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#include <iostream>  // std::cout
#include <vector>	// std::vector
#include <cmath>	 // cos(),sin(),sqrt()
#include <limits>	// std::numeric_limits<T>
#include <stdexcept> // std::domain_error()
#include "igs_ifx_common.h"
#include "igs_rotate_blur.h"
namespace
{
//------------------------------------------------------------------
template <class T>
class rotate_
{
public:
	rotate_(
		const T *in_top, const int height, const int width, const int channels, const double xc, const double yc, const double sub_size, const int imax, const double dmax, const double radian, const double blur_radius, const double spin_radius)
		: in_top_(in_top), hh_(height), ww_(width), cc_(channels), xc_(xc), yc_(yc), sub_size_(sub_size), imax_(imax), dmax_(dmax), radian_(radian), blur_radius_(blur_radius), spin_radius_(spin_radius)
	{
	}
	void pixel_value(
		const T *in_current_pixel, const int xx, const int yy, const int z1, const int z2, const double ref_increase_val, const double ref_decrease_val, const double each_pixel_blur_ratio, T *result_pixel)
	{
		/* Pixel位置(0.5 1.5 2.5 ...) */
		const double xp = static_cast<double>(xx) + 0.5;
		const double yp = static_cast<double>(yy) + 0.5;

		/* 中心からPixel位置へのベクトルと長さ */
		const double xv = xp - this->xc_;
		const double yv = yp - this->yc_;
		const double dist = sqrt(xv * xv + yv * yv);

		/* 指定半径の範囲内なら何もしない */
		if (dist <= this->blur_radius_) {
			for (int zz = z1; zz <= z2; ++zz) {
				result_pixel[zz] = in_current_pixel[zz];
			}
			return;
		}

		/* 中心からPixel位置への単位ベクトル */
		const double cosval = xv / dist;
		const double sinval = yv / dist;

		/* 円周接線方向Sampling1つずらした位置への回転角度 */
		const double xw = xv - this->sub_size_ * sinval;
		const double yw = yv + this->sub_size_ * cosval;
		const double sub_radian = acos(
			(xv * xw + yv * yw) /
			(sqrt(xv * xv + yv * yv) *
			 sqrt(xw * xw + yw * yw)));

		/* 積算値と積算回数 */
		std::vector<double> accum_val(this->cc_);
		int accum_counter = 0;

		/* 参照画像による強弱付加 */
		double scale = this->radian_;
		if (0.0 <= each_pixel_blur_ratio) {
			scale *= each_pixel_blur_ratio;
		}

		/* Radial方向Sampling */
		for (double ss = this->sub_size_ / 2.0 - 0.5;
			 ss < 0.5; ss += this->sub_size_) {

			/* Radial方向位置 */
			const double xp2 = xp + ss * cosval;
			const double yp2 = yp + ss * sinval;

			/* ぼかす回転角度範囲range */
			double radian = scale;

			if (0.0 < this->spin_radius_) { /* 外への強調 */
				const double xv2 = xp2 - this->xc_;
				const double yv2 = yp2 - this->yc_;
				const double dist2 = sqrt(xv2 * xv2 + yv2 * yv2);
				radian *=
					/**(dist2              - this->blur_radius_) /
			(this->spin_radius_ - this->blur_radius_);**/
					(dist2 - this->blur_radius_) / this->spin_radius_;
			}

			/* Sampling回数 */
			int sub_count = static_cast<int>(radian / sub_radian);

			/* Sampling開始角度 */
			const double sub_start =
				(radian - sub_count * sub_radian) / 2.0 - radian / 2.0;

			/* 円周方向Sampling */
			for (double rr = sub_start; 0 < sub_count--;
				 rr += sub_radian) {
				/* Radial位置(xp2,yp2)から円周位置(xx,yy)へ */
				const double cosval2 = cos(rr);
				const double sinval2 = sin(rr);

				const double xd = xp2 - this->xc_;
				const double yd = yp2 - this->yc_;

				int xx = static_cast<int>(
					xd * cosval2 - yd * sinval2 + this->xc_);
				int yy = static_cast<int>(
					xd * sinval2 + yd * cosval2 + this->yc_);

