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#include "toonzqt/menubarcommand.h"
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//#include "menubarcommandids.h"
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#include "toonzqt/dvdialog.h"
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#include "toonzqt/gutil.h"
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#include "toonz/toonzfolders.h"
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#include <assert.h></assert.h>
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#include <qobject></qobject>
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#include <qaction></qaction>
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#include <qsettings></qsettings>
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#include <qkeysequence></qkeysequence>
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#include <qapplication></qapplication>
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#include <sys types.h=""></sys>
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using namespace DVGui;
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//---------------------------------------------------------
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namespace
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{
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void updateToolTip(QAction *action)
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{
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	QString tooltip = action->text();
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	QString shortcut = action->shortcut().toString();
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	if (shortcut != "")
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		tooltip += " (" + shortcut + ")";
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	action->setToolTip(tooltip);
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}
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} // namespace
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//=========================================================
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AuxActionsCreator::AuxActionsCreator()
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{
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	AuxActionsCreatorManager::instance()->addAuxActionsCreator(this);
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}
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//-----------------------------------------------------------------------------
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AuxActionsCreatorManager::AuxActionsCreatorManager()
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	: m_auxActionsCreated(false)
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{
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}
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AuxActionsCreatorManager *AuxActionsCreatorManager::instance()
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{
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	static AuxActionsCreatorManager _instance;
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	return &_instance;
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}
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void AuxActionsCreatorManager::addAuxActionsCreator(AuxActionsCreator *auxActionsCreator)
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{
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	m_auxActionsCreators.push_back(auxActionsCreator);
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}
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void AuxActionsCreatorManager::createAuxActions(QObject *parent)
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{
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	if (m_auxActionsCreated)
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		return;
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	m_auxActionsCreated = true;
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	for (int i = 0; i < (int)m_auxActionsCreators.size(); i++)
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		m_auxActionsCreators[i]->createActions(parent);
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}
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//=========================================================
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CommandManager::CommandManager()
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{
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}
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//---------------------------------------------------------
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CommandManager::~CommandManager()
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{
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	std::map<std::string, *="" node="">::iterator it;</std::string,>
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	for (it = m_idTable.begin(); it != m_idTable.end(); ++it)
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		delete it->second;
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}
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//---------------------------------------------------------
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CommandManager *CommandManager::instance()
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{
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	static CommandManager _instance;
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	return &_instance;
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}
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//---------------------------------------------------------
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//
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// command id => command
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//
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CommandManager::Node *CommandManager::getNode(CommandId id, bool createIfNeeded)
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{
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	AuxActionsCreatorManager::instance()->createAuxActions(qApp);
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	std::map<std::string, *="" node="">::iterator it = m_idTable.find(id);</std::string,>
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	if (it != m_idTable.end())
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		return it->second;
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	if (createIfNeeded) {
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		Node *node = new Node(id);
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		m_idTable[id] = node;
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		return node;
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	} else
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		return 0;
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}
