-This is the BSD-style license for the KissFFT.
-
-Copyright (c) 2003-2010 Mark Borgerding
-
-All rights reserved.
-
-Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
-
- * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
- * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
- * Neither the author nor the names of any contributors may be used to endorse or promote products derived from this software without specific prior written permission.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-
-
-
-
\ No newline at end of file
diff --git a/stuff/doc/BokehRefIwa.html b/stuff/doc/BokehRefIwa.html
deleted file mode 100644
index 25f05bf..0000000
--- a/stuff/doc/BokehRefIwa.html
+++ /dev/null
@@ -1,59 +0,0 @@
-
-
-
- Bokeh Fx Iwa
-
-
-
-This is the BSD-style license for the KissFFT.
-
-Copyright (c) 2003-2010 Mark Borgerding
-
-All rights reserved.
-
-Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
-
- * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
- * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
- * Neither the author nor the names of any contributors may be used to endorse or promote products derived from this software without specific prior written permission.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-
-
-
-
\ No newline at end of file
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diff --git a/stuff/doc/MotionBlurIwa.html b/stuff/doc/MotionBlurIwa.html
index ca2d4d9..bdb599a 100644
--- a/stuff/doc/MotionBlurIwa.html
+++ b/stuff/doc/MotionBlurIwa.html
@@ -1,4 +1,4 @@
-
+
MotionBlurFx Iwa
@@ -6,37 +6,37 @@
+This effect is used in order to produce a motion blur.
+If you specify a "before & after for the current frame, for the time you have the shutter open",
+It is blurred in accordance with the trajectory of the intervening object.
+iwa_BokehFx will convert the blur from the RGB value to the exposure value,
+parts of the highlight will not impair the even blurred brightness.
-
● 入力ポート
+
● Input Port
-
Source : 入力画像を接続します。
+
Source : Connect to the input image.
-
● パラメータ
+
● Parameters
-
Reference Object, Index : 動きを追うオブジェクトを指定します。
-"Own Motion"に指定している場合は、入力画像のカラムの動きを追跡します。
Reference Object, Index : Specify the object to follow the movement.
+If you specify "Own Motion", it can track the movement of the column of the input image.
+
Shutter Start : Specify the amount of time to open the shutter from before the current frame.
+The unit is in frames. The higher the value, the bigger the blur will become.
+
Start Value : Specify the strength of the blur filter at the time of shutter release.
+
Start Curve : Specify how it will apply the blur from the shutter release until the current frame.
+The default value is 1, blur filter changes to linear.
+
Shutter End : Specify the amount of time to close the shutter from after the current frame.
+The unit is in frames. The higher the value, the bigger the blur will become.
+
End Value : Specify the strength of the blur filter at the time of the shutter closure.
+
End Curve : Specify how it will apply the blur from the current frame until the shutter closure.
+The default value is 1, blur filter changes to linear.
+
Trace Resolution : While opening the shutter, to specify the granularity to track the trajectory of the object.
+If this value is 1, & an object is moving on a curved path, the trajectory will become a straight line.
+
Hardness : Gamma value of the film. It is used to convert the RGB value & the amount of exposure. The higher the value, the higher it will be highlighted.
+
Zanzo Mode : When ON, instead of a smooth blur, the position will be followed by the granularity of "Trace Resolution",
+drawing a residual image at intervals.
diff --git a/stuff/doc/MotionWindIno.pdf b/stuff/doc/MotionWindIno.pdf
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diff --git a/stuff/doc/PNPerspectiveIwa.html b/stuff/doc/PNPerspectiveIwa.html
index 7296f67..c750093 100644
--- a/stuff/doc/PNPerspectiveIwa.html
+++ b/stuff/doc/PNPerspectiveIwa.html
@@ -1,4 +1,4 @@
-
+
PN PerspectiveFx Iwa
@@ -6,35 +6,43 @@
+This effect is for generating a Perlin noise pattern with depth on a horizontal plane.
+Not only is there the usual noise pattern, there is also a mode in which the output is used as an offset reference image for inoWarpHVFx,
+when the noise pattern is used for the height of a water surface with waves, you can select a mode to output the Fresnel reflection intensity
+of the water surface as seen from the camera.
-
● パラメータ
+
● Parameters
-
Mode : 描画モード指定します。選べるモードは以下の4つです。
+
Mode : Specify drawing mode. There is a choice of the 4 following modes.
Noise : Draw a Perlin noise pattern. To calculate the noise value for each sample point which is 1 pixel divided by 100.
+
Noise (no resampled) : Draw a Perlin noise pattern. Because it does not perform the sub-pixel processing it achieves high-speed results, but it is irregular near the noise pattern horizontal line.
+
Warp HV offset : When the noise pattern of the water surface goes high & low, the light reflected by the surface of the water is shifted a lot in the horizontal/vertical direction,
+ it is used to draw what was expressed in the Red Channel/Green Channel, respectively.
+ Warp HV Fx Ino "Hori", is used by connecting to the "Vert" port, you can reproduce the distortion of the reflection of the surface of the water in its own way.
+ By using the "Wave Height" parameters, you can adjust the shading degree of the pattern.
+ ※ Warp HV Fx Ino "Hori" port, requires a conversion of the channel. Because it refers to the Red Channel of "Vert", in the "Vert" port side, & in the Channel Selector Fx, etc.
+
Fresnel reflectivity : When the noise pattern of the water surface goes high & low, it outputs to the Fresnel reflection intensity of water surface as seen from the camera in the shade.
+ The reflection intensity of the camera frame from the lower side when brightness is 0 will appear normalized.
+ By using the "Wave Height" parameters, you can adjust the shading degree of the pattern.
Size : Specify the size of a 1 second generation of the random noise pattern.
+
Evolution : Specify the deployment of 1 second generation of the random noise pattern.
+
Octaves : Specify how many generations will be synthesized in the random noise pattern.
+
Offset : Specify the offset position of the random noise pattern of 1 generation.
+The camera is rightward positive on the X-axis, the camera depth direction is positive in the Y-axis.
+
p_Intensity : On the current generation, specify the intensity ratio of the noise pattern for the next generation.
+
p_Size : On the current generation, specify the size ratio of the noise pattern for the next generation.
+
p_Evolution : On the current generation, specify the ratio of the deployment cycle of the noise pattern for the next generation.
+
p_Offset : On the current generation, specify the offset ratio of the noise pattern for the next generation.
+
Fov : The vertical angle of the camera view is specified in degrees.
+When the angle of view is large, perspective is emphasized (Wide Angle), when the angle of view is small, the perspective will be compressed (Telephoto).
+
Eye Level : Specify the position of the vanishing point for the camera (Horizontal Line).
+
Alpha Rendering : Specify whether the intensity value of the noise, will also be stored inside the alpha channel.
+
Wave Height : When the noise pattern of the water surface goes high & low, specify the difference between the maximum height position of the wave & the minimum position of the noise.
+It is only valid for "Warp HV offset" mode & "Fresnel reflectivity" mode.
+This effect is for generating the movement of the ground at the time of Follow (Front Moves Fast, Back Moves Slow = Motion Parallax).
+Since the deformed trapezoid is stretching the picture to the left & right, there is no vertical distortion.
+In other words, the contraction in the vertical direction by the depth must be incorporated in the pre-input image.
+Also, if you want to apply this effect to the background to parallel move, the movement of the background must be folded into the SubXsheet.
-
● 入力ポート
+
● Input Port
-
Source : 入力画像を接続します。
+
Source : Connect the input image.
-
● パラメータ
+
● Parameters
-
Vanishing Point : 変形時の中心となる点です。透視投影の場合は、消失点にあたります。
-
Anchor Point : 変形の基準となる垂直位置を決める点です。この点より上のピクセルは描画されません(透明になります)。
-また、この点を通る水平線上の絵は、サイズが変わりません。
Vanishing Point : The center point at the time of deformation. Used by perspective projection which is based around the vanishing point.
+
Anchor Point : The point that determines the criteria of the vertical position of the deformation. Pixels above this point will not be drawn (Becomes Transparent).
+In addition, a picture with a horizontal line passing through this point, does not change in size.
+
Precision : Since the deformation is carried out only by expansion, the resolution will fall. In order to maximize the resolution of deterioration,
+deform by calculating the input image in advance by a factor of this value with a finer resolution.
+There is no sense to increase the Precision more than the value obtained by dividing the "Capture Resolution of Background" by the "Output Resolution".
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diff --git a/stuff/doc/ScreenIno.pdf b/stuff/doc/ScreenIno.pdf
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diff --git a/stuff/doc/SpectrumIwa.html b/stuff/doc/SpectrumIwa.html
index 14310e7..fc88d0e 100644
--- a/stuff/doc/SpectrumIwa.html
+++ b/stuff/doc/SpectrumIwa.html
@@ -1,4 +1,4 @@
-
+
SpectrumFx Iwa
@@ -6,42 +6,42 @@
+Depending on the brightness of the input image, it has the effect of outputing a rainbow color pattern like a thin film interference.
+Real iridescent glare is not a thin film interference, but you can get likely results for the glare of the material.
-
Source : Connect the input image. The brightness of the input image, corresponds to the thickness of the thin film.
+Thin film thickness is how bright the brightness will be, brightness 0.0 is the "Thickness Min" which will be described later, brightness 1.0 will correspond to the "Thickness Max".
+
Light : Connect the light image.
+If the light image is connected, there is less of a difference in the output.
Alpha channel of output results, will be replaced in the alpha channel of the light image.
+
If the "Light Threshold" parameters described below are enabled, you can output the image of the light image & the rainbow colors for screen synthesis.
-
● パラメータ
+
● Parameters
-
Intensity : 光の強度です。高いほど虹色画像が明るくなります。
-
Refractive Index : 媒質の屈折率です。高いほど虹色画像が明るくなります。
-
Thick(ness) Max : 薄膜の厚みの最大値です。入力画像の輝度0の部分の膜厚に相当します。
-
Thick(ness) Min : 薄膜の厚みの最小値です。入力画像の輝度1の部分の膜厚に相当します。
Intensity : The intensity of the light. Rainbow-color image will be brighter when it is set higher.
+
Refractive Index : The medium refractive index. Rainbow-color image will be brighter when it is set higher.
+
Thick(ness) Max : The maximum value of the thin film thickness. This corresponds to the film thickness of the brightness 0 portion of the input image.
+
Thick(ness) Min : The minimum value of the thin film thickness. This corresponds to the film thickness of the brightness 1 portion of the input image.
+※ Thickness can also take a negative value. In that case, the film thickness is calculated as if the negative part is 0.
+※ Thickness of Min, Max, can also reverse the magnitude of the value. In that case, the rainbow colors of the pattern is reversed.
+
R/G/B Gamma : Used as a gamma correction value for each of the RGB channels, of the rainbow color pattern.
+
Lens Factor : The gamma correction value that can be added to when outputting a rainbow color pattern from the input image brightness.
+As a result, for example, for the concentric pattern, you can put a strain, such as through a convex/concave lens for the period of the rainbow.
+
Light Threshold : When the light image is connected, you can combine the screens of the light image & the rainbow color image.
+Light Threshold is the minimum value of the alpha channel of the light image required for the screen synthesis.
+For each pixel, it will be performed with the following processing.
When the alpha channel of the light image is following the Light Threshold : Screen synthesis does not take place.
+
When the alpha channel of the light image is 1 : Light image screen is synthesized at 100%.
+
When the alpha channel of the light image is larger than the Light Threshold, & less than 1 : The proportion of the screen synthesis is linear interpolation.
-Light Thresholdの値が小さいほど、ライト画像とのスクリーンの割合は大きくなるので、出力画像は明るくなります。負の値をとることもできます。
+The higher the value of the Light Threshold the brighter the output image will become, a smaller screen ratio makes the writen image become larger. You can also make it a negative value.
diff --git a/stuff/doc/SpinBlurIno.pdf b/stuff/doc/SpinBlurIno.pdf
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diff --git a/stuff/doc/TileIwa.html b/stuff/doc/TileIwa.html
index c69814e..cda84bc 100644
--- a/stuff/doc/TileIwa.html
+++ b/stuff/doc/TileIwa.html
@@ -1,4 +1,4 @@
-
+
TileFx Iwa
@@ -6,38 +6,38 @@
Input Size : Specify the range to be repeated.
+"Bounding Box"  Repeats the area within the bounding box of the input image.
+"Camera Box"   Repeats the area within the camera box. In other words, the repeated images will be placed outside the camera.
Left Quantity : Specify the number of times that tiles will repeat on the left side.
+"No Tile"  It will not repeat the tiles.
+"1 Tile"   Only 1 tile will be repeated.
+"Mutiple Tiles" Infinitely repeats the tiles within the required range.
-
Right Quantity : 右側に繰り返す回数を指定します。(Left Quantityを参照)
+ width:356pt'>Opacity of the input image is more than the area Threshold, equally to generate the particles. There is no cell of the input image in the appropriate frame, or entire opacity if there is less than Threshold in the same result, as there is no input image.
��
@@ -377,7 +377,7 @@ rt
�@
Threshold
��L�����ɗp�����邵�����l�i0-255�j
+ width:356pt'>Threshold to be used in the above product (0-255)
+ width:356pt'>Surrounded by a transparent part & opaque part (hereinafter referred to as the "source") it will affect the case when there is more than one.
+ When ON: Amount of generated particles is equalized for each source. The generation density of the particles becomes darker with narrower sources.
+ When OFF: Density of generated particles is uniform for all of the opaque portion. There is a reduced amount of particles with smaller sources.
�\
@@ -399,8 +399,7 @@ rt
Use Control
Image Gradation
���͉摜�̕s�����x�ɔ�Ⴕ�ăp�[�e�B�N���̔������x��ς���B���̃I�v�V�����͏��Multiple Generators in
- Control Image�Ɠ����ɂ͎g�p�ł��Ȃ��B
+ width:356pt'>The proportion of the opacity of the input image changes the generation density of the particles. This option of the can not be used at the same time as the above Multiple Generators in Control Image.
+ width:356pt'>Particle animation Step value. * When this Step value is two or more, Step of the change in the picture that you specified in the Particle �� Animation is the square of the set value.
�\
@@ -475,7 +474,7 @@ rt
�@
Random Seed
����Fx�̂ŗp�����郉���_���p�����[�^�̃V�[�h�l
+ width:356pt'>Seed value of the random parameters used in this Fx
�\
@@ -486,13 +485,11 @@ rt
Animation
Hold Frame:
- Source�J�����iLevel�ł͂Ȃ��j�̊e�Z�����烉���_���Ɍ��肷��J�n�t���[���̂܂܌Œ�B
- Random Frame: �t���[���������_���ŕω�����B��LAnimationStep�l�̓��̎����B
- Column: Source�J�����ɓ����Ă���Z���̏��ɕω�����B�ŏ��̃t���[������X�^�[�g�B
- Column - Random Start: Source�J�����ɓ����Ă���Z���̏��ɕω�����B�����_���ȃt���[������X�^�[�g�B
- Column Swing - Random Start:
- Source�J�����ɓ����Ă���Z���̏��ɕω����A�Ō�܂ł�������t�Đ�����B�����_���ȃt���[������X�^�[�g�B
+ width:356pt'>Hold Frame: Fixed remains from each cell in the Source column (not the Level) start frame to be determined randomly.
+ Random Frame: Frame changes at random. Uses the period of the square from the above-mentioned AnimationStep value.
+ Column: Changes the order of the cells that are contained in the Source column. Start from the beginning of the frame.
+ Column - Random Start: Changes the order of the cells that are contained in the Source column. Start from a random frame.
+ Column Swing - Random Start: Changes the order of the cells that are contained in the Source column, reverses playback when saying to the end. Start from a random frame.
+ width:356pt'>The size of the particles speed to be linked to the scale. It will looks like there is depth, the faster the greater. It seems to be a not too strictly proportional relationship.
�\
@@ -534,7 +531,7 @@ rt
�@
Speed Angle
�p�[�e�B�N���̏����̌����B�O���������A90���E����
+ width:356pt'>The orientation of the particles initial velocity. 0 downward direction, 90 the right direction
+ width:356pt'>To specify the maximum/minimum range of size. If there is a ControlImage, makes larger the place where the brightness is high. Only when ControlImage is not random.
+
��
@@ -564,8 +562,7 @@ rt
Perspective
Distribution
ON�̂Ƃ��A���ASize��ControlImage�����݂���ꍇ�A���q�̖��x���T�C�Y�ɔ���Ⴓ���Ĕz�u����B�C�ʂ̔g�̂悤�ɁA���s���̂��闱�q�̔z�u�ɗp����B���̃I�v�V������ON�̂Ƃ��AUse
- Control Image Gradation�I�v�V�����͖��������B
+ width:356pt'>When turned ON, & if the Size ControlImage is present, it is arranged to be inversely proportional to the density of the particles in size. As a sea waves level, it is used for the placement of depth particles. When this option is ON, Use Control Image Gradation option is ignored.
+ width:356pt'>When ON, changes the size to fit the brightness of ControlImage position of the particles for each frame.
+ When OFF, the ControlImage view is only at the time of the generation of particles. Same size until it later disappears.
+ width:356pt'>To specify the maximum/minimum range of the mass for each particle. Mass is the coefficient related to the speed given by the Gravity below.
�\
@@ -594,7 +591,7 @@ rt
�@
Orientation
�p�[�e�B�N���̏����̌����̊p�x�̍ő�^�ŏ��͈̔͂��w�肷��B�O�ʼn�]�Ȃ��A90�ʼnE��90�x��]�BTo specify the maximum/minimum range of the initial orientation angle of the particles. No rotation at 0, right is a 90-degree rotation at 90.
+ width:356pt'>To specify the maximum/minimum range of the particles life (the number of frames). Frame length up to the life will make particles disappear completely from the time that they began to appear.
��
@@ -633,7 +630,7 @@ rt
Use Column
Duration for Lifetime
ON�̂Ƃ��A�p�[�e�B�N���̎�����SourceColumn�̒����ɂȂ�B
+ width:356pt'>When ON, the lifetime of the particles is the length of the SourceColumn.
�\
@@ -644,7 +641,7 @@ rt
Top Layer
�p�[�e�B�N���̏d�ˏ��̗D�揇�ʂ��w�肷��B
+ width:356pt'>To specify the stacking order of the priority of the particles.
+ width:356pt'>To specify the Gravity value (= Acceleration) to be applied to the particles. Made into the opposite direction using a negative value. if you enter a ControlImage the value of GravityAngle below will not be used, the slope of the input image brightness (Gradient) becomes the force of gravity. They are attracted to the bright pixels.
��
@@ -677,7 +674,7 @@ rt
Gravity
Angle
�d�͂̕������w�肷��B�O�ʼn������B90�ō������ɗ����Ă����B
+ width:356pt'>To specify the direction of Gravity. Downwards at 0. It goes down to the left at 90.
+ width:356pt'>To specify the value of the friction of the force, such as to stop the movement of the particles. The brightness of the input image is the maximum frictional force at the portion of the maximum value. The input image is ignored if not used.
+ width:356pt'>Move the particles uniformly to specify the speed of the wind. Rather than the acceleration, it is added together to speed. The point seems to be the same meaning as the initial rate (Birth
+ Param��Speed)
�\
@@ -709,7 +706,7 @@ rt
�@
Wind Angle
���̌������w�肷��B0�Ő^��A90�ʼnE�����B
+ width:356pt'>To specify the direction of the wind. Upwards direction at 0, the right direction at 90.
+ width:356pt'>To specify the parameters of the random motion of particles. To specify the range of the horizontal direction of the speed value that gives movement to random particle.
+ width:356pt'>Random: Changes the Horizontal/Vertical values for each frame. However, while the number of frames that have been specified in the Swing value below, the sign of Horizontal/Vertical value does not change.
+ Smooth: Smooth between the number of frames that have been specified in the underneath Swing value, Horizontal/Vertical value is unchanged.
+ width:356pt'>Random: Re-calculate the ExtraSpeed for each frame.
+ Smooth: Smooth during the number of frames specified by the RotationSwing below, rotate at the same ExtraSpeed value.
+ width:356pt'>When turned ON, it goes along the rotation angle of the particles in the traveling direction. When going to the right horizontal direction, the rotation angle is 0. This rotation can use the above Rotation & be overlaid.
+ width:356pt'>Min/Max value of the opacity of the particles. Fades in from a minimum value to a maximum value, & fades out to the minimum value.
+ When you enter the ControlImage, opacity of particles in the frame time is determined in accordance with the luminance value of the input image. Black becomes the opacity of the minimum value at this time. The opacity is updated every frame.
+ Opacity by ControlImage may fade in/out & be superimposed to the image below it.
��
@@ -835,7 +829,7 @@ rt
Fade-in
Frames
�t�F�[�h�C���ɂ�����t���[����
+ width:356pt'>Number of frames according to the Fade-in
�\
@@ -845,7 +839,7 @@ rt
fade-out
Frames
�t�F�[�h�A�E�g�ɂ�����t���[����
+ width:356pt'>Number of frames according to the Fade-out
+ width:356pt'>To determine the color at the time of particle generation.
+ When each particle is produced, it is selected at random from the range of the specified color in the spectrum.
+ If you specify a ControlImage, the input image (which is Premultiply) RGB values are used for the color of the particles
+ width:356pt'>Determines the Particles color to continue to Fade-in.
+ Selected randomly from the range of the specified color in the spectrum.
+ If you specify a ControlImage, the input image (which is Premultiply) RGB values are used for the color of the particles
+ width:356pt'>Determines the Particles color to continue to Fade-out.
+ Selected randomly from the range of the specified color in the spectrum.
+ If you specify a ControlImage, the input image (which is Premultiply) RGB values are used for the color of the particles
+This is the BSD-style license for the KissFFT.
+
+Copyright (c) 2003-2010 Mark Borgerding
+
+All rights reserved.
+
+Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
+ * Neither the author nor the names of any contributors may be used to endorse or promote products derived from this software without specific prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+
+
+
+
\ No newline at end of file
diff --git "a/stuff/doc/\346\227\245\346\234\254\350\252\236/BokehRefIwa.html" "b/stuff/doc/\346\227\245\346\234\254\350\252\236/BokehRefIwa.html"
new file mode 100644
index 0000000..25f05bf
--- /dev/null
+++ "b/stuff/doc/\346\227\245\346\234\254\350\252\236/BokehRefIwa.html"
@@ -0,0 +1,59 @@
+
+
+
+ Bokeh Fx Iwa
+
+
+
+This is the BSD-style license for the KissFFT.
+
+Copyright (c) 2003-2010 Mark Borgerding
+
+All rights reserved.
+
+Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
+ * Neither the author nor the names of any contributors may be used to endorse or promote products derived from this software without specific prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+
+
+
+
\ No newline at end of file
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diff --git "a/stuff/doc/\346\227\245\346\234\254\350\252\236/MotionBlurIno.pdf" "b/stuff/doc/\346\227\245\346\234\254\350\252\236/MotionBlurIno.pdf"
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diff --git "a/stuff/doc/\346\227\245\346\234\254\350\252\236/MotionBlurIwa.html" "b/stuff/doc/\346\227\245\346\234\254\350\252\236/MotionBlurIwa.html"
new file mode 100644
index 0000000..ca2d4d9
--- /dev/null
+++ "b/stuff/doc/\346\227\245\346\234\254\350\252\236/MotionBlurIwa.html"
@@ -0,0 +1,43 @@
+
+
+
+ MotionBlurFx Iwa
+
+
+
ON�̂Ƃ��A���ASize��ControlImage�����݂���ꍇ�A���q�̖��x���T�C�Y�ɔ���Ⴓ���Ĕz�u����B�C�ʂ̔g�̂悤�ɁA���s���̂��闱�q�̔z�u�ɗp����B���̃I�v�V������ON�̂Ƃ��AUse
+ Control Image Gradation�I�v�V�����͖��������B
+
+
+
+
+
+
+
+
diff --git a/toonz/sources/translations_docs/english/AddIno.tex b/toonz/sources/translations_docs/english/AddIno.tex
new file mode 100644
index 0000000..3374534
--- /dev/null
+++ b/toonz/sources/translations_docs/english/AddIno.tex
@@ -0,0 +1,46 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Add Ino\medskip
+\par
+\normalsize
+Simple addition of images\par
+Images will become brighter using addition\par
+Formula = Back + Fore\\
+\\
+-{-}- \ Inputs \ -{-}-\par
+Both the connections are combined in the process.\par
+When the operating switch is OFF it displays the Back.\par
+It will also display if there is only one connection.\\
+Fore\par
+Connect the image to overlay on top.\\
+Back\par
+Connect the image to put below.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+Opacity\par
+Specifies the opacity of the image overlaid on top.\par
+When 0 the Fore image will be transparent.\par
+The default value is \textquotedbl 1.0\textquotedbl \ for the Fore image and will be synthesized as opaque.\par
+Specify a value from 0 to 1.0.\par
+You can also specify larger values from 1 to 10.0\\
+\\
+Clipping Mask\par
+When ON,\par
+Material will not exist in the location (Back) (Alpha Value Zero), and remains clear.\par
+The default setting is ON.
