diff --git a/stuff/config/current.txt b/stuff/config/current.txt
index 9d28339..bf9cb06 100644
--- a/stuff/config/current.txt
+++ b/stuff/config/current.txt
@@ -1305,6 +1305,17 @@
- "STD_iwa_LinearGradientFx.wave_frequency" "Frequency"
- "STD_iwa_LinearGradientFx.wave_phase" "Phase"
+ - "STD_iwa_GlareFx" "Glare Iwa"
+ - "STD_iwa_GlareFx.renderMode" "Render Mode"
+ - "STD_iwa_GlareFx.intensity" "Intensity"
+ - "STD_iwa_GlareFx.size" "Filter Size"
+ - "STD_iwa_GlareFx.rotation" "Filter Rotation"
+ - "STD_iwa_GlareFx.noise_factor" "Noise Factor"
+ - "STD_iwa_GlareFx.noise_size" "Noise Size"
+ - "STD_iwa_GlareFx.noise_octave" "Noise Octave"
+ - "STD_iwa_GlareFx.noise_evolution" "Noise Evolution"
+ - "STD_iwa_GlareFx.noise_offset" "Noise Offset"
+
- STD_iwa_TiledParticlesFx "Tiled Particles Iwa"
diff --git a/stuff/profiles/layouts/fxs/STD_iwa_GlareFx.xml b/stuff/profiles/layouts/fxs/STD_iwa_GlareFx.xml
new file mode 100644
index 0000000..35823f4
--- /dev/null
+++ b/stuff/profiles/layouts/fxs/STD_iwa_GlareFx.xml
@@ -0,0 +1,13 @@
+
+
+ renderMode
+ intensity
+ size
+ rotation
+ noise_factor
+ noise_size
+ noise_octave
+ noise_evolution
+ noise_offset
+
+
diff --git a/stuff/profiles/layouts/fxs/fxs.lst b/stuff/profiles/layouts/fxs/fxs.lst
index dca20c1..8a031ad 100644
--- a/stuff/profiles/layouts/fxs/fxs.lst
+++ b/stuff/profiles/layouts/fxs/fxs.lst
@@ -124,6 +124,7 @@
STD_iwa_SpectrumFx
STD_iwa_SoapBubbleFx
STD_targetSpotFx
+ STD_iwa_GlareFx
STD_erodeDilateFx
diff --git a/toonz/sources/stdfx/CMakeLists.txt b/toonz/sources/stdfx/CMakeLists.txt
index 52449bd..e172e89 100644
--- a/toonz/sources/stdfx/CMakeLists.txt
+++ b/toonz/sources/stdfx/CMakeLists.txt
@@ -79,6 +79,7 @@ set(HEADERS
iwa_corridorgradientfx.h
iwa_spingradientfx.h
iwa_lineargradientfx.h
+ iwa_glarefx.h
)
set(SOURCES
@@ -264,6 +265,7 @@ set(SOURCES
iwa_corridorgradientfx.cpp
iwa_spingradientfx.cpp
iwa_lineargradientfx.cpp
+ iwa_glarefx.cpp
)
set(OBJCSOURCES
diff --git a/toonz/sources/stdfx/iwa_glarefx.cpp b/toonz/sources/stdfx/iwa_glarefx.cpp
new file mode 100644
index 0000000..f5d9400
--- /dev/null
+++ b/toonz/sources/stdfx/iwa_glarefx.cpp
@@ -0,0 +1,710 @@
+#include "iwa_glarefx.h"
+
+#include "trop.h"
+#include "tdoubleparam.h"
+#include "trasterfx.h"
+#include "trasterimage.h"
+
+#include "tparamuiconcept.h"
+
+#include "kiss_fft.h"
+#include "iwa_cie_d65.h"
+#include "iwa_xyz.h"
+#include "iwa_simplexnoise.h"
+
+#include
+#include
+#include
+#include
+#include
+
+namespace {
+// FFT coordinate -> Normal corrdinate
+inline int getCoord(int i, int j, int lx, int ly) {
+ int cx = i - lx / 2;
+ int cy = j - ly / 2;
+
+ if (cx < 0) cx += lx;
+ if (cy < 0) cy += ly;
+
+ return cy * lx + cx;
+}
+
+}; // namespace
+
+//--------------------------------------------
+// Iwa_GlareFx
+//--------------------------------------------
+
+Iwa_GlareFx::Iwa_GlareFx()
+ : m_renderMode(new TIntEnumParam(RendeMode_FilterPreview, "Filter Preview"))
+ , m_intensity(0.0)
+ , m_size(100.0)
+ , m_rotation(0.0)
+ , m_noise_factor(0.0)
+ , m_noise_size(0.5)
+ , m_noise_octave(new TIntEnumParam(1, "1"))
+ , m_noise_evolution(0.0)
+ , m_noise_offset(TPointD(0, 0)) {
+ // Bind the common parameters
+ addInputPort("Source", m_source);
+ addInputPort("Iris", m_iris);
+
+ bindParam(this, "renderMode", m_renderMode);
+ m_renderMode->addItem(RendeMode_Render, "Render");
+
+ bindParam(this, "intensity", m_intensity, false);
+ bindParam(this, "size", m_size, false);
+ m_size->setMeasureName("fxLength");