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//---------------------------------------------------------
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void CommandManager::setShortcut(CommandId id, QAction *action, std::string shortcutString)
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{
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	if (shortcutString != "")
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		action->setShortcut(QKeySequence(QString::fromStdString(shortcutString)));
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	else
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		action->setShortcut(QKeySequence());
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	TFilePath fp = ToonzFolder::getMyModuleDir() + TFilePath("shortcuts.ini");
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	QSettings settings(toQString(fp), QSettings::IniFormat);
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	settings.beginGroup("shortcuts");
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	settings.setValue(QString(id), QString::fromStdString(shortcutString));
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	settings.endGroup();
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}
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//---------------------------------------------------------
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void CommandManager::define(
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	CommandId id,
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	CommandType type,
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	std::string defaultShortcutString,
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	QAction *qaction)
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{
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	assert(type != UndefinedCommandType);
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	assert(qaction != 0);
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	assert(m_qactionTable.count(qaction) == 0);
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	Node *node = getNode(id);
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	if (node->m_type != UndefinedCommandType) {
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		assert(!"Duplicate command id");
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	}
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	node->m_type = type;
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	node->m_qaction = qaction;
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	node->m_qaction->setEnabled(
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		node->m_enabled && (!!node->m_handler || node->m_qaction->actionGroup() != 0) ||
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		node->m_type == MiscCommandType || node->m_type == ToolModifierCommandType);
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	m_qactionTable[qaction] = node;
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	qaction->setShortcutContext(Qt::ApplicationShortcut);
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	TFilePath fp = ToonzFolder::getModuleFile("shortcuts.ini");
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	QSettings settings(toQString(fp), QSettings::IniFormat);
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	settings.beginGroup("shortcuts");
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	QString defaultShortcutQString = QString::fromStdString(defaultShortcutString);
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	QString shortcutString = settings.value(id).toString();
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	settings.endGroup();
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	if (shortcutString != "") {
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		// shortcut definito dall'utente. potrebbe essere stato assegnato come shortcut di default
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		// a qualche altro comando
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		QAction *other = getActionFromShortcut(shortcutString.toStdString());
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		if (other)
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			other->setShortcut(QKeySequence());
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	} else if (defaultShortcutQString != "") {
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		// shortcut di default. se e' gia' stato assegnato non lo assegno
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		QAction *other = getActionFromShortcut(defaultShortcutQString.toStdString());
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		if (!other)
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			shortcutString = defaultShortcutQString;
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	}
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	if (shortcutString != "") {
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		qaction->setShortcut(QKeySequence(shortcutString));
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		m_shortcutTable[shortcutString.toStdString()] = node;
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	}
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	if (type == ToolCommandType)
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		updateToolTip(qaction);
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}
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//---------------------------------------------------------
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//
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// set handler (id, handler)
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//   possibly changes enable/disable qaction state
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//
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void CommandManager::setHandler(CommandId id, CommandHandlerInterface *handler)
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{
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	Node *node = getNode(id);
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	if (node->m_handler != handler) {
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		delete node->m_handler;
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		node->m_handler = handler;
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	}
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	if (node->m_qaction) {
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		node->m_qaction->setEnabled(node->m_enabled && (!!node->m_handler || node->m_qaction->actionGroup() != 0));
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	}
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}
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//---------------------------------------------------------
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//
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// qaction -> command; execute
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//
