|
.dummy
|
|
GLX_3DFX_multisample
|
|
GLX_AMD_gpu_association
|
|
GLX_ARB_create_context
|
|
GLX_ARB_create_context_profile
|
|
GLX_ARB_create_context_robustness
|
|
GLX_ARB_fbconfig_float
|
|
GLX_ARB_framebuffer_sRGB
|
|
GLX_ARB_get_proc_address
|
|
GLX_ARB_multisample
|
|
GLX_ARB_robustness_application_isolation
|
|
GLX_ARB_robustness_share_group_isolation
|
|
GLX_ARB_vertex_buffer_object
|
|
GLX_ATI_pixel_format_float
|
|
GLX_ATI_render_texture
|
|
GLX_EXT_create_context_es2_profile
|
|
GLX_EXT_create_context_es_profile
|
|
GLX_EXT_fbconfig_packed_float
|
|
GLX_EXT_framebuffer_sRGB
|
|
GLX_EXT_import_context
|
|
GLX_EXT_scene_marker
|
|
GLX_EXT_swap_control
|
|
GLX_EXT_swap_control_tear
|
|
GLX_EXT_texture_from_pixmap
|
|
GLX_EXT_visual_info
|
|
GLX_EXT_visual_rating
|
|
GLX_INTEL_swap_event
|
|
GLX_MESA_agp_offset
|
|
GLX_MESA_copy_sub_buffer
|
|
GLX_MESA_pixmap_colormap
|
|
GLX_MESA_release_buffers
|
|
GLX_MESA_set_3dfx_mode
|
|
GLX_MESA_swap_control
|
|
GLX_NV_copy_image
|
|
GLX_NV_float_buffer
|
|
GLX_NV_multisample_coverage
|
|
GLX_NV_present_video
|
|
GLX_NV_swap_group
|
|
GLX_NV_vertex_array_range
|
|
GLX_NV_video_capture
|
|
GLX_NV_video_out
|
|
GLX_OML_swap_method
|
|
GLX_OML_sync_control
|
|
GLX_SGIS_blended_overlay
|
|
GLX_SGIS_color_range
|
|
GLX_SGIS_multisample
|
|
GLX_SGIS_shared_multisample
|
|
GLX_SGIX_fbconfig
|
|
GLX_SGIX_hyperpipe
|
|
GLX_SGIX_pbuffer
|
|
GLX_SGIX_swap_barrier
|
|
GLX_SGIX_swap_group
|
|
GLX_SGIX_video_resize
|
|
GLX_SGIX_visual_select_group
|
|
GLX_SGI_cushion
|
|
GLX_SGI_make_current_read
|
|
GLX_SGI_swap_control
|
|
GLX_SGI_video_sync
|
|
GLX_SUN_get_transparent_index
|
|
GLX_SUN_video_resize
|
|
GL_3DFX_multisample
|
|
GL_3DFX_tbuffer
|
|
GL_3DFX_texture_compression_FXT1
|
|
GL_AMD_blend_minmax_factor
|
|
GL_AMD_conservative_depth
|
|
GL_AMD_debug_output
|
|
GL_AMD_depth_clamp_separate
|
|
GL_AMD_draw_buffers_blend
|
|
GL_AMD_multi_draw_indirect
|
|
GL_AMD_name_gen_delete
|
|
GL_AMD_performance_monitor
|
|
GL_AMD_pinned_memory
|
|
GL_AMD_query_buffer_object
|
|
GL_AMD_sample_positions
|
|
GL_AMD_seamless_cubemap_per_texture
|
|
GL_AMD_shader_stencil_export
|
|
GL_AMD_stencil_operation_extended
|
|
GL_AMD_texture_texture4
|
|
GL_AMD_transform_feedback3_lines_triangles
|
|
GL_AMD_vertex_shader_layer
|
|
GL_AMD_vertex_shader_tessellator
|
|
GL_AMD_vertex_shader_viewport_index
|
|
GL_APPLE_aux_depth_stencil
|
|
GL_APPLE_client_storage
|
|
GL_APPLE_element_array
|
|
GL_APPLE_fence
|
|
GL_APPLE_float_pixels
|
|
GL_APPLE_flush_buffer_range
|
|
GL_APPLE_object_purgeable
|
|
GL_APPLE_pixel_buffer
|
|
GL_APPLE_rgb_422
|
|
GL_APPLE_row_bytes
|
|
GL_APPLE_specular_vector
|
|
GL_APPLE_texture_range
|
|
GL_APPLE_transform_hint
|
|
GL_APPLE_vertex_array_object
|
|
GL_APPLE_vertex_array_range
|
|
GL_APPLE_vertex_program_evaluators
|
|
GL_APPLE_ycbcr_422
|
|
GL_ARB_ES2_compatibility
|
|
GL_ARB_ES3_compatibility
|
|
GL_ARB_arrays_of_arrays
|
|
GL_ARB_base_instance
|
|
GL_ARB_blend_func_extended
|
|
GL_ARB_cl_event
|
|
GL_ARB_clear_buffer_object
|
|
GL_ARB_color_buffer_float
|
|
GL_ARB_compatibility
|
|
GL_ARB_compressed_texture_pixel_storage
|
|
GL_ARB_compute_shader
|
|
GL_ARB_conservative_depth
|
|
GL_ARB_copy_buffer
|
|
GL_ARB_copy_image
|
|
GL_ARB_debug_output
|
|
GL_ARB_depth_buffer_float
|
|
GL_ARB_depth_clamp
|
|
GL_ARB_depth_texture
|
|
GL_ARB_draw_buffers
|
|
GL_ARB_draw_buffers_blend
|
|
GL_ARB_draw_elements_base_vertex
|
|
