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#include "toonz/sceneresources.h"
#include "toonz/toonzscene.h"
#include "toonz/tproject.h"
#include "toonz/levelset.h"
#include "toonz/txshsimplelevel.h"
#include "toonz/txshpalettelevel.h"
#include "toonz/levelproperties.h"
#include "toonz/txshsoundlevel.h"
#include "toonz/namebuilder.h"
#include "toonz/childstack.h"
#include "toonz/txsheet.h"
#include "toonz/preferences.h"
#include "tpalette.h"

#include "tconvert.h"
#include "tlogger.h"
#include "tsystem.h"

namespace
{
//=============================================================================

// se path e' della forma +folder/<oldSavePath>/name.type
// allora sostituisce oldSavePath con newSavePath e ritorna true

bool changeSavePath(TFilePath &path, TFilePath oldSavePath, TFilePath newSavePath)
{
	if (oldSavePath == newSavePath)
		return false;
	TFilePath fp = path.getParentDir();
	wstring head;
	TFilePath tail;
	fp.split(head, tail);
	if (head != L"" && tail == oldSavePath) {
		path = path.withParentDir(TFilePath(head) + newSavePath);
		return true;
	} else
		return false;
}

//-----------------------------------------------------------------------------

//From ../../../filename#type.psd to ../../../filename.psd
TFilePath restorePsdPath(const TFilePath &fp)
{
	QString path = QString::fromStdWString(fp.getWideString());
	if (fp.getType() != "psd" || !path.contains("#"))
		return fp;
	int from = path.indexOf("#");
	int to = path.lastIndexOf(".");
	path.remove(from, to - from);
	return TFilePath(path.toStdWString());
}

//-----------------------------------------------------------------------------

bool makePathUnique(ToonzScene *scene, TFilePath &path)
{
	wstring name = path.getWideName();
	int id = 2;
	int i = name.length() - 1;
	int num = 0, p = 1;
	while (i >= 0 && L'0' <= name[i] && name[i] <= L'9') {
		num += p * (name[i] - L'0');
		p *= 10;
		i--;
	}
	if (i >= 0 && name[i] == L'_') {
		id = num + 1;
		name = name.substr(0, i);
	}

	bool ret = false;
	while (TSystem::doesExistFileOrLevel(scene->decodeFilePath(path))) {
		ret = true;
		path = path.withName(name + L"_" + toWideString(id));
		id++;
	}
	return ret;
}

//-----------------------------------------------------------------------------

bool getCollectedPath(ToonzScene *scene, TFilePath &path)
{
	if (!path.isAbsolute() || path.getWideString()[0] == L'+')
		return false;

	TFilePath collectedPath = scene->getImportedLevelPath(path);
	if (path == collectedPath)
		return false;

	TFilePath actualCollectedPath = scene->decodeFilePath(collectedPath);

	if (makePathUnique(scene, actualCollectedPath))
		collectedPath = collectedPath.withName(actualCollectedPath.getName());

	path = collectedPath;
	return true;
}

} // namespace

//=============================================================================
//
// ResourceImportStrategy
//
//-----------------------------------------------------------------------------

ResourceImportStrategy::ResourceImportStrategy(int strategy)
	: m_childFolderEnabled(false), m_strategy(strategy)
{
	setChildFolderEnabled(Preferences::instance()->isSubsceneFolderEnabled());
}

//-----------------------------------------------------------------------------

TFilePath ResourceImportStrategy::process(ToonzScene *scene, ToonzScene *srcScene, TFilePath srcPath)
{
	TFilePath srcActualPath = srcScene->decodeFilePath(srcPath);
	if (!scene->isExternPath(srcActualPath) || m_strategy == DONT_IMPORT)
		return srcPath;