				/* clamp */
				xx = (xx < 0) ? 0 : ((this->ww_ <= xx) ? this->ww_ - 1 : xx);
				yy = (yy < 0) ? 0 : ((this->hh_ <= yy) ? this->hh_ - 1 : yy);

				/* 画像のPixel位置 */
				const T *in_current = this->in_top_ +
									  this->cc_ * yy * this->ww_ +
									  this->cc_ * xx;

				/* 積算 */
				for (int zz = z1; zz <= z2; ++zz) {
					accum_val[zz] +=
						static_cast<double>(in_current[zz]);
				}
				++accum_counter;
			}
		}
		/* 積算しなかったとき(念のためのCheck) */
		if (accum_counter <= 0) {
			for (int zz = z1; zz <= z2; ++zz) {
				result_pixel[zz] = in_current_pixel[zz];
			}
			return;
		}
		/* ここで画像Pixelに保存 */
		for (int zz = z1; zz <= z2; ++zz) {
			accum_val[zz] /= static_cast<double>(accum_counter);

			if ((0 <= ref_increase_val) &&
				(in_current_pixel[zz] < accum_val[zz])) {
				/* 増分のみMask! */
				accum_val[zz] =
					static_cast<double>(in_current_pixel[zz]) +
					(accum_val[zz] - in_current_pixel[zz]) *
						ref_increase_val;
			} else if ((0 <= ref_decrease_val) &&
					   (accum_val[zz] < in_current_pixel[zz])) {
				/* 減分のみMask! */
				accum_val[zz] =
					static_cast<double>(in_current_pixel[zz]) +
					(accum_val[zz] - in_current_pixel[zz]) *
						ref_decrease_val;
			}

			accum_val[zz] += 0.5; /* 誤差対策 */
			if (this->dmax_ < accum_val[zz]) {
				result_pixel[zz] = static_cast<T>(this->imax_);
			} else if (accum_val[zz] < 0) {
				result_pixel[zz] = 0;
			} else {
				result_pixel[zz] = static_cast<T>(accum_val[zz]);
			}
		}
	}

private:
	rotate_() {}

	const T *in_top_;
	const int hh_;
	const int ww_;
	const int cc_;
	const double xc_;
	const double yc_;
	const double sub_size_;
	const int imax_;
	const double dmax_;
	const double radian_;
	const double blur_radius_;
	const double spin_radius_;

	/* copy constructorを無効化 */
	rotate_(const rotate_ &);

	/* 代入演算子を無効化 */
	rotate_ &operator=(const rotate_ &);
};
//------------------------------------------------------------------
const double pi = 3.14159265358979;
template <class IT, class RT>
void rotate_convert_template_(
	const IT *in, const int margin /* 参照画像(in)がもつ余白 */

	,
	const RT *ref /* 求める画像(out)と同じ高さ、幅、チャンネル数 */
	,
	const int ref_bits, const int ref_mode // R,G,B,A,luminance

	,
	IT *out, const int hh /* 求める画像(out)の高さ */
	,
	const int ww /* 求める画像(out)の幅 */
	,
	const int cc, const double xc, const double yc, const double degree, const double blur_radius /* ぼかしの始まる半径 */
	,
	const double spin_radius /* ゼロ以上でspin指定となり、
				かつぼかし強弱の一定になる半径となる */
	,
	const int sub_div /* 1ならJaggy、2以上はAntialias */
	,
	const bool alpha_rendering_sw)
{
	ref_bits; // for warning

	/* 強度のないとき、または、サブ分割がないとき、なにもしない */
	if (degree <= 0.0 || sub_div <= 0
		// || spin_radius<=blur_radius
		) {
		return;
	}

	rotate_<IT> cl_rota(
		in, hh + margin * 2, ww + margin * 2, cc, xc + margin, yc + margin, 1.0 / sub_div, std::numeric_limits<IT>::max(), static_cast<double>(std::numeric_limits<IT>::max()), degree * pi / 180.0, blur_radius, spin_radius);