GL_ARB_draw_indirect
|
|
GL_ARB_draw_instanced
|
|
GL_ARB_explicit_attrib_location
|
|
GL_ARB_explicit_uniform_location
|
|
GL_ARB_fragment_coord_conventions
|
|
GL_ARB_fragment_layer_viewport
|
|
GL_ARB_fragment_program
|
|
GL_ARB_fragment_program_shadow
|
|
GL_ARB_fragment_shader
|
|
GL_ARB_framebuffer_no_attachments
|
|
GL_ARB_framebuffer_object
|
|
GL_ARB_framebuffer_sRGB
|
|
GL_ARB_geometry_shader4
|
|
GL_ARB_get_program_binary
|
|
GL_ARB_gpu_shader5
|
|
GL_ARB_gpu_shader_fp64
|
|
GL_ARB_half_float_pixel
|
|
GL_ARB_half_float_vertex
|
|
GL_ARB_imaging
|
|
GL_ARB_instanced_arrays
|
|
GL_ARB_internalformat_query
|
|
GL_ARB_internalformat_query2
|
|
GL_ARB_invalidate_subdata
|
|
GL_ARB_map_buffer_alignment
|
|
GL_ARB_map_buffer_range
|
|
GL_ARB_matrix_palette
|
|
GL_ARB_multi_draw_indirect
|
|
GL_ARB_multisample
|
|
GL_ARB_multitexture
|
|
GL_ARB_occlusion_query
|
|
GL_ARB_occlusion_query2
|
|
GL_ARB_pixel_buffer_object
|
|
GL_ARB_point_parameters
|
|
GL_ARB_point_sprite
|
|
GL_ARB_program_interface_query
|
|
GL_ARB_provoking_vertex
|
|
GL_ARB_robust_buffer_access_behavior
|
|
GL_ARB_robustness
|
|
GL_ARB_robustness_application_isolation
|
|
GL_ARB_robustness_share_group_isolation
|
|
GL_ARB_sample_shading
|
|
GL_ARB_sampler_objects
|
|
GL_ARB_seamless_cube_map
|
|
GL_ARB_separate_shader_objects
|
|
GL_ARB_shader_atomic_counters
|
|
GL_ARB_shader_bit_encoding
|
|
GL_ARB_shader_image_load_store
|
|
GL_ARB_shader_image_size
|
|
GL_ARB_shader_objects
|
|
GL_ARB_shader_precision
|
|
GL_ARB_shader_stencil_export
|
|
GL_ARB_shader_storage_buffer_object
|
|
GL_ARB_shader_subroutine
|
|
GL_ARB_shader_texture_lod
|
|
GL_ARB_shading_language_100
|
|
GL_ARB_shading_language_420pack
|
|
GL_ARB_shading_language_include
|
|
GL_ARB_shading_language_packing
|
|
GL_ARB_shadow
|
|
GL_ARB_shadow_ambient
|
|
GL_ARB_stencil_texturing
|
|
GL_ARB_sync
|
|
GL_ARB_tessellation_shader
|
|
GL_ARB_texture_border_clamp
|
|
GL_ARB_texture_buffer_object
|
|
GL_ARB_texture_buffer_object_rgb32
|
|
GL_ARB_texture_buffer_range
|
|
GL_ARB_texture_compression
|
|
GL_ARB_texture_compression_bptc
|
|
GL_ARB_texture_compression_rgtc
|
|
GL_ARB_texture_cube_map
|
|
GL_ARB_texture_cube_map_array
|
|
GL_ARB_texture_env_add
|
|
GL_ARB_texture_env_combine
|
|
GL_ARB_texture_env_crossbar
|
|
GL_ARB_texture_env_dot3
|
|
GL_ARB_texture_float
|
|
GL_ARB_texture_gather
|
|
GL_ARB_texture_mirrored_repeat
|
|
GL_ARB_texture_multisample
|
|
GL_ARB_texture_non_power_of_two
|
|
GL_ARB_texture_query_levels
|
|
GL_ARB_texture_query_lod
|
|
GL_ARB_texture_rectangle
|
|
GL_ARB_texture_rg
|
|
GL_ARB_texture_rgb10_a2ui
|
|
GL_ARB_texture_storage
|
|
GL_ARB_texture_storage_multisample
|
|
GL_ARB_texture_swizzle
|
|
GL_ARB_texture_view
|
|
GL_ARB_timer_query
|
|
GL_ARB_transform_feedback2
|
|
GL_ARB_transform_feedback3
|
|
GL_ARB_transform_feedback_instanced
|
|
GL_ARB_transpose_matrix
|
|
GL_ARB_uniform_buffer_object
|
|
GL_ARB_vertex_array_bgra
|
|
GL_ARB_vertex_array_object
|
|
GL_ARB_vertex_attrib_64bit
|
|
GL_ARB_vertex_attrib_binding
|
|
GL_ARB_vertex_blend
|
|
GL_ARB_vertex_buffer_object
|
|
GL_ARB_vertex_program
|
|
GL_ARB_vertex_shader
|
|
GL_ARB_vertex_type_2_10_10_10_rev
|
|
GL_ARB_viewport_array
|
|
GL_ARB_window_pos
|
|
GL_ATIX_point_sprites
|
|
GL_ATIX_texture_env_combine3
|
|
GL_ATIX_texture_env_route
|
|
GL_ATIX_vertex_shader_output_point_size
|
|
GL_ATI_draw_buffers
|
|
GL_ATI_element_array
|
|
GL_ATI_envmap_bumpmap
|