	TFilePath dstPath;
	if (srcPath.getWideString().find(L'+') == 0)
		dstPath = srcPath;
	else
		dstPath = scene->getImportedLevelPath(srcPath);
	TFilePath actualDstPath = scene->decodeFilePath(dstPath);
	assert(actualDstPath != TFilePath());

	if (m_strategy == IMPORT_AND_OVERWRITE) {
		//bool overwritten = false;
		if (TSystem::doesExistFileOrLevel(actualDstPath)) {
			TSystem::removeFileOrLevel(actualDstPath);
			//  overwritten = true;
		}
		if (TSystem::doesExistFileOrLevel(srcPath))
			TXshSimpleLevel::copyFiles(actualDstPath, srcPath);

		return dstPath;
	} else if (m_strategy == IMPORT_AND_RENAME) {
		std::wstring levelName = srcPath.getWideName();
		TLevelSet *parentLevelSet = scene->getLevelSet();
		NameModifier nm(levelName);
		wstring newName;
		for (;;) {
			newName = nm.getNext();
			if (!parentLevelSet->hasLevel(newName))
				break;
		}

		dstPath = dstPath.withName(newName);
		actualDstPath = scene->decodeFilePath(dstPath);

		if (TSystem::doesExistFileOrLevel(actualDstPath))
			TSystem::removeFileOrLevel(actualDstPath);

		if (TSystem::doesExistFileOrLevel(srcActualPath)) {
			TXshSimpleLevel::copyFiles(actualDstPath, srcActualPath);
		}
		return dstPath;
	}
	return srcPath;
}

//=============================================================================
//
// SceneResource
//
//-----------------------------------------------------------------------------

SceneResource::SceneResource(ToonzScene *scene)
	: m_scene(scene), m_untitledScene(scene->isUntitled()), m_oldSavePath(scene->getSavePath())
{
}

//-----------------------------------------------------------------------------

SceneResource::~SceneResource()
{
}

//-----------------------------------------------------------------------------

void SceneResource::updatePath(TFilePath &fp)
{
	if (m_untitledScene)
		changeSavePath(fp, m_oldSavePath, m_scene->getSavePath());
}

//=============================================================================
//
// SceneLevel
//
//-----------------------------------------------------------------------------

SceneLevel::SceneLevel(ToonzScene *scene, TXshSimpleLevel *sl)
	: SceneResource(scene), m_sl(sl), m_oldPath(sl->getPath()), m_oldActualPath(scene->decodeFilePath(sl->getPath())), m_oldScannedPath(sl->getScannedPath()), m_oldRefImgPath(), m_oldActualRefImgPath()
{
	if (m_oldScannedPath != TFilePath())
		m_oldActualScannedPath = m_scene->decodeFilePath(m_oldScannedPath);
	if ((sl->getPath().getType() == "tlv" || sl->getPath().getType() == "pli") && sl->getPalette()) {
		m_oldRefImgPath = sl->getPalette()->getRefImgPath();
		m_oldActualRefImgPath = m_scene->decodeFilePath(m_oldRefImgPath);
	}
}

//-----------------------------------------------------------------------------

void SceneLevel::save()
{
	TFilePath fp = m_oldPath;
	SceneResource::updatePath(fp);
	TFilePath actualFp = m_scene->decodeFilePath(fp);
	actualFp = restorePsdPath(actualFp);
	TFilePath oldActualPath = restorePsdPath(m_oldActualPath);
	assert(actualFp.getWideString() == L"" || actualFp.getWideString()[0] != L'+');
	if (actualFp != oldActualPath || !TSystem::doesExistFileOrLevel(oldActualPath) || m_sl->getProperties()->getDirtyFlag() || (m_sl->getPalette() && m_sl->getPalette()->getDirtyFlag())) {
		try {
			TSystem::touchParentDir(actualFp);
			if (actualFp != oldActualPath &&
				TSystem::doesExistFileOrLevel(oldActualPath) &&
				m_sl->getProperties()->getDirtyFlag() == false &&
				(!m_sl->getPalette() || (m_sl->getPalette() && m_sl->getPalette()->getDirtyFlag() == false))) {
				try {
					TXshSimpleLevel::copyFiles(actualFp, oldActualPath);
				} catch (...) {
				}
				//Must NOT KEEP FRAMES, it generate a level frames bind necessary to imageBuilder path refresh.
				m_sl->setPath(fp, false);
			} else {
				m_sl->save(actualFp, oldActualPath);

				if ((actualFp.getType() == "tlv" || actualFp.getType() == "pli") &&
					actualFp != oldActualPath &&
					m_oldRefImgPath != TFilePath()) {
					//Devo preoccuparmi dell'eventuale livello colormodel
					TFilePath actualRefImagPath = m_scene->decodeFilePath(m_oldRefImgPath);
					TFilePath actualRefImagPathTpl = actualRefImagPath.withType("tpl");
					TFilePath oldRefImagPathTpl = m_oldActualRefImgPath.withType("tpl");
					TSystem::copyFile(actualRefImagPath, m_oldActualRefImgPath);
					if (actualRefImagPath.getType() == "tlv")
						TSystem::copyFile(actualRefImagPathTpl, oldRefImagPathTpl);
				}