+ bindParam(this, "rotation", m_rotation, false);
+
+ bindParam(this, "noise_factor", m_noise_factor, false);
+ bindParam(this, "noise_size", m_noise_size, false);
+ bindParam(this, "noise_octave", m_noise_octave, false);
+ m_noise_octave->addItem(2, "2");
+ m_noise_octave->addItem(3, "3");
+
+ bindParam(this, "noise_evolution", m_noise_evolution, false);
+ bindParam(this, "noise_offset", m_noise_offset, false);
+ m_noise_offset->getX()->setMeasureName("fxLength");
+ m_noise_offset->getY()->setMeasureName("fxLength");
+
+ m_intensity->setValueRange(-5.0, 5.0);
+ m_size->setValueRange(10.0, 500.0);
+ m_rotation->setValueRange(-1800, 1800);
+ m_noise_factor->setValueRange(0.0, 1.0);
+ m_noise_size->setValueRange(0.01, 3.0);
+}
+
+//--------------------------------------------------------------
+double Iwa_GlareFx::getSizePixelAmount(const double val, const TAffine affine) {
+ /*--- Convert to vector --- */
+ TPointD vect;
+ vect.x = val;
+ vect.y = 0.0;
+ /*--- Apply geometrical transformation ---*/
+ // For the following lines I referred to lines 586-592 of
+ // sources/stdfx/motionblurfx.cpp
+ TAffine aff(affine);
+ aff.a13 = aff.a23 = 0; /* ignore translation */
+ vect = aff * vect;
+ /*--- return the length of the vector ---*/
+ return sqrt(vect.x * vect.x + vect.y * vect.y);
+}
+//--------------------------------------------------------------
+
+void Iwa_GlareFx::doCompute(TTile& tile, double frame,
+ const TRenderSettings& settings) {
+ // If the iris is not connected, then do nothing
+ if (!m_iris.isConnected()) {
+ tile.getRaster()->clear();
+ return;
+ }
+
+ int renderMode = m_renderMode->getValue();
+ // If the source is not connected & it is render mode, then do nothing.
+ if (!m_source.isConnected() && renderMode == RendeMode_Render) {
+ tile.getRaster()->clear();
+ return;
+ }
+
+ // Get the original size of Iris image
+ TRectD irisBBox;
+ m_iris->getBBox(frame, irisBBox, settings);
+ // Compute the iris tile.
+ TTile irisTile;
+ m_iris->allocateAndCompute(
+ irisTile, irisBBox.getP00(),
+ TDimension(static_cast(irisBBox.getLx() + 0.5),
+ static_cast(irisBBox.getLy() + 0.5)),
+ tile.getRaster(), frame, settings);
+
+ double size = getSizePixelAmount(m_size->getValue(frame), settings.m_affine);
+ int dimIris = int(std::ceil(size) * 2.0);
+ dimIris = kiss_fft_next_fast_size(dimIris);
+ while ((tile.getRaster()->getSize().lx - dimIris) % 2 != 0)
+ dimIris = kiss_fft_next_fast_size(dimIris + 1);
+ double irisResizeFactor = double(dimIris) * 0.5 / size;
+
+ kiss_fft_cpx* kissfft_comp_iris;
+ // create the iris data for FFT (in the same size as the source tile)
+ TRasterGR8P kissfft_comp_iris_ras(dimIris * sizeof(kiss_fft_cpx), dimIris);
+ kissfft_comp_iris_ras->lock();
+ kissfft_comp_iris = (kiss_fft_cpx*)kissfft_comp_iris_ras->getRawData();
+
+ {
+ // Create the Iris image for FFT
+ kiss_fft_cpx* kissfft_comp_iris_before;
+ TRasterGR8P kissfft_comp_iris_before_ras(dimIris * sizeof(kiss_fft_cpx),
+ dimIris);
+ kissfft_comp_iris_before_ras->lock();
+ kissfft_comp_iris_before =
+ (kiss_fft_cpx*)kissfft_comp_iris_before_ras->getRawData();
+ convertIris(kissfft_comp_iris_before, dimIris, irisBBox, irisTile);
+
+ // Create the FFT plan for the iris image.
+ kiss_fftnd_cfg iris_kissfft_plan;
+ while (1) {
+ int dims[2] = {dimIris, dimIris};
+ int ndims = 2;
+ iris_kissfft_plan = kiss_fftnd_alloc(dims, ndims, false, 0, 0);
+ if (iris_kissfft_plan != NULL) break;
+ }
+ // Do FFT the iris image.