|
GL_ATI_fragment_shader
|
|
GL_ATI_map_object_buffer
|
|
GL_ATI_meminfo
|
|
GL_ATI_pn_triangles
|
|
GL_ATI_separate_stencil
|
|
GL_ATI_shader_texture_lod
|
|
GL_ATI_text_fragment_shader
|
|
GL_ATI_texture_compression_3dc
|
|
GL_ATI_texture_env_combine3
|
|
GL_ATI_texture_float
|
|
GL_ATI_texture_mirror_once
|
|
GL_ATI_vertex_array_object
|
|
GL_ATI_vertex_attrib_array_object
|
|
GL_ATI_vertex_streams
|
|
GL_EXT_422_pixels
|
|
GL_EXT_Cg_shader
|
|
GL_EXT_abgr
|
|
GL_EXT_bgra
|
|
GL_EXT_bindable_uniform
|
|
GL_EXT_blend_color
|
|
GL_EXT_blend_equation_separate
|
|
GL_EXT_blend_func_separate
|
|
GL_EXT_blend_logic_op
|
|
GL_EXT_blend_minmax
|
|
GL_EXT_blend_subtract
|
|
GL_EXT_clip_volume_hint
|
|
GL_EXT_cmyka
|
|
GL_EXT_color_subtable
|
|
GL_EXT_compiled_vertex_array
|
|
GL_EXT_convolution
|
|
GL_EXT_coordinate_frame
|
|
GL_EXT_copy_texture
|
|
GL_EXT_cull_vertex
|
|
GL_EXT_debug_marker
|
|
GL_EXT_depth_bounds_test
|
|
GL_EXT_direct_state_access
|
|
GL_EXT_draw_buffers2
|
|
GL_EXT_draw_instanced
|
|
GL_EXT_draw_range_elements
|
|
GL_EXT_fog_coord
|
|
GL_EXT_fragment_lighting
|
|
GL_EXT_framebuffer_blit
|
|
GL_EXT_framebuffer_multisample
|
|
GL_EXT_framebuffer_multisample_blit_scaled
|
|
GL_EXT_framebuffer_object
|
|
GL_EXT_framebuffer_sRGB
|
|
GL_EXT_geometry_shader4
|
|
GL_EXT_gpu_program_parameters
|
|
GL_EXT_gpu_shader4
|
|
GL_EXT_histogram
|
|
GL_EXT_index_array_formats
|
|
GL_EXT_index_func
|
|
GL_EXT_index_material
|
|
GL_EXT_index_texture
|
|
GL_EXT_light_texture
|
|
GL_EXT_misc_attribute
|
|
GL_EXT_multi_draw_arrays
|
|
GL_EXT_multisample
|
|
GL_EXT_packed_depth_stencil
|
|
GL_EXT_packed_float
|
|
GL_EXT_packed_pixels
|
|
GL_EXT_paletted_texture
|
|
GL_EXT_pixel_buffer_object
|
|
GL_EXT_pixel_transform
|
|
GL_EXT_pixel_transform_color_table
|
|
GL_EXT_point_parameters
|
|
GL_EXT_polygon_offset
|
|
GL_EXT_provoking_vertex
|
|
GL_EXT_rescale_normal
|
|
GL_EXT_scene_marker
|
|
GL_EXT_secondary_color
|
|
GL_EXT_separate_shader_objects
|
|
GL_EXT_separate_specular_color
|
|
GL_EXT_shader_image_load_store
|
|
GL_EXT_shadow_funcs
|
|
GL_EXT_shared_texture_palette
|
|
GL_EXT_stencil_clear_tag
|
|
GL_EXT_stencil_two_side
|
|
GL_EXT_stencil_wrap
|
|
GL_EXT_subtexture
|
|
GL_EXT_texture
|
|
GL_EXT_texture3D
|
|
GL_EXT_texture_array
|
|
GL_EXT_texture_buffer_object
|
|
GL_EXT_texture_compression_dxt1
|
|
GL_EXT_texture_compression_latc
|
|
GL_EXT_texture_compression_rgtc
|
|
GL_EXT_texture_compression_s3tc
|
|
GL_EXT_texture_cube_map
|
|
GL_EXT_texture_edge_clamp
|
|
GL_EXT_texture_env
|
|
GL_EXT_texture_env_add
|
|
GL_EXT_texture_env_combine
|
|
GL_EXT_texture_env_dot3
|
|
GL_EXT_texture_filter_anisotropic
|
|
GL_EXT_texture_integer
|
|
GL_EXT_texture_lod_bias
|
|
GL_EXT_texture_mirror_clamp
|
|
GL_EXT_texture_object
|
|
GL_EXT_texture_perturb_normal
|
|
GL_EXT_texture_rectangle
|
|
GL_EXT_texture_sRGB
|
|
GL_EXT_texture_sRGB_decode
|
|
GL_EXT_texture_shared_exponent
|
|
GL_EXT_texture_snorm
|
|
GL_EXT_texture_swizzle
|
|
GL_EXT_timer_query
|
|
GL_EXT_transform_feedback
|
|
GL_EXT_vertex_array
|
|
GL_EXT_vertex_array_bgra
|
|
GL_EXT_vertex_attrib_64bit
|
|
GL_EXT_vertex_shader
|
|
GL_EXT_vertex_weighting
|
|
GL_EXT_x11_sync_object
|
|
GL_GREMEDY_frame_terminator
|
|
GL_GREMEDY_string_marker
|
|
GL_HP_convolution_border_modes
|
|
GL_HP_image_transform
|
|
GL_HP_occlusion_test
|
|
GL_HP_texture_lighting
|
|
GL_IBM_cull_vertex
|
|
GL_IBM_multimode_draw_arrays
|
|
GL_IBM_rasterpos_clip