				if (actualFp.getType() == "tif" || actualFp.getType() == "tiff" || actualFp.getType() == "tga" || actualFp.getType() == "tzi") {
					TFilePath clnin = oldActualPath.withNoFrame().withType("cln");
					if (TSystem::doesExistFileOrLevel(clnin))
						TSystem::copyFile(actualFp.withNoFrame().withType("cln"), clnin);
				}
			}
			//Se il livello e' tlv verifico se esiste il corrispondente unpainted ed in caso affermativo lo copio.
			//Questo controllo viene fatto qui e non nella copia o nel salvataggio del livello perche' in generale
			//non si vuole che il livello unpainted venga copiato con il livello.
			if (actualFp.getType() == "tlv") {
				TFilePath oldUnpaintedLevelPath = oldActualPath.getParentDir() + TFilePath(oldActualPath.getName() + "-unpainted." + oldActualPath.getType());
				TFilePath unpaintedLevelPath = actualFp.getParentDir() + TFilePath(actualFp.getName() + "-unpainted." + actualFp.getType());
				if (TSystem::doesExistFileOrLevel(oldUnpaintedLevelPath) && !TSystem::doesExistFileOrLevel(unpaintedLevelPath))
					TSystem::copyFile(unpaintedLevelPath, oldUnpaintedLevelPath);
				TFilePath oldUnpaintedPalettePath = oldUnpaintedLevelPath.withType("tpl");
				TFilePath unpaintedPalettePath = unpaintedLevelPath.withType("tpl");
				if (TSystem::doesExistFileOrLevel(oldUnpaintedPalettePath) && !TSystem::doesExistFileOrLevel(unpaintedPalettePath))
					TSystem::copyFile(unpaintedPalettePath, oldUnpaintedPalettePath);
			}
		} catch (...) {
		}
	}
	fp = m_oldScannedPath;
	if (fp != TFilePath()) {
		SceneResource::updatePath(fp);
		actualFp = m_scene->decodeFilePath(fp);
		if (actualFp != m_oldActualScannedPath &&
			TSystem::doesExistFileOrLevel(m_oldActualScannedPath)) {
			try {
				TSystem::touchParentDir(actualFp);
				TSystem::copyFileOrLevel_throw(actualFp, m_oldActualScannedPath);
				m_sl->clearFrames();
				m_sl->load();
			} catch (...) {
			}
		}
	}
}

//-----------------------------------------------------------------------------

void SceneLevel::updatePath()
{
	if (!m_untitledScene)
		return;
	TFilePath fp = m_oldPath;
	SceneResource::updatePath(fp);
	m_sl->setPath(fp, true);
	fp = m_oldScannedPath;
	SceneResource::updatePath(fp);
	m_sl->setScannedPath(fp);
}

//-----------------------------------------------------------------------------

void SceneLevel::rollbackPath()
{
	if (!m_untitledScene)
		return;
	m_sl->setPath(m_oldPath, true);
	m_sl->setScannedPath(m_oldScannedPath);
}

//-----------------------------------------------------------------------------

bool SceneLevel::isDirty()
{
	if (m_sl->getProperties()->getDirtyFlag() ||
		(m_sl->getPalette() && m_sl->getPalette()->getDirtyFlag()))
		return true;
	else
		return false;
}
//-----------------------------------------------------------------------------

QString SceneLevel::getResourceName()
{
	QString string;
	bool levelIsDirty = false;
	if (m_sl->getProperties()->getDirtyFlag()) {
		string += QString::fromStdString(m_sl->getPath().getLevelName());
		levelIsDirty = true;
	}
	if (m_sl->getPalette() && m_sl->getPalette()->getDirtyFlag()) {
		if (levelIsDirty)
			string += " and ";
		if (m_sl->getPath().getType() == "pli")
			string += QString::fromStdWString(m_sl->getPalette()->getPaletteName()) + ".pli (palette)";
		else
			string += QString::fromStdWString(m_sl->getPalette()->getPaletteName()) + ".tpl";
	}

	return string;
}

//=============================================================================
//
// ScenePalette
//
//-----------------------------------------------------------------------------