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void CommandManager::execute(QAction *qaction)
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{
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	assert(qaction);
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	std::map<qaction *="" *,="" node="">::iterator it = m_qactionTable.find(qaction);</qaction>
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	assert(it != m_qactionTable.end());
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	if (it != m_qactionTable.end() && it->second->m_handler) {
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		it->second->m_handler->execute();
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	}
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}
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//---------------------------------------------------------
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void CommandManager::execute(QAction *action, QAction *menuAction)
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{
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	std::map<qaction *="" *,="" node="">::iterator it = m_qactionTable.find(action);</qaction>
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	if (it != m_qactionTable.end())
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		execute(action);
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	else
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		execute(menuAction);
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}
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//---------------------------------------------------------
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void CommandManager::execute(CommandId id)
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{
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	Node *node = getNode(id, false);
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	if (node && node->m_handler) {
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		QAction *action = node->m_qaction;
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		if (action && action->isCheckable()) {
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			// principalmente per i tool
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			action->setChecked(true);
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		}
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		node->m_handler->execute();
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	}
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}
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//---------------------------------------------------------
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void CommandManager::getActions(CommandType type, std::vector<qaction *=""> &actions)</qaction>
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{
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	AuxActionsCreatorManager::instance()->createAuxActions(qApp);
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	std::map<qaction *="" *,="" node="">::iterator it;</qaction>
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	for (it = m_qactionTable.begin(); it != m_qactionTable.end(); ++it)
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		if (it->second->m_type == type)
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			actions.push_back(it->first);
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}
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//---------------------------------------------------------
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QAction *CommandManager::getActionFromShortcut(std::string shortcutString)
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{
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	std::map<std::string, *="" node="">::iterator it = m_shortcutTable.find(shortcutString);</std::string,>
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	return it != m_shortcutTable.end() ? it->second->m_qaction : 0;
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}
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//---------------------------------------------------------
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std::string CommandManager::getShortcutFromAction(QAction *action)
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{
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	std::map<std::string, *="" node="">::iterator it = m_shortcutTable.begin();</std::string,>
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	for (; it != m_shortcutTable.end(); ++it) {
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		if (it->second->m_qaction == action)
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			return it->first;
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	}
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	return "";
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}
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//---------------------------------------------------------
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std::string CommandManager::getShortcutFromId(const char *id)
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{
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	QAction *action = getAction(id);
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	assert(action);
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	if (!action)
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		return "";
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	return getShortcutFromAction(action);
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}
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//---------------------------------------------------------
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int CommandManager::getKeyFromShortcut(const std::string &shortcut)
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{
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	QString qShortcut = QString::fromStdString(shortcut);
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	if (qShortcut == "")
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		return 0;
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	QKeySequence ks(qShortcut);
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	assert(ks.count() == 1);
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	return ks[0];
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}
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//---------------------------------------------------------
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int CommandManager::getKeyFromId(const char *id)
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{
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	return getKeyFromShortcut(getShortcutFromId(id));
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}
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//---------------------------------------------------------