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/english/BlurIno.tex b/toonz/sources/translations_docs/english/BlurIno.tex
new file mode 100644
index 0000000..bafa0f2
--- /dev/null
+++ b/toonz/sources/translations_docs/english/BlurIno.tex
@@ -0,0 +1,46 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Blur Ino\medskip
+\par
+\normalsize
+Blurs the image.\\
+\par
+We use a Gaussian distribution, for the blur method.\par
+Therefore, there is no directional result in the image.\\
+\par
+Alpha channel will be processed.\\
+\\
+-{-}- \ Inputs \ -{-}-\\
+Source\par
+Connect the image to process.\\
+\\
+Reference\par
+Connect the reference image to put the strength of the effect into each Pixel.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+Radius\par
+Specifies the radius of the blur.\par
+The unit is mm.\\
+\\
+Reference\par
+Choose how Reference image values put the strength of the effect into each Pixel.\par
+An image is connected to the \textquotedbl Reference\textquotedbl \ of the input,\par
+Choose from Red/Green/Blue/Alpha/Luminance/Nothing.\par
+Choose Nothing when you do not want this effect, it will turn off the connection.\par
+The default setting is Red.
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/english/ChannelSelectorIno.tex b/toonz/sources/translations_docs/english/ChannelSelectorIno.tex
new file mode 100644
index 0000000..397e8cd
--- /dev/null
+++ b/toonz/sources/translations_docs/english/ChannelSelectorIno.tex
@@ -0,0 +1,80 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Channel Selector Ino\medskip
+\par
+\normalsize
+Selects each RGBA channel from multiple inputs (Source1,2,3,4).\\
+\\
+-{-}- \ Inputs \ -{-}-\\
+Source1\\
+Source2\\
+Source3\\
+Source4\par
+Any one or more images to connect and process.\par
+You can connect up to a maximum of four images.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+Red\par
+\noindent \ \, Image\par
+Specifies the input image to be used as the Red channel.\par
+choose from among Source1/Source2/Source3/Source4.\par
+You can type a value from 1 to 4 on the keyboard input.\par
+The default value is 0.\\
+\par
+\noindent \ \, Channel\par
+The channel to be used as the Red channel,\par
+choose from Red/Green/Blue/Alpha.\par
+The default value is Red.\\
+\\
+Green\par
+\noindent \ \, Image\par
+Specifies the input image to be used as the Green channel.\par
+Options are the same as the \textquotedbl Red Image\textquotedbl .\\
+\par
+\noindent \ \, Channel\par
+The channel to be used as the Green channel,\par
+choose from Red/Green/Blue/Alpha.\par
+The default value is Green.\\
+\\
+Blue\par
+\noindent \ \, Image\par
+Specifies the input image to be used as the Blue channel.\par
+Options are the same as the \textquotedbl Red Image\textquotedbl .\\
+\par
+\noindent \ \, Channel\par
+The channel to be used as the Blue channel,
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+choose from Red/Green/Blue/Alpha.\par
+The default value is Blue.\\
+\\
+Alpha\par
+\noindent \ \, Image\par
+Specifies the input image to be used as the Alpha channel.\par
+Options are the same as the \textquotedbl Red Image\textquotedbl .\\
+\par
+\noindent \ \, Channel\par
+The channel to be used as the Alpha channel,\par
+choose from Red/Green/Blue/Alpha.\par
+The default value is Alpha.
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/english/ColorBurnIno.tex b/toonz/sources/translations_docs/english/ColorBurnIno.tex
new file mode 100644
index 0000000..13bf83d
--- /dev/null
+++ b/toonz/sources/translations_docs/english/ColorBurnIno.tex
@@ -0,0 +1,46 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Color Burn Ino\medskip
+\par
+\normalsize
+Color Burn the image\par
+Darkens, enhancing the contrast\par
+Formula = 1 - (1 - Back) / Fore \ \ ※ When Fore is 0 the result value is 0\par
+Formula shows the case of RGB values from 0 to 1.\\
+\\
+-{-}- \ Inputs \ -{-}-\par
+Both the connections are combined in the process.\par
+When the operating switch is OFF it displays the Back.\par
+It will also display if there is only one connection.\\
+Fore\par
+Connect the image to overlay on top.\\
+Back\par
+Connect the image to put below.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+Opacity\par
+Specifies the opacity of the image overlaid on top.\par
+When 0 the Fore image will be transparent.\par
+The default value is \textquotedbl 1.0\textquotedbl \ for the Fore image and will be synthesized as opaque.\par
+Specify a value from 0 to 1.0.\\
+\\
+Clipping Mask\par
+When ON,\par
+Material will not exist in the location (Back) (Alpha Value Zero), and remains clear.\par
+The default setting is ON.
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/english/ColorDodgeIno.tex b/toonz/sources/translations_docs/english/ColorDodgeIno.tex
new file mode 100644
index 0000000..da60398
--- /dev/null
+++ b/toonz/sources/translations_docs/english/ColorDodgeIno.tex
@@ -0,0 +1,46 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Color Dodge Ino\medskip
+\par
+\normalsize
+Color Dodge the image\par
+Brightens, dropping the contrast\par
+Formula = Back / (1 - Fore) \ \ ※ When Fore is 1 the result value is 1\par
+Formula shows the case of RGB values from 0 to 1.\\
+\\
+-{-}- \ Inputs \ -{-}-\par
+Both the connections are combined in the process.\par
+When the operating switch is OFF it displays the Back.\par
+It will also display if there is only one connection.\\
+Fore\par
+Connect the image to overlay on top.\\
+Back\par
+Connect the image to put below.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+Opacity\par
+Specifies the opacity of the image overlaid on top.\par
+When 0 the Fore image will be transparent.\par
+The default value is \textquotedbl 1.0\textquotedbl \ for the Fore image and will be synthesized as opaque.\par
+Specify a value from 0 to 1.0.\\
+\\
+Clipping Mask\par
+When ON,\par
+Material will not exist in the location (Back) (Alpha Value Zero), and remains clear.\par
+The default setting is ON.
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/english/CrossDissolveIno.tex b/toonz/sources/translations_docs/english/CrossDissolveIno.tex
new file mode 100644
index 0000000..2cb2ee4
--- /dev/null
+++ b/toonz/sources/translations_docs/english/CrossDissolveIno.tex
@@ -0,0 +1,46 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Cross Dissolve Ino\medskip
+\par
+\normalsize
+Double exposure\par
+Dissolve superimposed Fore and Back images, overlaps the Back and Fore images.\par
+Formula = Back × (1 - Opacity) + Fore × Opacity\par
+Formula shows the case of RGB values from 0 to 1.\\
+\\
+-{-}- \ Inputs \ -{-}-\par
+Both the connections are combined in the process.\par
+When the operating switch is OFF it displays the Back.\par
+It will also display if there is only one connection.\\
+Fore\par
+Connect the image to overlay on top.\\
+Back\par
+Connect the image to put below.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+Opacity\par
+Specifies the opacity of the image overlaid on top.\par
+When 0 the Fore image will be transparent.\par
+The default value is \textquotedbl 1.0\textquotedbl \ for the Fore image and will be synthesized as opaque.\par
+Specify a value from 0 to 1.0.\\
+\\
+Clipping Mask\par
+When ON,\par
+Material will not exist in the location (Back) (Alpha Value Zero), and remains clear.\par
+The default setting is OFF.
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/english/DarkenIno.tex b/toonz/sources/translations_docs/english/DarkenIno.tex
new file mode 100644
index 0000000..2b7320f
--- /dev/null
+++ b/toonz/sources/translations_docs/english/DarkenIno.tex
@@ -0,0 +1,44 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Darken Ino\medskip
+\par
+\normalsize
+Darkens the image\par
+Makes the values smaller in the Fore and Back images (Seperate RGB)\\
+\\
+-{-}- \ Inputs \ -{-}-\par
+Both the connections are combined in the process.\par
+When the operating switch is OFF it displays the Back.\par
+It will also display if there is only one connection.\\
+Fore\par
+Connect the image to overlay on top.\\
+Back\par
+Connect the image to put below.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+Opacity\par
+Specifies the opacity of the image overlaid on top.\par
+When 0 the Fore image will be transparent.\par
+The default value is \textquotedbl 1.0\textquotedbl \ for the Fore image and will be synthesized as opaque.\par
+Specify a value from 0 to 1.0.\\
+\\
+Clipping Mask\par
+When ON,\par
+Material will not exist in the location (Back) (Alpha Value Zero), and remains clear.\par
+The default setting is OFF.
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/english/DarkerColorIno.tex b/toonz/sources/translations_docs/english/DarkerColorIno.tex
new file mode 100644
index 0000000..ecf4d7f
--- /dev/null
+++ b/toonz/sources/translations_docs/english/DarkerColorIno.tex
@@ -0,0 +1,44 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Darker Color Ino\medskip
+\par
+\normalsize
+Color comparison (Dark)\par
+Smaller RGB luminance values\\
+\\
+-{-}- \ Inputs \ -{-}-\par
+Both the connections are combined in the process.\par
+When the operating switch is OFF it displays the Back.\par
+It will also display if there is only one connection.\\
+Fore\par
+Connect the image to overlay on top.\\
+Back\par
+Connect the image to put below.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+Opacity\par
+Specifies the opacity of the image overlaid on top.\par
+When 0 the Fore image will be transparent.\par
+The default value is \textquotedbl 1.0\textquotedbl \ for the Fore image and will be synthesized as opaque.\par
+Specify a value from 0 to 1.0.\\
+\\
+Clipping Mask\par
+When ON,\par
+Material will not exist in the location (Back) (Alpha Value Zero), and remains clear.\par
+The default setting is OFF.
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/english/DensityIno.tex b/toonz/sources/translations_docs/english/DensityIno.tex
new file mode 100644
index 0000000..8946b73
--- /dev/null
+++ b/toonz/sources/translations_docs/english/DensityIno.tex
@@ -0,0 +1,48 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Density Ino\medskip
+\par
+\normalsize
+Adjusts the concentration of a semi-transparent image.\par
+It was created in order to emphasize the streamlined touch effect for lines.\par
+The Alpha channel requires semi-transparent values.\\
+\\
+-{-}- \ Inputs \ -{-}-\\
+Source\par
+Connect the image to process.\\
+Reference\par
+Connect the reference image to put the strength of the effect into each Pixel.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+Density\par
+Specifies the concentration.\par
+Concentration for the semi-transparent Pixel of the image will change.\par
+Specify a value greater than or equal to 0. The maximum is 10.\par
+When using a value greater than 1, the image will be darker.\par
+It does not change at an equal concentration when above 1.\par
+When using a value greater than 0 and smaller than 1, the image will be thinner.\par
+When using a concentration value of 0 the image will disappear.\par
+The default value is 1.\\
+\\
+Reference\par
+Choose how Reference image values put the strength of the effect into each Pixel.\par
+An image is connected to the \textquotedbl Reference\textquotedbl \ of the input,\par
+Choose from Red/Green/Blue/Alpha/Luminance/Nothing.\par
+Choose Nothing when you do not want this effect, it will turn off the connection.\par
+The default setting is Red.
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/english/DivideIno.tex b/toonz/sources/translations_docs/english/DivideIno.tex
new file mode 100644
index 0000000..035e805
--- /dev/null
+++ b/toonz/sources/translations_docs/english/DivideIno.tex
@@ -0,0 +1,46 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Divide Ino\medskip
+\par
+\normalsize
+Division of images\par
+Images will become brighter using division\par
+Formula = Back / Fore\par
+Formula shows the case of RGB values from 0 to 1.\\
+\\
+-{-}- \ Inputs \ -{-}-\par
+Both the connections are combined in the process.\par
+When the operating switch is OFF it displays the Back.\par
+It will also display if there is only one connection.\\
+Fore\par
+Connect the image to overlay on top.\\
+Back\par
+Connect the image to put below.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+Opacity\par
+Specifies the opacity of the image overlaid on top.\par
+When 0 the Fore image will be transparent.\par
+The default value is \textquotedbl 1.0\textquotedbl \ for the Fore image and will be synthesized as opaque.\par
+Specify a value from 0 to 1.0.\\
+\\
+Clipping Mask\par
+When ON,\par
+Material will not exist in the location (Back) (Alpha Value Zero), and remains clear.\par
+The default setting is ON.
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/english/FogIno.tex b/toonz/sources/translations_docs/english/FogIno.tex
new file mode 100644
index 0000000..312c7ad
--- /dev/null
+++ b/toonz/sources/translations_docs/english/FogIno.tex
@@ -0,0 +1,103 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Fog Ino\medskip
+\par
+\normalsize
+It scatters light.\\
+\par
+Used for bath water, and mist, etc.,\par
+A directional Light creates the appearance of the (Light Scattering) effect.\par
+The optical filter, and fog, such as diffusion\par
+can be aimed at by the effect, but it does not have to simulate the light.\\
+\par
+Each pixel, is affected by the shining of a more bright surrounding pixel.\par
+More strongly from nearby pixels, it will have a weaker impact from distant pixels.\\
+\par
+First, \textquotedbl Alpha Rendering\textquotedbl \ processing starts if the Alpha channel is ON,\par
+next, it handles the RGB pixels when the Alpha channel is not zero.\\
+\par
+\textquotedbl Alpha Rendering\textquotedbl \ is not handled when the Alpha channel is OFF,\par
+it does not Mask changes in the RGB image, so you will get jaggies on the mask edge.\\
+\\
+-{-}- \ Inputs \ -{-}-\\
+Source\par
+Connect the image to process.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+Radius\par
+The extent of which to scatter the light, specified by a circle radius.\par
+The unit is millimeters.\par
+Specify a value greater than or equal to 0. The maximum is 100.\par
+When a Pixel is smaller than the width value, it is not affected, Fog will not be applied.\par
+A larger Radius will take more time to process.\par
+The default value is 1.\\
+\\
+Curve\par
+The attenuation curve going towards the scattered light.\par
+Specify a value of 0.01 or more. The maximum is 100.\par
+The effect will be weaker on pixels further away,\par
+it represents the change in the Gamma curve.\par
+Brightness in the case of 1.0 is linear attenuated.\par
+The smaller the value the lower the brightness becomes (impact is reduced abruptly),\par
+a larger bulge will produce a higher brightness (impact is emphasized).\par
+The default value is 1.
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+\noindent Power\par
+Changes the strength to disperse the light.\par
+Specify a value in the range 0 to 1.\par
+You can specify values above 1.0 up to a maximum 2.0, it will emphasize the light.\par
+The emphasis may be useful to emit light from a dark portion such as an ink line.\par
+When the value is 0.0 pixels will not be affected by the light, Fog will not be applied.\par
+You can specify values less than 0.0 down to a minimum of -2.0.\par
+Processing with this is not the scattering of light, it will be the scattering of darkness.\par
+The default value is 1.\\
+\\
+Threshold Min\\
+Threshold Max\par
+Specify these values to get more brightness from the emitted Pixel light.\\
+\par
+Affected by the brightness from a more bright Pixel, but in addition to that,\par
+using the Pixel value (\textquotedbl Threshold Min\textquotedbl ) can get even more brightness,\par
+to affect the current overall brightness.\par
+Brightness, is determined from the RGB Pixel value (of HLS) from the L value.\\
+\par
+The following range greater than or equal to 0.0 to 1.01 can be specified as values.\\
+\par
+If both values are 1.01 Fog will not be applied.\\
+\par
+If \textquotedbl Threshold Max\textquotedbl \ is greater than \textquotedbl Threshold Min\textquotedbl ,\par
+it carries out smooth changes in fog by linear interpolation between Min and Max.\\
+\par
+Reversing \textquotedbl Threshold Max\textquotedbl \ (which may be less than Min) but kept above 0,\par
+will suddenly emit light from pixels with \textquotedbl Threshold Min\textquotedbl \ or more of brightness.\par
+\textquotedbl Threshold Min\textquotedbl \ also produces full Fog if set to 0.\\
+\par
+The default value is 0 for both.\\
+\\
+Alpha Rendering\par
+Switch is only valid when there is an Alpha channel in the image.\par
+When OFF it does not do anything.\par
+When ON it will also process the Alpha channel.\par
+The default setting is OFF.
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/english/HLSAddIno.tex b/toonz/sources/translations_docs/english/HLSAddIno.tex
new file mode 100644
index 0000000..0e58e53
--- /dev/null
+++ b/toonz/sources/translations_docs/english/HLSAddIno.tex
@@ -0,0 +1,101 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+HLS Add Ino\medskip
+\par
+\normalsize
+Add atmosphere (Noise) using values of the specified channel from reference image.\par
+Hue, Lightness, Saturation, and Alpha will change.\\
+\par
+The cell image tone, Hue, Lightness, Saturation, and Alpha will have added noise,\par
+use this to be able to adapt the background picture.\par
+When painting with the same image, the noise of each dot will be a single tone.\par
+Otherwise, the user can provide a reference image as noise,\par
+for calculating the noise component of the image, to determine the atmosphere.
+\\
+\par
+Since the processing for a still image is only two-dimensional, if you have the need\par
+for a three-dimensional video, another consideration, processing (?) Is required.\\
+\par
+The Alpha channel will determine the strength of the effect. Thus,\par
+masked edges of Alpha will retain their state if they are smooth.\\
+\\
+-{-}- \ Inputs \ -{-}-\\
+Source\par
+Connect the image to process.\\
+Noise\par
+Connect the image for adding the noise by the HLS value for each Pixel.\\
+Reference\par
+Connect the reference image to put the strength of the effect into each Pixel.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+From RGBA\par
+Specify whether to use the channel for the (Noise) Reference image.\par
+Choose from one of the \textquotedbl Red\textquotedbl \ \textquotedbl Green\textquotedbl \ \textquotedbl Blue\textquotedbl \ \textquotedbl Alpha\textquotedbl \ channels.\par
+The default value is \textquotedbl Red\textquotedbl .\\
+\\
+Offset\par
+The offset value for the Pixel value of the (Noise) Reference image.\par
+Choose a Pixel value (8 or 16bits) as a value away from zero, you can specify a value\par
+between -1.0 and 1.0.\par
+Pixel values do not change when the same value is specified here.\par
+Depending on the magnitude of the reference Pixel value, values will change.\par
+The default value is 0.5.\\
+\\
+Hue\par
+It specifies the intensity of the color (Hue) change.\par
+The value will scale with the Offset value.
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+You can use a value from -1.0 to 1.0.\par
+The image will not change when the value is 0.\par
+The default value is 0.0.\\
+\\
+Lightness\par
+Specify the strength of the brightness (Lightness) change.\par
+The default value is 0.25.\par
+Other options are the same as \textquotedbl Hue\textquotedbl .\\
+\\
+Saturation\par
+Specify the strength of the chroma (Saturation) change.\par
+The default value is 0.0.\par
+Other options are the same as \textquotedbl Hue\textquotedbl .\\
+\\
+Alpha\par
+Specify the strength of the opacity (Alpha) change.\par
+The default value is 0.0.\par
+Other options are the same as \textquotedbl Hue\textquotedbl .\\
+\\
+Premultiplied\par
+When ON, RGB is already set to Premultiply\par
+(The value of Alpha channel is multiplied in advance RGB channels)\par
+and processes as an image.\par
+At that time, and added to the Alpha processing, you may not get the correct image.\par
+The default setting is ON.\\
+\\
+Reference\par
+Choose how Reference image values put the strength of the effect into each Pixel.\par
+An image is connected to the \textquotedbl Reference\textquotedbl \ of the input,\par
+Choose from Red/Green/Blue/Alpha/Luminance/Nothing.\par
+Choose Nothing when you do not want this effect, it will turn off the connection.\par
+The default setting is Red.
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/english/HLSAdjustIno.tex b/toonz/sources/translations_docs/english/HLSAdjustIno.tex
new file mode 100644
index 0000000..0923a5b
--- /dev/null
+++ b/toonz/sources/translations_docs/english/HLSAdjustIno.tex
@@ -0,0 +1,98 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+HLS Adjust Ino\medskip
+\par
+\normalsize
+Hue (H), Lightness (L), Saturation (S), is multiplied by the Scale, then Shifted.\\
+\\
+-{-}- \ Inputs \ -{-}-\\
+Source\par
+Connect the image to process.\\
+Reference\par
+Connect the reference image to put the strength of the effect into each Pixel.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+Pivot\par
+\noindent \ \ \, Specify the central value of where to apply the Scale.\\
+\par
+\noindent \ \ \, Hue\par
+Specify the central value of the Scale for the color (Hue).\par
+Minimum value is 0.0, maximum value is 360.0.\par
+The default value is 0.0.\par
+\noindent \ \ \, Lightness\par
+Specify the central value of the Scale for the brightness (Lightness).\par
+Minimum value is 0.0, maximum value is 1.0.\par
+The default value is 0.0.\par
+\noindent \ \ \, Saturation\par
+Specify the central value of the Scale for the chroma (Saturation).\par
+Minimum value is 0.0, maximum value is 1.0.\par
+The default value is 0.0.\\
+\\
+Scale\par
+\noindent \ \ \, Multiplies the Scale to enlarge or reduce the range of HLS around the Pivot value.\par
+\noindent \ \ \, Hue value will be applied recursively around the top of the circle,\par
+\noindent \ \ \, Lightness, Saturation value is greater than or equal to 0, and can go up to 1.\\
+\par
+\noindent \ \ \, Hue\par
+Multiplied by the Scale for the color (Hue).\par
+The minimum value is 0.0.\par
+The default value is 1.0.\par
+\noindent \ \ \, Lightness\par
+Multiplied by the Scale for the brightness (Lightness).\par
+The minimum value is 0.0.\par
+The default value is 1.0.\par
+\noindent \ \ \, Saturation\par
+Multiplied by the Scale for the chroma (Saturation).
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+The minimum value is 0.0.\par
+The default value is 1.0.\\
+\\
+Shift\par
+\noindent \ \ \, This will Shift the values of the HLS.\par
+\noindent \ \ \, Hue value will be multiplied recursively around the top of the circle,\par
+\noindent \ \ \, Lightness, Saturation value is greater than or equal to 0, and can go up to 1.\\
+\par
+\noindent \ \ \, Hue\par
+Shift for the color (Hue).\par
+The default value is 0.0.\par
+\noindent \ \ \, Lightness\par
+Shift for the brightness (Lightness).\par
+The default value is 0.0.\par
+\noindent \ \ \, Saturation\par
+Shift for the chroma (Saturation).\par
+The default value is 0.0.\\
+\\
+Premultiplied\par
+When ON, RGB is already set to Premultiply\par
+(The value of Alpha channel is multiplied in advance RGB channels)\par
+and processes as an image.\par
+The default setting is ON.\\
+\\
+Reference\par
+Choose how Reference image values put the strength of the effect into each Pixel.\par
+An image is connected to the \textquotedbl Reference\textquotedbl \ of the input,\par
+Choose from Red/Green/Blue/Alpha/Luminance/Nothing.\par
+Choose Nothing when you do not want this effect, it will turn off the connection.\par
+The default setting is Red.