#if defined RGBA_ORDER_OF_TOONZ6
	const int z1 = igs::image::rgba::blu;
	const int z2 = igs::image::rgba::red;
#elif defined RGBA_ORDER_OF_OPENGL
	const int z1 = igs::image::rgba::red;
	const int z2 = igs::image::rgba::blu;
#else
	Must be define / DRGBA_ORDER_OF_TOONZ6 or / DRGBA_ORDER_OF_OPENGL
#endif

	const IT *p_in = in + margin * (ww + margin * 2) * cc + margin * cc;
	IT *pout = out;

	if (0 == ref) { /* 参照なし */
		if (igs::image::rgba::siz == cc) {
			using namespace igs::image::rgba;
			if (alpha_rendering_sw) { /* Alphaも処理する */
				for (int yy = margin; yy < hh + margin; ++yy, p_in += 2 * margin * cc) {
					for (int xx = margin; xx < ww + margin; ++xx, p_in += cc, pout += cc) {
						cl_rota.pixel_value(p_in, xx, yy, alp, alp, -1.0, -1.0, -1.0, pout);
						if (0 == pout[alp]) {
							pout[red] = p_in[red];
							pout[gre] = p_in[gre];
							pout[blu] = p_in[blu];
							continue;
						}
						cl_rota.pixel_value(p_in, xx, yy, z1, z2, -1.0, -1.0, -1.0, pout);
					}
				}
			} else { /* Alpha処理しない、RGB増分をAlphaでMaskする */
				const unsigned int val_max = std::numeric_limits<IT>::max();
				for (int yy = margin; yy < hh + margin; ++yy, p_in += 2 * margin * cc) {
					for (int xx = margin; xx < ww + margin; ++xx, p_in += cc, pout += cc) {
						pout[alp] = p_in[alp];
						if (0 == pout[alp]) {
							pout[red] = p_in[red];
							pout[gre] = p_in[gre];
							pout[blu] = p_in[blu];
							continue;
						}
						cl_rota.pixel_value(
							p_in, xx, yy, z1, z2, static_cast<double>(p_in[alp]) / val_max, -1.0, -1.0, pout);
					}
				}
			}
		} else { /* Alphaがない, RGB/Grayscale... */
			for (int yy = margin; yy < hh + margin; ++yy, p_in += 2 * margin * cc) {
				for (int xx = margin; xx < ww + margin; ++xx, p_in += cc, pout += cc) {
					cl_rota.pixel_value(p_in, xx, yy, 0, cc - 1, -1.0, -1.0, -1.0, pout);
				}
			}
		}
	} else { /* 参照あり */
		const RT *refe = ref;
		const int r_max = std::numeric_limits<RT>::max();
		if (igs::image::rgba::siz == cc) {
			using namespace igs::image::rgba;
			if (alpha_rendering_sw) { /* Alphaも処理する */
				for (int yy = margin; yy < hh + margin; ++yy, p_in += 2 * margin * cc) {
					for (int xx = margin; xx < ww + margin; ++xx, p_in += cc, pout += cc, refe += cc) {
						const double refv = igs::color::ref_value(
							refe, cc, r_max, ref_mode);
						if (0 == refv) {
							for (int zz = 0; zz < cc; ++zz) {
								pout[zz] = p_in[zz];
							}
							continue;
						}

						cl_rota.pixel_value(p_in, xx, yy, alp, alp, -1.0, -1.0, refv, pout);
						if (0 == pout[alp]) {
							pout[red] = p_in[red];
							pout[gre] = p_in[gre];
							pout[blu] = p_in[blu];
							continue;
						}
						cl_rota.pixel_value(p_in, xx, yy, z1, z2, -1.0, -1.0, refv, pout);
					}
				}
			} else { /* Alpha処理しない、RGB増分をAlphaでMaskする */
				const unsigned int val_max = std::numeric_limits<IT>::max();
				for (int yy = margin; yy < hh + margin; ++yy, p_in += 2 * margin * cc) {
					for (int xx = margin; xx < ww + margin; ++xx, p_in += cc, pout += cc, refe += cc) {
						const double refv = igs::color::ref_value(
							refe, cc, r_max, ref_mode);
						if (0 == refv) {
							for (int zz = 0; zz < cc; ++zz) {
								pout[zz] = p_in[zz];
							}
							continue;
						}