|
|
GL_IBM_static_data
|
|
GL_IBM_texture_mirrored_repeat
|
|
GL_IBM_vertex_array_lists
|
|
GL_INGR_color_clamp
|
|
GL_INGR_interlace_read
|
|
GL_INTEL_parallel_arrays
|
|
GL_INTEL_texture_scissor
|
|
GL_KHR_debug
|
|
GL_KHR_texture_compression_astc_ldr
|
|
GL_KTX_buffer_region
|
|
GL_MESAX_texture_stack
|
|
GL_MESA_pack_invert
|
|
GL_MESA_resize_buffers
|
|
GL_MESA_window_pos
|
|
GL_MESA_ycbcr_texture
|
|
GL_NVX_gpu_memory_info
|
|
GL_NV_bindless_texture
|
|
GL_NV_blend_square
|
|
GL_NV_conditional_render
|
|
GL_NV_copy_depth_to_color
|
|
GL_NV_copy_image
|
|
GL_NV_depth_buffer_float
|
|
GL_NV_depth_clamp
|
|
GL_NV_depth_range_unclamped
|
|
GL_NV_evaluators
|
|
GL_NV_explicit_multisample
|
|
GL_NV_fence
|
|
GL_NV_float_buffer
|
|
GL_NV_fog_distance
|
|
GL_NV_fragment_program
|
|
GL_NV_fragment_program2
|
|
GL_NV_fragment_program4
|
|
GL_NV_fragment_program_option
|
|
GL_NV_framebuffer_multisample_coverage
|
|
GL_NV_geometry_program4
|
|
GL_NV_geometry_shader4
|
|
GL_NV_gpu_program4
|
|
GL_NV_gpu_program5
|
|
GL_NV_gpu_program_fp64
|
|
GL_NV_gpu_shader5
|
|
GL_NV_half_float
|
|
GL_NV_light_max_exponent
|
|
GL_NV_multisample_coverage
|
|
GL_NV_multisample_filter_hint
|
|
GL_NV_occlusion_query
|
|
GL_NV_packed_depth_stencil
|
|
GL_NV_parameter_buffer_object
|
|
GL_NV_parameter_buffer_object2
|
|
GL_NV_path_rendering
|
|
GL_NV_pixel_data_range
|
|
GL_NV_point_sprite
|
|
GL_NV_present_video
|
|
GL_NV_primitive_restart
|
|
GL_NV_register_combiners
|
|
GL_NV_register_combiners2
|
|
GL_NV_shader_atomic_float
|
|
GL_NV_shader_buffer_load
|
|
GL_NV_tessellation_program5
|
|
GL_NV_texgen_emboss
|
|
GL_NV_texgen_reflection
|
|
GL_NV_texture_barrier
|
|
GL_NV_texture_compression_vtc
|
|
GL_NV_texture_env_combine4
|
|
GL_NV_texture_expand_normal
|
|
GL_NV_texture_multisample
|
|
GL_NV_texture_rectangle
|
|
GL_NV_texture_shader
|
|
GL_NV_texture_shader2
|
|
GL_NV_texture_shader3
|
|
GL_NV_transform_feedback
|
|
GL_NV_transform_feedback2
|
|
GL_NV_vdpau_interop
|
|
GL_NV_vertex_array_range
|
|
GL_NV_vertex_array_range2
|
|
GL_NV_vertex_attrib_integer_64bit
|
|
GL_NV_vertex_buffer_unified_memory
|
|
GL_NV_vertex_program
|
|
GL_NV_vertex_program1_1
|
|
GL_NV_vertex_program2
|
|
GL_NV_vertex_program2_option
|
|
GL_NV_vertex_program3
|
|
GL_NV_vertex_program4
|
|
GL_NV_video_capture
|
|
GL_OES_byte_coordinates
|
|
GL_OES_compressed_paletted_texture
|
|
GL_OES_read_format
|
|
GL_OES_single_precision
|
|
GL_OML_interlace
|
|
GL_OML_resample
|
|
GL_OML_subsample
|
|
GL_PGI_misc_hints
|
|
GL_PGI_vertex_hints
|
|
GL_REGAL_error_string
|
|
GL_REGAL_extension_query
|
|
GL_REGAL_log
|
|
GL_REND_screen_coordinates
|
|
GL_S3_s3tc
|
|
GL_SGIS_color_range
|
|
GL_SGIS_detail_texture
|
|
GL_SGIS_fog_function
|
|
GL_SGIS_generate_mipmap
|
|
GL_SGIS_multisample
|
|
GL_SGIS_pixel_texture
|
|
GL_SGIS_point_line_texgen
|
|
GL_SGIS_sharpen_texture
|
|
GL_SGIS_texture4D
|
|
GL_SGIS_texture_border_clamp
|
|
GL_SGIS_texture_edge_clamp
|
|
GL_SGIS_texture_filter4
|
|
GL_SGIS_texture_lod
|
|
GL_SGIS_texture_select
|
|
GL_SGIX_async
|
|
GL_SGIX_async_histogram
|
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GL_SGIX_async_pixel
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GL_SGIX_blend_alpha_minmax
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GL_SGIX_clipmap
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GL_SGIX_convolution_accuracy
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GL_SGIX_depth_texture