+ kiss_fftnd(iris_kissfft_plan, kissfft_comp_iris_before, kissfft_comp_iris);
+ kiss_fft_free(iris_kissfft_plan);
+ kissfft_comp_iris_before_ras->unlock();
+ }
+
+ double3* glare_pattern;
+ TRasterGR8P glare_pattern_ras(dimIris * sizeof(double3), dimIris);
+ glare_pattern = (double3*)glare_pattern_ras->getRawData();
+ glare_pattern_ras->lock();
+ // Resize the power spectrum according to each wavelength and combine into the
+ // glare pattern
+ double intensity = m_intensity->getValue(frame);
+ powerSpectrum2GlarePattern(frame, settings.m_affine, kissfft_comp_iris,
+ glare_pattern, dimIris, intensity,
+ irisResizeFactor);
+
+ kissfft_comp_iris_ras->unlock();
+
+ // clear the raster memory
+ tile.getRaster()->clear();
+ TRaster32P ras32 = tile.getRaster();
+ TRaster64P ras64 = tile.getRaster();
+ if (ras32)
+ ras32->fill(TPixel32::Transparent);
+ else if (ras64)
+ ras64->fill(TPixel64::Transparent);
+
+ // filter preview mode
+ if (renderMode == RendeMode_FilterPreview) {
+ int2 margin = {(dimIris - tile.getRaster()->getSize().lx) / 2,
+ (dimIris - tile.getRaster()->getSize().ly) / 2};
+
+ if (ras32)
+ setFilterPreviewToResult(ras32, glare_pattern,
+ dimIris, margin);
+ else if (ras64)
+ setFilterPreviewToResult(ras64, glare_pattern,
+ dimIris, margin);
+
+ return;
+ }
+
+ // render mode
+
+ // Range of computation
+ TRectD _rectOut(tile.m_pos, TDimensionD(tile.getRaster()->getLx(),
+ tile.getRaster()->getLy()));
+ _rectOut = _rectOut.enlarge(static_cast(dimIris / 2));
+
+ TDimensionI dimOut(static_cast(_rectOut.getLx() + 0.5),
+ static_cast(_rectOut.getLy() + 0.5));
+
+ // Enlarge the size to the "fast size" for kissfft which has no factors other
+ // than 2,3, or 5.
+ if (dimOut.lx < 10000 && dimOut.ly < 10000) {
+ int new_x = kiss_fft_next_fast_size(dimOut.lx);
+ int new_y = kiss_fft_next_fast_size(dimOut.ly);
+ // margin should be integer
+ while ((new_x - dimOut.lx) % 2 != 0)
+ new_x = kiss_fft_next_fast_size(new_x + 1);
+ while ((new_y - dimOut.ly) % 2 != 0)
+ new_y = kiss_fft_next_fast_size(new_y + 1);
+
+ _rectOut = _rectOut.enlarge(static_cast(new_x - dimOut.lx) / 2.0,
+ static_cast(new_y - dimOut.ly) / 2.0);
+
+ dimOut.lx = new_x;
+ dimOut.ly = new_y;
+ }
+
+ kiss_fft_cpx* kissfft_comp_tmp;
+ kiss_fft_cpx* kissfft_comp_glare;
+ kiss_fft_cpx* kissfft_comp_source;
+ TRasterGR8P kissfft_comp_tmp_ras(dimOut.lx * sizeof(kiss_fft_cpx), dimOut.ly);
+ TRasterGR8P kissfft_comp_glare_ras(dimOut.lx * sizeof(kiss_fft_cpx),
+ dimOut.ly);
+ TRasterGR8P kissfft_comp_source_ras(dimOut.lx * sizeof(kiss_fft_cpx),
+ dimOut.ly);
+ kissfft_comp_tmp = (kiss_fft_cpx*)kissfft_comp_tmp_ras->getRawData();
+ kissfft_comp_glare = (kiss_fft_cpx*)kissfft_comp_glare_ras->getRawData();
+ kissfft_comp_source = (kiss_fft_cpx*)kissfft_comp_source_ras->getRawData();
+ kissfft_comp_tmp_ras->lock();
+ kissfft_comp_glare_ras->lock();
+ kissfft_comp_source_ras->lock();
+
+ int dims[2] = {dimOut.ly, dimOut.lx};
+ int ndims = 2;
+ kiss_fftnd_cfg plan_fwd = kiss_fftnd_alloc(dims, ndims, false, 0, 0);
+ kiss_fftnd_cfg plan_bkwd = kiss_fftnd_alloc(dims, ndims, true, 0, 0);
+
+ // store the source image to tmp
+ {
+ // obtain the source tile
+ TTile sourceTile;
+ m_source->allocateAndCompute(sourceTile, _rectOut.getP00(), dimOut,
+ tile.getRaster(), frame, settings);
+
+ if (ras32)
+ setSourceTileToBuffer(sourceTile.getRaster(),
+ kissfft_comp_tmp);
+ else if (ras64)
+ setSourceTileToBuffer(sourceTile.getRaster(),
+ kissfft_comp_tmp);