						pout[alp] = p_in[alp];
						if (0 == pout[alp]) {
							pout[red] = p_in[red];
							pout[gre] = p_in[gre];
							pout[blu] = p_in[blu];
							continue;
						}
						cl_rota.pixel_value(
							p_in, xx, yy, z1, z2, static_cast<double>(p_in[alp]) / val_max, -1.0, refv, pout);
					}
				}
			}
		} else { /* Alphaがない, RGB/Grayscale... */
			for (int yy = margin; yy < hh + margin; ++yy, p_in += 2 * margin * cc) {
				for (int xx = margin; xx < ww + margin; ++xx, p_in += cc, pout += cc, refe += cc) {
					const double refv = igs::color::ref_value(
						refe, cc, r_max, ref_mode);
					if (0 == refv) {
						for (int zz = 0; zz < cc; ++zz) {
							pout[zz] = p_in[zz];
						}
						continue;
					}

					cl_rota.pixel_value(p_in, xx, yy, 0, cc - 1, -1.0, -1.0, refv, pout);
				}
			}
		}
	}
}
//------------------------------------------------------------------
}

void igs::rotate_blur::convert(
	const unsigned char *in, const int margin /* 参照画像(in)がもつ余白 */

	,
	const unsigned char *ref /* outと同じ高さ、幅、チャンネル数 */
	,
	const int ref_bits, const int ref_mode // R,G,B,A,luminance

	,
	unsigned char *out

	,
	const int height /* 求める画像(out)の高さ */
	,
	const int width /* 求める画像(out)の幅 */
	,
	const int channels, const int bits

	,
	const double xc, const double yc, const double degree /* ぼかしの回転角度 */
	,
	const double blur_radius /* ぼかしの始まる半径 */
	,
	const double spin_radius /* ゼロ以上でspin指定となり、
				かつぼかし強弱の一定になる半径となる */
	,
	const int sub_div /* 1ならJaggy、2以上はAntialias */
	,
	const bool alpha_rendering_sw)
{
	if ((igs::image::rgba::siz != channels) &&
		(igs::image::rgb::siz != channels) &&
		(1 != channels) /* bit(monoBW) */
		) {
		throw std::domain_error("Bad channels,Not rgba/rgb/grayscale");
	}

	if ((std::numeric_limits<unsigned char>::digits != bits) &&
		(std::numeric_limits<unsigned short>::digits != bits)) {
		throw std::domain_error("Bad in bits,Not uchar/ushort");
	}
	if ((0 != ref) &&
		(std::numeric_limits<unsigned char>::digits != ref_bits) &&
		(std::numeric_limits<unsigned short>::digits != ref_bits)) {
		throw std::domain_error("Bad ref bits,Not uchar/ushort");
	}

	/* 強度のないとき、または、サブ分割がないとき */
	if (degree <= 0.0 || sub_div <= 0
		// || spin_radius<=blur_radius
		) {
		if (std::numeric_limits<unsigned char>::digits == bits) {
			igs::image::copy_except_margin(
				in, margin, out, height, width, channels);
		} else if (std::numeric_limits<unsigned short>::digits == bits) {
			igs::image::copy_except_margin(
				reinterpret_cast<const unsigned short *>(in), margin, reinterpret_cast<unsigned short *>(out), height, width, channels);
		}
		return;
	}