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/english/HLSNoiseIno.tex b/toonz/sources/translations_docs/english/HLSNoiseIno.tex
new file mode 100644
index 0000000..20c0236
--- /dev/null
+++ b/toonz/sources/translations_docs/english/HLSNoiseIno.tex
@@ -0,0 +1,422 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\usepackage{eepic}
+\usepackage{xcolor}
+
+\usepackage{graphicx}
+\graphicspath{{images/}}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+HLS Noise Ino\medskip
+\par
+\normalsize
+Add pixel noise to the Hue, Lightness, Saturation, and Alpha.\par
+The addition of noise adjustment to the cell picture, has been developed\par
+for the purpose of adapting the picture of the background.\\
+\par
+The Alpha channel will determine the strength of the noise. Therefore,\par
+smooth edges will remain smooth.\par
+The strength of the Alpha channel itself will also affect noise, check the value.\\
+\par
+When you check the results, please do not use the sub-camera.\par
+This is because in the sub-camera the range of the input image is different,\par
+the noise pattern will change.\\
+\\
+-{-}- \ Inputs \ -{-}-\\
+Source\par
+Connect the image to process.\\
+Reference\par
+Connect the reference image to put the strength of the effect into each Pixel.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+Hue\par
+Specify the strength of the noise for the color (Hue).\par
+Pixel value (8 or 16bits) specified as a value from 1 to 0.\par
+Minimum value is 0, maximum value is 1.\par
+It does not apply the noise to the color (Hue) when the value is 0.\par
+The default value is 0.025.\\
+\\
+Lightness\par
+Specify the strength of the noise for the brightness (Lightness).\par
+Pixel value (8 or 16bits) specified as a value from 1 to 0.\par
+Minimum value is 0, maximum value is 1.\par
+It does not apply the noise to the brightness (Lightness) when the value is 0.\par
+The default value is 0.035.\\
+\\
+Saturation\par
+Specify the strength of the noise for the chroma (Saturation).\par
+Pixel value (8 or 16bits) specified as a value from 1 to 0.\par
+Minimum value is 0, maximum value is 1.\par
+It does not apply the noise for the chroma (Saturation) when the value is 0.\par
+The default value is 0.0.
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+\noindent Alpha\par
+Specify the strength of the noise for the Alpha channel.\par
+Pixel value (8 or 16bits) specified as a value from 1 to 0.\par
+Minimum value is 0, maximum value is 1.\par
+It does not apply the noise to the Alpha channel when the value is 0.\par
+The default value is 0.0.\\
+\\
+Seed\par
+The value of the order to determine the random noise pattern of the image.\par
+Specify an integer value greater than or equal to 0.\par
+If this value is the same, it will reproduce the same pattern.\par
+It will be a different pattern If you add the noise with a different value.\par
+The default value is 1.\\
+\\
+NBlur\par
+It blurs the noise component, reduces the dot impression.\par
+Minimum value is 0, maximum value is 1.\par
+Because it is calculated only in pixels adjacent to the dot,\par
+it will feel like a very light blur.\par
+When the blur value is not 0, it will take the average of the pixels adjacent\par
+to each other up to a value of 1.0.\par
+The default value is 1.\\
+\\
+Limits\par
+The brightness (Lightness), chroma (Saturation), opacity (Alpha),\par
+adjustment to effect the end value (in the vicinity of 0 to 1).\par
+Applying the noise at 0 or near 1, will appear below 1 or more than the value of 0,\par
+so it can not be expressed, because the values are each truncated to 0 or 1.\par
+It is effective to compensate for the truncation.\par
+-{-}> \textquotedbl End value of Noise effect adjustment \ \ Figure 1 \ \ comparison\textquotedbl \ reference\par
+-{-}> \textquotedbl End value of Noise effect adjustment \ \ Figure 2 \ \ description\textquotedbl \ reference\\
+\par
+\noindent \ \ \, Effective\par
+Determines the strength of this effect (Limits).\par
+It has no effect if the value is 0. Effect a table using a value greater than 0\par
+A value of 1 will have the strongest effect.\par
+The default value is 0.\\
+\par
+\noindent \ \ \, Center\par
+Determines the center of the effect.\par
+Noise range deviation, the effect of the reduction of the noise width, most strongly\par
+at the portion of 0 to 1 of the end value, will have no effect in the center.
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+Position the center value without this effect.\par
+The value must be between 0 and 1.\par
+If the value is 0, it will have no effect on a Pixel with a value of 0.\par
+If the value is 1, it will have no effect on a Pixel with a value of 1.\par
+The default Center value is 0.5.\\
+\par
+\noindent \ \ \, Type\par
+Select from the options of the Type of the effect.\par
+If you select \textquotedbl Keep Noise\textquotedbl , it maintains the (overall) noise width shifting of the\par
+noise range, the contrast of the entire image will shrink.\par
+If you select \textquotedbl Keep Contrast\textquotedbl , it maintains the contrast to reduce the noise width\par
+only at the end.\par
+The default setting is \textquotedbl Keep Noise\textquotedbl .\\
+\\
+Premultiplied\par
+When ON, RGB is already set to Premultiply\par
+(The value of Alpha channel is multiplied in advance RGB channels)\par
+and processes as an image.\par
+At that time, and added to the Alpha processing, you may not get the correct image.\par
+The default setting is ON.\\
+\\
+Reference\par
+Choose how Reference image values put the strength of the effect into each Pixel.\par
+An image is connected to the \textquotedbl Reference\textquotedbl \ of the input,\par
+Choose from Red/Green/Blue/Alpha/Luminance/Nothing.\par
+Choose Nothing when you do not want this effect, it will turn off the connection.\par
+The default setting is Red.
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{1.5em}
+\par
+\noindent \hskip 2.2em Figure 1 Noise effect comparison of the values\\[0.4em]
+\par
+\scriptsize
+\noindent \hskip 3.4em Original\par
+\noindent \hskip 3.4em Effective Zero\par
+\noindent \hskip 3.4em Keep Noise\par
+\noindent \hskip 3.4em Keep Contrast
+
+\large
+\noindent \begin{picture}(0,0)
+\put(55.5,-6.5){\includegraphics[width=29.6em, height=1em]{HLSNoiseInoNoiseEffectOriginal}}
+\put(55.5,-22.5){\includegraphics[width=29.6em, height=1em]{HLSNoiseInoNoiseEffectEffectiveZero}}
+\put(55.5,-38.5){\includegraphics[width=29.6em, height=1em]{HLSNoiseInoNoiseEffectKeepNoise}}
+\put(55.5,-54.5){\includegraphics[width=29.6em, height=1em]{HLSNoiseInoNoiseEffectKeepContrast}}
+\linethickness{0.01em}
+\put(126,64){\line(-1,0){56}}
+\put(126,53){\line(-1,0){14}}
+\put(126,41){\line(-1,0){42}}
+\put(126,29.5){\line(-1,0){28}}
+\put(126,15){\line(-1,0){93}}
+\put(126,64){\line(0,-1){49}}
+\put(33,15){\line(0,-1){58}}
+\put(33,0){\line(1,0){14}}
+\put(47,0){\line(-3,2){6}}
+\put(47,0){\line(-3,-2){6}}
+\put(33,-14){\line(1,0){14}}
+\put(47,-14){\line(-3,2){6}}
+\put(47,-14){\line(-3,-2){6}}
+\put(33,-28){\line(1,0){14}}
+\put(47,-28){\line(-3,2){6}}
+\put(47,-28){\line(-3,-2){6}}
+\put(33,-43){\line(1,0){14}}
+\put(47,-43){\line(-3,2){6}}
+\put(47,-43){\line(-3,-2){6}}
+\end{picture}\\[3.6em]
+
+\normalsize
+\noindent \hskip 2.2em Figure 2 Noise range change illustration of the values\\[0.5em]
+\par
+\footnotesize
+\noindent \hskip 2.65em Effective Zero \ \ The value of the noise is cut (default)
+
+\large
+\noindent \begin{picture}(0,0)
+\linethickness{0.01em}
+\put(54.5,-37){\line(0,1){8}}
+\put(54.5,-37){\line(-2,3){3}}
+\put(54.5,-37){\line(2,3){3}}
+\put(482,-37){\line(0,1){8}}
+\put(482,-37){\line(-2,3){3}}
+\put(482,-37){\line(2,3){3}}
+\put(54.5,-58){\line(0,1){6}}
+\put(482,-58){\line(0,1){6}}
+
+\put(27,-45.5){\line(1,0){56}}
+\put(27,-45.5){\line(3,2){6}}
+\put(27,-45.5){\line(3,-2){6}}
+\put(83,-45.5){\line(-3,2){6}}
+\put(83,-45.5){\line(-3,-2){6}}
+
+\put(255,-45.5){\line(1,0){56}}
+\put(255,-45.5){\line(3,2){6}}
+\put(255,-45.5){\line(3,-2){6}}
+\put(311,-45.5){\line(-3,2){6}}
+\put(311,-45.5){\line(-3,-2){6}}
+
+\put(455,-45.5){\line(1,0){56}}
+\put(455,-45.5){\line(3,2){6}}
+\put(455,-45.5){\line(3,-2){6}}
+\put(511,-45.5){\line(-3,2){6}}
+\put(511,-45.5){\line(-3,-2){6}}
+
+\put(61,-67){\line(1,0){15}}
+\put(61,-67){\line(3,2){6}}
+\put(61,-67){\line(3,-2){6}}
+\put(52,-70){\scriptsize{0}}
+\put(78,-74){\footnotesize{0 or less of the noise value is limited to 0}}
+
+\put(471,-67){\line(-1,0){15}}
+\put(471,-67){\line(-3,2){6}}
+\put(471,-67){\line(-3,-2){6}}
+\put(476,-70){\scriptsize{1.0}}
+\put(312,-74){\footnotesize{1 or more noise is limited to 1}}
+
+\linethickness{0.2em}
+\put(54.5,-38){\line(1,0){428}}
+\linethickness{2.8em}
+\put(49,-1.5){\line(1,0){439}}
+\linethickness{2.75em}
+\color{lightgray}
+\put(45.5,-1.5){\line(1,0){438}}
+\put(51,-0.5){\includegraphics[width=29.55em, height=1em]{HLSNoiseInoNoiseEffectOriginal}}
+\put(51,-16.5){\includegraphics[width=29.55em, height=1em]{HLSNoiseInoNoiseEffectEffectiveZero}}
+\end{picture}\\[5.7em]
+
+\footnotesize
+\noindent \hskip 2.65em Keep Noise \ \ Shift to maintain the noise. Contrast is reduced. It shifts the overall noise position
+
+\large
+\noindent \begin{picture}(0,0)
+\linethickness{0.01em}
+\put(255,-45.5){\line(1,0){56}}
+\put(255,-45.5){\line(3,2){6}}
+\put(255,-45.5){\line(3,-2){6}}
+\put(311,-45.5){\line(-3,2){6}}
+\put(311,-45.5){\line(-3,-2){6}}
+
+\put(158,-60){\line(0,1){8}}
+\put(158,-60){\line(-2,3){3}}
+\put(158,-60){\line(2,3){3}}
+\put(400,-60){\line(0,1){8}}
+\put(400,-60){\line(-2,3){3}}
+\put(400,-60){\line(2,3){3}}
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+\put(144,-68.5){\line(1,0){56}}
+\put(144,-68.5){\line(3,2){6}}
+\put(144,-68.5){\line(3,-2){6}}
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+\put(357,-68.5){\line(1,0){56}}
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+\put(357,-68.5){\line(3,-2){6}}
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+\put(107,-83){\line(0,1){8}}
+\put(107,-83){\line(-2,3){3}}
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+\put(442,-83){\line(-2,3){3}}
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+\put(102,-91.5){\line(1,0){56}}
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+\put(392,-91.5){\line(1,0){56}}
+\put(392,-91.5){\line(3,2){6}}
+\put(392,-91.5){\line(3,-2){6}}
+\put(448,-91.5){\line(-3,2){6}}
+\put(448,-91.5){\line(-3,-2){6}}
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+\put(58,-106){\line(0,1){8}}
+\put(58,-106){\line(-2,3){3}}
+\put(58,-106){\line(2,3){3}}
+\put(478.5,-106){\line(0,1){8}}
+\put(478.5,-106){\line(-2,3){3}}
+\put(478.5,-106){\line(2,3){3}}
+
+\put(55,-114.5){\line(1,0){56}}
+\put(55,-114.5){\line(3,2){6}}
+\put(55,-114.5){\line(3,-2){6}}
+\put(111,-114.5){\line(-3,2){6}}
+\put(111,-114.5){\line(-3,-2){6}}
+
+\put(427,-114.5){\line(1,0){56}}
+\put(427,-114.5){\line(3,2){6}}
+\put(427,-114.5){\line(3,-2){6}}
+\put(483,-114.5){\line(-3,2){6}}
+\put(483,-114.5){\line(-3,-2){6}}
+
+\put(283,-106){\line(0,1){54}}
+\put(267,-123){\scriptsize{separate}}
+
+\linethickness{0.2em}
+\put(54.5,-38){\line(1,0){428}}
+\put(54.5,-61){\line(1,0){428}}
+\put(54.5,-84){\line(1,0){428}}
+\put(54.5,-107){\line(1,0){428}}
+\linethickness{2.8em}
+\put(49,-1.5){\line(1,0){439}}
+\linethickness{2.75em}
+\color{lightgray}
+\put(45.5,-1.5){\line(1,0){438}}
+\put(51,-0.5){\includegraphics[width=29.55em, height=1em]{HLSNoiseInoNoiseEffectOriginal}}
+\put(51,-16.5){\includegraphics[width=29.55em, height=1em]{HLSNoiseInoNoiseEffectKeepNoise}}
+\end{picture}\\[9.3em]
+
+\footnotesize
+\noindent \hskip 2.65em Keep Contrast \ \ Reduce the noise width. Maintain the contrast. Noise width is reduced only at the end
+
+\large
+\noindent \begin{picture}(0,0)
+\linethickness{0.01em}
+\put(255,-45.5){\line(1,0){56}}
+\put(255,-45.5){\line(3,2){6}}
+\put(255,-45.5){\line(3,-2){6}}
+\put(311,-45.5){\line(-3,2){6}}
+\put(311,-45.5){\line(-3,-2){6}}
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+\put(86,-60){\line(0,1){8}}
+\put(86,-60){\line(-2,3){3}}
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+\put(58,-68.5){\line(3,-2){6}}
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+\put(114,-68.5){\line(-3,-2){6}}
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+\put(70,-83){\line(0,1){8}}
+\put(70,-83){\line(-2,3){3}}
+\put(70,-83){\line(2,3){3}}
+\put(468,-83){\line(0,1){8}}
+\put(468,-83){\line(-2,3){3}}
+\put(468,-83){\line(2,3){3}}
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+\put(55,-91.5){\line(1,0){28}}
+\put(55,-91.5){\line(3,2){6}}
+\put(55,-91.5){\line(3,-2){6}}
+\put(83,-91.5){\line(-3,2){6}}
+\put(83,-91.5){\line(-3,-2){6}}
+
+\put(454,-91.5){\line(1,0){28}}
+\put(454,-91.5){\line(3,2){6}}
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+\put(61,-106){\line(0,1){8}}
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+
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+\put(54.5,-84){\line(1,0){428}}
+\put(54.5,-107){\line(1,0){428}}
+\linethickness{2.8em}
+\put(49,-1.5){\line(1,0){439}}
+\linethickness{2.75em}
+\color{lightgray}
+\put(45.5,-1.5){\line(1,0){438}}
+\put(51,-0.5){\includegraphics[width=29.55em, height=1em]{HLSNoiseInoNoiseEffectOriginal}}
+\put(51,-16.5){\includegraphics[width=29.55em, height=1em]{HLSNoiseInoNoiseEffectKeepContrast}}
+\end{picture}
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/english/HSVAddIno.tex b/toonz/sources/translations_docs/english/HSVAddIno.tex
new file mode 100644
index 0000000..3cf42b6
--- /dev/null
+++ b/toonz/sources/translations_docs/english/HSVAddIno.tex
@@ -0,0 +1,101 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+HSV Add Ino\medskip
+\par
+\normalsize
+Add atmosphere (Noise) using values of the specified channel from reference image.\par
+Hue, Saturation, Brightness, and Alpha will change.\\
+\par
+The cell image tone, Hue, Saturation, Brightness, and Alpha will have added noise,\par
+use this to be able to adapt the background picture.\par
+When painting with the same image, the noise of each dot will be a single tone.\par
+Otherwise, the user can provide a reference image as noise,\par
+for calculating the noise component of the image, to determine the atmosphere.
+\\
+\par
+Since the processing for a still image is only two-dimensional, if you have the need\par
+for a three-dimensional video, another consideration, processing (?) Is required.\\
+\par
+The Alpha channel will determine the strength of the effect. Thus,\par
+masked edges of Alpha will retain their state if they are smooth.\\
+\\
+-{-}- \ Inputs \ -{-}-\\
+Source\par
+Connect the image to process.\\
+Noise\par
+Connect the image for adding the noise by the HSV value for each Pixel.\\
+Reference\par
+Connect the reference image to put the strength of the effect into each Pixel.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+From RGBA\par
+Specify whether to use the channel for the (Noise) Reference image.\par
+Choose from one of the \textquotedbl Red\textquotedbl \ \textquotedbl Green\textquotedbl \ \textquotedbl Blue\textquotedbl \ \textquotedbl Alpha\textquotedbl \ channels.\par
+The default value is \textquotedbl Red\textquotedbl .\\
+\\
+Offset\par
+The offset value for the Pixel value of the (Noise) Reference image.\par
+Choose a Pixel value (8 or 16bits) as a value away from zero, you can specify a value\par
+between -1.0 and 1.0.\par
+Pixel values do not change when the same value is specified here.\par
+Depending on the magnitude of the reference Pixel value, values will change.\par
+The default value is 0.5.\\
+\\
+Hue\par
+It specifies the intensity of the color (Hue) change.\par
+The value will scale with the Offset value.
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+You can use a value from -1.0 to 1.0.\par
+The image will not change when the value is 0.\par
+The default value is 0.0.\\
+\\
+Saturation\par
+Specify the strength of the chroma (Saturation) change.\par
+The default value is 0.0.\par
+Other options are the same as \textquotedbl Hue\textquotedbl .\\
+\\
+Value\par
+Specify the strength of the brightness (Value) change.\par
+The default value is 0.25.\par
+Other options are the same as \textquotedbl Hue\textquotedbl .\\
+\\
+Alpha\par
+Specify the strength of the opacity (Alpha) change.\par
+The default value is 0.0.\par
+Other options are the same as \textquotedbl Hue\textquotedbl .\\
+\\
+Premultiply\par
+When ON, RGB is already set to Premultiply\par
+(The value of Alpha channel is multiplied in advance RGB channels)\par
+and processes as an image.\par
+At that time, and added to the Alpha processing, you may not get the correct image.\par
+The default setting is ON.\\
+\\
+Reference\par
+Choose how Reference image values put the strength of the effect into each Pixel.\par
+An image is connected to the \textquotedbl Reference\textquotedbl \ of the input,\par
+Choose from Red/Green/Blue/Alpha/Luminance/Nothing.\par
+Choose Nothing when you do not want this effect, it will turn off the connection.\par
+The default setting is Red.
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/english/HSVAdjustIno.tex b/toonz/sources/translations_docs/english/HSVAdjustIno.tex
new file mode 100644
index 0000000..54d0207
--- /dev/null
+++ b/toonz/sources/translations_docs/english/HSVAdjustIno.tex
@@ -0,0 +1,98 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+HSV Adjust Ino\medskip
+\par
+\normalsize
+Hue (H), Saturation (S), Brightness (V), is multiplied by the Scale, then Shifted.\\
+\\
+-{-}- \ Inputs \ -{-}-\\
+Source\par
+Connect the image to process.\\
+Reference\par
+Connect the reference image to put the strength of the effect into each Pixel.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+Pivot\par
+\noindent \ \ \, Specify the central value of where to apply the Scale.\\
+\par
+\noindent \ \ \, Hue\par
+Specify the central value of the Scale for the color (Hue).\par
+Minimum value is 0.0, maximum value is 360.0.\par
+The default value is 0.0.\par
+\noindent \ \ \, Saturation\par
+Specify the central value of the Scale for the chroma (Saturation).\par
+Minimum value is 0.0, maximum value is 1.0.\par
+The default value is 0.0.\par
+\noindent \ \ \, Value\par
+Specify the central value of the Scale for the brightness (Value).\par
+Minimum value is 0.0, maximum value is 1.0.\par
+The default value is 0.0.\\
+\\
+Scale\par
+\noindent \ \ \, Multiplies the Scale to enlarge or reduce the range of HSV around the Pivot value.\par
+\noindent \ \ \, Hue value will be applied recursively around the top of the circle,\par
+\noindent \ \ \, Saturation, Value value is greater than or equal to 0, and can go up to 1.\\
+\par
+\noindent \ \ \, Hue\par
+Multiplied by the Scale for the color (Hue).\par
+The minimum value is 0.0.\par
+The default value is 1.0.\par
+\noindent \ \ \, Saturation\par
+Multiplied by the Scale for the chroma (Saturation).\par
+The minimum value is 0.0.\par
+The default value is 1.0.\\
+\noindent \ \ \, Value\par
+Multiplied by the Scale for the brightness (Value).
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+The minimum value is 0.0.\par
+The default value is 1.0.\\
+\\
+Shift\par
+\noindent \ \ \, This will Shift the values of the HLS.\par
+\noindent \ \ \, Hue value will be multiplied recursively around the top of the circle,\par
+\noindent \ \ \, Saturation, Value value is greater than or equal to 0, and can go up to 1.\\
+\par
+\noindent \ \ \, Hue\par
+Shift for the color (Hue).\par
+The default value is 0.0.\par
+\noindent \ \ \, Saturation\par
+Shift for the chroma (Saturation).\par
+The default value is 0.0.\par
+\noindent \ \ \, Value\par
+Shift for the brightness (Value).\par
+The default value is 0.0.\\
+\\
+Premultiplied\par
+When ON, RGB is already set to Premultiply\par
+(The value of Alpha channel is multiplied in advance RGB channels)\par
+and processes as an image.\par
+The default setting is ON.\\
+\\
+Reference\par
+Choose how Reference image values put the strength of the effect into each Pixel.\par
+An image is connected to the \textquotedbl Reference\textquotedbl \ of the input,\par
+Choose from Red/Green/Blue/Alpha/Luminance/Nothing.\par
+Choose Nothing when you do not want this effect, it will turn off the connection.\par
+The default setting is Red.
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/english/HSVNoiseIno.tex b/toonz/sources/translations_docs/english/HSVNoiseIno.tex
new file mode 100644
index 0000000..23fb4c4
--- /dev/null
+++ b/toonz/sources/translations_docs/english/HSVNoiseIno.tex
@@ -0,0 +1,422 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\usepackage{eepic}
+\usepackage{xcolor}
+
+\usepackage{graphicx}
+\graphicspath{{images/}}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+HSV Noise Ino\medskip
+\par
+\normalsize
+Add pixel noise to the Hue, Saturation, Brightness, and Alpha.\par
+The addition of noise adjustment to the cell picture, has been developed\par
+for the purpose of adapting the picture of the background.\\
+\par
+The Alpha channel will determine the strength of the noise. Therefore,\par
+smooth edges will remain smooth.\par
+The strength of the Alpha channel itself will also affect noise, check the value.\\
+\par
+When you check the results, please do not use the sub-camera.\par
+This is because in the sub-camera the range of the input image is different,\par
+the noise pattern will change.\\
+\\
+-{-}- \ Inputs \ -{-}-\\
+Source\par
+Connect the image to process.\\
+Reference\par
+Connect the reference image to put the strength of the effect into each Pixel.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+Hue\par
+Specify the strength of the noise for the color (Hue).\par
+Pixel value (8 or 16bits) specified as a value from 1 to 0.\par
+Minimum value is 0, maximum value is 1.\par
+It does not apply the noise to the color (Hue) when the value is 0.\par
+The default value is 0.025.\\
+\\
+Saturation\par
+Specify the strength of the noise for the chroma (Saturation).\par
+Pixel value (8 or 16bits) specified as a value from 1 to 0.\par
+Minimum value is 0, maximum value is 1.\par
+It does not apply the noise for the chroma (Saturation) when the value is 0.\par
+The default value is 0.0.\\
+\\
+Value\par
+Specify the strength of the noise for the brightness (Value).\par
+Pixel value (8 or 16bits) specified as a value from 1 to 0.\par
+Minimum value is 0, maximum value is 1.\par
+It does not apply the noise to the brightness (Lightness) when the value is 0.\par
+The default value is 0.035.