+ }
+ // FFT the source
+ kiss_fftnd(plan_fwd, kissfft_comp_tmp, kissfft_comp_source);
+
+ // compute for each rgb channels
+ for (int ch = 0; ch < 3; ch++) {
+ kissfft_comp_tmp_ras->clear();
+ // store the glare pattern to tmp
+ setGlarePatternToBuffer(glare_pattern, kissfft_comp_tmp, ch, dimIris,
+ dimOut);
+
+ // FFT the glare pattern
+ kiss_fftnd(plan_fwd, kissfft_comp_tmp, kissfft_comp_glare);
+
+ // multiply the glare and the source
+ multiplyFilter(kissfft_comp_glare, kissfft_comp_source,
+ dimOut.lx * dimOut.ly);
+
+ // Backward-FFT the glare pattern to tmp
+ kiss_fftnd(plan_bkwd, kissfft_comp_glare,
+ kissfft_comp_tmp); // Backward FFT
+
+ // convert tmp to channel values, store it into the tile
+ if (ras32)
+ setChannelToResult(ras32, kissfft_comp_tmp, ch,
+ dimOut);
+ else if (ras64)
+ setChannelToResult(ras64, kissfft_comp_tmp, ch,
+ dimOut);
+ }
+
+ kiss_fft_free(plan_fwd);
+ kiss_fft_free(plan_bkwd);
+
+ kissfft_comp_source_ras->unlock();
+ kissfft_comp_glare_ras->unlock();
+}
+
+//------------------------------------------------
+
+void Iwa_GlareFx::powerSpectrum2GlarePattern(
+ const double frame, const TAffine affine, kiss_fft_cpx* spectrum,
+ double3* glare, int dimIris, double intensity, double irisResizeFactor) {
+ auto lerp = [](double val1, double val2, double ratio) {
+ return val1 * (1.0 - ratio) + val2 * ratio;
+ };
+
+ auto lerpGlarePtn = [&](double i, double j, double* gp) {
+ int iId[2], jId[2];
+ double iRatio, jRatio;
+ iId[0] = int(i);
+ iId[1] = (iId[0] < dimIris - 1) ? iId[0] + 1 : iId[0];
+ iRatio = i - double(iId[0]);
+ jId[0] = int(j);
+ jId[1] = (jId[0] < dimIris - 1) ? jId[0] + 1 : jId[0];
+ jRatio = j - double(jId[0]);
+ if (iRatio == 0.0 && jRatio == 0.0) return gp[jId[0] * dimIris + iId[0]];
+
+ return lerp(lerp(gp[jId[0] * dimIris + iId[0]],
+ gp[jId[0] * dimIris + iId[1]], iRatio),
+ lerp(gp[jId[1] * dimIris + iId[0]],
+ gp[jId[1] * dimIris + iId[1]], iRatio),
+ jRatio);
+ };
+
+ double factor =
+ (m_renderMode->getValue() == RendeMode_FilterPreview) ? -5 : -11;
+
+ double* glarePattern_p;
+ TRasterGR8P glarePattern_ras(dimIris * sizeof(double), dimIris);
+ glarePattern_p = (double*)glarePattern_ras->getRawData();
+ glarePattern_ras->lock();
+ double* g_p = glarePattern_p;
+ for (int j = 0; j < dimIris; j++) {
+ for (int i = 0; i < dimIris; i++, g_p++) {
+ kiss_fft_cpx sp_p = spectrum[getCoord(i, j, dimIris, dimIris)];
+ (*g_p) = sqrt(sp_p.r * sp_p.r + sp_p.i * sp_p.i) *
+ std::exp(intensity + factor);
+ }
+ }
+
+ // distort the pattern with noise here
+ double noise_factor = m_noise_factor->getValue(frame);
+ double rotation = m_rotation->getValue(frame);
+ if (noise_factor > 0.0 || m_rotation != 0.0) {
+ distortGlarePattern(frame, affine, glarePattern_p, dimIris);
+ }
+
+ double3* glare_xyz;
+ TRasterGR8P glare_xyz_ras(dimIris * sizeof(double3), dimIris);
+ glare_xyz_ras->lock();
+ glare_xyz = (double3*)glare_xyz_ras->getRawData();
+ glare_xyz_ras->clear();
+
+ double irisRadius = double(dimIris / 2);
+ // accumurate xyz values for each optical wavelength
+ for (int ram = 0; ram < 34; ram++) {
+ double rambda = 0.38 + 0.01 * (double)ram;
+ double scale = 0.55 / rambda;
+ scale *= irisResizeFactor;
+ for (int j = 0; j < dimIris; j++) {
+ double j_scaled = (double(j) - irisRadius) * scale + irisRadius;
+ if (j_scaled < 0)
+ continue;
+ else if (j_scaled > double(dimIris - 1))
+ break;
+
+ double3* g_xyz_p = &glare_xyz[j * dimIris];