ScenePalette::ScenePalette(ToonzScene *scene, TXshPaletteLevel *pl)
	: SceneResource(scene), m_pl(pl), m_oldPath(pl->getPath()), m_oldActualPath(scene->decodeFilePath(pl->getPath()))
{
}

//-----------------------------------------------------------------------------

void ScenePalette::save()
{
	assert(m_oldPath != TFilePath());
	TFilePath fp = m_oldPath;
	SceneResource::updatePath(fp);
	TFilePath actualFp = m_scene->decodeFilePath(fp);
	try {
		TSystem::touchParentDir(actualFp);
		if (actualFp != m_oldActualPath && TSystem::doesExistFileOrLevel(m_oldActualPath)) {
			TSystem::copyFile(actualFp, m_oldActualPath);
		}
		m_pl->save(); // actualFp non so perche' era cosi'
	} catch (...) {
		TLogger::error() << "Can't save " << actualFp;
	}
}

//-----------------------------------------------------------------------------

void ScenePalette::updatePath()
{
	TFilePath fp = m_oldPath;
	SceneResource::updatePath(fp);
	if (fp != m_oldPath)
		m_pl->setPath(fp);
}

//-----------------------------------------------------------------------------

void ScenePalette::rollbackPath()
{
	m_pl->setPath(m_oldPath);
}

//-----------------------------------------------------------------------------

bool ScenePalette::isDirty()
{
	return m_pl->getPalette()->getDirtyFlag();
}

//-----------------------------------------------------------------------------

QString ScenePalette::getResourceName()
{
	return QString::fromStdString(m_pl->getPath().getLevelName());
}

//=============================================================================
//
// SceneSound
//
//-----------------------------------------------------------------------------

SceneSound::SceneSound(ToonzScene *scene, TXshSoundLevel *sl)
	: SceneResource(scene), m_sl(sl), m_oldPath(sl->getPath()), m_oldActualPath(scene->decodeFilePath(sl->getPath()))
{
}

//-----------------------------------------------------------------------------

void SceneSound::save()
{
	assert(m_oldPath != TFilePath());
	TFilePath fp = m_oldPath;
	SceneResource::updatePath(fp);
	TFilePath actualFp = m_scene->decodeFilePath(fp);
	try {
		TSystem::touchParentDir(actualFp);
		if (!TSystem::doesExistFileOrLevel(m_oldActualPath)) {
			m_sl->save(actualFp);
		} else if (actualFp != m_oldActualPath) {
			TSystem::copyFile(actualFp, m_oldActualPath);
		}
	} catch (...) {
		TLogger::error() << "Can't save " << actualFp;
	}
}

//-----------------------------------------------------------------------------

void SceneSound::updatePath()
{
	TFilePath fp = m_oldPath;
	SceneResource::updatePath(fp);
	if (fp != m_oldPath)
		m_sl->setPath(fp);
}

//-----------------------------------------------------------------------------

void SceneSound::rollbackPath()
{
	m_sl->setPath(m_oldPath);
}

//=============================================================================
//
// SceneResources
//
//-----------------------------------------------------------------------------

SceneResources::SceneResources(ToonzScene *scene, TXsheet *subXsheet)
	: m_scene(scene), m_commitDone(false), m_wasUntitled(scene->isUntitled()), m_subXsheet(subXsheet)
{
	getResources();
}

//-----------------------------------------------------------------------------

SceneResources::~SceneResources()
{
	if (!m_commitDone)
		rollbackPaths();
	clearPointerContainer(m_resources);
}

//-----------------------------------------------------------------------------

void SceneResources::getResources()
{
	ToonzScene *scene = m_scene;
	std::vector<TXshLevel *> levels;
	scene->getLevelSet()->listLevels(levels);
	std::vector<TXshLevel *>::iterator it;

	for (it = levels.begin(); it != levels.end(); ++it) {
		TXshSimpleLevel *sl = (*it)->getSimpleLevel();
		if (sl)
			m_resources.push_back(new SceneLevel(scene, sl));
		TXshPaletteLevel *pl = (*it)->getPaletteLevel();
		if (pl)
			m_resources.push_back(new ScenePalette(scene, pl));
		TXshSoundLevel *sdl = (*it)->getSoundLevel();
		if (sdl)
			m_resources.push_back(new SceneSound(scene, sdl));
	}
}