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GL_SGIX_flush_raster
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GL_SGIX_fog_offset
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GL_SGIX_fog_texture
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GL_SGIX_fragment_specular_lighting
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GL_SGIX_framezoom
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GL_SGIX_interlace
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GL_SGIX_ir_instrument1
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GL_SGIX_list_priority
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GL_SGIX_pixel_texture
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GL_SGIX_pixel_texture_bits
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GL_SGIX_reference_plane
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GL_SGIX_resample
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GL_SGIX_shadow
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GL_SGIX_shadow_ambient
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GL_SGIX_sprite
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GL_SGIX_tag_sample_buffer
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GL_SGIX_texture_add_env
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GL_SGIX_texture_coordinate_clamp
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GL_SGIX_texture_lod_bias
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GL_SGIX_texture_multi_buffer
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GL_SGIX_texture_range
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GL_SGIX_texture_scale_bias
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GL_SGIX_vertex_preclip
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GL_SGIX_vertex_preclip_hint
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GL_SGIX_ycrcb
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GL_SGI_color_matrix
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GL_SGI_color_table
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GL_SGI_texture_color_table
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GL_SUNX_constant_data
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GL_SUN_convolution_border_modes
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GL_SUN_global_alpha
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GL_SUN_mesh_array
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GL_SUN_read_video_pixels
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GL_SUN_slice_accum
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GL_SUN_triangle_list
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GL_SUN_vertex
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GL_WIN_phong_shading
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GL_WIN_specular_fog
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GL_WIN_swap_hint
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WGL_3DFX_multisample
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WGL_3DL_stereo_control
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WGL_AMD_gpu_association
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WGL_ARB_buffer_region
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WGL_ARB_create_context
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WGL_ARB_create_context_profile