+ for (int i = 0; i < dimIris; i++, g_xyz_p++) {
+ double i_scaled = (double(i) - irisRadius) * scale + irisRadius;
+ if (i_scaled < 0)
+ continue;
+ else if (i_scaled > double(dimIris - 1))
+ break;
+
+ double gl = lerpGlarePtn(i_scaled, j_scaled, glarePattern_p);
+ g_xyz_p->x += gl * cie_d65[ram] * xyz[ram * 3 + 0];
+ g_xyz_p->y += gl * cie_d65[ram] * xyz[ram * 3 + 1];
+ g_xyz_p->z += gl * cie_d65[ram] * xyz[ram * 3 + 2];
+ }
+ }
+ }
+ glarePattern_ras->unlock();
+
+ // convert to rgb
+ double3* g_xyz_p = glare_xyz;
+ double3* g_out_p = glare;
+ for (int i = 0; i < dimIris * dimIris; i++, g_xyz_p++, g_out_p++) {
+ (*g_out_p).x = 3.240479f * (*g_xyz_p).x - 1.537150f * (*g_xyz_p).y -
+ 0.498535f * (*g_xyz_p).z;
+ (*g_out_p).y = -0.969256f * (*g_xyz_p).x + 1.875992f * (*g_xyz_p).y +
+ 0.041556f * (*g_xyz_p).z;
+ (*g_out_p).z = 0.055648f * (*g_xyz_p).x - 0.204043f * (*g_xyz_p).y +
+ 1.057311f * (*g_xyz_p).z;
+ }
+
+ glare_xyz_ras->unlock();
+}
+
+//------------------------------------------------
+
+void Iwa_GlareFx::distortGlarePattern(const double frame, const TAffine affine,
+ double* glare, const int dimIris) {
+ auto lerp = [](double val1, double val2, double ratio) {
+ return val1 * (1.0 - ratio) + val2 * ratio;
+ };
+
+ auto lerpGlarePtn = [&](double i, double j, double* gp) {
+ int iId[2], jId[2];
+ double iRatio, jRatio;
+ iId[0] = int(i);
+ iId[1] = (iId[0] < dimIris - 1) ? iId[0] + 1 : iId[0];
+ iRatio = i - double(iId[0]);
+ jId[0] = int(j);
+ jId[1] = (jId[0] < dimIris - 1) ? jId[0] + 1 : jId[0];
+ jRatio = j - double(jId[0]);
+ if (iRatio == 0.0 && jRatio == 0.0) return gp[jId[0] * dimIris + iId[0]];
+
+ return lerp(lerp(gp[jId[0] * dimIris + iId[0]],
+ gp[jId[0] * dimIris + iId[1]], iRatio),
+ lerp(gp[jId[1] * dimIris + iId[0]],
+ gp[jId[1] * dimIris + iId[1]], iRatio),
+ jRatio);
+ };
+
+ double size = m_noise_size->getValue(frame);
+ double evolution = m_noise_evolution->getValue(frame);
+ int octave = m_noise_octave->getValue();
+ double noiseFactor = m_noise_factor->getValue(frame);
+ double offsetFactor = 0.005;
+ TPointD offset =
+ TScale(offsetFactor) * affine * m_noise_offset->getValue(frame);
+ double theta = m_rotation->getValue(frame) * M_PI_180;
+ double cos_t = std::cos(theta);
+ double sin_t = std::sin(theta);
+
+ QList noise_intensity;
+ double intensity_sum = 0.0;
+ double tmp_intensity = 1.0;
+ for (int i = 0; i < octave; i++) {
+ noise_intensity.append(tmp_intensity);
+ intensity_sum += tmp_intensity;
+ tmp_intensity *= 0.5;
+ }
+ for (double& n_i : noise_intensity) n_i /= intensity_sum;
+
+ // raster for storing the result
+ double* distortedPtn_p;
+ TRasterGR8P distortedPtn_ras(dimIris * sizeof(double), dimIris);
+ distortedPtn_p = (double*)distortedPtn_ras->getRawData();
+ distortedPtn_ras->lock();
+
+ double* dist_p = distortedPtn_p;
+ for (int j = 0; j < dimIris; j++) {
+ double v = double(j) - double(dimIris) / 2.0;
+ for (int i = 0; i < dimIris; i++, dist_p++) {
+ double u = double(i) - double(dimIris) / 2.0;
+
+ // obtain the noise coordinate
+ double2 noiseUV;
+ double len = std::sqrt(u * u + v * v) * size;
+ noiseUV.x = (len == 0.0) ? 0.0 : u / len;
+ noiseUV.y = (len == 0.0) ? 0.0 : v / len;
+ double currentSize = 1.0;
+ double currentEvoScale = 1.0;
+ double noiseVal = 0.5;
+ noiseUV.x += offset.x;
+ noiseUV.y += offset.y;
+ for (int oct = 0; oct < octave; oct++) {
+ double2 currentNoiseUV = {noiseUV.x / currentSize,
+ noiseUV.y / currentSize};