//-----------------------------------------------------------------------------

void SceneResources::save(const TFilePath newScenePath)
{
	TFilePath oldScenePath = m_scene->getScenePath();
	m_scene->setScenePath(newScenePath);
	for (int i = 0; i < (int)m_resources.size(); i++)
		m_resources[i]->save();
	m_scene->setScenePath(oldScenePath);
}

//-----------------------------------------------------------------------------

void SceneResources::updatePaths()
{
	for (int i = 0; i < (int)m_resources.size(); i++)
		m_resources[i]->updatePath();
}

//-----------------------------------------------------------------------------

void SceneResources::rollbackPaths()
{
	for (int i = 0; i < (int)m_resources.size(); i++)
		m_resources[i]->rollbackPath();
}

//-----------------------------------------------------------------------------

void SceneResources::accept(ResourceProcessor *processor, bool autoCommit)
{
	for (int i = 0; i < (int)m_resources.size() && !processor->aborted(); i++)
		m_resources[i]->accept(processor);
	if (autoCommit)
		commit();
}

//-----------------------------------------------------------------------------
//return the name list of dirty resources
void SceneResources::getDirtyResources(std::vector<QString> &dirtyResources)
{
	for (int i = 0; i < (int)m_resources.size(); i++)
		if (m_resources[i]->isDirty()) {
			dirtyResources.push_back(m_resources[i]->getResourceName());
		}
}

//=============================================================================
//
// ResourceImporter
//
//-----------------------------------------------------------------------------

ResourceImporter::ResourceImporter(
	ToonzScene *scene,
	TProject *dstProject,
	ResourceImportStrategy &importStrategy)
	: m_scene(scene), m_dstProject(dstProject), m_dstScene(new ToonzScene()), m_importStrategy(importStrategy)
{
	m_dstScene->setProject(dstProject);
	TFilePath newFp =
		dstProject->getScenesPath() + (scene->getScenePath() - scene->getProject()->getScenesPath());
	makeUnique(newFp);
	m_dstScene->setScenePath(newFp);
}

//-----------------------------------------------------------------------------

ResourceImporter::~ResourceImporter()
{
	delete m_dstScene;
}

//-----------------------------------------------------------------------------

bool ResourceImporter::makeUnique(TFilePath &path)
{
	return makePathUnique(m_dstScene, path);
}

//-----------------------------------------------------------------------------

TFilePath ResourceImporter::getImportedScenePath() const
{
	return m_dstScene->getScenePath();
}

//-----------------------------------------------------------------------------

TFilePath ResourceImporter::codePath(const TFilePath &oldPath, const TFilePath &newActualPath)
{
	return oldPath.withName(newActualPath.getName());
}

//-----------------------------------------------------------------------------

string ResourceImporter::extractPsdSuffix(TFilePath &path)
{
	if (path.getType() != "psd")
		return "";
	string name = path.getName();
	int i = name.find("#");
	if (i == string::npos)
		return "";
	string suffix = name.substr(i);
	path = path.withName(name.substr(0, i));
	return suffix;
}

//-----------------------------------------------------------------------------

TFilePath ResourceImporter::buildPsd(const TFilePath &basePath, const string &suffix)
{
	return basePath.withName(basePath.getName() + suffix);
}

//-----------------------------------------------------------------------------

void ResourceImporter::process(TXshSimpleLevel *sl)
{
	if (sl->getPath().isAbsolute())
		return;
	TFilePath newPath;

	TFilePath slPath = sl->getPath();
	string suffix = extractPsdSuffix(slPath);

	TFilePath imgRefPath;
	if (sl->getPalette())
		imgRefPath = sl->getPalette()->getRefImgPath();
	newPath = m_importStrategy.process(m_dstScene, m_scene, slPath);
	if (imgRefPath != TFilePath() && !m_dstScene->isExternPath(m_dstScene->decodeFilePath(imgRefPath)))
		m_importStrategy.process(m_dstScene, m_scene, imgRefPath);

	if (suffix != "")
		newPath = buildPsd(newPath, suffix);

	sl->setPath(newPath);
	if (sl->getScannedPath() != TFilePath()) {
		newPath = m_importStrategy.process(m_dstScene, m_scene, sl->getScannedPath());
		sl->setScannedPath(newPath);
	}
	sl->setDirtyFlag(false);
}