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void CommandManager::setShortcut(QAction *action, std::string shortcutString)
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{
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	QString shortcut = QString::fromStdString(shortcutString);
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	std::string oldShortcutString = action->shortcut().toString().toStdString();
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	if (oldShortcutString == shortcutString)
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		return;
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	// Cerco il nodo corrispondente ad action. Deve esistere
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	std::map<qaction *="" *,="" node="">::iterator it = m_qactionTable.find(action);</qaction>
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	Node *node = it != m_qactionTable.end() ? it->second : 0;
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	assert(node);
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	assert(node->m_qaction == action);
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	QKeySequence ks(shortcut);
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	assert(ks.count() == 1 || ks.count() == 0 && shortcut == "");
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	if (node->m_type == ZoomCommandType && ks.count() > 1) {
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		MsgBox(WARNING, QObject::tr("It is not possible to assing a shortcut with modifiers to the visualization commands."));
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		return;
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	}
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	// lo shortcut e' gia' assegnato?
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	QString oldActionId;
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	std::map<std::string, *="" node="">::iterator sit = m_shortcutTable.find(shortcutString);</std::string,>
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	if (sit != m_shortcutTable.end()) {
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		// la vecchia azione non ha piu' shortcut
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		oldActionId = QString::fromStdString(sit->second->m_id);
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		sit->second->m_qaction->setShortcut(QKeySequence());
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		if (sit->second->m_type == ToolCommandType)
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			updateToolTip(sit->second->m_qaction);
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	}
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	// assegno lo shortcut all'azione
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	action->setShortcut(QKeySequence::fromString(QString::fromStdString(shortcutString)));
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	if (node->m_type == ToolCommandType)
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		updateToolTip(action);
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	// Aggiorno la tabella shortcut -> azioni
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	// Cancello il riferimento all'eventuale vecchio shortcut di action
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	if (oldShortcutString != "")
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		m_shortcutTable.erase(oldShortcutString);
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	// e aggiungo il nuovo legame
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	m_shortcutTable[shortcutString] = node;
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	// registro il tutto
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	TFilePath fp = ToonzFolder::getMyModuleDir() + TFilePath("shortcuts.ini");
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	QSettings settings(toQString(fp), QSettings::IniFormat);
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	settings.beginGroup("shortcuts");
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	settings.setValue(
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		QString::fromStdString(node->m_id),
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		QString::fromStdString(shortcutString));
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	if (oldActionId != "")
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		settings.remove(oldActionId);
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	settings.endGroup();
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}
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//---------------------------------------------------------
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Toshihiro Shimizu 890ddd
void CommandManager::enable(CommandId id, bool enabled)
Toshihiro Shimizu 890ddd
{
Toshihiro Shimizu 890ddd
	Node *node = getNode(id, false);
Toshihiro Shimizu 890ddd
	if (!node)
Toshihiro Shimizu 890ddd
		return;
Toshihiro Shimizu 890ddd
	if (node->m_enabled == enabled)
Toshihiro Shimizu 890ddd
		return;
Toshihiro Shimizu 890ddd
	node->m_enabled = enabled;
Toshihiro Shimizu 890ddd
	if (node->m_qaction)
Toshihiro Shimizu 890ddd
		node->m_qaction->setEnabled(
Toshihiro Shimizu 890ddd
			node->m_enabled && (!!node->m_handler || node->m_qaction->actionGroup() != 0));
Toshihiro Shimizu 890ddd
}
Toshihiro Shimizu 890ddd
Toshihiro Shimizu 890ddd
//---------------------------------------------------------
Toshihiro Shimizu 890ddd
Toshihiro Shimizu 890ddd
void CommandManager::setChecked(CommandId id, bool checked)
Toshihiro Shimizu 890ddd
{
Toshihiro Shimizu 890ddd
	Node *node = getNode(id, false);
Toshihiro Shimizu 890ddd
	if (!node)
Toshihiro Shimizu 890ddd
		return;
Toshihiro Shimizu 890ddd
	if (node->m_qaction) {
Toshihiro Shimizu 890ddd
		node->m_qaction->setChecked(checked);
Toshihiro Shimizu 890ddd
		if (node->m_handler)
Toshihiro Shimizu 890ddd
			node->m_handler->execute();
Toshihiro Shimizu 890ddd
	}
Toshihiro Shimizu 890ddd
}
Toshihiro Shimizu 890ddd
Toshihiro Shimizu 890ddd
//---------------------------------------------------------
Toshihiro Shimizu 890ddd
Toshihiro Shimizu 890ddd
QAction *CommandManager::getAction(CommandId id, bool createIfNeeded)
Toshihiro Shimizu 890ddd
{
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	Node *node = getNode(id, createIfNeeded);
Toshihiro Shimizu 890ddd
	if (node) {
Toshihiro Shimizu 890ddd
		return node->m_qaction;
Toshihiro Shimizu 890ddd
	} else {
Toshihiro Shimizu 890ddd
		return 0;
Toshihiro Shimizu 890ddd
	}
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}
Toshihiro Shimizu 890ddd
Toshihiro Shimizu 890ddd
//---------------------------------------------------------
Toshihiro Shimizu 890ddd
Toshihiro Shimizu 890ddd
QAction *CommandManager::createAction(CommandId id, QObject *parent, bool state)
Toshihiro Shimizu 890ddd
{
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	Node *node = getNode(id, false);
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	if (!node)
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		return 0;