+ noiseVal += noise_intensity[oct] *
+ SimplexNoise::noise(currentNoiseUV.x, currentNoiseUV.y,
+ evolution * currentEvoScale);
+ currentSize *= 0.5;
+ currentEvoScale *= 2.0;
+ }
+
+ double scale = 1.0 / (1.0 + (noiseVal - 1) * noiseFactor);
+ double rot_u = u * cos_t - v * sin_t;
+ double rot_v = u * sin_t + v * cos_t;
+
+ double distorted_i = rot_u * scale + double(dimIris) / 2.0;
+ double distorted_j = rot_v * scale + double(dimIris) / 2.0;
+
+ if (distorted_i < 0.0 || distorted_i >= double(dimIris - 1) ||
+ distorted_j < 0.0 || distorted_j >= double(dimIris - 1))
+ (*dist_p) = 0.0;
+ else
+ (*dist_p) = lerpGlarePtn(distorted_i, distorted_j, glare);
+ }
+ }
+
+ dist_p = distortedPtn_p;
+ double* gl_p = glare;
+ for (int i = 0; i < dimIris * dimIris; i++, dist_p++, gl_p++)
+ (*gl_p) = (*dist_p);
+
+ distortedPtn_ras->unlock();
+}
+
+//------------------------------------------------
+
+template
+void Iwa_GlareFx::setFilterPreviewToResult(const RASTER ras, double3* glare,
+ int dimIris, int2 margin) {
+ auto clamp01 = [](double chan) {
+ if (chan < 0.0) return 0.0;
+ if (chan > 1.0) return 1.0;
+ return chan;
+ };
+ int j = margin.y;
+ for (int out_j = 0; out_j < ras->getLy(); j++, out_j++) {
+ if (j < 0)
+ continue;
+ else if (j >= dimIris)
+ break;
+ PIXEL* pix = ras->pixels(out_j);
+ int i = margin.x;
+ for (int out_i = 0; out_i < ras->getLx(); i++, out_i++, pix++) {
+ if (i < 0)
+ continue;
+ else if (i >= dimIris)
+ break;
+ double3 gl_p = glare[j * dimIris + i];
+ pix->r = (typename PIXEL::Channel)(clamp01(gl_p.x) *
+ double(PIXEL::maxChannelValue));
+ pix->g = (typename PIXEL::Channel)(clamp01(gl_p.y) *
+ double(PIXEL::maxChannelValue));
+ pix->b = (typename PIXEL::Channel)(clamp01(gl_p.z) *
+ double(PIXEL::maxChannelValue));
+ pix->m = PIXEL::maxChannelValue;
+ }
+ }
+}
+
+//------------------------------------------------
+
+// put the source tile's brightness to fft buffer
+template
+void Iwa_GlareFx::setSourceTileToBuffer(const RASTER ras, kiss_fft_cpx* buf) {
+ kiss_fft_cpx* buf_p = buf;
+ for (int j = 0; j < ras->getLy(); j++) {
+ PIXEL* pix = ras->pixels(j);
+ for (int i = 0; i < ras->getLx(); i++, pix++, buf_p++) {
+ // Value = 0.3R 0.59G 0.11B
+ (*buf_p).r = (double(pix->r) * 0.3 + double(pix->g) * 0.59 +
+ double(pix->b) * 0.11) /
+ double(PIXEL::maxChannelValue);
+ }
+ }
+}
+
+//------------------------------------------------
+
+void Iwa_GlareFx::setGlarePatternToBuffer(const double3* glare,
+ kiss_fft_cpx* buf, const int channel,
+ const int dimIris,
+ const TDimensionI& dimOut) {
+ int margin_x = (dimOut.lx - dimIris) / 2;
+ int margin_y = (dimOut.ly - dimIris) / 2;
+ for (int j = margin_y; j < margin_y + dimIris; j++) {
+ const double3* glare_p = &glare[(j - margin_y) * dimIris];
+ kiss_fft_cpx* buf_p = &buf[j * dimOut.lx + margin_x];
+ for (int i = margin_x; i < margin_x + dimIris; i++, buf_p++, glare_p++) {
+ (*buf_p).r = (channel == 0)
+ ? (*glare_p).x
+ : (channel == 1) ? (*glare_p).y : (*glare_p).z;
+ }
+ }
+}
+
+//------------------------------------------------
+
+void Iwa_GlareFx::multiplyFilter(kiss_fft_cpx* glare,
+ const kiss_fft_cpx* source, const int count) {
+ kiss_fft_cpx* g_p = glare;
+ const kiss_fft_cpx* s_p = source;
+ for (int i = 0; i < count; i++, g_p++, s_p++) {
+ double re = (*g_p).r * (*s_p).r - (*g_p).i * (*s_p).i;
+ double im = (*g_p).r * (*s_p).i + (*s_p).r * (*g_p).i;
+ (*g_p).r = re;
+ (*g_p).i = im;
+ }
+}
+
+//------------------------------------------------