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WGL_ARB_create_context_robustness
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WGL_ARB_extensions_string
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WGL_ARB_framebuffer_sRGB
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WGL_ARB_make_current_read
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WGL_ARB_multisample
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WGL_ARB_pbuffer
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WGL_ARB_pixel_format
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WGL_ARB_pixel_format_float
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WGL_ARB_render_texture
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WGL_ATI_pixel_format_float
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WGL_ATI_render_texture_rectangle
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WGL_EXT_create_context_es2_profile
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WGL_EXT_create_context_es_profile
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WGL_EXT_depth_float
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WGL_EXT_display_color_table
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WGL_EXT_extensions_string
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WGL_EXT_framebuffer_sRGB
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WGL_EXT_make_current_read
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WGL_EXT_multisample
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WGL_EXT_pbuffer
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WGL_EXT_pixel_format
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WGL_EXT_pixel_format_packed_float
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WGL_EXT_swap_control
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WGL_EXT_swap_control_tear
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WGL_I3D_digital_video_control
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WGL_I3D_gamma
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WGL_I3D_genlock
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WGL_I3D_image_buffer
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WGL_I3D_swap_frame_lock
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WGL_I3D_swap_frame_usage
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WGL_NV_DX_interop
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WGL_NV_DX_interop2
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WGL_NV_copy_image
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WGL_NV_float_buffer
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WGL_NV_gpu_affinity
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WGL_NV_multisample_coverage
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WGL_NV_present_video
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WGL_NV_render_depth_texture
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WGL_NV_render_texture_rectangle
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WGL_NV_swap_group
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WGL_NV_vertex_array_range
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WGL_NV_video_capture
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WGL_NV_video_output
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WGL_OML_sync_control
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