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+\noindent Alpha\par
+Specify the strength of the noise for the Alpha channel.\par
+Pixel value (8 or 16bits) specified as a value from 1 to 0.\par
+Minimum value is 0, maximum value is 1.\par
+It does not apply the noise to the Alpha channel when the value is 0.\par
+The default value is 0.0.\\
+\\
+Seed\par
+The value of the order to determine the random noise pattern of the image.\par
+Specify an integer value greater than or equal to 0.\par
+If this value is the same, it will reproduce the same pattern.\par
+It will be a different pattern If you add the noise with a different value.\par
+The default value is 1.\\
+\\
+NBlur\par
+It blurs the noise component, reduces the dot impression.\par
+Minimum value is 0, maximum value is 1.\par
+Because it is calculated only in pixels adjacent to the dot,\par
+it will feel like a very light blur.\par
+When the blur value is not 0, it will take the average of the pixels adjacent\par
+to each other up to a value of 1.0.\par
+The default value is 1.\\
+\\
+Limits\par
+The chroma (Saturation), brightness (Value), opacity (Alpha),\par
+adjustment to effect the end value (in the vicinity of 0 to 1).\par
+Applying the noise at 0 or near 1, will appear below 1 or more than the value of 0,\par
+so it can not be expressed, because the values are each truncated to 0 or 1.\par
+It is effective to compensate for the truncation.\par
+-{-}> \textquotedbl End value of Noise effect adjustment \ \ Figure 1 \ \ comparison\textquotedbl \ reference\par
+-{-}> \textquotedbl End value of Noise effect adjustment \ \ Figure 2 \ \ description\textquotedbl \ reference\\
+\par
+\noindent \ \ \, Effective\par
+Determines the strength of this effect (Limits).\par
+It has no effect if the value is 0. Effect a table using a value greater than 0\par
+A value of 1 will have the strongest effect.\par
+The default value is 0.\\
+\par
+\noindent \ \ \, Center\par
+Determines the center of the effect.\par
+Noise range deviation, the effect of the reduction of the noise width, most strongly\par
+at the portion of 0 to 1 of the end value, will have no effect in the center.
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+Position the center value without this effect.\par
+The value must be between 0 and 1.\par
+If the value is 0, it will have no effect on a Pixel with a value of 0.\par
+If the value is 1, it will have no effect on a Pixel with a value of 1.\par
+The default Center value is 0.5.\\
+\par
+\noindent \ \ \, Type\par
+Select from the options of the Type of the effect.\par
+If you select \textquotedbl Keep Noise\textquotedbl , it maintains the (overall) noise width shifting of the\par
+noise range, the contrast of the entire image will shrink.\par
+If you select \textquotedbl Keep Contrast\textquotedbl , it maintains the contrast to reduce the noise width\par
+only at the end.\par
+The default setting is \textquotedbl Keep Noise\textquotedbl .\\
+\\
+Premultiplied\par
+When ON, RGB is already set to Premultiply\par
+(The value of Alpha channel is multiplied in advance RGB channels)\par
+and processes as an image.\par
+At that time, and added to the Alpha processing, you may not get the correct image.\par
+The default setting is ON.\\
+\\
+Reference\par
+Choose how Reference image values put the strength of the effect into each Pixel.\par
+An image is connected to the \textquotedbl Reference\textquotedbl \ of the input,\par
+Choose from Red/Green/Blue/Alpha/Luminance/Nothing.\par
+Choose Nothing when you do not want this effect, it will turn off the connection.\par
+The default setting is Red.
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{1.5em}
+\par
+\noindent \hskip 2.2em Figure 1 Noise effect comparison of the values\\[0.4em]
+\par
+\scriptsize
+\noindent \hskip 3.4em Original\par
+\noindent \hskip 3.4em Effective Zero\par
+\noindent \hskip 3.4em Keep Noise\par
+\noindent \hskip 3.4em Keep Contrast
+
+\large
+\noindent \begin{picture}(0,0)
+\put(55.5,-6.5){\includegraphics[width=29.6em, height=1em]{HSVNoiseInoNoiseEffectOriginal}}
+\put(55.5,-22.5){\includegraphics[width=29.6em, height=1em]{HSVNoiseInoNoiseEffectEffectiveZero}}
+\put(55.5,-38.5){\includegraphics[width=29.6em, height=1em]{HSVNoiseInoNoiseEffectKeepNoise}}
+\put(55.5,-54.5){\includegraphics[width=29.6em, height=1em]{HSVNoiseInoNoiseEffectKeepContrast}}
+\linethickness{0.01em}
+\put(126,64){\line(-1,0){56}}
+\put(126,53){\line(-1,0){14}}
+\put(126,41){\line(-1,0){42}}
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+\put(47,-14){\line(-3,2){6}}
+\put(47,-14){\line(-3,-2){6}}
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+\put(47,-28){\line(-3,2){6}}
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+\put(33,-43){\line(1,0){14}}
+\put(47,-43){\line(-3,2){6}}
+\put(47,-43){\line(-3,-2){6}}
+\end{picture}\\[3.6em]
+
+\normalsize
+\noindent \hskip 2.2em Figure 2 Noise range change illustration of the values\\[0.5em]
+\par
+\footnotesize
+\noindent \hskip 2.65em Effective Zero \ \ The value of the noise is cut (default)
+
+\large
+\noindent \begin{picture}(0,0)
+\linethickness{0.01em}
+\put(54.5,-37){\line(0,1){8}}
+\put(54.5,-37){\line(-2,3){3}}
+\put(54.5,-37){\line(2,3){3}}
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+\put(455,-45.5){\line(3,-2){6}}
+\put(511,-45.5){\line(-3,2){6}}
+\put(511,-45.5){\line(-3,-2){6}}
+
+\put(61,-67){\line(1,0){15}}
+\put(61,-67){\line(3,2){6}}
+\put(61,-67){\line(3,-2){6}}
+\put(52,-70){\scriptsize{0}}
+\put(78,-74){\footnotesize{0 or less of the noise value is limited to 0}}
+
+\put(471,-67){\line(-1,0){15}}
+\put(471,-67){\line(-3,2){6}}
+\put(471,-67){\line(-3,-2){6}}
+\put(476,-70){\scriptsize{1.0}}
+\put(312,-74){\footnotesize{1 or more noise is limited to 1}}
+
+\linethickness{0.2em}
+\put(54.5,-38){\line(1,0){428}}
+\linethickness{2.8em}
+\put(49,-1.5){\line(1,0){439}}
+\linethickness{2.75em}
+\color{lightgray}
+\put(45.5,-1.5){\line(1,0){438}}
+\put(51,-0.5){\includegraphics[width=29.55em, height=1em]{HSVNoiseInoNoiseEffectOriginal}}
+\put(51,-16.5){\includegraphics[width=29.55em, height=1em]{HSVNoiseInoNoiseEffectEffectiveZero}}
+\end{picture}\\[5.7em]
+
+\footnotesize
+\noindent \hskip 2.65em Keep Noise \ \ Shift to maintain the noise. Contrast is reduced. It shifts the overall noise position
+
+\large
+\noindent \begin{picture}(0,0)
+\linethickness{0.01em}
+\put(255,-45.5){\line(1,0){56}}
+\put(255,-45.5){\line(3,2){6}}
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+\put(483,-114.5){\line(-3,2){6}}
+\put(483,-114.5){\line(-3,-2){6}}
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+\put(283,-106){\line(0,1){54}}
+\put(267,-123){\scriptsize{separate}}
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+\linethickness{0.2em}
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+\put(49,-1.5){\line(1,0){439}}
+\linethickness{2.75em}
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+\put(45.5,-1.5){\line(1,0){438}}
+\put(51,-0.5){\includegraphics[width=29.55em, height=1em]{HSVNoiseInoNoiseEffectOriginal}}
+\put(51,-16.5){\includegraphics[width=29.55em, height=1em]{HSVNoiseInoNoiseEffectKeepNoise}}
+\end{picture}\\[9.3em]
+
+\footnotesize
+\noindent \hskip 2.65em Keep Contrast \ \ Reduce the noise width. Maintain the contrast. Noise width is reduced only at the end
+
+\large
+\noindent \begin{picture}(0,0)
+\linethickness{0.01em}
+\put(255,-45.5){\line(1,0){56}}
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+\put(54.5,-107){\line(1,0){428}}
+\linethickness{2.8em}
+\put(49,-1.5){\line(1,0){439}}
+\linethickness{2.75em}
+\color{lightgray}
+\put(45.5,-1.5){\line(1,0){438}}
+\put(51,-0.5){\includegraphics[width=29.55em, height=1em]{HSVNoiseInoNoiseEffectOriginal}}
+\put(51,-16.5){\includegraphics[width=29.55em, height=1em]{HSVNoiseInoNoiseEffectKeepContrast}}
+\end{picture}
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/english/HardLightIno.tex b/toonz/sources/translations_docs/english/HardLightIno.tex
new file mode 100644
index 0000000..07ef198
--- /dev/null
+++ b/toonz/sources/translations_docs/english/HardLightIno.tex
@@ -0,0 +1,44 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\[0.55em]
+Hard Light Ino \normalsize \hskip 14.2em : Hard Light\medskip
+\par
+Fore becomes darker using Multiply, output with Screen\par
+Formula = if (Fore < 0.5) then \textquotedbl Multiply\textquotedbl \ else \textquotedbl Screen\textquotedbl\par
+Formula shows the case of RGB values from 0 to 1.\\
+\\
+-{-}- \ Inputs \ -{-}-\par
+Both the connections are combined in the process.\par
+When the operating switch is OFF it displays the Back.\par
+It will also display if there is only one connection.\\
+Fore\par
+Connect the image to overlay on top.\\
+Back\par
+Connect the image to put below.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+Opacity\par
+Specifies the opacity of the image overlaid on top.\par
+When 0 the Fore image will be transparent.\par
+The default value is \textquotedbl 1.0\textquotedbl \ for the Fore image and will be synthesized as opaque.\par
+Specify a value from 0 to 1.0.\\
+\\
+Clipping Mask\par
+When ON,\par
+Material will not exist in the location (Back) (Alpha Value Zero), and remains clear.\par
+The default setting is ON.
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/english/HardMixIno.tex b/toonz/sources/translations_docs/english/HardMixIno.tex
new file mode 100644
index 0000000..4c51c38
--- /dev/null
+++ b/toonz/sources/translations_docs/english/HardMixIno.tex
@@ -0,0 +1,46 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Hard Mix Ino\medskip
+\par
+\normalsize
+Hard mix of images\par
+Vivid Light is dark if 0, bright if 1\par
+Formula = if (\textquotedbl Vivid Light\textquotedbl \ < 0.5) then 0 else 1\par
+Formula shows the case of RGB values from 0 to 1.\\
+\\
+-{-}- \ Inputs \ -{-}-\par
+Both the connections are combined in the process.\par
+When the operating switch is OFF it displays the Back.\par
+It will also display if there is only one connection.\\
+Fore\par
+Connect the image to overlay on top.\\
+Back\par
+Connect the image to put below.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+Opacity\par
+Specifies the opacity of the image overlaid on top.\par
+When 0 the Fore image will be transparent.\par
+The default value is \textquotedbl 1.0\textquotedbl \ for the Fore image and will be synthesized as opaque.\par
+Specify a value from 0 to 1.0.\\
+\\
+Clipping Mask\par
+When ON,\par
+Material will not exist in the location (Back) (Alpha Value Zero), and remains clear.\par
+The default setting is ON.
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/english/LevelAutoIno.tex b/toonz/sources/translations_docs/english/LevelAutoIno.tex
new file mode 100644
index 0000000..9ad0056
--- /dev/null
+++ b/toonz/sources/translations_docs/english/LevelAutoIno.tex
@@ -0,0 +1,142 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\usepackage{eepic}
+
+\usepackage{tikz}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Level Auto Ino\medskip
+\par
+\normalsize
+Spread the maximum brightness range of the picture.\\
+\par
+Also does automatic level correction such as to brighten the image for a dark mask.\\
+\par
+Based on the brightest value and the darkest value of the input image,\par
+it spreads the brightness range of the darkest value (Out Min) and the\par
+brightest value (Out Max) as a numerical value.\par
+-{-}> \textquotedbl Level Auto Figure 1 Calculation View\textquotedbl \ reference\\
+\par
+Since it expands the range of each RGBA channel, it does not take into account\par
+the RGBA\textquotesingle s balance. Therefore please note that it may change colors, in a colored\par
+image.\\
+\par
+When you check the results, please do not use the sub-camera.\par
+Since the sub-camera in the range of the input image is different, it changes the\par
+darkest and brightest values of the input image, it can not be accurately processed.\\
+\\
+-{-}- \ Inputs \ -{-}-\\
+Source\par
+Connect the image to process.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+In Min Shift\\
+In Max Shift\par
+Minimum and maximum values of the input image Pixel is automatically calculated,\par
+ and adjusted by adding to its value.\par
+For example, if there is only one placed bright Pixel, when you want to ignore it,\par
+spread the range by specifying a negative \textquotedbl In Max Shift\textquotedbl \ value.\par
+Pixel value (8 or 16bits) is specified as a value of 0 to 1.\par
+Minimum value is -1, maximum value is 1.\par
+\noindent \hskip 7em Min \ \ \ \ \, 0\par
+\noindent \hskip 7em Max \ \ \ \ -1\par
+These values will make the screen become black.\par
+\noindent \hskip 7em Min \ \ \ \ \, 1\par
+\noindent \hskip 7em Max \ \ \ \ \ 0\par
+If you use these values, the screen will become pure white.\par
+If you use a value of 0 for both, there will be no adjustment by the shift.\par
+The default values for both are 0.\\
+\\
+Out Min
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+\noindent Out Max\par
+Determines the darkest value of the output image (minimum value) and the\par
+brightest value (maximum value).\par
+Minimum value is 0, maximum value is 1.\par
+The defaults are\par
+\noindent \hskip 7em Out Min is 0\par
+\noindent \hskip 7em Out Max is 1\par
+for the values.\\
+\\
+Gamma\par
+Used for the gamma correction between \textquotedbl Out Min\textquotedbl \ and \textquotedbl Out Max\textquotedbl .\par
+A Value between 0.1 and 1.0, will make the image become darker.\par
+It does not compensate when you specify a value of 1.0.\par
+A value between 1.0 and 10.0, will make the image become brighter.\par
+The default value is 1.\\
+\\
+Level Auto Figure 1 \ \ Calculation View
+
+\large
+\noindent \begin{picture}(0,0)
+\linethickness{0.01em}
+\put(18.5,-94){\line(0,-1){81}}
+\put(18.5,-94){\line(-2,-3){4}}
+\put(18.5,-94){\line(2,-3){4}}
+\put(18.5,-175){\line(-2,3){4}}
+\put(18.5,-175){\line(2,3){4}}
+
+\put(114,-22){\line(0,-1){199}}
+\put(256,-22){\line(0,-1){199}}
+\put(85,-51){\line(1,0){199}}
+\put(85,-193){\line(1,0){199}}
+
+\put(101,-7){\small{IN}}
+\put(233,-7){\small{OUT}}
+\put(290,-51){\small{1}}
+\put(290,-193){\small{0}}
+\put(72,-91){\small{max}}
+\put(258,-69){\small{max}}
+\put(116,-105){\small{max\_shift}}
+\put(116,-176){\small{min\_shift}}
+\put(72,-188){\small{min}}
+\put(258,-188){\small{min}}
+\end{picture}\\[3em]
+
+\noindent \hskip 3.8em \begin{tikzpicture}[line width=3pt]
+\draw[line cap=round] (1.6,-0.75) -- (1.9,-0.93) -- (1.6,-1.11);
+\draw[dashed,dash pattern=on 0.75pt off 0.75pt] (0,-0.93) -- (1.9,-0.93);
+
+\draw[line cap=round] (8.65,0) -- (8.95,-0.18) -- (8.65,-0.36);
+\draw[dashed,dash pattern=on 0.75pt off 0.75pt] (7.1,-0.18) -- (8.95,-0.18);
+
+\draw[line cap=round] (1.6,-3.6) -- (1.9,-3.78) -- (1.6,-3.96);
+\draw[dashed,dash pattern=on 0.75pt off 0.75pt] (0,-3.78) -- (1.9,-3.78);
+
+\draw[line cap=round] (8.65,-3.6) -- (8.95,-3.78) -- (8.65,-3.96);
+\draw[dashed,dash pattern=on 0.75pt off 0.75pt] (7.1,-3.78) -- (8.85,-3.78);
+
+\draw[line cap=round] (1.86,-1.54) -- (2.04,-1.84) -- (2.22,-1.54);
+\draw[dashed,dash pattern=on 0.75pt off 0.75pt] (2.04,-1) -- (2.04,-1.84);
+
+\draw[line cap=round] (1.86,-3.2) -- (2.04,-2.9) -- (2.22,-3.2);
+\draw[dashed,dash pattern=on 0.75pt off 0.75pt] (2.04,-2.9) -- (2.04,-3.74);
+
+\draw[line cap=round] (6.58,-0.14) -- (6.92,-0.21) -- (6.7,-0.49);
+\draw[dashed,dash pattern=on 0.75pt off 0.75pt] (2.04,-1.9) -- (6.92,-0.21);
+
+\draw[line cap=round] (6.65,-3.52) -- (6.92,-3.75) -- (6.58,-3.87);
+\draw[dashed,dash pattern=on 0.75pt off 0.75pt] (2.04,-2.79) -- (6.92,-3.75);
+
+\end{tikzpicture}
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/english/LevelMasterIno.tex b/toonz/sources/translations_docs/english/LevelMasterIno.tex
new file mode 100644
index 0000000..568a2a8
--- /dev/null
+++ b/toonz/sources/translations_docs/english/LevelMasterIno.tex
@@ -0,0 +1,77 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Level Master Ino\medskip
+\par
+\normalsize
+Add correction to the level.\par
+Please use \textquotedbl Level RGBA\textquotedbl \ when you want to correct the RGB separately.\\
+\\
+-{-}- \ Inputs \ -{-}-\\
+Source\par
+Connect the image to process.\\
+Reference\par
+Connect the reference image to put the strength of the effect into each Pixel.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+In\par
+Specify the Min (Minimum) value and Max (Maximum) value of the input Pixel value.\par
+Min value is less than the Min, Max value is greater than the Max limit.\par
+Minimum value is 0, maximum value is 1.\par
+The default values are, Min is 0, Max is 1.\par
+Values can take an input of up to 4 decimal places.\\
+\\
+Out\par
+Specify the range for \textquotedbl In\textquotedbl ,\par
+Set to the range of Min (Minimum) value and Max (Maximum) value that you specify.\par
+Minimum value is 0, maximum value is 1.\par
+The default values are, Min is 0, Max is 1.\par
+Values can take an input of up to 4 decimal places.\\
+\\
+Gamma\par
+Used for the gamma correction between \textquotedbl Out Min\textquotedbl \ and \textquotedbl Out Max\textquotedbl .\par
+A Value between 0.1 and 1.0, will make the image become darker.\par
+It does not compensate when you specify a value of 1.0.\par
+A value between 1.0 and 10.0, will make the image become brighter.\par
+The default value is 1.\\
+\\
+Alpha Rendering\par
+When ON it will also process the Alpha channel.\par
+When OFF, it does not process the Alpha channel.\par
+The default setting is ON.\\
+\\
+Premultiplied\par
+When ON, RGB is already set to Premultiply\par
+(The value of Alpha channel is multiplied in advance RGB channels)\par
+and processes as an image.
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+At that time, and added to the Alpha processing, you may not get the correct image.\par
+The default setting is ON.\\
+\\
+Reference\par
+Choose how Reference image values put the strength of the effect into each Pixel.\par
+An image is connected to the \textquotedbl Reference\textquotedbl \ of the input,\par
+Choose from Red/Green/Blue/Alpha/Luminance/Nothing.\par
+Choose Nothing when you do not want this effect, it will turn off the connection.\par
+The default setting is Red.
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/english/LevelRGBAIno.tex b/toonz/sources/translations_docs/english/LevelRGBAIno.tex
new file mode 100644
index 0000000..8bed4f2
--- /dev/null
+++ b/toonz/sources/translations_docs/english/LevelRGBAIno.tex
@@ -0,0 +1,80 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Level RGBA Ino\medskip
+\par
+\normalsize
+Add correction to the individual RGBA channels of the level.\par
+Please use \textquotedbl Level Master\textquotedbl \ when you want to correct RGB together.\\
+\\
+-{-}- \ Inputs \ -{-}-\\
+Source\par
+Connect the image to process.\\
+Reference\par
+Connect the reference image to put the strength of the effect into each Pixel.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+Red In\\
+Green In\\
+Blue In\\
+Alpha In\par
+Specify the Min (Minimum) value and Max (Maximum) value of the input Pixel value.\par
+Min value is less than the Min, Max value is greater than the Max limit.\par
+Minimum value is 0, maximum value is 1.\par
+The default values are, Min is 0, Max is 1.\par
+Values can take an input of up to 4 decimal places.\\
+\\
+Red Out\\
+Green Out\\
+Blue Out\\
+Alpha Out\par
+Specify the range for \textquotedbl In\textquotedbl ,\par
+Set to the range of Min (Minimum) value and Max (Maximum) value that you specify.\par
+Minimum value is 0, maximum value is 1.\par
+The default values are, Min is 0, Max is 1.\par
+Values can take an input of up to 4 decimal places.\\
+\\
+Red Gamma\\
+Green Gamma\\
+Blue Gamma\\
+Alpha Gamma\par
+Used for the gamma correction between \textquotedbl Out Min\textquotedbl \ and \textquotedbl Out Max\textquotedbl .\par
+A Value between 0.1 and 1.0, will make the image become darker.\par
+It does not compensate when you specify a value of 1.0.\par
+A value between 1.0 and 10.0, will make the image become brighter.\par
+The default value is 1.
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+\noindent Premultiplied\par
+When ON, RGB is already set to Premultiply\par
+(The value of Alpha channel is multiplied in advance RGB channels)\par
+and processes as an image.\par
+At that time, and added to the Alpha processing, you may not get the correct image.\par
+The default setting is ON.\\
+\\
+Reference\par
+Choose how Reference image values put the strength of the effect into each Pixel.\par
+An image is connected to the \textquotedbl Reference\textquotedbl \ of the input,\par
+Choose from Red/Green/Blue/Alpha/Luminance/Nothing.\par
+Choose Nothing when you do not want this effect, it will turn off the connection.\par
+The default setting is Red.