+template
+void Iwa_GlareFx::setChannelToResult(const RASTER ras, kiss_fft_cpx* buf,
+ int channel, const TDimensionI& dimOut) {
+ auto clamp01 = [](double chan) {
+ if (chan < 0.0) return 0.0;
+ if (chan > 1.0) return 1.0;
+ return chan;
+ };
+
+ int margin_x = (dimOut.lx - ras->getSize().lx) / 2;
+ int margin_y = (dimOut.ly - ras->getSize().ly) / 2;
+
+ for (int j = 0; j < ras->getLy(); j++) {
+ // kiss_fft_cpx* buf_p = &buf[(j + margin_y)*dimOut.lx + margin_x];
+ PIXEL* pix = ras->pixels(j);
+ for (int i = 0; i < ras->getLx(); i++, pix++) {
+ kiss_fft_cpx fft_val =
+ buf[getCoord(i + margin_x, j + margin_y, dimOut.lx, dimOut.ly)];
+ double val = fft_val.r / (dimOut.lx * dimOut.ly);
+ if (channel == 0)
+ pix->r = (typename PIXEL::Channel)(clamp01(val) *
+ double(PIXEL::maxChannelValue));
+ else if (channel == 1)
+ pix->g = (typename PIXEL::Channel)(clamp01(val) *
+ double(PIXEL::maxChannelValue));
+ else if (channel == 2) {
+ pix->b = (typename PIXEL::Channel)(clamp01(val) *
+ double(PIXEL::maxChannelValue));
+ pix->m = PIXEL::maxChannelValue;
+ }
+ }
+ }
+}
+
+//------------------------------------------------
+bool Iwa_GlareFx::doGetBBox(double frame, TRectD& bBox,
+ const TRenderSettings& info) {
+ bBox = TConsts::infiniteRectD;
+ return true;
+}
+
+//------------------------------------------------
+
+bool Iwa_GlareFx::canHandle(const TRenderSettings& info, double frame) {
+ return false;
+}
+
+//------------------------------------------------
+// Resize / flip the iris image according to the size ratio.
+// Normalize the brightness of the iris image.
+// Enlarge the iris to the output size.
+void Iwa_GlareFx::convertIris(kiss_fft_cpx* kissfft_comp_iris_before,
+ const int& dimIris, const TRectD& irisBBox,
+ const TTile& irisTile) {
+ // the original size of iris image
+ double2 irisOrgSize = {irisBBox.getLx(), irisBBox.getLy()};
+
+ // add 1 pixel margins to all sides
+ int2 filterSize = {(int)std::ceil(irisOrgSize.x) + 2,
+ (int)std::ceil(irisOrgSize.y) + 2};
+ TPointD resizeOffset((double)filterSize.x - irisOrgSize.x,
+ (double)filterSize.y - irisOrgSize.y);
+
+ // Try to set the center of the iris to the center of the screen
+ if ((dimIris - filterSize.x) % 2 == 1) filterSize.x++;
+ if ((dimIris - filterSize.y) % 2 == 1) filterSize.y++;
+
+ TRaster64P resizedIris(TDimension(filterSize.x, filterSize.y));
+
+ TAffine aff;
+ TPointD affOffset(0.5, 0.5);
+ if (dimIris % 2 == 1) affOffset += TPointD(0.5, 0.5);
+
+ aff = TTranslation(resizedIris->getCenterD() + affOffset);
+ aff *= TTranslation(-(irisTile.getRaster()->getCenterD() + affOffset));
+
+ // resample the iris
+ TRop::resample(resizedIris, irisTile.getRaster(), aff);
+
+ // accumulated value
+ float irisValAmount = 0.0;
+
+ int iris_j = 0;
+ // Initialize
+ for (int i = 0; i < dimIris * dimIris; i++) {
+ kissfft_comp_iris_before[i].r = 0.0;
+ kissfft_comp_iris_before[i].i = 0.0;
+ }
+ for (int j = (dimIris - filterSize.y) / 2; iris_j < filterSize.y;
+ j++, iris_j++) {
+ if (j < 0) continue;
+ if (j >= dimIris) break;
+ TPixel64* pix = resizedIris->pixels(iris_j);
+ int iris_i = 0;
+ for (int i = (dimIris - filterSize.x) / 2; iris_i < filterSize.x;
+ i++, iris_i++) {
+ if (i < 0) continue;
+ if (i >= dimIris) break;
+ // Value = 0.3R 0.59G 0.11B
+ kissfft_comp_iris_before[j * dimIris + i].r =
+ ((float)pix->r * 0.3f + (float)pix->g * 0.59f +
+ (float)pix->b * 0.11f) /
+ (float)USHRT_MAX;