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	QAction *refAction = node->m_qaction;
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	if (!refAction)
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		return 0;
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	QString text = refAction->text();
Toshihiro Shimizu 890ddd
	if (node->m_onText != "" && node->m_offText != "")
Toshihiro Shimizu 890ddd
		text = state ? node->m_onText : node->m_offText;
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	QAction *action = new QAction(text, parent);
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	action->setShortcut(refAction->shortcut());
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	return action;
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}
Toshihiro Shimizu 890ddd
Toshihiro Shimizu 890ddd
//---------------------------------------------------------
Toshihiro Shimizu 890ddd
Toshihiro Shimizu 890ddd
void CommandManager::setToggleTexts(CommandId id, const QString &onText, const QString &offText)
Toshihiro Shimizu 890ddd
{
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	Node *node = getNode(id, false);
Toshihiro Shimizu 890ddd
	if (node) {
Toshihiro Shimizu 890ddd
		node->m_onText = onText;
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		node->m_offText = offText;
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	}
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}
Toshihiro Shimizu 890ddd
shun_iwasawa dde155
//---------------------------------------------------------
shun_iwasawa dde155
shun_iwasawa dde155
std::string CommandManager::getIdFromAction(QAction* action)
shun_iwasawa dde155
{
shun_iwasawa dde155
	std::map<qaction *="" *,="" node="">::iterator it = m_qactionTable.find(action);</qaction>
shun_iwasawa dde155
	if (it != m_qactionTable.end())
shun_iwasawa dde155
		return it->second->m_id;
shun_iwasawa dde155
	else
shun_iwasawa dde155
		return "";
shun_iwasawa dde155
}
shun_iwasawa dde155
Toshihiro Shimizu 890ddd
/*
Toshihiro Shimizu 890ddd
//---------------------------------------------------------
Toshihiro Shimizu 890ddd
Toshihiro Shimizu 890ddd
QString CommandManager::getFullText(CommandId id, bool state)
Toshihiro Shimizu 890ddd
{
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  std::map<std::string, node*="">::iterator it;</std::string,>
Toshihiro Shimizu 890ddd
  it = m_idTable.find(id);
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  if(it == m_idTable.end()) return "";
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  Node *node = it->second;
Toshihiro Shimizu 890ddd
  QAction *action = it->second->m_qaction;
Toshihiro Shimizu 890ddd
  QString text = action->text();
Toshihiro Shimizu 890ddd
  if(node->m_onText != "" && node->m_offText != "")
Toshihiro Shimizu 890ddd
    text = state ? node->m_onText : node->m_offText;
Toshihiro Shimizu 890ddd
Toshihiro Shimizu 890ddd
  QString shortcut = QString::fromStdString(getShortcutFromAction(action));
Toshihiro Shimizu 890ddd
  if(shortcut != "") text += " " + shortcut;
Toshihiro Shimizu 890ddd
  return text;
Toshihiro Shimizu 890ddd
}
Toshihiro Shimizu 890ddd
*/
Toshihiro Shimizu 890ddd
Toshihiro Shimizu 890ddd
//---------------------------------------------------------
Toshihiro Shimizu 890ddd
Toshihiro Shimizu 890ddd
MenuItemHandler::MenuItemHandler(const char *cmdId)
Toshihiro Shimizu 890ddd
{
Toshihiro Shimizu 890ddd
	CommandManager::instance()->setHandler(cmdId,
Toshihiro Shimizu 890ddd
										   new CommandHandlerHelper<menuitemhandler>(this, &MenuItemHandler::execute));</menuitemhandler>
Toshihiro Shimizu 890ddd
}
Toshihiro Shimizu 890ddd
Toshihiro Shimizu 890ddd
//=============================================================================
Toshihiro Shimizu 890ddd
// DVAction
Toshihiro Shimizu 890ddd
//-----------------------------------------------------------------------------
Toshihiro Shimizu 890ddd
Toshihiro Shimizu 890ddd
DVAction::DVAction(const QString &text, QObject *parent)
Toshihiro Shimizu 890ddd
	: QAction(text, parent)
Toshihiro Shimizu 890ddd
{
Toshihiro Shimizu 890ddd
	connect(this, SIGNAL(triggered()), this, SLOT(onTriggered()));
Toshihiro Shimizu 890ddd
}
Toshihiro Shimizu 890ddd
Toshihiro Shimizu 890ddd
//-----------------------------------------------------------------------------
Toshihiro Shimizu 890ddd
Toshihiro Shimizu 890ddd
DVAction::DVAction(const QIcon &icon, const QString &text, QObject *parent)
Toshihiro Shimizu 890ddd
	: QAction(icon, text, parent)
Toshihiro Shimizu 890ddd
{
Toshihiro Shimizu 890ddd
	connect(this, SIGNAL(triggered()), this, SLOT(onTriggered()));
Toshihiro Shimizu 890ddd
}
Toshihiro Shimizu 890ddd
Toshihiro Shimizu 890ddd
//-----------------------------------------------------------------------------
Toshihiro Shimizu 890ddd
Toshihiro Shimizu 890ddd
void DVAction::onTriggered()
Toshihiro Shimizu 890ddd
{
Toshihiro Shimizu 890ddd
	CommandManager::instance()->execute(this);
Toshihiro Shimizu 890ddd
}
Toshihiro Shimizu 890ddd
Toshihiro Shimizu 890ddd
//=============================================================================
Toshihiro Shimizu 890ddd
// DVMenuAction
Toshihiro Shimizu 890ddd
//-----------------------------------------------------------------------------
Toshihiro Shimizu 890ddd
/*! It is a menu' with action defined in \b actions.
Toshihiro Shimizu 890ddd
		Actions can contain CommandId or simple action name.
Toshihiro Shimizu 890ddd
		In first case action triggered is connected with action command execute directly.
Toshihiro Shimizu 890ddd
		In second case action triggered is connected with menu action command execute;
Toshihiro Shimizu 890ddd
		is helpful to use \b m_triggeredActionIndex to distingue action.
Toshihiro Shimizu 890ddd
*/
Toshihiro Shimizu 890ddd
DVMenuAction::DVMenuAction(const QString &text, QWidget *parent, QList<qstring> actions)</qstring>
Toshihiro Shimizu 890ddd
	: QMenu(text, parent), m_triggeredActionIndex(-1)
Toshihiro Shimizu 890ddd
{
Toshihiro Shimizu 890ddd
	int i;
Toshihiro Shimizu 890ddd
	for (i = 0; i < actions.size(); i++)
Toshihiro Shimizu 890ddd
		addAction(actions.at(i));
Toshihiro Shimizu 890ddd
	connect(this, SIGNAL(triggered(QAction *)), this, SLOT(onTriggered(QAction *)));
Toshihiro Shimizu 890ddd
}
Toshihiro Shimizu 890ddd
Toshihiro Shimizu 890ddd
//-----------------------------------------------------------------------------
Toshihiro Shimizu 890ddd
/*! Set a new list of action to menu'.
Toshihiro Shimizu 890ddd
		NB. If action list is composed by action menaged and action to create pay
Toshihiro Shimizu 890ddd
		attention to inserted order.*/
Toshihiro Shimizu 890ddd
void DVMenuAction::setActions(QList<qstring> actions)</qstring>
Toshihiro Shimizu 890ddd
{
Toshihiro Shimizu 890ddd
	if (m_triggeredActionIndex != -1) //Sta facendo l'onTriggered
Toshihiro Shimizu 890ddd
		return;
Toshihiro Shimizu 890ddd
	clear();
Toshihiro Shimizu 890ddd
	int i;
Toshihiro Shimizu 890ddd
	for (i = 0; i < actions.size(); i++) {
Toshihiro Shimizu 890ddd
		QString actionId = actions.at(i);
Toshihiro Shimizu 890ddd
		//Se l'azione e' definita da un CommandId la aggiungo.