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/english/LightenIno.tex b/toonz/sources/translations_docs/english/LightenIno.tex
new file mode 100644
index 0000000..f29198f
--- /dev/null
+++ b/toonz/sources/translations_docs/english/LightenIno.tex
@@ -0,0 +1,44 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Lighten Ino\medskip
+\par
+\normalsize
+Lightens the image\par
+Makes the values larger in the Fore and Back images (Seperate RGB)\\
+\\
+-{-}- \ Inputs \ -{-}-\par
+Both the connections are combined in the process.\par
+When the operating switch is OFF it displays the Back.\par
+It will also display if there is only one connection.\\
+Fore\par
+Connect the image to overlay on top.\\
+Back\par
+Connect the image to put below.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+Opacity\par
+Specifies the opacity of the image overlaid on top.\par
+When 0 the Fore image will be transparent.\par
+The default value is \textquotedbl 1.0\textquotedbl \ for the Fore image and will be synthesized as opaque.\par
+Specify a value from 0 to 1.0.\\
+\\
+Clipping Mask\par
+When ON,\par
+Material will not exist in the location (Back) (Alpha Value Zero), and remains clear.\par
+The default setting is OFF.
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/english/LighterColorIno.tex b/toonz/sources/translations_docs/english/LighterColorIno.tex
new file mode 100644
index 0000000..9b1a8d3
--- /dev/null
+++ b/toonz/sources/translations_docs/english/LighterColorIno.tex
@@ -0,0 +1,44 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Lighter Color Ino\medskip
+\par
+\normalsize
+Color comparison (Light)\par
+Larger RGB luminance values\\
+\\
+-{-}- \ Inputs \ -{-}-\par
+Both the connections are combined in the process.\par
+When the operating switch is OFF it displays the Back.\par
+It will also display if there is only one connection.\\
+Fore\par
+Connect the image to overlay on top.\\
+Back\par
+Connect the image to put below.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+Opacity\par
+Specifies the opacity of the image overlaid on top.\par
+When 0 the Fore image will be transparent.\par
+The default value is \textquotedbl 1.0\textquotedbl \ for the Fore image and will be synthesized as opaque.\par
+Specify a value from 0 to 1.0.\\
+\\
+Clipping Mask\par
+When ON,\par
+Material will not exist in the location (Back) (Alpha Value Zero), and remains clear.\par
+The default setting is OFF.
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/english/LinearBurnIno.tex b/toonz/sources/translations_docs/english/LinearBurnIno.tex
new file mode 100644
index 0000000..d897a66
--- /dev/null
+++ b/toonz/sources/translations_docs/english/LinearBurnIno.tex
@@ -0,0 +1,46 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Linear Burn Ino\medskip
+\par
+\normalsize
+Burn the image (Linear)\par
+Uses the top half of the total value, to darken\par
+Formula = Back + Fore - 1\par
+Formula shows the case of RGB values from 0 to 1.\\
+\\
+-{-}- \ Inputs \ -{-}-\par
+Both the connections are combined in the process.\par
+When the operating switch is OFF it displays the Back.\par
+It will also display if there is only one connection.\\
+Fore\par
+Connect the image to overlay on top.\\
+Back\par
+Connect the image to put below.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+Opacity\par
+Specifies the opacity of the image overlaid on top.\par
+When 0 the Fore image will be transparent.\par
+The default value is \textquotedbl 1.0\textquotedbl \ for the Fore image and will be synthesized as opaque.\par
+Specify a value from 0 to 1.0.\\
+\\
+Clipping Mask\par
+When ON,\par
+Material will not exist in the location (Back) (Alpha Value Zero), and remains clear.\par
+The default setting is ON.
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/english/LinearDodgeIno.tex b/toonz/sources/translations_docs/english/LinearDodgeIno.tex
new file mode 100644
index 0000000..ce96758
--- /dev/null
+++ b/toonz/sources/translations_docs/english/LinearDodgeIno.tex
@@ -0,0 +1,45 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Linear Dodge Ino\medskip
+\par
+\normalsize
+Linear dodge the image\par
+Add to the total brightness\par
+Formula = Back + Fore \ \ ※ Alpha with RGB ADD difference from semi-transparent\\
+\\
+-{-}- \ Inputs \ -{-}-\par
+Both the connections are combined in the process.\par
+When the operating switch is OFF it displays the Back.\par
+It will also display if there is only one connection.\\
+Fore\par
+Connect the image to overlay on top.\\
+Back\par
+Connect the image to put below.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+Opacity\par
+Specifies the opacity of the image overlaid on top.\par
+When 0 the Fore image will be transparent.\par
+The default value is \textquotedbl 1.0\textquotedbl \ for the Fore image and will be synthesized as opaque.\par
+Specify a value from 0 to 1.0.\\
+\\
+Clipping Mask\par
+When ON,\par
+Material will not exist in the location (Back) (Alpha Value Zero), and remains clear.\par
+The default setting is ON.
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/english/LinearLightIno.tex b/toonz/sources/translations_docs/english/LinearLightIno.tex
new file mode 100644
index 0000000..675e0a9
--- /dev/null
+++ b/toonz/sources/translations_docs/english/LinearLightIno.tex
@@ -0,0 +1,37 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Linear Light Ino\medskip
+\par
+\normalsize
+Linear Light the image\par
+Fore is darker for Linear Burn, and lighter for Linear Dodge\par
+Formula = if (Fore < 0.5) then \textquotedbl Linear Burn\textquotedbl \ else \textquotedbl Linear Dodge\textquotedbl\par
+Formula shows the case of RGB values from 0 to 1.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+Opacity\par
+Specifies the opacity of the image overlaid on top.\par
+When 0 the Fore image will be transparent.\par
+The default value is \textquotedbl 1.0\textquotedbl \ for the Fore image and will be synthesized as opaque.\par
+Specify a value from 0 to 1.0.\\
+\\
+Clipping Mask\par
+When ON,\par
+Material will not exist in the location (Back) (Alpha Value Zero), and remains clear.\par
+The default setting is OFF.
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/english/MaxMinIno.tex b/toonz/sources/translations_docs/english/MaxMinIno.tex
new file mode 100644
index 0000000..27b9d8a
--- /dev/null
+++ b/toonz/sources/translations_docs/english/MaxMinIno.tex
@@ -0,0 +1,87 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Max Min Ino\medskip
+\par
+\normalsize
+It brightens (dark) portions of the image.\\
+\par
+It inflates around (the polygon).\par
+In addition, the change is smooth.\\
+\par
+First, it processes the Alpha channel, if specified.\par
+Then, it handles the Pixel RGB if the Alpha channel is not zero.\\
+\\
+-{-}- \ Inputs \ -{-}-\\
+Source\par
+Connect the image to process.\\
+Reference\par
+Connect the reference image to put the strength of the inflate effect for each Pixel.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+Max Min Select\par
+Specify how to handle the selection.\par
+\textquotedbl Max\textquotedbl \ -> Inflate the bright parts of the image\par
+\textquotedbl Min\textquotedbl \ -> Inflate the dark parts of the image\par
+Using \textquotedbl Min\textquotedbl , ink lines of the cell image outline, the transmission region of the outside\par
+will be painted zero, ink line bulge of the transparent area will continue to disappear.\par
+Also it increases the transmission region Alpha as well.\par
+The default setting is \textquotedbl Max\textquotedbl .\\
+\\
+Radius\par
+The inflate size, specified in the circle radius.\par
+The unit is millimeters.\par
+Specify a number greater than or equal to 0.\par
+By adding Smoothing (in pixels) it does not inflate using a value less than 1.\par
+Therefore, if the value is less, there will be an effect with a fine image,\par
+but it may not take effect on a rough image.\par
+A larger Radius will take more time to process.\\
+\\
+Polygon Number\par
+Other than inflating to a circle, you can specify whether to inflate to a polygon.\par
+Specify an integer value.\par
+A value of 2 will inflate around the circle Radius.\par
+3 or more, will inflate to the number of angles of the polygon. The maximum is 16.\par
+It is a polygon that begins from the true right of the center to inflate.\par
+The default value is 2.
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\\
+\par
+\noindent Degree\par
+\textquotedbl Polygon Number\textquotedbl \ value of 3 or more, specify the slope of the inflate polygon.\par
+\textquotedbl Polygon Number\textquotedbl \ value of 2 or less will have no effect.\par
+Specify in Degree units more than 0.\par
+It will rotate in a clockwise direction.\par
+The default value is 0.\\
+\\
+Alpha Rendering\par
+When ON it will also process the Alpha channel.\par
+When OFF it will process only to RGB. It uses the Alpha channel without BG image.\par
+The default setting is ON.\\
+\\
+Reference\par
+Choose how Reference image values put the strength of the effect into each Pixel.\par
+An image is connected to the \textquotedbl Reference\textquotedbl \ of the input,\par
+Choose from Red/Green/Blue/Alpha/Luminance/Nothing.\par
+Choose Nothing when you do not want this effect, it will turn off the connection.\par
+The default setting is Red.
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/english/MedianIno.tex b/toonz/sources/translations_docs/english/MedianIno.tex
new file mode 100644
index 0000000..4f7d0a4
--- /dev/null
+++ b/toonz/sources/translations_docs/english/MedianIno.tex
@@ -0,0 +1,70 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Median Ino\medskip
+\par
+\normalsize
+Reduce noise, and erode majority of middle colors, rounds the contour of the picture\\
+\\
+-{-}- \ Inputs \ -{-}-\\
+Source\par
+Connect the image to process.\\
+Reference\par
+Connect the reference image to put the strength of the effect into each Pixel.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+Radius\par
+Specify the range to be eroded by a circle radius.\par
+The unit is mm.\\
+\par
+Specify a value greater than or equal to 0. The maximum is 100mm.\par
+A value smaller than the pixel width (because you do not include the Pixel around)\par
+will do nothing.\\
+\par
+The default value is 0.35mm.\\
+\\
+Channel\par
+Specify the color channel to apply the median.\\
+\par
+\textquotedbl Red\textquotedbl\par
+\textquotedbl Green\textquotedbl\par
+\textquotedbl Blue\textquotedbl\par
+\textquotedbl Alpha\textquotedbl\par
+If you choose, to process over the specified color channel,\par
+it will store the results in the RGBA channel.\par
+In a black-and-white image, using this method, of single-channel processing,\par
+the speed of processing will be faster.\\
+\par
+\textquotedbl All\textquotedbl\par
+Using this, will multiply the processing to each RGBA channel.\\
+\par
+The default setting is \textquotedbl All\textquotedbl .\\
+\\
+Reference\par
+Choose how Reference image values put the strength of the effect into each Pixel.\par
+An image is connected to the \textquotedbl Reference\textquotedbl \ of the input,\par
+Choose from Red/Green/Blue/Alpha/Luminance/Nothing.
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+Choose Nothing when you do not want this effect, it will turn off the connection.\par
+The default setting is Red.
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/english/MotionBlurIno.tex b/toonz/sources/translations_docs/english/MotionBlurIno.tex
new file mode 100644
index 0000000..edd13c8
--- /dev/null
+++ b/toonz/sources/translations_docs/english/MotionBlurIno.tex
@@ -0,0 +1,104 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Motion Blur Ino\medskip
+\par
+\normalsize
+Makes a blur of the camera by using a parallel shutter-style movement.\par
+An afterimage shake effect is also possible to specify in the options.\\
+\par
+First, it will process the Alpha channel (if ON is specified), then,\par
+it handles RGB pixels that have an Alpha channel not set to zero.\\
+\par
+The Alpha channel is not processed when (OFF) is specified,\par
+to mask the change in the RGB image. Therefore, smooth edges will\par
+remain smooth.\\
+\\
+-{-}- \ Inputs \ -{-}-\\
+Source\par
+Connect the image to process.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+Depend Move\par
+\noindent \ \ \, P1 -> P2\par
+The following X1,Y1,X2,Y2,\par
+specify the move in a fixed direction and magnitude.\\
+\par
+\noindent \ \ \, Motion\par
+In Geometry, it specifies the move E/W, from the H/S on a frame-by-frame basis.\par
+The X1,Y1,X2,Y2 specified values will be ignored.\\
+\\
+X1\\
+Y1\\
+X2\\
+Y2\par
+Specifies the start and end point coordinate values of the parallel movement blur.\par
+Coordinate system uses an origin at the lower left corner.\par
+The unit is millimeters.\par
+The following specified points, will give subtle changes in the length.\par
+Distance between the start and end point will have no effect on 1/16 Pixel or more.\par
+The default value is\par
+\noindent \hskip 7em X1 Y1 -> 0.0 0.0\par
+\noindent \hskip 7em X2 Y2 -> 1.0 1.0\par
+for the points.
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+\noindent Scale\par
+Specify the scale adjustment to the length of the parallel movement blur.\par
+For example,\par
+\noindent \hskip 7em X1 Y1 -> 0.0 0.0\par
+\noindent \hskip 7em X2 Y2 -> 1.0 -1.0\par
+\noindent \hskip 7em Scale -> 100\par
+Will become,\par
+\noindent \hskip 7em X1 Y1 -> 0.0 0.0\par
+\noindent \hskip 7em X2 Y2 -> 100.0 -100.0\par
+It will have the same effect.\par
+If you specify a zero blur it will no longer have an effect.\par
+The default value is 1 which will give no scale.\\
+\\
+Curve\par
+Specify the adjustments to the strength of the blur.\par
+With a value of 10.0 or less, and larger than 1, the blur becomes stronger,\par
+with a value of 0.1 or more, and smaller than 1, the blur will become weaker.\par
+The default value is 1 which will give equal attenuation.\\
+\\
+Zanzo Length\par
+Specify the shift position of the afterimage effect\par
+The unit is millimeters.\par
+Specify a value greater than or equal to 0.\par
+For example, when you want to shift the afterimage of a line with a width of 3,\par
+specify a value greater than or equal to 3 for the afterimage.\par
+The default value is 0 for no afterimage\\
+\\
+Zanzo Power\par
+Determines the strength at the time of issuing the afterimage.\par
+The weakest value is 0, where the afterimage effect will not be applied to the blur.\par
+The larger the value,\par
+the afterimage effect will become stronger, in the blur.\par
+The default value is 1 the strongest. The blur will have the afterimage effect applied.\\
+\\
+Alpha Rendering\par
+This is a valid switch only when there is an Alpha channel.\par
+When OFF, it masks the changes in the RGB values using the Alpha value.\par
+When ON, the process is also applied to the Alpha. There is no Mask.\par
+The default setting is ON.
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/english/MotionWindIno.tex b/toonz/sources/translations_docs/english/MotionWindIno.tex
new file mode 100644
index 0000000..225596e
--- /dev/null
+++ b/toonz/sources/translations_docs/english/MotionWindIno.tex
@@ -0,0 +1,333 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\usepackage{epic}
+\usepackage{eepic}
+\usepackage{xcolor}
+
+\usepackage{graphicx}
+\graphicspath{{images/}}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Motion Wind Ino\medskip
+\par
+\normalsize
+Add the effect of wind flow lines to the picture\\
+\par
+For animation, it uses a fine arts drawing method to represent the reference to wind.\par
+In the wake of the bright peak portion from the RGB value of the pixel,\par
+you can add effects, such as flowing in color.\\
+\\
+-{-}- \ Inputs \ -{-}-\\
+Source\par
+Connect the image to process.\\
+Reference\par
+Connect the reference image to put the strength of the effect into each Pixel.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+Direction\par
+Specify the direction of the flow line.\par
+The only directions are above (Up) under (Down) left (Left) right (Right).\par
+The default setting is right (Right).\par
+Direction, is a fixed direction as viewed from the camera. For the slope of the image\par
+it is not possible to tilt the direction by rotation or camera Z rotation etc.\par
+of the image using (Geometry conversion),\par
+please take note.\\
+\\
+Dark\par
+When OFF it will be streamlined the bright parts of the image.\par
+When ON it will be streamlined to the dark parts of the image.\par
+The default setting is OFF.\\
+\\
+Alpha Rendering\par
+This is a valid switch only when there is an Alpha channel.\par
+When OFF, it masks the changes in the RGB values using the Alpha value.\par
+When ON, the process is also applied to the Alpha.\par
+The default setting is ON.\\
+\\
+Length Min\\
+Length Max\par
+Specify the length of the flow line.\par
+The unit is millimeters.\par
+Specify a value greater than or equal to 0. The maximum is 1000.\par
+The following specified points, will have subtle changes in the length.\par
+If you give a different values, the length between the values will change randomly.
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+With the same values, it will no longer use randomness and will be the same length.\par
+The default values for Min (minimum value) is 0, and Max (maximum value) is 18.\par
+-{-}> \textquotedbl Motion Wind Figure 1 \ \ Length Wind\textquotedbl \ reference\par
+-{-}> \textquotedbl Motion Wind Figure 4 \ \ Force is 1 and Density is 1\textquotedbl \ reference\par
+-{-}> \textquotedbl Motion Wind Figure 7 \ \ Length Wind and Force is 10\textquotedbl \ reference\\
+\\
+Length Bias\par
+This changes the offset of the random pattern for the length.\par
+Using a value between 0.1 and 1.0, will make it more short,\par
+If you specify a value of 1.0 it will make the randomness become uniform,\par
+Using a value between 1.0 and 10.0, increases the length to be longer.\par
+Specify how you would like it to look.\par
+The default value is 1.\par
+-{-}> \textquotedbl Motion Wind Figure 1 \ \ Length Wind\textquotedbl \ reference\\
+\\
+Length Seed\par
+This changes the random pattern for the length.\par
+Specify an integer value greater than or equal to 0.\par
+If you give the same value to the same image, it will reproduce the same pattern.\par
+Change the value if you want a different pattern.\par
+For example, in the Fix of the movie, when you want the pattern to change\par
+streamlines, on a frame-by-frame basis, change the seed value.\par
+The default value is set to 1.\\
+\\
+Force Min\\
+Force Max\par
+Specify the start momentum of the flow.\par
+A value between 0.1 and 1.0, will immediately decay for a weak momentum,\par
+If you specify a value of 1.0 it will be attenuated to linear momentum,\par
+Between 1.0 and 10.0, will make a not quite attenuated strong momentum,\par
+specify how you would like it to look.\par
+If you give different values, momentum between the values will change randomly.\par
+With the same values, it will no longer be random and will use the same momentum.\par
+The default value is 1 for both.\par
+-{-}> \textquotedbl Motion Wind Figure 2 \ \ Force Wind\textquotedbl \ reference\par
+-{-}> \textquotedbl Motion Wind Figure 5 \ \ Force is 0.1\textquotedbl \ reference\par
+-{-}> \textquotedbl Motion Wind Figure 7 \ \ Length Wind and Force is 10\textquotedbl \ reference\\
+\\
+Force Bias\par
+This changes the offset of the random pattern for the momentum.\par
+Using a value between 0.1 and 1.0, will make it become more weak,\par
+if you specify a value of 1.0 it will make the randomness become uniform,
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+using a value between 1.0 and 10.0, will make it become more strong.\par
+Specify how you would like it to look.\par
+The default value is 1.\par
+-{-}> \textquotedbl Motion Wind Figure 2 Force Wind\textquotedbl \ reference\\
+\\
+Force Seed\par
+This changes the random pattern for the momentum.\par
+The options are similar to \textquotedbl Length Seed\textquotedbl .\\
+\\
+Density Min\\
+Density Max\par
+Specify the concentration of the streamline.\par
+There is no streamlined effect when the value is 0,\par
+Using values between 1.0 and 0.0, will make it become thinner,\par
+The reference concentration is a value of 1.0,\par
+using a value greater than 1.0, will make it become darker. The maximum is 100.\par
+If you give different values, concentration between the values will change randomly.\par
+With the same values, it is no longer random and will use the same concentration.\par
+The default value is 1 for both.\par
+-{-}> \textquotedbl Motion Wind Figure 3 \ \ Density Wind\textquotedbl \ reference\par
+-{-}> \textquotedbl Motion Wind Figure 6 \ \ Density is 0.2\textquotedbl \ reference\\
+\\
+Density Bias\par
+This changes the offset of the random pattern for the concentration.\par
+Using a value between 0.1 and 1.0, the concentration is increased,\par
+if you specify a value of 1.0 it will make the randomness become uniform,\par
+using a value of between 1.0 and 10.0, will make it become more dark.\par
+The default value is 1.\par
+-{-}> \textquotedbl Motion Wind Figure 3 \ \ Density Wind\textquotedbl \ reference\\
+\\
+Density Seed\par
+This changes the random pattern of the concentration.\par
+The options are similar to \textquotedbl Length Seed\textquotedbl .\\
+\\
+Rather than streamline, to use a uniform flow effect\par
+\ \ \textquotedbl Length Min\textquotedbl \ and \textquotedbl Length Max\textquotedbl 、\par
+\ \,\, \textquotedbl Force Min\textquotedbl \ and \ \, \textquotedbl Force Max\textquotedbl 、\par
+\textquotedbl Density Min\textquotedbl \ and \textquotedbl Density Max\textquotedbl 、\par
+and give the same values to each for the picture rather than streamline for the flow.\\
+\\
+To synchronize a random pattern\par
+一 Using sheets,
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+\noindent \hskip 7.4em length\_random\_seed、\par
+\noindent \hskip 8em force\_random\_seed、\par
+\noindent \hskip 7em density\_random\_seed、\par
+Using the same values, patterns will grow the same, with the same timing,\par
+and weakening amounts.\par
+It will break apart from the pattern when using different values.\\
+\\
+To secure a random pattern when the camera is moving\par
+When on the background image, using camera movement, a random pattern\par
+for each frame in accordance with the change of the picture will occur.\par
+If you want to fix the pattern it must be multiplied by the processing\par
+in the entire background image.\\
+-{-}-{-}-{-}\\
+Length Ref\par
+When OFF it will not be referred to.\par
+When ON, this refers to the image, and will give it a length.\par
+Specifying the reference, will give the length to the Red channel of the image.\par
+When not specified, it will give the length to the brightness of the image.\par
+The darker the Pixel when the streamline begins, will make it become shorter.\par
+The whole image tone is weakened, please adjust the length values\par
+specified in (Min, Max).\par
+The default setting is OFF.\\
+\\
+Force Ref\par
+When OFF it will not be referred to.\par
+When ON, the refers to the image, and will give it strength.\par
+Specifying the reference, will give the strength to the Red channel of the image.\par
+When not specified, it will give the strength to the brightness of the image.\par
+The darker the Pixel when the streamline begins, will make it become weaker.\par
+The whole image tone is weakened, please adjust the momentum values\par
+specified in (Min, Max).\par
+The default setting is OFF.\\
+\\
+Density Ref\par
+When OFF it will not be referred to.\par
+When ON, the refers to the image, and will give it light and dark shade.\par
+Specifying the reference, will give the shade to the Red channel of the image.\par
+When not specified, it will give the shade to the brightness of the image.\par
+The darker the Pixel when the streamline begins, will make it become thinner.\par
+The whole image tone is weakened, please adjust the concentration values\par
+specified in (Min, Max).\par
+The default setting is OFF.
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{1.3em}
+\par
+\noindent Reference\par
+Choose how Reference image values put the strength of the effect into each Pixel.\par
+An image is connected to the \textquotedbl Reference\textquotedbl \ of the input,\par
+Choose from Red/Green/Blue/Alpha/Luminance/Nothing.\par
+Choose Nothing when you do not want this effect, it will turn off the connection.\par
+The default setting is Red.