	if (std::numeric_limits<unsigned char>::digits == ref_bits) {
		if (std::numeric_limits<unsigned char>::digits == bits) {
			rotate_convert_template_(
				in, margin, ref, ref_bits, ref_mode, out, height, width, channels, xc, yc, degree, blur_radius, spin_radius, sub_div, alpha_rendering_sw);
		} else if (std::numeric_limits<unsigned short>::digits == bits) {
			rotate_convert_template_(
				reinterpret_cast<const unsigned short *>(in), margin, ref, ref_bits, ref_mode, reinterpret_cast<unsigned short *>(out), height, width, channels, xc, yc, degree, blur_radius, spin_radius, sub_div, alpha_rendering_sw);
		}
	} else { /* ref_bitsがゼロでも(refがなくても)ここにくる */
		if (std::numeric_limits<unsigned char>::digits == bits) {
			rotate_convert_template_(
				in, margin, reinterpret_cast<const unsigned short *>(ref), ref_bits, ref_mode, out, height, width, channels, xc, yc, degree, blur_radius, spin_radius, sub_div, alpha_rendering_sw);
		} else if (std::numeric_limits<unsigned short>::digits == bits) {
			rotate_convert_template_(
				reinterpret_cast<const unsigned short *>(in), margin, reinterpret_cast<const unsigned short *>(ref), ref_bits, ref_mode, reinterpret_cast<unsigned short *>(out), height, width, channels, xc, yc, degree, blur_radius, spin_radius, sub_div, alpha_rendering_sw);
		}
	}
}
//--------------------------------------------------------------------
namespace
{
double reference_margin_length_(
	const double xc, const double yc, const double xp, const double yp, double radian, const double blur_radius, const double spin_radius, const double sub_size)
{
	sub_size; // for warning

	const double xv = xp - xc;
	const double yv = yp - yc;

	if (0.0 < spin_radius) { /* 外への強調 */
		const double dist = sqrt(xv * xv + yv * yv);
		//radian *= (dist-blur_radius)/(spin_radius-blur_radius);
		radian *= (dist - blur_radius) / spin_radius;
	}

	double cosval = cos(radian / 2.0);
	double sinval = sin(radian / 2.0);
	const double x1 = xv * cosval - yv * sinval + xc;
	const double y1 = xv * sinval + yv * cosval + yc;
	const double xv1 = x1 - xp;
	const double yv1 = y1 - yp;
	const double dist1 = sqrt(xv1 * xv1 + yv1 * yv1); /* 必ずプラス値 */

	cosval = cos(-radian / 2.0);
	sinval = sin(-radian / 2.0);
	const double xp2 = xv * cosval - yv * sinval + xc;
	const double yp2 = xv * sinval + yv * cosval + yc;
	const double xv2 = xp2 - xp;
	const double yv2 = yp2 - yp;
	const double dist2 = sqrt(xv2 * xv2 + yv2 * yv2); /* 必ずプラス値 */

	return (dist1 < dist2) ? dist2 : dist1;
}
}
int igs::rotate_blur::reference_margin(
	const int height /* 求める画像(out)の高さ */
	,
	const int width /* 求める画像(out)の幅 */
	,
	const double xc, const double yc, const double degree /* ぼかしの回転角度 */
	,
	const double blur_radius /* ぼかしの始まる半径 */
	,
	const double spin_radius /* ゼロ以上でspin指定となり、
				かつぼかし強弱の一定になる半径となる */
	,
	const int sub_div /* 1ならJaggy、2以上はAntialias */
	)
{
	/* 強度のないとき、または、サブ分割がないとき、なにもしない */
	if (degree <= 0.0 || sub_div <= 0
		// || spin_radius<=blur_radius
		) {
		return 0;
	}

	double margin1 = 0;
	double margin2 = 0;

	double deg = degree;
	if (180.0 < deg) {
		deg = 180.0;
	}

	margin1 = reference_margin_length_(
		xc, yc, -width / 2.0, -height / 2.0, deg * pi / 180.0, blur_radius, spin_radius, 1.0 / sub_div);

	margin2 = reference_margin_length_(
		xc, yc, -width / 2.0, height / 2.0, deg * pi / 180.0, blur_radius, spin_radius, 1.0 / sub_div);
	if (margin1 < margin2) {
		margin1 = margin2;
	}

	margin2 = reference_margin_length_(
		xc, yc, width / 2.0, -height / 2.0, deg * pi / 180.0, blur_radius, spin_radius, 1.0 / sub_div);
	if (margin1 < margin2) {
		margin1 = margin2;
	}

	margin2 = reference_margin_length_(
		xc, yc, width / 2.0, height / 2.0, deg * pi / 180.0, blur_radius, spin_radius, 1.0 / sub_div);
	if (margin1 < margin2) {
		margin1 = margin2;
	}

	return static_cast<int>(ceil(margin1));
}