Toshihiro Shimizu 890ddd
		QAction *action = CommandManager::instance()->getAction(actionId.toStdString().c_str());
Toshihiro Shimizu 890ddd
		if (action) {
Toshihiro Shimizu 890ddd
			addAction(action);
Toshihiro Shimizu 890ddd
			continue;
Toshihiro Shimizu 890ddd
		}
Toshihiro Shimizu 890ddd
		//Altrimenti creo una nuova azione e la aggiungo.
Toshihiro Shimizu 890ddd
		action = addAction(actionId);
Toshihiro Shimizu 890ddd
		action->setData(QVariant(i));
Toshihiro Shimizu 890ddd
	}
Toshihiro Shimizu 890ddd
}
Toshihiro Shimizu 890ddd
Toshihiro Shimizu 890ddd
//-----------------------------------------------------------------------------
Toshihiro Shimizu 890ddd
Toshihiro Shimizu 890ddd
namespace
Toshihiro Shimizu 890ddd
{
Toshihiro Shimizu 890ddd
QString changeStringNumber(QString str, int index)
Toshihiro Shimizu 890ddd
{
Toshihiro Shimizu 890ddd
	QString newStr = str;
Toshihiro Shimizu 890ddd
	int n = 3;
Toshihiro Shimizu 890ddd
	if (index >= 10)
Toshihiro Shimizu 890ddd
		n = 4;
Toshihiro Shimizu 890ddd
	QString number;
Toshihiro Shimizu 890ddd
	newStr.replace(0, n, number.number(index + 1) + QString(". "));
Toshihiro Shimizu 890ddd
	return newStr;
Toshihiro Shimizu 890ddd
}
Toshihiro Shimizu 890ddd
}
Toshihiro Shimizu 890ddd
Toshihiro Shimizu 890ddd
//-----------------------------------------------------------------------------
Toshihiro Shimizu 890ddd
Toshihiro Shimizu 890ddd
void DVMenuAction::onTriggered(QAction *action)
Toshihiro Shimizu 890ddd
{
Toshihiro Shimizu 890ddd
	QVariant data = action->data();
Toshihiro Shimizu 890ddd
	if (data.isValid())
Toshihiro Shimizu 890ddd
		m_triggeredActionIndex = data.toInt();
Toshihiro Shimizu 890ddd
	CommandManager::instance()->execute(action, menuAction());
Toshihiro Shimizu 890ddd
	int oldIndex = m_triggeredActionIndex;
Toshihiro Shimizu 890ddd
	if (m_triggeredActionIndex != -1)
Toshihiro Shimizu 890ddd
		m_triggeredActionIndex = -1;
Toshihiro Shimizu 890ddd
	QString str = data.toString();
Toshihiro Shimizu 890ddd
	QAction *tableAction = CommandManager::instance()->getAction(str.toStdString().c_str());
Toshihiro Shimizu 890ddd
	if (tableAction || oldIndex == 0)
Toshihiro Shimizu 890ddd
		return;
Toshihiro Shimizu 890ddd
	QList<qaction *=""> acts = actions();</qaction>
Toshihiro Shimizu 890ddd
	removeAction(action);
Toshihiro Shimizu 890ddd
	insertAction(acts[0], action);
Toshihiro Shimizu 890ddd
Toshihiro Shimizu 890ddd
	acts = actions();
Toshihiro Shimizu 890ddd
	int i;
Toshihiro Shimizu 890ddd
	for (i = 0; i <= oldIndex; i++) {
Toshihiro Shimizu 890ddd
		QAction *a = acts.at(i);
Toshihiro Shimizu 890ddd
		QString newTxt = changeStringNumber(a->text(), i);
Toshihiro Shimizu 890ddd
		a->setText(newTxt);
Toshihiro Shimizu 890ddd
		a->setData(QVariant(i));
Toshihiro Shimizu 890ddd
	}
Toshihiro Shimizu 890ddd
	m_triggeredActionIndex = -1;
Toshihiro Shimizu 890ddd
}
Toshihiro Shimizu 890ddd
Toshihiro Shimizu 890ddd
//-----------------------------------------------------------------------------