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+\noindent Motion Wind Figure 1 \ \ Length Wind
+
+\large
+\noindent \begin{picture}(0,0)
+\linethickness{0.01em}
+\put(1,-198.5){\line(1,0){198}}
+\put(9,-200.5){\line(0,1){62}}
+\drawline[0](9,-143)(193,-198.5)
+\drawline[0](9,-143)(102,-198.5)
+\drawline[0](9,-143)(28,-198.5)
+\put(0.5,-135){\includegraphics[width=13.9em]{MotionWindInoFunction1LengthWindA}}
+\put(142,-171.5){\includegraphics[width=13.9em]{MotionWindInoFunction1LengthWindB}}
+\put(284.5,-200){\includegraphics[width=13.9em]{MotionWindInoFunction1LengthWindC}}
+\put(209,-16.5){\normalsize{Bias is 0.1}}
+\put(351,-45){\normalsize{Bias is 10}}
+\end{picture}\\[12.6em]
+
+\normalsize
+\noindent Motion Wind Figure 2 \ \ Force Wind
+
+\large
+\noindent \begin{picture}(0,0)
+\linethickness{0.01em}
+\put(1,-198.5){\line(1,0){198}}
+\put(9,-200.5){\line(0,1){62}}
+\drawline[0](9,-143)(193,-198.5)
+\spline(9,-143)(129,-150)(188,-180)(195,-198.5)
+\spline(9,-143)(20,-168.5)(85,-192.5)(193,-198.5)
+
+\put(0.5,-135){\includegraphics[width=13.9em]{MotionWindInoFunction2MotionWindA}}
+\put(142,-171.5){\includegraphics[width=13.9em]{MotionWindInoFunction2MotionWindB}}
+\put(284.5,-200){\includegraphics[width=13.9em]{MotionWindInoFunction2MotionWindC}}
+\put(209,-16.5){\normalsize{Bias is 0.1}}
+\put(351,-45){\normalsize{Bias is 10}}
+\end{picture}\\[12.65em]
+
+\normalsize
+\noindent Motion Wind Figure 3 \ \ Density Wind
+
+\large
+\noindent \begin{picture}(0,0)
+\linethickness{0.01em}
+\put(1,-198.5){\line(1,0){198}}
+\put(9,-200.5){\line(0,1){62}}
+\drawline[0](9,-143)(193,-198.5)
+\drawline[0](9,-166.5)(193,-198.5)
+\drawline[0](9,-192)(193,-198.5)
+
+\put(0.5,-135){\includegraphics[width=13.9em]{MotionWindInoFunction3DensityWindA}}
+\put(142,-171.5){\includegraphics[width=13.9em]{MotionWindInoFunction3DensityWindB}}
+\put(284.5,-200){\includegraphics[width=13.9em]{MotionWindInoFunction3DensityWindC}}
+\put(209,-16.5){\normalsize{Bias is 0.1}}
+\put(351,-45){\normalsize{Bias is 10}}
+\end{picture}
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.1em}
+\par
+\large
+\noindent \hskip 10.5em Length Min equal Max Wind\\[-0.15em]
+\normalsize
+Motion Wind Figure 4 \ \ Force is 1 and Density is 1
+
+\large
+\noindent \begin{picture}(0,0)
+\put(28.5,-132){\includegraphics[width=13.9em]{MotionWindInoFunction4}}
+\end{picture}\\[7.6em]
+
+\large
+\noindent \hskip 10.5em Length Min equal Max Wind\\[-0.15em]
+\normalsize
+Motion Wind Figure 5 \ \ Force is 0.1
+
+\large
+\noindent \begin{picture}(0,0)
+\put(28.5,-132){\includegraphics[width=13.9em]{MotionWindInoFunction5}}
+\end{picture}\\[7.6em]
+
+\large
+\noindent \hskip 10.5em Length Min equal Max Wind\\[-0.15em]
+\normalsize
+Motion Wind Figure 6 \ \ Density is 0.2
+
+\large
+\noindent \begin{picture}(0,0)
+\put(28.5,-132){\includegraphics[width=13.9em]{MotionWindInoFunction6}}
+\end{picture}\\[7.4em]
+
+\normalsize
+\noindent Motion Wind Figure 7 \ \ Length Wind and Force is 10
+
+\large
+\noindent \begin{picture}(0,0)
+\put(28.5,-132){\includegraphics[width=13.9em]{MotionWindInoFunction7}}
+\end{picture}
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/english/MultiplyIno.tex b/toonz/sources/translations_docs/english/MultiplyIno.tex
new file mode 100644
index 0000000..fe70d6e
--- /dev/null
+++ b/toonz/sources/translations_docs/english/MultiplyIno.tex
@@ -0,0 +1,46 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Multiply Ino\medskip
+\par
+\normalsize
+Multiplication of images\par
+Images will become darker using multiplication\par
+Formula = Fore × Back\par
+Formula shows the case of RGB values from 0 to 1.\\
+\\
+-{-}- \ Inputs \ -{-}-\par
+Both the connections are combined in the process.\par
+When the operating switch is OFF it displays the Back.\par
+It will also display if there is only one connection.\\
+Fore\par
+Connect the image to overlay on top.\\
+Back\par
+Connect the image to put below.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+Opacity\par
+Specifies the opacity of the image overlaid on top.\par
+When 0 the Fore image will be transparent.\par
+The default value is \textquotedbl 1.0\textquotedbl \ for the Fore image and will be synthesized as opaque.\par
+Specify a value from 0 to 1.0.\\
+\\
+Clipping Mask\par
+When ON,\par
+Material will not exist in the location (Back) (Alpha Value Zero), and remains clear.\par
+The default setting is ON.
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/english/NegateIno.tex b/toonz/sources/translations_docs/english/NegateIno.tex
new file mode 100644
index 0000000..4b17d7a
--- /dev/null
+++ b/toonz/sources/translations_docs/english/NegateIno.tex
@@ -0,0 +1,48 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Negate Ino\medskip
+\par
+\normalsize
+Invert each color channel of the image.\\
+\par
+\ \ 8bits Image: 0-{-}> \ \ \ 255、1-{-}> \ \ \, 254、... \ \ \ \ 254-{-}>1、 \ \ \, 255-{-}>0\par
+16bits Image: 0-{-}>65535、1-{-}>65534、... 65534-{-}>1、65535-{-}>0\par
+Values are inverted as in the above example.\\
+\par
+When there is an Alpha channel, it is inverted with respect to the Alpha values.\par
+Alpha Value \ \ \ \ 0: 0-{-}> \ \ \, 0、1-{-}> \ \ \ 0、... 254-{-}>0、255-{-}>0\par
+Alpha Value 128: 0-{-}>128、1-{-}>127、... 127-{-}>1、128-{-}>0、...255-{-}>0\par
+Alpha Value 255: 0-{-}>255、1-{-}>254、... 254-{-}>1、255-{-}>0\par
+Subsequently, the cell image will be reversed successfully.\\
+\\
+-{-}- \ Inputs \ -{-}-\\
+Source\par
+Connect the image to process.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+Specify whether to do the inversion for each color channel.\\
+\\
+Red \ \ \ \, Red channel inversion switch\\
+Green \ Green channel inversion switch\\
+Blue \ \ \, Blue channel inversion switch\\
+Alpha \ \ Alpha channel inversion switch\\
+\\
+When OFF it does not do anything to that channel.\\
+When ON, it will invert the target channel.\\
+The default settings for Red, Green, Blue is ON, and Alpha is OFF.
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/english/OverIno.tex b/toonz/sources/translations_docs/english/OverIno.tex
new file mode 100644
index 0000000..fcb894f
--- /dev/null
+++ b/toonz/sources/translations_docs/english/OverIno.tex
@@ -0,0 +1,44 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Over Ino\medskip
+\par
+\normalsize
+Synthesis of the image\par
+Align the Back to the Fore\\
+\\
+-{-}- \ Inputs \ -{-}-\par
+Both the connections are combined in the process.\par
+When the operating switch is OFF it displays the Back.\par
+It will also display if there is only one connection.\\
+Fore\par
+Connect the image to overlay on top.\\
+Back\par
+Connect the image to put below.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+Opacity\par
+Specifies the opacity of the image overlaid on top.\par
+When 0 the Fore image will be transparent.\par
+The default value is \textquotedbl 1.0\textquotedbl \ for the Fore image and will be synthesized as opaque.\par
+Specify a value from 0 to 1.0.\\
+\\
+Clipping Mask\par
+When ON,\par
+Material will not exist in the location (Back) (Alpha Value Zero), and remains clear.\par
+The default setting is OFF.
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/english/OverlayIno.tex b/toonz/sources/translations_docs/english/OverlayIno.tex
new file mode 100644
index 0000000..ccb7eb2
--- /dev/null
+++ b/toonz/sources/translations_docs/english/OverlayIno.tex
@@ -0,0 +1,46 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Overlay Ino\medskip
+\par
+\normalsize
+Overlay the image\par
+When Back is dark it uses Multiply, otherwise it uses the Screen\par
+Formula = if (Back < 0.5) then \textquotedbl Multiply\textquotedbl \ else \textquotedbl Screen\textquotedbl\par
+Formula shows the case of RGB values from 0 to 1.\\
+\\
+-{-}- \ Inputs \ -{-}-\par
+Both the connections are combined in the process.\par
+When the operating switch is OFF it displays the Back.\par
+It will also display if there is only one connection.\\
+Fore\par
+Connect the image to overlay on top.\\
+Back\par
+Connect the image to put below.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+Opacity\par
+Specifies the opacity of the image overlaid on top.\par
+When 0 the Fore image will be transparent.\par
+The default value is \textquotedbl 1.0\textquotedbl \ for the Fore image and will be synthesized as opaque.\par
+Specify a value from 0 to 1.0.\\
+\\
+Clipping Mask\par
+When ON,\par
+Material will not exist in the location (Back) (Alpha Value Zero), and remains clear.\par
+The default setting is ON.
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/english/PNCloudsIno.tex b/toonz/sources/translations_docs/english/PNCloudsIno.tex
new file mode 100644
index 0000000..48ee0f4
--- /dev/null
+++ b/toonz/sources/translations_docs/english/PNCloudsIno.tex
@@ -0,0 +1,55 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+PN Clouds Ino\medskip
+\par
+\normalsize
+Generates a cloud pattern image.\\
+\par
+pixel value,\par
+\noindent \hskip 7em \ \ 8bits Image 128(0x80)\par
+\noindent \hskip 7em 16bits Image 32768(0x8000)\par
+Will be the center noise value.\par
+It should be noted that this value is greater than the noise value\par
+and a small value will not be necessarily be even.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+Size\par
+Specify the size of the noise for the pattern.\par
+Using a reduced value makes a small pattern, a bigger value makes a large pattern.\par
+The unit is mm.\par
+The default value is 10.\\
+\\
+Z\par
+Continuously changes the image.\par
+For example, from 1 to 24 frames it changes from 0 to 1.\par
+The default value is 0.\\
+\\
+Octaves\par
+Determine the detail of the cloud pattern.\par
+Specify an integer from 1 to 10.\par
+More detail in the noise will appear as the number increases.\par
+The default value is 1.\\
+\\
+Persistance\par
+Specify the strength of the details in the noise of the cloud pattern.\\
+\\
+Alpha Rendering\par
+When OFF fill in the maximum Alpha value, over the entire surface will be opaque.\par
+When ON it produces the same image as the RGB over the Alpha channel.\par
+The default setting is ON.
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/english/PinLightIno.tex b/toonz/sources/translations_docs/english/PinLightIno.tex
new file mode 100644
index 0000000..23efd5e
--- /dev/null
+++ b/toonz/sources/translations_docs/english/PinLightIno.tex
@@ -0,0 +1,46 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Pin Light Ino\medskip
+\par
+\normalsize
+Pin Light the image\par
+When Fore is dark it uses Darken, otherwise it uses Lighten\par
+Formula = if (Fore < 0.5) then \textquotedbl Darken\textquotedbl \ else \textquotedbl Lighten\textquotedbl\par
+Formula shows the case of RGB values from 0 to 1.\\
+\\
+-{-}- \ Inputs \ -{-}-\par
+Both the connections are combined in the process.\par
+When the operating switch is OFF it displays the Back.\par
+It will also display if there is only one connection.\\
+Fore\par
+Connect the image to overlay on top.\\
+Back\par
+Connect the image to put below.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+Opacity\par
+Specifies the opacity of the image overlaid on top.\par
+When 0 the Fore image will be transparent.\par
+The default value is \textquotedbl 1.0\textquotedbl \ for the Fore image and will be synthesized as opaque.\par
+Specify a value from 0 to 1.0.\\
+\\
+Clipping Mask\par
+When ON,\par
+Material will not exist in the location (Back) (Alpha Value Zero), and remains clear.\par
+The default setting is ON.
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/english/RadialBlurIno.tex b/toonz/sources/translations_docs/english/RadialBlurIno.tex
new file mode 100644
index 0000000..cb32831
--- /dev/null
+++ b/toonz/sources/translations_docs/english/RadialBlurIno.tex
@@ -0,0 +1,131 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\usepackage{graphicx}
+\graphicspath{{images/}}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Radial Blur Ino\medskip
+\par
+\normalsize
+Generate an average value Blur in the radial direction.\par
+It is also possible to add a twist to the direction (processing time will increase).\\
+\par
+First, it processes the Alpha channel, if specified.\par
+Then, it handles the RGB pixels if the Alpha channel is not zero.\par
+If you do not want to process to the Alpha channel, it will mask the changes in the\par
+RGB image using the Alpha values. Therefore, smooth edges will remain smooth.\\
+\\
+-{-}- \ Inputs \ -{-}-\\
+Source\par
+Connect the image to process.\\
+Reference\par
+Connect the reference image to put the strength of the effect into each Pixel.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+Center\par
+Specify the center position of the radius.\par
+Origin is the center of the image to be processed. Not the gaze point of the camera.\par
+The unit is millimeters.\par
+The default value is the center of origin position at \textquotedbl 0.0 0.0\textquotedbl .\\
+\\
+Radius\par
+Specify the range that does not get blurred from the center.\par
+The unit is millimeters.\par
+Enter a value greater than or equal to 0.\par
+The default value is 0 which will be a total blur.\\
+\\
+Blur\par
+The strength of the blur and adjustment.\par
+The strength of the blur is determined from the Center length to each Pixel.\par
+Calculation formula, the distance of each Pixel and Pixel\_Len from Center,\par
+(Pixel\_Len - Radius) * (Blur / 100)\par
+is how it will be calculated.\par
+When the minimum value is 0 it does not do anything. The maximum value is 100.\par
+The default value is 1.
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+\noindent Twist\par
+Specify a twist amount.\par
+This twist is specified to twist several times from the Center to the reference distance.\par
+Reference distance is the up and down high-half of the length of the resulting image.\par
+When the minimum value is 0 it does not twist. The maximum value is 180.\\
+\\
+Alpha Rendering\par
+When ON it will also process to the Alpha channel.\par
+When OFF, it does not process to the Alpha channel,\par
+It will mask the change of the RGB values using the Alpha values.\par
+The default setting is ON.\\
+\\
+Anti Alias\par
+Specify the process of adding antialiasing in order to eliminate any jaggies.\par
+The result will become more smooth, but it will take more time to process the image.\par
+The default setting is OFF.\par
+\par
+Width=2176 Height=1236 Center=0,0 Radius=0 Blur=3 Alpha=ON\par
+Shrink=1\par
+\noindent \hskip 7em Twist=0\par
+\noindent \hskip 10.5em Anti Alias=OFF ~7sec\par
+\noindent \hskip 10.5em Anti Alias=ON \, ~32sec\par
+\noindent \hskip 7em Twist=1-180\par
+\noindent \hskip 10.5em Anti Alias=OFF ~19sec\par
+\noindent \hskip 10.5em Anti Alias=ON \, ~780sec\par
+Shrink=3\par
+\noindent \hskip 7em Twist=0\par
+\noindent \hskip 10.5em Anti Alias=OFF ~3sec\par
+\noindent \hskip 10.5em Anti Alias=ON \, ~4sec\par
+\noindent \hskip 7em Twist=1-180\par
+\noindent \hskip 10.5em Anti Alias=OFF ~4sec\par
+\noindent \hskip 10.5em Anti Alias=ON \, ~34sec\\
+\\
+Reference\par
+Choose how Reference image values put the strength of the effect into each Pixel.\par
+An image is connected to the \textquotedbl Reference\textquotedbl \ of the input,\par
+Choose from Red/Green/Blue/Alpha/Luminance/Nothing.\par
+Choose Nothing when you do not want this effect, it will turn off the connection.\par
+The default setting is Red.
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+\noindent Radial Blur \ \ Reference Example
+
+\large
+\noindent \begin{picture}(0,0)
+\put(170.5,-144.5){\includegraphics[width=13.3em]{RadialBlurInoOriginalImage}}
+\put(92.5,-343){\includegraphics[width=13.3em]{RadialBlurInoRadialBlur30AAOFF}}
+\put(314.5,-343){\includegraphics[width=13.3em]{RadialBlurInoRadialBlur30AAON}}
+\put(92.5,-486){\includegraphics[width=13.3em]{RadialBlurInoTwistBlur20Twist45AAOFF}}
+\put(314.5,-486){\includegraphics[width=13.3em]{RadialBlurInoTwistBlur20Twist45AAON}}
+\put(26,-50){\normalsize{Original Image}}
+\put(26,-67){\normalsize{(200x112pixel)}}
+\put(89,-221){\normalsize{Anti Alias \ \ OFF}}
+\put(311,-221){\normalsize{Anti Alias \ \ ON}}
+\put(26,-249){\normalsize{Radial}}
+\put(26,-267){\normalsize{(Blur 30)}}
+\put(26,-382){\normalsize{Twist}}
+\put(26,-400){\normalsize{(Blur 20}}
+\put(32,-418){\normalsize{Twist 45)}}
+\end{picture}\\[12.65em]
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/english/ScreenIno.tex b/toonz/sources/translations_docs/english/ScreenIno.tex
new file mode 100644
index 0000000..906005a
--- /dev/null
+++ b/toonz/sources/translations_docs/english/ScreenIno.tex
@@ -0,0 +1,46 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Screen Ino\medskip
+\par
+\normalsize
+Screen image\par
+Brighten using an inverted mask effect\par
+Formula = 1 - (1 - Back) × (1 - Fore)\par
+Formula shows the case of RGB values from 0 to 1.\\
+\\
+-{-}- \ Inputs \ -{-}-\par
+Both the connections are combined in the process.\par
+When the operating switch is OFF it displays the Back.\par
+It will also display if there is only one connection.\\
+Fore\par
+Connect the image to overlay on top.\\
+Back\par
+Connect the image to put below.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+Opacity\par
+Specifies the opacity of the image overlaid on top.\par
+When 0 the Fore image will be transparent.\par
+The default value is \textquotedbl 1.0\textquotedbl \ for the Fore image and will be synthesized as opaque.\par
+Specify a value from 0 to 1.0.\\
+\\
+Clipping Mask\par
+When ON,\par
+Material will not exist in the location (Back) (Alpha Value Zero), and remains clear.\par
+The default setting is ON.
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/english/SoftLightIno.tex b/toonz/sources/translations_docs/english/SoftLightIno.tex
new file mode 100644
index 0000000..8b57451
--- /dev/null
+++ b/toonz/sources/translations_docs/english/SoftLightIno.tex
@@ -0,0 +1,52 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Soft Light Ino\medskip
+\par
+\normalsize
+Soft Light the image\par
+Hard Light reduction\par
+Formula = if (Fore < 0.5) then\par
+\noindent \hskip 7em (Back - (1 - 2 × Fore) × Back × (1 - Back))\par
+\noindent \hskip 6em else\par
+\noindent \hskip 7em if ((Back < 0.25) then\par
+\noindent \hskip 10.5em (Back + (2 × Fore - 1) × (((16 × Back - 12) × Back + 4) × Back - Back))\par
+\noindent \hskip 7em else\par
+\noindent \hskip 10.5em (Back + (2 × Fore - 1) × (sqrt(Back) - Back)))\par
+Formula shows the case of RGB values from 0 to 1.\\
+\\
+-{-}- \ Inputs \ -{-}-\par
+Both the connections are combined in the process.\par
+When the operating switch is OFF it displays the Back.\par
+It will also display if there is only one connection.\\
+Fore\par
+Connect the image to overlay on top.\\
+Back\par
+Connect the image to put below.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+Opacity\par
+Specifies the opacity of the image overlaid on top.\par
+When 0 the Fore image will be transparent.\par
+The default value is \textquotedbl 1.0\textquotedbl \ for the Fore image and will be synthesized as opaque.\par
+Specify a value from 0 to 1.0.\\
+\\
+Clipping Mask\par
+When ON,\par
+Material will not exist in the location (Back) (Alpha Value Zero), and remains clear.\par
+The default setting is ON.
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/english/SpinBlurIno.tex b/toonz/sources/translations_docs/english/SpinBlurIno.tex
new file mode 100644
index 0000000..ea49e0d
--- /dev/null
+++ b/toonz/sources/translations_docs/english/SpinBlurIno.tex
@@ -0,0 +1,134 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\usepackage{graphicx}
+\graphicspath{{images/}}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Spin Blur Ino\medskip
+\par
+\normalsize
+Generate an average value Blur in the direction of rotation.\\
+\par
+First, it processes the Alpha channel, if specified.\par
+Then, it handles the RGB pixels if the Alpha channel is not zero.\par
+If you do not want to process to the Alpha channel, it will mask the changes in the\par
+RGB image using the Alpha values. Therefore, smooth edges will remain smooth.\\
+\\
+-{-}- \ Inputs \ -{-}-\\
+Source\par
+Connect the image to process.\\
+Reference\par
+Connect the reference image to put the strength of the effect into each Pixel.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+Center\par
+Specify the position of the center of rotation.\par
+Origin is the center of the image to be processed. Not the gaze point of the camera.\par
+The unit is millimeters.\par
+The default value is the center of origin position at \textquotedbl 0.0 0.0\textquotedbl .\\
+\\
+Radius\par
+Specify the range that does not get blurred from the center.\par
+The unit is millimeters.\par
+Enter a value greater than or equal to 0.\par
+The default value is 0 which will be a total blur.\\
+\\
+Blur\par
+The strength of the blur and adjustment.\par
+The strength of the blur is specified in the rotation angle.\par
+When the minimum value is 0 it does not do anything. The maximum value is 180.\par
+The default value is 1.\\
+\\
+Type\par
+Accelerator\par
+\noindent \hskip 7em Blur angle,\par
+\noindent \hskip 7em It can be strong enough to go to the outer periphery.\par
+\noindent \hskip 7em The vertical height of the half position in the result image from the Center,\par
+\noindent \hskip 7em specify the Blur angle, it will be weaker on the inside, and becomes\par
+\noindent \hskip 7em stronger towards the outside.
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+Uniform\par
+\noindent \hskip 7em Whether it is close or far from the Center the Blur angle will be constant.\\
+\par
+The default setting is \textquotedbl Accelerator\textquotedbl .\\
+\\
+Alpha Rendering\par
+When ON it will also process to the Alpha channel.\par
+When OFF, it does not process to the Alpha channel,\par
+It will mask the change of the RGB values using the Alpha values.\par
+The default setting is ON.\\
+\\
+Anti Alias\par
+Specify the process of adding antialiasing in order to eliminate any jaggies.\par
+The result will become more smooth, but it will take more time to process the image.\par
+The default setting is OFF.\par
+\par
+Width=2176 Height=1236 Center=0,0 Radius=0 Blur=3 Alpha=ON\par
+Shrink=1\par
+\noindent \hskip 7em Type=Accelerator\par
+\noindent \hskip 10.5em Anti Alias=OFF ~28sec\par
+\noindent \hskip 10.5em Anti Alias=ON \, ~360sec\par
+\noindent \hskip 7em Type=Uniform\par
+\noindent \hskip 10.5em Anti Alias=OFF ~23sec\par
+\noindent \hskip 10.5em Anti Alias=ON \, ~280sec\par
+Shrink=3\par
+\noindent \hskip 7em Type=Accelerator\par
+\noindent \hskip 10.5em Anti Alias=OFF ~5sec\par
+\noindent \hskip 10.5em Anti Alias=ON \, ~17sec\par
+\noindent \hskip 7em Type=Uniform\par
+\noindent \hskip 10.5em Anti Alias=OFF ~4sec\par
+\noindent \hskip 10.5em Anti Alias=ON \, ~13sec\\
+\\
+Reference\par
+Choose how Reference image values put the strength of the effect into each Pixel.\par
+An image is connected to the \textquotedbl Reference\textquotedbl \ of the input,\par
+Choose from Red/Green/Blue/Alpha/Luminance/Nothing.\par
+Choose Nothing when you do not want this effect, it will turn off the connection.\par
+The default setting is Red.