+ irisValAmount += kissfft_comp_iris_before[j * dimIris + i].r;
+ pix++;
+ }
+ }
+
+ // Normalize value
+ for (int i = 0; i < dimIris * dimIris; i++) {
+ kissfft_comp_iris_before[i].r /= irisValAmount;
+ }
+}
+
+void Iwa_GlareFx::getParamUIs(TParamUIConcept*& concepts, int& length) {
+ concepts = new TParamUIConcept[length = 2];
+
+ concepts[0].m_type = TParamUIConcept::RADIUS;
+ concepts[0].m_label = "Size";
+ concepts[0].m_params.push_back(m_size);
+
+ concepts[1].m_type = TParamUIConcept::POINT;
+ concepts[1].m_label = "Noise Offset";
+ concepts[1].m_params.push_back(m_noise_offset);
+}
+
+FX_PLUGIN_IDENTIFIER(Iwa_GlareFx, "iwa_GlareFx")
\ No newline at end of file
diff --git a/toonz/sources/stdfx/iwa_glarefx.h b/toonz/sources/stdfx/iwa_glarefx.h
new file mode 100644
index 0000000..2ac6419
--- /dev/null
+++ b/toonz/sources/stdfx/iwa_glarefx.h
@@ -0,0 +1,101 @@
+#pragma once
+
+/*------------------------------------
+Iwa_GlareFx
+------------------------------------*/
+
+#ifndef IWA_GLAREFX_H
+#define IWA_GLAREFX_H
+
+#include "stdfx.h"
+#include "tfxparam.h"
+#include "traster.h"
+#include "tparamset.h"
+
+#include
+#include
+
+#include "tools/kiss_fftnd.h"
+
+const int LAYER_NUM = 5;
+
+struct double2 {
+ double x, y;
+};
+struct int2 {
+ int x, y;
+};
+struct double3 {
+ double x, y, z;
+};
+
+class Iwa_GlareFx : public TStandardRasterFx {
+ FX_PLUGIN_DECLARATION(Iwa_GlareFx)
+
+protected:
+ TRasterFxPort m_source;
+ TRasterFxPort m_iris;
+ // rendering mode (filter preview / render)
+ TIntEnumParamP m_renderMode;
+ TDoubleParamP m_intensity;
+ TDoubleParamP m_size;
+
+ TDoubleParamP m_rotation;
+
+ TDoubleParamP m_noise_factor;
+ TDoubleParamP m_noise_size;
+ TIntEnumParamP m_noise_octave;
+ TDoubleParamP m_noise_evolution;
+ TPointParamP m_noise_offset;
+
+ enum { RendeMode_FilterPreview = 0, RendeMode_Render };
+
+ double getSizePixelAmount(const double val, const TAffine affine);
+
+ // Resize / flip the iris image according to the size ratio.
+ // Normalize the brightness of the iris image.
+ // Enlarge the iris to the output size.
+ void convertIris(kiss_fft_cpx *kissfft_comp_iris_before, const int &dimIris,
+ const TRectD &irisBBox, const TTile &irisTile);
+
+ void powerSpectrum2GlarePattern(const double frame, const TAffine affine,
+ kiss_fft_cpx *spectrum, double3 *glare,
+ int dimIris, double intensity,
+ double irisResizeFactor);
+
+ void distortGlarePattern(const double frame, const TAffine affine,
+ double *glare, const int dimIris);
+
+ // filter preview mode
+ template
+ void setFilterPreviewToResult(const RASTER ras, double3 *glare, int dimIris,
+ int2 margin);
+
+ // put the source tile's brightness to fft buffer
+ template
+ void setSourceTileToBuffer(const RASTER ras, kiss_fft_cpx *buf);
+
+ void setGlarePatternToBuffer(const double3 *glare, kiss_fft_cpx *buf,
+ const int channel, const int dimIris,
+ const TDimensionI &dimOut);
+
+ void multiplyFilter(kiss_fft_cpx *glare, const kiss_fft_cpx *source,
+ const int count);
+
+ template
+ void setChannelToResult(const RASTER ras, kiss_fft_cpx *buf, int channel,
+ const TDimensionI &dimOut);
+
+public:
+ Iwa_GlareFx();
+
+ void doCompute(TTile &tile, double frame, const TRenderSettings &settings);
+
+ bool doGetBBox(double frame, TRectD &bBox, const TRenderSettings &info);
+
+ bool canHandle(const TRenderSettings &info, double frame);
+
+ void getParamUIs(TParamUIConcept *&concepts, int &length) override;
+};
+
+#endif
\ No newline at end of file