//-----------------------------------------------------------------------------

void ResourceImporter::process(TXshPaletteLevel *pl)
{
	if (pl->getPath().isAbsolute())
		return;
	TFilePath newPath;
	newPath = m_importStrategy.process(m_dstScene, m_scene, pl->getPath());
	pl->setPath(newPath);
}

//-----------------------------------------------------------------------------

void ResourceImporter::process(TXshSoundLevel *sl)
{
	if (sl->getPath().isAbsolute())
		return;
	TFilePath newPath;
	newPath = m_importStrategy.process(m_dstScene, m_scene, sl->getPath());
	sl->setPath(newPath);
}

//=============================================================================
//
// ResourceCollector
//
//-----------------------------------------------------------------------------

ResourceCollector::ResourceCollector(ToonzScene *scene)
	: m_scene(scene), m_count(0)
{
}

//-----------------------------------------------------------------------------

ResourceCollector::~ResourceCollector()
{
}

//-----------------------------------------------------------------------------

bool ResourceCollector::makeUnique(TFilePath &path)
{
	return makePathUnique(m_scene, path);
}

//-----------------------------------------------------------------------------

void ResourceCollector::process(TXshSimpleLevel *sl)
{
	TFilePath path = sl->getPath();
	std::string suffix = ResourceImporter::extractPsdSuffix(path);
	std::map<TFilePath, TFilePath>::iterator it = m_collectedFiles.find(path);
	if (it != m_collectedFiles.end()) {
		TFilePath destPath = it->second;
		if (suffix != "")
			destPath = ResourceImporter::buildPsd(destPath, suffix);
		sl->setPath(destPath);
	} else {
		TFilePath collectedPath = path;
		if (getCollectedPath(m_scene, collectedPath)) {
			TFilePath actualCollectedPath = m_scene->decodeFilePath(collectedPath);
			if (actualCollectedPath != path && TSystem::doesExistFileOrLevel(path) &&
				!TSystem::doesExistFileOrLevel(actualCollectedPath)) {
				try {
					TSystem::touchParentDir(actualCollectedPath);
					TXshSimpleLevel::copyFiles(actualCollectedPath, path);
				} catch (...) {
				}
			}
			++m_count;
			TFilePath destPath = collectedPath;
			if (suffix != "")
				destPath = ResourceImporter::buildPsd(destPath, suffix);
			sl->setPath(destPath);
			m_collectedFiles[path] = collectedPath;
		}
	}

	if (sl->getScannedPath() != TFilePath()) {
		path = sl->getScannedPath();
		TFilePath collectedPath = path;
		if (getCollectedPath(m_scene, collectedPath)) {
			TFilePath actualCollectedPath = m_scene->decodeFilePath(collectedPath);
			if (actualCollectedPath != path && TSystem::doesExistFileOrLevel(path)) {
				try {
					TSystem::touchParentDir(actualCollectedPath);
					TXshSimpleLevel::copyFiles(actualCollectedPath, path);
				} catch (...) {
				}
			}
			sl->setScannedPath(collectedPath);
			m_count++;
		}
	}
	sl->setDirtyFlag(false);
}

//-----------------------------------------------------------------------------

void ResourceCollector::process(TXshSoundLevel *sl)
{
	TFilePath path = sl->getPath();
	TFilePath collectedPath = path;
	if (!getCollectedPath(m_scene, collectedPath))
		return;

	TFilePath actualCollectedPath = m_scene->decodeFilePath(collectedPath);
	if (actualCollectedPath != path && TSystem::doesExistFileOrLevel(path)) {
		try {
			TSystem::touchParentDir(actualCollectedPath);
			TXshSimpleLevel::copyFiles(actualCollectedPath, path);

		} catch (...) {
		}
	}
	sl->setPath(collectedPath);
	m_count++;
}

//-----------------------------------------------------------------------------

void ResourceCollector::process(TXshPaletteLevel *pl)
{
	TFilePath path = pl->getPath();
	TFilePath collectedPath = path;
	if (!getCollectedPath(m_scene, collectedPath))
		return;

	TFilePath actualCollectedPath = m_scene->decodeFilePath(collectedPath);
	if (actualCollectedPath != path && TSystem::doesExistFileOrLevel(path)) {
		try {
			TSystem::touchParentDir(actualCollectedPath);
			TXshSimpleLevel::copyFiles(actualCollectedPath, path);

		} catch (...) {
		}
	}
	pl->setPath(collectedPath);
	m_count++;
}