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Toshihiro Shimizu 890ddd
Toshihiro Shimizu 890ddd
#include "toonzqt/tselectionhandle.h"
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#include "toonzqt/selection.h"
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//=============================================================================
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// TSelectionHandle
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//-----------------------------------------------------------------------------
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TSelectionHandle::TSelectionHandle() { m_selectionStack.push_back(0); }
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//-----------------------------------------------------------------------------
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TSelectionHandle::~TSelectionHandle() {}
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//-----------------------------------------------------------------------------
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TSelection *TSelectionHandle::getSelection() const {
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  return m_selectionStack.back();
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}
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//-----------------------------------------------------------------------------
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void TSelectionHandle::setSelection(TSelection *selection) {
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  if (getSelection() == selection) return;
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  TSelection *oldSelection = getSelection();
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  if (oldSelection) {
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    oldSelection->selectNone();
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    // disable selection related commands
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    CommandManager *commandManager = CommandManager::instance();
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    int i;
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    for (i = 0; i < (int)m_enabledCommandIds.size(); i++)
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      commandManager->setHandler(m_enabledCommandIds[i].c_str(), 0);
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    m_enabledCommandIds.clear();
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  }
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  m_selectionStack.back() = selection;
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  if (selection) selection->enableCommands();
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  emit selectionSwitched(oldSelection, selection);
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}
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//-----------------------------------------------------------------------------
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void TSelectionHandle::pushSelection() {
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  // NOTE
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  //  We push 0, and NOT a copy of the last item. I think this is done on
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  //  purpose,
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  //  as having it copied and then selecting a different one invokes
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  //  selectNone()
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  //  on the former.
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  m_selectionStack.push_back(0);
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}
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//-----------------------------------------------------------------------------
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void TSelectionHandle::popSelection() {
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  if (m_selectionStack.size() > 1) m_selectionStack.pop_back();
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  TSelection *selection = getSelection();
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  if (selection) selection->enableCommands();
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}
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//-----------------------------------------------------------------------------
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void TSelectionHandle::enableCommand(std::string cmdId,
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                                     CommandHandlerInterface *handler) {
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  CommandManager::instance()->setHandler(cmdId.c_str(), handler);
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  m_enabledCommandIds.push_back(cmdId);
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}
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//-----------------------------------------------------------------------------
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void TSelectionHandle::notifySelectionChanged() {
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  emit selectionChanged(m_selectionStack.back());
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}
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//-----------------------------------------------------------------------------
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TSelectionHandle *TSelectionHandle::getCurrent() {
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  static TSelectionHandle _currentSelection;
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  return &_currentSelection;
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}