set(HEADERS ../include/stdfx/shaderfx.h ../include/stdfx/shaderinterface.h ../include/stdfx/shadingcontext.h gradients.h hsvutil.h offscreengl.h particles.h particlesengine.h particlesfx.h particlesmanager.h perlinnoise.h pins.h stdfx.h texturefxP.h warp.h motionawarebasefx.h igs_color_blend.h igs_color_rgb_hls.h igs_color_rgb_hsv.h igs_density.h igs_fog.h igs_gaussian_blur.h igs_hls_add.h igs_hls_adjust.h igs_hls_noise.h igs_hls_noise_in_camera.h igs_hsv_add.h igs_hsv_adjust.h igs_hsv_noise.h igs_hsv_noise_in_camera.h igs_ifx_common.h igs_level_auto.h igs_level_auto_in_camera.h igs_levels.h igs_line_blur.h igs_math_random.h igs_maxmin.h igs_maxmin_getput.h igs_maxmin_lens_matrix.h igs_maxmin_multithread.h igs_maxmin_slrender.h igs_median_filter.h igs_median_filter_smooth.h igs_motion_blur.h igs_motion_wind.h igs_motion_wind_pixel.h igs_motion_wind_table.h igs_negate.h igs_os_type.h igs_perlin_noise.h igs_radial_blur.h igs_resource_msg_from_err.h igs_resource_multithread.h igs_resource_sleep.h igs_resource_thread.h igs_rotate_blur.h igs_warp.h ino_common.h iwa_adjustexposurefx.h iwa_directionalblurfx.h iwa_gradientwarpfx.h iwa_motionblurfx.h iwa_particles.h iwa_particlesengine.h iwa_particlesfx.h iwa_particlesmanager.h iwa_perspectivedistortfx.h iwa_spectrumfx.h iwa_simplexnoise.h iwa_noise1234.h iwa_fresnel.h iwa_pnperspectivefx.h iwa_soapbubblefx.h iwa_bokehfx.h iwa_timecodefx.h iwa_bokehreffx.h iwa_textfx.h iwa_corridorgradientfx.h iwa_spingradientfx.h iwa_lineargradientfx.h iwa_glarefx.h iwa_fractalnoisefx.h iwa_rainbow_intensity.h iwa_rainbowfx.h iwa_bokeh_advancedfx.h iwa_bokeh_util.h globalcontrollablefx.h iwa_floorbumpfx.h iwa_tangentflowfx.h iwa_flowblurfx.h iwa_flowpaintbrushfx.h iwa_motionflowfx.h ) if(OpenCV_FOUND) list(APPEND HEADERS iwa_bloomfx.h) endif() set(SOURCES adjustlevelsfx.cpp artcontourfx.cpp backlitfx.cpp blendtzfx.cpp blurfx.cpp bodyhighlightfx.cpp bright_contfx.cpp calligraphicfx.cpp changecolorfx.cpp channelmixerfx.cpp cloudsfx.cpp colorembossfx.cpp cornerpinfx.cpp despecklefx.cpp diamondgradientfx.cpp dissolvefx.cpp embossfx.cpp erodilatefx.cpp externalpalettefx.cpp fourpointsgradientfx.cpp freedistortfx.cpp gammafx.cpp glowfx.cpp gradients.cpp hsvkeyfx.cpp hsvscalefx.cpp hsvutil.cpp kaleido.cpp linearwavefx.cpp localblurfx.cpp localtransparencyfx.cpp mosaicfx.cpp motionblurfx.cpp multitonefx.cpp noisefx.cpp nothingfx.cpp palettefilterfx.cpp particles.cpp particlesengine.cpp particlesfx.cpp particlesmanager.cpp perlinnoise.cpp perlinnoisefx.cpp pins.cpp posterizefx.cpp premultiplyfx.cpp radialblurfx.cpp randomwavefx.cpp raylitfx.cpp rgbkeyfx.cpp rgbmcutfx.cpp rgbmfadefx.cpp rgbmscalefx.cpp ripplefx.cpp rotationalblurfx.cpp saltpeppernoisefx.cpp shaderfx.cpp shaderinterface.cpp shadingcontext.cpp sharpenfx.cpp solarizefx.cpp squaregradientfx.cpp stdfx.cpp targetspotfx.cpp texturefx.cpp tilefx.cpp tonecurvefx.cpp unmultiplyfx.cpp warp.cpp warpfx.cpp igs_attenuation_distribution.cpp igs_color_blend.cpp igs_color_rgb_hls.cpp igs_color_rgb_hsv.cpp igs_density.cpp igs_fog.cpp igs_gauss_distribution.cpp igs_gaussian_blur.cpp igs_hls_add.cpp igs_hls_adjust.cpp igs_hls_noise.cpp igs_hls_noise_in_camera.cpp igs_hsv_add.cpp igs_hsv_adjust.cpp