All New Icons (And GUI Cleanup) (#3457)
* Update .gitignore
* Update Stylesheets
- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme
* New Icons
- Redesigns almost every icon as symbolic
- Adds icons for most commands
* Add Option for Icon Themes
- Adds option for icon themes
- Removes useless label from Preferences category list
* Update Icon Functions
- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer
* Set Default Icon Theme and Paths
- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them
* Set Icons for Commands
- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus
* Change Icon Sizes, General Fixes and Stylesheet Additions
- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary
* Make TPanelTitleBar Icon States Stylable
- Makes icon states for TPanelTitleBar buttons stylable in stylesheets
* Travis Fixes
* Swap Startup Popup Logos
They were in the wrong folders
* Revert "Swap Startup Popup Logos"
This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.
* Fix Startup Popup Logo
It wasn't switching
* Feedback Changes
- Change render visualization to clapboard
- Fix text contrast on levels in XSheet
* Make Cell Selection More Clear
* Darken Light Theme and Tint Empty Cell Selection
* Fix Play Range Area (Light)
Make play range area more visible
* Feedback
- Increase padding of toolbar buttons
- Increase width of TPanelTitleBarButtons
- Revert folder icon style
- Fix clapperboard icons that were using the older shape before some were fixed
- Change Xsheet transparent table button icon style to represent the same style as before
* Schematic Transparent Table Icon
- I forgot to add this one
* Nudge Tools Expand Button
- Nudges the big white arrow expand tools icon to align properly