition;
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      waitCondition.wait(&mutex, 100);
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    }
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    mutex.unlock();
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  }
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  void renderFrame(ToonzScene *scene, int row, Image *outputImage) {
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    setRenderArea(scene);
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    std::vector<int> rows;</int>
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    rows.push_back(row);
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    m_outputImage = outputImage;
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    m_outputLevel = 0;
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    render(makeRenderData(scene, rows));
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  }
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  void renderScene(ToonzScene *scene, Level *outputLevel) {
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    setRenderArea(scene);
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    std::vector<int> rows;</int>
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    if (m_frameList.empty()) {
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      for (int i = 0; i < scene->getFrameCount(); i++) rows.push_back(i);
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    } else {
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      for (int i = 0; i < m_frameList.length(); i++)
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        rows.push_back(m_frameList[i]);
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    }
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    m_outputImage = 0;
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    m_outputLevel = outputLevel;
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    render(makeRenderData(scene, rows));
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  }
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  void onRenderRasterStarted(const RenderData &renderData) { int a = 1; }
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  void onRenderRasterCompleted(const RenderData &renderData) {
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    TRasterP outputRaster = renderData.m_rasA;
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    TRasterImageP img(outputRaster->clone());
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    img->setDpi(m_cameraDpi.x, m_cameraDpi.y);
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    if (m_outputImage)
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      m_outputImage->setImg(img);
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    else if (m_outputLevel) {
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      std::vector<std::string> ids;</std::string>
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      for (int i = 0; i < (int)renderData.m_frames.size(); i++) {
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        TFrameId fid((int)(renderData.m_frames[i]) + 1);
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        m_outputLevel->setFrame(fid, img);
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        std::string id = m_outputLevel->getSimpleLevel()->getImageId(fid);
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        ids.push_back(id);
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      }
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      img = TImageP();
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      for (int i = 0; i < (int)ids.size(); i++)
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        TImageCache::instance()->compress(ids[i]);
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    }
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  }
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  void onRenderFailure(const RenderData &renderData, TException &e) {}
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  void onRenderFinished() { m_completed = true; }
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};  // class RenderEngine
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//=======================================================
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Renderer::Renderer() : m_imp(new Imp()) {}
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Renderer::~Renderer() {}
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QScriptValue Renderer::ctor(QScriptContext *context, QScriptEngine *engine) {
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  QScriptValue r = create(engine, new Renderer());
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  r.setProperty("frames", engine->newArray());
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  r.setProperty("columns", engine->newArray());
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  return r;
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}
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QScriptValue Renderer::toString() { return "Renderer"; }
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QScriptValue Renderer::renderScene(const QScriptValue &sceneArg) {
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  QScriptValue obj = context()->thisObject();
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  valueToIntList(obj.property("frames"), m_imp->m_frameList);
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  valueToIntList(obj.property("columns"), m_imp->m_columnList);
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  Scene *scene     = 0;
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  QScriptValue err = getScene(context(), sceneArg, scene);
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  if (err.isError()) return err;
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  Level *outputLevel = new Level();
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  // engine()->collectGarbage();
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  m_imp->renderScene(scene->getToonzScene(), outputLevel);
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  return create(engine(), outputLevel);
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  /*
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for(int row=0;row<scene->getToonzScene()->getFrameCount();row++)</scene->
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{
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engine()->collectGarbage();
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TImageP img = renderEngine.renderFrame(row);
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if(img)
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{
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  QScriptValue frame = create(new Image(img));
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  QScriptValueList args; args << QString::number(row+1) << frame;
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  newLevel.property("setFrame").call(newLevel, args);
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}
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else
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{
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  return context()->throwError(tr("Render failed"));
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}
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}
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return newLevel;
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*/
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}
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Q_INVOKABLE QScriptValue Renderer::renderFrame(const QScriptValue &sceneArg,
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                                               int frame) {
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  QScriptValue obj = context()->thisObject();
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  valueToIntList(obj.property("columns"), m_imp->m_columnList);
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  Scene *scene     = 0;
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  QScriptValue err = getScene(context(), sceneArg, scene);
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  if (err.isError()) return err;
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  Image *outputImage = new Image();
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  engine()->collectGarbage();
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  m_imp->renderFrame(scene->getToonzScene(), frame, outputImage);
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  return create(engine(), outputImage);
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  /*
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Scene *scene = 0;
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QScriptValue err = getScene(context(), sceneArg, scene);
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if(err.isError()) return err;
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engine()->collectGarbage();
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RenderEngine renderEngine(scene->getToonzScene());
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TImageP img = renderEngine.renderFrame(frame);
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for(int i=0;i
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xsh->getColumn(i)->setPreviewVisible(oldStatus[i]);
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if(img)
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{
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return create(engine(), new Image(img));
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}
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else
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{
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return context()->throwError(tr("Render failed"));
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}
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*/
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}
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/*
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  QScriptValue Renderer::renderColumns(const QScriptValue &sceneArg, const
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  QScriptValue &columnListArg)
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  {
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    Scene *scene = 0;
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    QScriptValue err = getScene(context(), sceneArg, scene);
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    if(err.isError()) return err;
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    QList<bool> oldStatus;</bool>
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    QList<bool> newStatus;</bool>
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    TXsheet *xsh = scene->getToonzScene()->getXsheet();
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    for(int i=0;i<xsh->getColumnCount();i++)</xsh->
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    {
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      oldStatus.append(xsh->getColumn(i)->isPreviewVisible());
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      newStatus.append(false);
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    }
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    if(!columnListArg.isArray())
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      return context()->throwError(tr("Second argument must be an array of
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  column indices : ").arg(columnListArg.toString()));
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    int m = columnListArg.property("length").toInt32();
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    for(quint32 i=0;i<(int)m;i++)
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    {
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      QScriptValue c = columnListArg.property(i);
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      if(!c.isNumber())
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      {
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        return context()->throwError(tr("Second argument must be an array of
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  integer numbers : %1 (#%2)")
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          .arg(columnListArg.toString())
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          .arg(i));
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      }
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      int index = c.toInteger();
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      if(0<=index && index
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    }
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    for(int i=0;i
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      xsh->getColumn(i)->setPreviewVisible(newStatus[i]);
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    err = QScriptValue();
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    QScriptValue newLevel = create(new Level());
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    RenderEngine renderEngine(scene->getToonzScene());
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    for(int row=0;row<scene->getToonzScene()->getFrameCount();row++)</scene->
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    {
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      engine()->collectGarbage();
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      TImageP img = renderEngine.renderFrame(row);
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      if(img)
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      {
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        QScriptValue frame = create(new Image(img));
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        QScriptValueList args; args << QString::number(row+1) << frame;
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        newLevel.property("setFrame").call(newLevel, args);
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      }
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      else
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      {
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        err = context()->throwError(tr("Render failed"));
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        break;
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      }
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    }
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    for(int i=0;i
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      xsh->getColumn(i)->setPreviewVisible(oldStatus[i]);
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    if(err.isError()) return err;
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    else return newLevel;
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  }
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  */
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void Renderer::dumpCache() {
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  TImageCache::instance()->outputMap(0, "C:\\Users\\gmt\\PLI\\cache.log");
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}
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}  // namespace TScriptBinding