igs_hsv_noise.cpp igs_hsv_noise_in_camera.cpp igs_level_auto.cpp igs_level_auto_in_camera.cpp igs_levels.cpp igs_line_blur.cpp igs_math_random.cpp igs_maxmin.cpp igs_maxmin_lens_matrix.cpp igs_maxmin_slrender.cpp igs_median_filter.cpp igs_median_filter_smooth.cpp igs_motion_blur.cpp igs_motion_wind.cpp igs_motion_wind_pixel.cpp igs_motion_wind_table.cpp igs_negate.cpp igs_perlin_noise.cpp igs_radial_blur.cpp igs_resource_msg_from_err.cpp igs_resource_multithread.cpp igs_resource_sleep.cpp igs_resource_thread.cpp igs_rotate_blur.cpp igs_warp_hori.cpp igs_warp_vert.cpp ino_blend_add.cpp ino_blend_color_burn.cpp ino_blend_color_dodge.cpp ino_blend_cross_dissolve.cpp ino_blend_darken.cpp ino_blend_darker_color.cpp ino_blend_divide.cpp ino_blend_hard_light.cpp ino_blend_hard_mix.cpp ino_blend_lighten.cpp ino_blend_lighter_color.cpp ino_blend_linear_burn.cpp ino_blend_linear_dodge.cpp ino_blend_linear_light.cpp ino_blend_multiply.cpp ino_blend_over.cpp ino_blend_overlay.cpp ino_blend_pin_light.cpp ino_blend_screen.cpp ino_blend_soft_light.cpp ino_blend_subtract.cpp ino_blend_vivid_light.cpp ino_blur.cpp ino_channel_selector.cpp ino_common.cpp ino_density.cpp ino_fog.cpp ino_hls_add.cpp ino_hls_adjust.cpp ino_hls_noise.cpp ino_hsv_add.cpp ino_hsv_adjust.cpp ino_hsv_noise.cpp ino_level_auto.cpp ino_level_master.cpp ino_level_rgba.cpp ino_line_blur.cpp ino_maxmin.cpp ino_median.cpp ino_median_filter.cpp ino_motion_blur.cpp ino_motion_wind.cpp ino_negate.cpp ino_pn_clouds.cpp ino_radial_blur.cpp ino_spin_blur.cpp ino_warp_hv.cpp iwa_adjustexposurefx.cpp iwa_directionalblurfx.cpp iwa_gradientwarpfx.cpp iwa_motionblurfx.cpp iwa_particles.cpp iwa_particlesengine.cpp iwa_particlesfx.cpp iwa_particlesmanager.cpp iwa_perspectivedistortfx.cpp iwa_spectrumfx.cpp iwa_tilefx.cpp iwa_simplexnoise.cpp iwa_noise1234.cpp iwa_pnperspectivefx.cpp iwa_soapbubblefx.cpp ${SDKROOT}/kiss_fft130/kiss_fft.c ${SDKROOT}/kiss_fft130/tools/kiss_fftnd.c iwa_bokehfx.cpp iwa_timecodefx.cpp iwa_bokehreffx.cpp iwa_barreldistortfx.cpp iwa_textfx.cpp iwa_corridorgradientfx.cpp iwa_spingradientfx.cpp iwa_lineargradientfx.cpp iwa_glarefx.cpp iwa_fractalnoisefx.cpp iwa_rainbowfx.cpp iwa_bokeh_advancedfx.cpp iwa_bokeh_util.cpp iwa_floorbumpfx.cpp iwa_tangentflowfx.cpp iwa_flowblurfx.cpp iwa_flowpaintbrushfx.cpp iwa_motionflowfx.cpp ) if(OpenCV_FOUND) list(APPEND SOURCES iwa_bloomfx.cpp) endif() set(OBJCSOURCES ) add_library(tnzstdfx SHARED ${HEADERS} ${SOURCES} ${OBJCSOURCES}) add_definitions( -D_USRDLL -DTNZSTDFX_EXPORTS ) if(BUILD_ENV_APPLE) set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,-install_name,@executable_path/libtnzstdfx.dylib") add_dependencies(tnzstdfx tnzcore tnzbase toonzlib) endif() message("subdir: tnzstdfx") message("Bin: " ${CMAKE_CURRENT_BINARY_DIR}) if(GLEW_FOUND) include_directories( SYSTEM ${GLEW_INCLUDE_DIRS} ) else() include_directories( SYSTEM ${SDKROOT}/glew/glew-1.9.0/include ) endif() include_directories( ${SDKROOT}/kiss_fft130 ) _find_toonz_library(TNZLIBS "tnzcore;tnzbase;toonzlib") target_link_libraries(tnzstdfx Qt5::Core Qt5::Gui Qt5::OpenGL ${GL_LIB} ${GLEW_LIB} ${TNZLIBS} ${PTHREAD_LIBRARY}) if(OpenCV_FOUND) target_link_libraries(tnzstdfx ${OpenCV_LIBS}) endif()