Blame toonz/sources/toonzlib/skeletonlut.h
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Toshihiro Shimizu |
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#ifndef _SKELETONLUT_H_
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#define _SKELETONLUT_H_
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namespace SkeletonLut
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{
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extern UCHAR FirstPreseedTable[];
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extern UCHAR FirstPreseedTableRev[];
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extern UCHAR NextPointTable[];
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extern UCHAR NextPointTableRev[];
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extern UCHAR ConnectionTable[];
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extern UCHAR NextSeedTable[];
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extern UCHAR EndpointTable[];
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extern UCHAR ExtremeEndpointTable[];
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} //namespace
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#endif
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