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+\noindent Spin Blur \ \ Reference Example
+
+\large
+\noindent \begin{picture}(0,0)
+\put(170.5,-144.5){\includegraphics[width=13.3em]{SpinBlurInoOriginalImage}}
+\put(92.5,-343){\includegraphics[width=13.3em]{SpinBlurInoUniformBlur11AAOFF}}
+\put(314.5,-343){\includegraphics[width=13.3em]{SpinBlurInoUniformBlur11AAON}}
+\put(92.5,-486){\includegraphics[width=13.3em]{SpinBlurInoAcceleratorBlur11AAOFF}}
+\put(314.5,-486){\includegraphics[width=13.3em]{SpinBlurInoAcceleratorBlur11AAON}}
+\put(26,-50){\normalsize{Original Image}}
+\put(26,-67){\normalsize{(200x112pixel)}}
+\put(89,-221){\normalsize{Anti Alias \ \ OFF}}
+\put(311,-221){\normalsize{Anti Alias \ \ ON}}
+\put(26,-249){\normalsize{Uniform}}
+\put(26,-267){\normalsize{(Blur\,11.25)}}
+\put(26,-382){\normalsize{Accel-}}
+\put(26,-400){\normalsize{erator}}
+\put(26,-418){\normalsize{(Blur\,11.25)}}
+\end{picture}\\[12.65em]
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/english/SubtractIno.tex b/toonz/sources/translations_docs/english/SubtractIno.tex
new file mode 100644
index 0000000..cb80bfa
--- /dev/null
+++ b/toonz/sources/translations_docs/english/SubtractIno.tex
@@ -0,0 +1,47 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\[0.55em]
+Subtract Ino \normalsize \hskip 15.8em : Subtraction of images\medskip
+\par
+Images will become darker using subtraction.\par
+Formula = Back - Fore\\
+\\
+-{-}- \ Inputs \ -{-}-\par
+Both the connections are combined in the process.\par
+When the operating switch is OFF it displays the Back.\par
+It will also display if there is only one connection.\\
+Fore\par
+Connect the image to overlay on top.\\
+Back\par
+Connect the image to put below.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+Opacity\par
+Specifies the opacity of the image overlaid on top.\par
+When 0 the Fore image will be transparent.\par
+The default value is \textquotedbl 1.0\textquotedbl \ for the Fore image and will be synthesized as opaque.\par
+Specify a value from 0 to 1.0.\\
+\\
+Clipping Mask\par
+When ON,\par
+Material will not exist in the location (Back) (Alpha Value Zero), and remains clear.\par
+The default setting is ON.\\
+\\
+Alpha Rendering\par
+Switch to process the Alpha channel.\par
+The default setting is ON.
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/english/VividLightIno.tex b/toonz/sources/translations_docs/english/VividLightIno.tex
new file mode 100644
index 0000000..1df48fd
--- /dev/null
+++ b/toonz/sources/translations_docs/english/VividLightIno.tex
@@ -0,0 +1,46 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Vivid Light Ino\medskip
+\par
+\normalsize
+Vivid Light the image\par
+When Fore is dark it uses Color Burn, otherwise it uses Color Dodge\par
+Formula = if (Fore < 0.5) then \textquotedbl Color Burn\textquotedbl \ else \textquotedbl Color Dodge\textquotedbl\par
+Formula shows the case of RGB values from 0 to 1.\\
+\\
+-{-}- \ Inputs \ -{-}-\par
+Both the connections are combined in the process.\par
+When the operating switch is OFF it displays the Back.\par
+It will also display if there is only one connection.\\
+Fore\par
+Connect the image to overlay on top.\\
+Back\par
+Connect the image to put below.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+Opacity\par
+Specifies the opacity of the image overlaid on top.\par
+When 0 the Fore image will be transparent.\par
+The default value is \textquotedbl 1.0\textquotedbl \ for the Fore image and will be synthesized as opaque.\par
+Specify a value from 0 to 1.0.\\
+\\
+Clipping Mask\par
+When ON,\par
+Material will not exist in the location (Back) (Alpha Value Zero), and remains clear.\par
+The default setting is ON.
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/english/WarpHVIno.tex b/toonz/sources/translations_docs/english/WarpHVIno.tex
new file mode 100644
index 0000000..cebe095
--- /dev/null
+++ b/toonz/sources/translations_docs/english/WarpHVIno.tex
@@ -0,0 +1,70 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Warp HV Ino\medskip
+\par
+\normalsize
+Distort the picture based on the reference image.\\
+\\
+-{-}- \ Inputs \ -{-}-\\
+Source\par
+Connect the image to process.\\
+Hori\par
+Connect the reference image to distort in the horizontal direction.\\
+Vert\par
+Connect the reference image to distort in the vertical direction.\\
+\\
+-{-}- \ Settings \ -{-}-\\
+H MaxLen\par
+This distorts the picture in the horizontal direction.\par
+Specify the maximum value of the distortion.\par
+The unit is mm, you can give a value from 0 to 100.\par
+Please set a value since the default value of 0 will not make any changes.\\
+\par
+\textquotedbl Hori\textquotedbl \ the red value of the reference image determines the distortion of each pixel.\par
+8bits Image\par
+\noindent \hskip 7em 1 distortion-MaxLen(mm)\par
+\noindent \hskip 7em 128 without distortion\par
+\noindent \hskip 7em 255 distortion MaxLen(mm)\par
+16bits Image\par
+\noindent \hskip 7em 1 distortion-MaxLen(mm)\par
+\noindent \hskip 7em 32768 without distortion\par
+\noindent \hskip 7em 65535 distortion MaxLen(mm)\par
+Will produce the distortion.\\
+\\
+V MaxLen\par
+This distorts the picture in the vertical direction.\par
+\textquotedbl Vert\textquotedbl \ the red value of the reference image determines the distortion of each pixel.\par
+Options are the same as \textquotedbl H MaxLen\textquotedbl .\\
+\\
+Alpha Rendering\par
+When OFF it does not do anything to the Alpha channel.\par
+When ON it will also process to the Alpha channel.\par
+The default setting is ON.\\
+\\
+Anti Aliasing\par
+When OFF it will maintain the jaggies in the picture.
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+When ON it will process the picture to remove jaggies.\par
+The default setting is ON.
+
+\end{document}
\ No newline at end of file
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diff --git a/toonz/sources/translations_docs/japanese/AddIno.tex b/toonz/sources/translations_docs/japanese/AddIno.tex
new file mode 100644
index 0000000..0d40301
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/AddIno.tex
@@ -0,0 +1,46 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Add Ino\medskip
+\par
+\normalsize
+単純加算\par
+足して明るくします\par
+式 = Back + Fore\\
+\\
+-{-}- \ 入力 \ -{-}-\par
+両方とも接続していれば合成処理します。\par
+動作スイッチ OFF のとき Back を表示します。\par
+片方のみ繋がっていればそれを表示します。\\
+Fore\par
+上に重ねる画像を接続します。\\
+Back\par
+下に置く画像を接続します。\\
+\\
+-{-}- \ 設定 \ -{-}-\\
+Opacity\par
+上に重ねる画像の不透明度を指定します。\par
+0の時は Fore 画像は透明になります。\par
+初期値は\textquotedbl1.0\textquotedbl で Fore 画像は不透明として合成します。\par
+0から1.0の間の値を指定します。\par
+1以上の10.0までの値も指定できます\\
+\\
+Clipping Mask\par
+ON にすると、\par
+素材(Back)の存在しない(Alpha 値がゼロ)場所は、透明のままにします。\par
+初期設定は ON です。
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/japanese/BlurIno.tex b/toonz/sources/translations_docs/japanese/BlurIno.tex
new file mode 100644
index 0000000..4eeaade
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/BlurIno.tex
@@ -0,0 +1,46 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Blur Ino\medskip
+\par
+\normalsize
+ぼかします。\\
+\par
+手法として、ガウス分布を使います。\par
+そのため、結果画像に指向性はありません。\\
+\par
+Alphaチャンネルも処理します。\\
+\\
+-{-}- \ 入力 \ -{-}-\\
+Source\par
+処理をする画像を接続します。\\
+\\
+Reference\par
+Pixel 毎に効果の強弱をつけるための参照画像を接続します。\\
+\\
+-{-}- \ 設定 \ -{-}-\\
+Radius\par
+ぼかしの半径を指定します。\par
+単位は mm です。\\
+\\
+Reference\par
+Pixel 毎に効果の強弱をつけるための参照画像の値の取り方を選択します。\par
+入力の\textquotedbl Reference\textquotedbl に画像を接続し、\par
+Red/Green/Blue/Alpha/Luminance/Nothingから選びます。\par
+この効果をつけたくないときは Nothingを選ぶか、接続を切ります。\par
+初期値は Red です。
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/japanese/ChannelSelectorIno.tex b/toonz/sources/translations_docs/japanese/ChannelSelectorIno.tex
new file mode 100644
index 0000000..05f5921
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/ChannelSelectorIno.tex
@@ -0,0 +1,80 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Channel Selector Ino\medskip
+\par
+\normalsize
+複数の入力(Source1,2,3,4)の RGBAから各チャンネルを選びます。\\
+\\
+-{-}- \ 入力 \ -{-}-\\
+Source1\\
+Source2\\
+Source3\\
+Source4\par
+処理をする画像を一つ以上任意に接続します。\par
+最大四つまでつなげます。\\
+\\
+-{-}- \ 選択 \ -{-}-\\
+Red\par
+\noindent \ \, Image\par
+赤チャンネルとして使う入力画像を指定します。\par
+Source1/Source2/Source3/Source4の中から選びます。\par
+1から4までの値をキーボード入力します。\par
+初期値は0です。\\
+\par
+\noindent \ \, Channel\par
+赤チャンネルとして使うチャンネルを、\par
+Red/Green/Blue/Alpha から選びます。\par
+初期値は Red です。\\
+\\
+Green\par
+\noindent \ \, Image\par
+緑チャンネルとして使う入力画像を指定します。\par
+その他は\textquotedbl Red Image\textquotedbl と同じです。\\
+\par
+\noindent \ \, Channel\par
+緑チャンネルとして使うチャンネルを、\par
+Red/Green/Blue/Alpha から選びます。\par
+初期値は Greenです。\\
+\\
+Blue\par
+\noindent \ \, Image\par
+青チャンネルとして使う入力画像を指定します。\par
+その他は\textquotedbl Red Image\textquotedbl と同じです。\\
+\par
+\noindent \ \, Channel\par
+青チャンネルとして使うチャンネルを、
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+Red/Green/Blue/Alpha から選びます。\par
+初期値は Blueです。\\
+\\
+Alpha\par
+\noindent \ \, Image\par
+アルファチャンネルとして使う入力画像を指定します。\par
+その他は\textquotedbl Red Image\textquotedbl と同じです。\\
+\par
+\noindent \ \, Channel\par
+アルファチャンネルとして使うチャンネルを、\par
+Red/Green/Blue/Alpha から選びます。\par
+初期値は Alphaです。
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/japanese/ColorBurnIno.tex b/toonz/sources/translations_docs/japanese/ColorBurnIno.tex
new file mode 100644
index 0000000..a905095
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/ColorBurnIno.tex
@@ -0,0 +1,46 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Color Burn Ino\medskip
+\par
+\normalsize
+焼き込みカラー\par
+暗く、コントラスト強調\par
+式 = 1 - (1 - Back) / Fore \ \ ※Fore がゼロ時は結果ゼロ\par
+式は RGB 各値をゼロから1とした場合の値で示しています。\\
+\\
+-{-}- \ 入力 \ -{-}-\par
+両方とも接続していれば合成処理します。\par
+動作スイッチ OFF のとき Back を表示します。\par
+片方のみ繋がっていればそれを表示します。\\
+Fore\par
+上に重ねる画像を接続します。\\
+Back\par
+下に置く画像を接続します。\\
+\\
+-{-}- \ 設定 \ -{-}-\\
+Opacity\par
+上に重ねる画像の不透明度を指定します。\par
+0の時は Fore 画像は透明になります。\par
+初期値は\textquotedbl 1.0\textquotedbl で Fore 画像は不透明として合成します。\par
+0から1.0の間の値を指定します。\\
+\\
+Clipping Mask\par
+ON にすると、\par
+素材(Back)の存在しない(Alpha 値がゼロ)場所は、透明のままにします。\par
+初期設定は ON です。
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/japanese/ColorDodgeIno.tex b/toonz/sources/translations_docs/japanese/ColorDodgeIno.tex
new file mode 100644
index 0000000..868b4c6
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/ColorDodgeIno.tex
@@ -0,0 +1,46 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Color Dodge Ino\medskip
+\par
+\normalsize
+覆い焼きカラー\par
+明るく。コントラスト落とす\par
+式 = Back / (1 - Fore) ※Fore が1の時は結果値1\par
+式は RGB 各値をゼロから1とした場合の値で示しています。\\
+\\
+-{-}- \ 入力 \ -{-}-\par
+両方とも接続していれば合成処理します。\par
+動作スイッチ OFF のとき Back を表示します。\par
+片方のみ繋がっていればそれを表示します。\\
+Fore\par
+上に重ねる画像を接続します。\\
+Back\par
+下に置く画像を接続します。\\
+\\
+-{-}- \ 設定 \ -{-}-\\
+Opacity\par
+上に重ねる画像の不透明度を指定します。\par
+0の時は Fore 画像は透明になります。\par
+初期値は\textquotedbl 1.0\textquotedbl で Fore 画像は不透明として合成します。\par
+0から1.0の間の値を指定します。\\
+\\
+Clipping Mask\par
+ON にすると、\par
+素材(Back)の存在しない(Alpha 値がゼロ)場所は、透明のままにします。\par
+初期設定は ON です。
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/japanese/CrossDissolveIno.tex b/toonz/sources/translations_docs/japanese/CrossDissolveIno.tex
new file mode 100644
index 0000000..98612d8
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/CrossDissolveIno.tex
@@ -0,0 +1,46 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Cross Dissolve Ino\medskip
+\par
+\normalsize
+二重写し\par
+Back に Fore を重ねて溶け込ませ、Back を Fore に転換する。オーバーラップ\par
+式 = Back × (1 - Opacity) + Fore × Opacity\par
+式は RGB 各値をゼロから1とした場合の値で示しています。\\
+\\
+-{-}- \ 入力 \ -{-}-\par
+両方とも接続していれば合成処理します。\par
+動作スイッチ OFF のとき Back を表示します。\par
+片方のみ繋がっていればそれを表示します。\\
+Fore\par
+上に重ねる画像を接続します。\\
+Back\par
+下に置く画像を接続します。\\
+\\
+-{-}- \ 設定 \ -{-}-\\
+Opacity\par
+上に重ねる画像の不透明度を指定します。\par
+0の時は Fore 画像は透明になります。\par
+初期値は\textquotedbl 1.0\textquotedbl で Fore 画像は不透明として合成します。\par
+0から1.0の間の値を指定します。\\
+\\
+Clipping Mask\par
+ON にすると、\par
+素材(Back)の存在しない(Alpha 値がゼロ)場所は、透明のままにします。\par
+初期設定は OFF です。
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/japanese/DarkenIno.tex b/toonz/sources/translations_docs/japanese/DarkenIno.tex
new file mode 100644
index 0000000..34082ad
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/DarkenIno.tex
@@ -0,0 +1,44 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Darken Ino\medskip
+\par
+\normalsize
+比較(暗)\par
+Fore と Back の値の小さい方(RGB 別々)\\
+\\
+-{-}- \ 入力 \ -{-}-\par
+両方とも接続していれば合成処理します。\par
+動作スイッチ OFF のとき Back を表示します。\par
+片方のみ繋がっていればそれを表示します。\\
+Fore\par
+上に重ねる画像を接続します。\\
+Back\par
+下に置く画像を接続します。\\
+\\
+-{-}- \ 設定 \ -{-}-\\
+Opacity\par
+上に重ねる画像の不透明度を指定します。\par
+0の時は Fore 画像は透明になります。\par
+初期値は\textquotedbl 1.0\textquotedbl で Fore 画像は不透明として合成します。\par
+0から1.0の間の値を指定します。\\
+\\
+Clipping Mask\par
+ON にすると、\par
+素材(Back)の存在しない(Alpha 値がゼロ)場所は、透明のままにします。\par
+初期設定は OFF です。
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/japanese/DarkerColorIno.tex b/toonz/sources/translations_docs/japanese/DarkerColorIno.tex
new file mode 100644
index 0000000..428ec49
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/DarkerColorIno.tex
@@ -0,0 +1,44 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Darker Color Ino\medskip
+\par
+\normalsize
+カラー比較(暗)\par
+RGB の輝度値で小さい方\\
+\\
+-{-}- \ 入力 \ -{-}-\par
+両方とも接続していれば合成処理します。\par
+動作スイッチ OFF のとき Back を表示します。\par
+片方のみ繋がっていればそれを表示します。\\
+Fore\par
+上に重ねる画像を接続します。\\
+Back\par
+下に置く画像を接続します。\\
+\\
+-{-}- \ 設定 \ -{-}-\\
+Opacity\par
+上に重ねる画像の不透明度を指定します。\par
+0の時は Fore 画像は透明になります。\par
+初期値は\textquotedbl 1.0\textquotedbl で Fore 画像は不透明として合成します。\par
+0から1.0の間の値を指定します。\\
+\\
+Clipping Mask\par
+ON にすると、\par
+素材(Back)の存在しない(Alpha 値がゼロ)場所は、透明のままにします。\par
+初期設定は OFF です。
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/japanese/DensityIno.tex b/toonz/sources/translations_docs/japanese/DensityIno.tex
new file mode 100644
index 0000000..648a397
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/DensityIno.tex
@@ -0,0 +1,48 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Density Ino\medskip
+\par
+\normalsize
+半透明画像の濃度を調節します。\par
+流線タッチ効果線を強調するために作成しました。\par
+Alphaチャンネルに半透明値が必要です。\\
+\\
+-{-}- \ 入力 \ -{-}-\\
+Source\par
+処理をする画像を接続します。\\
+Reference\par
+Pixel 毎に効果の強弱をつけるための参照画像を接続します。\\
+\\
+-{-}- \ 設定 \ -{-}-\\
+Density\par
+濃度を指定します。\par
+画像の半透明 Pixel に対して濃度が変化します。\par
+ゼロ以上の値で指定します。最大は10です。\par
+1より大きい値のとき、画像は濃くなります。\par
+1のときは等濃度で変化しません。\par
+1より小さくゼロより大きい値のとき、画像は薄くなります。\par
+ゼロのときは濃度ゼロなので画像は消えます。\par
+初期値は1です。\\
+\\
+Reference\par
+Pixel 毎に効果の強弱をつけるための参照画像の値の取り方を選択します。\par
+入力の\textquotedbl Reference\textquotedbl に画像を接続し、\par
+Red/Green/Blue/Alpha/Luminance/Nothingから選びます。\par
+この効果をつけたくないときは Nothingを選ぶか、接続を切ります。\par
+初期値は Red です。
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/japanese/DivideIno.tex b/toonz/sources/translations_docs/japanese/DivideIno.tex
new file mode 100644
index 0000000..c7559eb
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/DivideIno.tex
@@ -0,0 +1,46 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Divide Ino\medskip
+\par
+\normalsize
+割算\par
+割って明るくする\par
+式 = Back / Fore\par
+式は RGB 各値をゼロから1とした場合の値で示しています。\\
+\\
+-{-}- \ 入力 \ -{-}-\par
+両方とも接続していれば合成処理します。\par
+動作スイッチ OFF のとき Back を表示します。\par
+片方のみ繋がっていればそれを表示します。\\
+Fore\par
+上に重ねる画像を接続します。\\
+Back\par
+下に置く画像を接続します。\\
+\\
+-{-}- \ 設定 \ -{-}-\\
+Opacity\par
+上に重ねる画像の不透明度を指定します。\par
+0の時は Fore 画像は透明になります。\par
+初期値は\textquotedbl 1.0\textquotedbl で Fore 画像は不透明として合成します。\par
+0から1.0の間の値を指定します。\\
+\\
+Clipping Mask\par
+ON にすると、\par
+素材(Back)の存在しない(Alpha 値がゼロ)場所は、透明のままにします。\par
+初期設定は ON です。
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/japanese/FogIno.tex b/toonz/sources/translations_docs/japanese/FogIno.tex
new file mode 100644
index 0000000..1c2366c
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/FogIno.tex
@@ -0,0 +1,103 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Fog Ino\medskip
+\par
+\normalsize
+光を散らします。\\
+\par
+水の中や、風呂の中、霧の中などで、\par
+光が散乱(Light Scattering)して見える効果をねらって作成しました。\par
+光学フィルターにおける、フォグや、ディフュージョンのような\par
+効果をねらっていますが、光をシミュレートしているわけではありません。\\
+\par
+各 pixel において、周りのより明るい pixelから、光るさの影響を受けます。\par
+近くの pixel からはより強く、遠くの pixelからは弱い影響になります。\\
+\par
+初めに、\textquotedbl Alpha Rendering\textquotedbl が ONなら Alpha チャンネルを処理し、\par
+次に、Alphaチャンネルがゼロでないピクセルの RGBを処理します。\\
+\par
+\textquotedbl Alpha Rendering\textquotedbl が OFFなら Alphaチャンネルを処理せず、\par
+RGB画像の変化に Mask しないので、マスクエッジにジャギーが出ます。\\
+\\
+-{-}- \ 入力 \ -{-}-\\
+Source\par
+処理をする画像を接続します。\\
+\\
+-{-}- \ 設定 \ -{-}-\\
+Radius\par
+光を散らす範囲を、円半径で指定します。\par
+単位はミリメートルです。\par
+ゼロ以上の値で指定します。最大は100です。\par
+Pixel 幅より小さい値の時は光が散らず、Fogはかかりません。\par
+半径は大きくするほど処理に時間がかかります。\par
+初期値は1です。\\
+\\
+Curve\par
+散っていく光の減衰カーブです。\par
+0.01以上の値で指定します。最大は100です。\par
+離れた pixel ほどその影響は弱くなりますが、\par
+その変化を Gamma曲線で表わします。\par
+1.0の場合は明るさはリニアに減衰します。\par
+値が小さいほど明るさが細り(影響が急に減り)、\par
+大きいほど明るさが膨らみ(影響が強調され)ます。\par
+初期値は1です。
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+\noindent Power\par
+光りを散らす強さを変えます。\par
+0から1の範囲で指定します。\par
+1.0が最大値ですがさらに2.0まで指定できて、光を強調できます。\par
+強調では墨線等の暗い部分が発光することがあります。\par
+0.0の時は光が散らず、Fogはかかりません。\par
+0.0より小さい値を-2.0まで与えることができます。\par
+この時の処理は光の散乱ではなく、暗さの散乱となります。\par
+初期値は1です。\\
+\\
+Threshold Min\\
+Threshold Max\par
+この値を含めてそれ以上の明るさの Pixel が光を放ちます。\\
+\par
+より明るい Pixel から明るさの影響を受けますが、それに加え、\par
+値(\textquotedbl Threshold Min\textquotedbl )以上の輝度の Pixel であったときに、\par
+明るさの影響を受けます。\par
+輝度は、Pixel 値の RGBから求めた(HLS の)L値です。\\
+\par
+0.0以上1.01以下の範囲で指定します。\\
+\par
+両方とも1.01とすると Fogはかかりません。\\
+\par
+\textquotedbl Threshold Max\textquotedbl が\textquotedbl Threshold Min\textquotedbl より大きい場合、\par
+Min から Max の間をリニア補間して fogの変化をなめらかに行ないます。\\
+\par
+\textquotedbl Threshold Max\textquotedbl をゼロとしておく(Min より小さければよい)ことで、\par
+\textquotedbl Threshold Min\textquotedbl 以上の明るさからいきなり光を放ちます。\par
+\textquotedbl Threshold Min\textquotedbl もゼロにすれば全体に Fogがかかります。\\
+\par
+初期値はどちらも0です。\\
+\\
+Alpha Rendering\par
+Alphaチャンネルがあるときのみ有効なスイッチです。\par
+OFFのときはなにもしません。\par
+ONで Alphaにも処理をします。\par
+初期値は OFFです。
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/japanese/HLSAddIno.tex b/toonz/sources/translations_docs/japanese/HLSAddIno.tex
new file mode 100644
index 0000000..77a168e
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/HLSAddIno.tex
@@ -0,0 +1,100 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+HLS Add Ino\medskip
+\par
+\normalsize
+参照画像(Noise)の指定チャンネルの値で肌合いを加えます。\par
+色相、明度、彩度、あるいは Alpha が変化します。\\
+\par
+セル調の画像に、色相、明度、彩度、あるいは Alpha でノイズを加え、\par
+背景の絵に馴染ませる等々に使います。\par
+同様な事をノイズツールで行うと、1ドット毎のノイズなので絵が1本調子になります。\par
+それとは違い、ノイズを参照画像としてユーザーが用意し、\par
+その絵をノイズ成分として計算し、画像の肌合いを決めます。\\
+\par
+あくまで、2次元上の静止画像に対する処理なので、立体を感じさ\par
+せる場合や、動画の場合は、別の考察、処理(?)が必要です。\\
+\par
+Alpha チャンネルによって効果の強さが決まります。よって、\par
+Alpha によるマスクエッジが滑らかであればその状態を保持します。\\
+\\
+-{-}- \ 入力 \ -{-}-\\
+Source\par
+処理をする画像を接続します。\\
+Noise\par
+Pixel 毎に HLS 値によってノイズを加えるための画像を接続します。\\
+Reference\par
+Pixel 毎に効果の強弱をつけるための参照画像を接続します。\\
+\\
+-{-}- \ 設定 \ -{-}-\\
+From RGBA\par
+参照画像(Noise)のどの channel を使用するかを指定します。\par
+\textquotedbl Red\textquotedbl \ \textquotedbl Green\textquotedbl \ \textquotedbl Blue\textquotedbl \ \textquotedbl Alpha\textquotedbl のどれかを選びます。\par
+初期値は\textquotedbl Red\textquotedbl です。\\
+\\
+Offset\par
+参照画像(Noise)の Pixel 値に対する offset 値です。\par
+Pixel 値(8 or 16bits)をゼロから1の値として、-1.0から1.0の間\par
+の値で指定します。\par
+参照 Pixel 値がここでの指定と同じ値のときは変化しません。\par
+この値に対する参照 Pixel 値の大小によって、変化がおきます。\par
+初期値は0.5です。\\
+\\
+Hue\par
+色相(Hue)変化の強さを指定します。\par
+offset 値を中心としてスケールがかります。
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+-1.0から1.0の間の値で指定します。\par
+ゼロだとなにも変化しません。\par
+初期値は0.0です。\\
+\\
+Lightness\par
+明度(Lightness)変化の強さを指定します。\par
+初期値は0.25です。\par
+他は\textquotedbl Hue\textquotedbl と同様です。\\
+\\
+Saturation\par
+彩度(Saturation)変化の強さを指定します。\par
+初期値は0.0です。\par
+他は\textquotedbl Hue\textquotedbl と同様です。\\
+\\
+Alpha\par
+不透明度(Alpha)変化の強さを指定します。\par
+初期値は0.0です。\par
+他は\textquotedbl Hue\textquotedbl と同様です。\\
+\\
+Premultiplied\par
+ON なら、RGB に対して Premultiply 済の\par
+(Alpha チャンネルの値があらかじめ RGB チャンネルに乗算されている)\par
+画像として処理します。\par
+そのとき、Alpha にも処理を加えてしまうと、正しい画像にならない場合があります。\par
+初期値は ON です。\\
+\\
+Reference\par
+Pixel 毎に効果の強弱をつけるための参照画像の値の取り方を選択します。\par
+入力の\textquotedbl Reference\textquotedbl に画像を接続し、\par
+Red/Green/Blue/Alpha/Luminance/Nothing から選びます。\par
+この効果をつけたくないときは Nothing を選ぶか、接続を切ります。\par
+初期値は Red です。
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/japanese/HLSAdjustIno.tex b/toonz/sources/translations_docs/japanese/HLSAdjustIno.tex
new file mode 100644
index 0000000..f37f2d1
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/HLSAdjustIno.tex
@@ -0,0 +1,98 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+HLS Adjust Ino\medskip
+\par
+\normalsize
+色相(H)、明度(L)、彩度(S)に scale をかけ、次に、shift をします。\\
+\\
+-{-}- \ 入力 \ -{-}-\\
+Source\par
+処理をする画像を接続します。\\
+Reference\par
+Pixel 毎に効果の強弱をつけるための参照画像を接続します。\\
+\\
+-{-}- \ 設定 \ -{-}-\\
+Pivot\par
+\noindent \ \ \, Scale をかける時の中心値を指定します。\\
+\par
+\noindent \ \ \, Hue\par
+色相(hue)について Scale の中心値を指定します。\par
+最小は0.0、最大は360.0です。\par
+初期値は0.0です。\par
+\noindent \ \ \, Lightness\par
+明度(lightness)について Scale の中心値を指定します。\par
+最小は0.0、最大は1.0です。\par
+初期値は0.0です。\par
+\noindent \ \ \, Saturation\par
+彩度(saturation)について Scale の中心値を指定します。\par
+最小は0.0、最大は1.0です。\par
+初期値は0.0です。\\
+\\
+Scale\par
+\noindent \ \ \, Pivot 値を中心として Scale をかけて HLS の範囲を拡大あるいは縮小します。\par
+\noindent \ \ \, Hue 値は円の上を回るように再帰しますが、\par
+\noindent \ \ \, Lightness,Saturation 値はゼロ以上はゼロ、1以上は1で固定します。\\
+\par
+\noindent \ \ \, Hue\par
+色相(hue)について Scale をかけます。\par
+最小は0.0です。\par
+初期値は1.0です。\par
+\noindent \ \ \, Lightness\par
+明度(lightness)について Scale をかけます。\par
+最小は0.0です。\par
+初期値は1.0です。\par
+\noindent \ \ \, Saturation\par
+彩度(saturation)について Scale をかけます。
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+最小は0.0です。\par
+初期値は1.0です。\\
+\\
+Shift\par
+\noindent \ \ \, Shift して HLS の値をずらします。\par
+\noindent \ \ \, Hue 値は円の上を回るように再帰しますが、\par
+\noindent \ \ \, Lightness,Saturation 値はゼロ以上はゼロ、1以上は1で固定します。\\
+\par
+\noindent \ \ \, Hue\par
+色相(hue)について Shift します。\par
+初期値は0.0です。\par
+\noindent \ \ \, Lightness\par
+明度(lightness)について Shift します。\par
+初期値は0.0です。\par
+\noindent \ \ \, Saturation\par
+彩度(saturation)について Shift します。\par
+初期値は0.0です。\\
+\\
+Premultiplied\par
+ON なら、RGB に対して Premultiply 済の\par
+(Alpha チャンネルの値があらかじめ RGB チャンネルに乗算されている)\par
+画像として処理します。\par
+初期値は ON です。\\
+\\
+Reference\par
+Pixel 毎に効果の強弱をつけるための参照画像の値の取り方を選択します。\par
+入力の\textquotedbl Reference\textquotedbl に画像を接続し、\par
+Red/Green/Blue/Alpha/Luminance/Nothing から選びます。\par
+この効果をつけたくないときは Nothing を選ぶか、接続を切ります。\par
+初期値は Red です。
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/japanese/HLSNoiseIno.tex b/toonz/sources/translations_docs/japanese/HLSNoiseIno.tex
new file mode 100644
index 0000000..c75866b
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/HLSNoiseIno.tex
@@ -0,0 +1,422 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\usepackage{eepic}
+\usepackage{xcolor}
+
+\usepackage{graphicx}
+\graphicspath{{images/}}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+HLS Noise Ino\medskip
+\par
+\normalsize
+色相、明度、彩度、Alpha にドットノイズを加えます。\par
+セル画調の絵にノイズを加え、背景の絵に馴染ませることを目的と\par
+して開発しました。\\
+\par
+Alpha チャンネルによってノイズの強さが決まります。よって、滑\par
+らかなエッジは滑らかなままです。\par
+Alpha チャンネル自身のノイズの強さも、自身の値を見ます。\\
+\par
+結果をチェックするときは、サブカメラを使わないでください。\par
+サブカメラは入力画像の範囲が違うため、ノイズパターンが変わっ\par
+てしまいます。\\
+\\
+-{-}- \ 入力 \ -{-}-\\
+Source\par
+処理をする画像を接続します。\\
+Reference\par
+Pixel 毎に効果の強弱をつけるための参照画像を接続します。\\
+\\
+-{-}- \ 設定 \ -{-}-\\
+Hue\par
+色相(hue)についてノイズの強さを指定します。\par
+Pixel 値(8 or 16bits)をゼロから1の値として指定します。\par
+最小は0、最大は1です。\par
+0のときは色相(hue)に対するノイズがかかりません。\par
+初期値は0.025です。\\
+\\
+Lightness\par
+明度(lightness)についてノイズの強さを指定します。\par
+Pixel 値(8 or 16bits)をゼロから1の値として指定します。\par
+最小は0、最大は1です。\par
+0のときは明度(lightness)に対するノイズがかかりません。\par
+初期値は0.035です。\\
+\\
+Saturation\par
+彩度(saturation)についてノイズの強さを指定します。\par
+Pixel 値(8 or 16bits)をゼロから1の値として指定します。\par
+最小は0、最大は1です。\par
+0のときは彩度(saturation)に対するノイズがかかりません。\par
+初期値は0.0です。
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+\noindent Alpha\par
+Alpha チャンネルについてノイズの強さを指定します。\par
+Pixel 値(8 or 16bits)をゼロから1の値として指定します。\par
+最小は0、最大は1です。\par
+0のときは Alpha チャンネルに対するノイズがかかりません。\par
+初期値は0.0です。\\
+\\
+Seed\par
+画像のノイズパターンを決定するための値です。\par
+ゼロ以上の整数値を指定します。\par
+この値が同じであれば、パターンを再現します。\par
+違う値でノイズを加えれば違うパターンになります。\par
+初期値は1です。\\
+\\
+NBlur\par
+ノイズ成分をぼかして、ドット感を減らします。\par
+最小は0、最大は1です。\par
+ドットに隣接するピクセルだけで計算しているので、非\par
+常に軽いボカシの感じになります。\par
+ゼロだとボカシはかからず、1.0で隣接するピクセルとの\par
+平均をとります。\par
+初期値は1です。\\
+\\
+Limits\par
+明度(Lightness), 彩度(Saturation), 不透明度(Alpha)の、\par
+端値(0 or 1付近)に対する効果調整をします。\par
+ゼロや1付近でノイズをかけると、ゼロ以下あるいは1以上の値が\par
+現われますが、表現できないので、それぞれゼロあるいは1に切り\par
+詰められます。その切り詰めを補填する効果です。\par
+-{-}> \textquotedbl 端値における Noise 効果調整 \ \ 図1 \ \ 比較\textquotedbl 参照\par
+-{-}> \textquotedbl 端値における Noise 効果調整 \ \ 図2 \ \ 説明\textquotedbl 参照\\
+\par
+\noindent \ \ \, Effective\par
+この効果(Limits)の強さを決めます。\par
+ゼロならなにも効果はありません。ゼロより大きい値で効果が表\par
+われます。1が最強です。\par
+初期値はゼロです。\\
+\par
+\noindent \ \ \, Center\par
+効果の中心です。\par
+ノイズ範囲のずれ幅、あるいは、ノイズ幅の減少の効果は、ゼロ\par
+あるいは1の端値の部分で最も強く、中心では効果がありません。
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+この効果のない中心値の位置をきめます。\par
+ゼロから1の間で指定します。\par
+ゼロだと、値がゼロの Pixel には効果がでなくなります。\par
+1だと、値が1の Pixel には効果がでなくなります。\par
+初期値は0.5が中心です。\\
+\par
+\noindent \ \ \, Type\par
+効果のタイプを撰択します。\par
+\textquotedbl Keep Noise\textquotedbl を選ぶと、(全体的に)ノイズ範囲をずらしノイズ幅\par
+を維持、画像全体のコントラストは縮小します。\par
+\textquotedbl Keep Contrast\textquotedbl を選ぶと、端のみでノイズ幅を減らしコントラス\par
+トを維持します。\par
+初期値は\textquotedbl Keep Noise\textquotedbl です。\\
+\\
+Premultiply\par
+ON なら、RGB に対して Premultiply 済の\par
+(Alpha チャンネルの値があらかじめ RGB チャンネルに乗算されている)\par
+画像として処理します。\par
+そのとき、Alpha にも処理を加えてしまうと、正しい画像にならない場合があります。\par
+初期値は ON です。\\
+\\
+Reference\par
+Pixel 毎に効果の強弱をつけるための参照画像の値の取り方を選択します。\par
+入力の\textquotedbl Reference\textquotedbl に画像を接続し、\par
+Red/Green/Blue/Alpha/Luminance/Nothing から選びます。\par
+この効果をつけたくないときは Nothing を選ぶか、接続を切ります。\par
+初期値は Red です。
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{1.5em}
+\par
+\noindent \hskip 2.2em 図1 端値における Noise 効果比較\\[0.4em]
+\par
+\scriptsize
+\noindent \hskip 3.4em Original\par
+\noindent \hskip 3.4em Effective がゼロ\par
+\noindent \hskip 3.4em Keep Noise\par
+\noindent \hskip 3.4em Keep Contrast
+
+\large
+\noindent \begin{picture}(0,0)
+\put(55.5,-6.5){\includegraphics[width=29.6em, height=1em]{HLSNoiseInoNoiseEffectOriginal}}
+\put(55.5,-22.5){\includegraphics[width=29.6em, height=1em]{HLSNoiseInoNoiseEffectEffectiveZero}}
+\put(55.5,-38.5){\includegraphics[width=29.6em, height=1em]{HLSNoiseInoNoiseEffectKeepNoise}}
+\put(55.5,-54.5){\includegraphics[width=29.6em, height=1em]{HLSNoiseInoNoiseEffectKeepContrast}}
+\linethickness{0.01em}
+\put(126,64){\line(-1,0){56}}
+\put(126,53){\line(-1,0){14}}
+\put(126,41){\line(-1,0){42}}
+\put(126,29.5){\line(-1,0){28}}
+\put(126,15){\line(-1,0){93}}
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+\put(33,15){\line(0,-1){58}}
+\put(33,0){\line(1,0){14}}
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+\put(47,0){\line(-3,-2){6}}
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+\put(47,-14){\line(-3,2){6}}
+\put(47,-14){\line(-3,-2){6}}
+\put(33,-28){\line(1,0){14}}
+\put(47,-28){\line(-3,2){6}}
+\put(47,-28){\line(-3,-2){6}}
+\put(33,-43){\line(1,0){14}}
+\put(47,-43){\line(-3,2){6}}
+\put(47,-43){\line(-3,-2){6}}
+\end{picture}\\[3.6em]
+
+\normalsize
+\noindent \hskip 2.2em 図2 端値における Noise 変化範囲説明図\\[0.5em]
+\par
+\footnotesize
+\noindent \hskip 2.65em Effective がゼロ \ \ 端値はノイズ値がカットされる(default)
+
+\large
+\noindent \begin{picture}(0,0)
+\linethickness{0.01em}
+\put(54.5,-37){\line(0,1){8}}
+\put(54.5,-37){\line(-2,3){3}}
+\put(54.5,-37){\line(2,3){3}}
+\put(482,-37){\line(0,1){8}}
+\put(482,-37){\line(-2,3){3}}
+\put(482,-37){\line(2,3){3}}
+\put(54.5,-58){\line(0,1){6}}
+\put(482,-58){\line(0,1){6}}
+
+\put(27,-45.5){\line(1,0){56}}
+\put(27,-45.5){\line(3,2){6}}
+\put(27,-45.5){\line(3,-2){6}}
+\put(83,-45.5){\line(-3,2){6}}
+\put(83,-45.5){\line(-3,-2){6}}
+
+\put(255,-45.5){\line(1,0){56}}
+\put(255,-45.5){\line(3,2){6}}
+\put(255,-45.5){\line(3,-2){6}}
+\put(311,-45.5){\line(-3,2){6}}
+\put(311,-45.5){\line(-3,-2){6}}
+
+\put(455,-45.5){\line(1,0){56}}
+\put(455,-45.5){\line(3,2){6}}
+\put(455,-45.5){\line(3,-2){6}}
+\put(511,-45.5){\line(-3,2){6}}
+\put(511,-45.5){\line(-3,-2){6}}
+
+\put(61,-67){\line(1,0){15}}
+\put(61,-67){\line(3,2){6}}
+\put(61,-67){\line(3,-2){6}}
+\put(52,-70){\scriptsize{0}}
+\put(78,-74){\footnotesize{0以下のノイズは0に制限される}}
+
+\put(471,-67){\line(-1,0){15}}
+\put(471,-67){\line(-3,2){6}}
+\put(471,-67){\line(-3,-2){6}}
+\put(476,-70){\scriptsize{1.0}}
+\put(312,-74){\footnotesize{1以上のノイズは1に制限される}}
+
+\linethickness{0.2em}
+\put(54.5,-38){\line(1,0){428}}
+\linethickness{2.8em}
+\put(49,-1.5){\line(1,0){439}}
+\linethickness{2.75em}
+\color{lightgray}
+\put(45.5,-1.5){\line(1,0){438}}
+\put(51,-0.5){\includegraphics[width=29.55em, height=1em]{HLSNoiseInoNoiseEffectOriginal}}
+\put(51,-16.5){\includegraphics[width=29.55em, height=1em]{HLSNoiseInoNoiseEffectEffectiveZero}}
+\end{picture}\\[5.7em]
+
+\footnotesize
+\noindent \hskip 2.65em Keep Noise \ \ シフトしてノイズを維持。コントラストは縮小。全体的にノイズ位置がずれる
+
+\large
+\noindent \begin{picture}(0,0)
+\linethickness{0.01em}
+\put(255,-45.5){\line(1,0){56}}
+\put(255,-45.5){\line(3,2){6}}
+\put(255,-45.5){\line(3,-2){6}}
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+\put(58,-106){\line(-2,3){3}}
+\put(58,-106){\line(2,3){3}}
+\put(478.5,-106){\line(0,1){8}}
+\put(478.5,-106){\line(-2,3){3}}
+\put(478.5,-106){\line(2,3){3}}
+
+\put(55,-114.5){\line(1,0){56}}
+\put(55,-114.5){\line(3,2){6}}
+\put(55,-114.5){\line(3,-2){6}}
+\put(111,-114.5){\line(-3,2){6}}
+\put(111,-114.5){\line(-3,-2){6}}
+
+\put(427,-114.5){\line(1,0){56}}
+\put(427,-114.5){\line(3,2){6}}
+\put(427,-114.5){\line(3,-2){6}}
+\put(483,-114.5){\line(-3,2){6}}
+\put(483,-114.5){\line(-3,-2){6}}
+
+\put(283,-106){\line(0,1){54}}
+\put(267,-123){\scriptsize{separate}}
+
+\linethickness{0.2em}
+\put(54.5,-38){\line(1,0){428}}
+\put(54.5,-61){\line(1,0){428}}
+\put(54.5,-84){\line(1,0){428}}
+\put(54.5,-107){\line(1,0){428}}
+\linethickness{2.8em}
+\put(49,-1.5){\line(1,0){439}}
+\linethickness{2.75em}
+\color{lightgray}
+\put(45.5,-1.5){\line(1,0){438}}
+\put(51,-0.5){\includegraphics[width=29.55em, height=1em]{HLSNoiseInoNoiseEffectOriginal}}
+\put(51,-16.5){\includegraphics[width=29.55em, height=1em]{HLSNoiseInoNoiseEffectKeepNoise}}
+\end{picture}\\[9.3em]
+
+\footnotesize
+\noindent \hskip 2.65em Keep Contrast \ \ ノイズ幅を減少。コントラストを維持。端のみでノイズ幅が減る
+
+\large
+\noindent \begin{picture}(0,0)
+\linethickness{0.01em}
+\put(255,-45.5){\line(1,0){56}}
+\put(255,-45.5){\line(3,2){6}}
+\put(255,-45.5){\line(3,-2){6}}
+\put(311,-45.5){\line(-3,2){6}}
+\put(311,-45.5){\line(-3,-2){6}}
+
+\put(86,-60){\line(0,1){8}}
+\put(86,-60){\line(-2,3){3}}
+\put(86,-60){\line(2,3){3}}
+\put(450,-60){\line(0,1){8}}
+\put(450,-60){\line(-2,3){3}}
+\put(450,-60){\line(2,3){3}}
+
+\put(58,-68.5){\line(1,0){56}}
+\put(58,-68.5){\line(3,2){6}}
+\put(58,-68.5){\line(3,-2){6}}
+\put(114,-68.5){\line(-3,2){6}}
+\put(114,-68.5){\line(-3,-2){6}}
+
+\put(423,-68.5){\line(1,0){56}}
+\put(423,-68.5){\line(3,2){6}}
+\put(423,-68.5){\line(3,-2){6}}
+\put(479,-68.5){\line(-3,2){6}}
+\put(479,-68.5){\line(-3,-2){6}}
+
+\put(70,-83){\line(0,1){8}}
+\put(70,-83){\line(-2,3){3}}
+\put(70,-83){\line(2,3){3}}
+\put(468,-83){\line(0,1){8}}
+\put(468,-83){\line(-2,3){3}}
+\put(468,-83){\line(2,3){3}}
+
+\put(55,-91.5){\line(1,0){28}}
+\put(55,-91.5){\line(3,2){6}}
+\put(55,-91.5){\line(3,-2){6}}
+\put(83,-91.5){\line(-3,2){6}}
+\put(83,-91.5){\line(-3,-2){6}}
+
+\put(454,-91.5){\line(1,0){28}}
+\put(454,-91.5){\line(3,2){6}}
+\put(454,-91.5){\line(3,-2){6}}
+\put(482,-91.5){\line(-3,2){6}}
+\put(482,-91.5){\line(-3,-2){6}}
+
+\put(61,-106){\line(0,1){8}}
+\put(61,-106){\line(-2,3){3}}
+\put(61,-106){\line(2,3){3}}
+\put(476.5,-106){\line(0,1){8}}
+\put(476.5,-106){\line(-2,3){3}}
+\put(476.5,-106){\line(2,3){3}}
+
+\put(55,-114.5){\line(1,0){12}}
+\put(55,-114.5){\line(3,2){6}}
+\put(55,-114.5){\line(3,-2){6}}
+\put(67,-114.5){\line(-3,2){6}}
+\put(67,-114.5){\line(-3,-2){6}}
+
+\put(471,-114.5){\line(1,0){12}}
+\put(471,-114.5){\line(3,2){6}}
+\put(471,-114.5){\line(3,-2){6}}
+\put(483,-114.5){\line(-3,2){6}}
+\put(483,-114.5){\line(-3,-2){6}}
+
+\put(283,-106){\line(0,1){54}}
+\put(267,-123){\scriptsize{separate}}
+
+\linethickness{0.2em}
+\put(54.5,-38){\line(1,0){428}}
+\put(54.5,-61){\line(1,0){428}}
+\put(54.5,-84){\line(1,0){428}}
+\put(54.5,-107){\line(1,0){428}}
+\linethickness{2.8em}
+\put(49,-1.5){\line(1,0){439}}
+\linethickness{2.75em}
+\color{lightgray}
+\put(45.5,-1.5){\line(1,0){438}}
+\put(51,-0.5){\includegraphics[width=29.55em, height=1em]{HLSNoiseInoNoiseEffectOriginal}}
+\put(51,-16.5){\includegraphics[width=29.55em, height=1em]{HLSNoiseInoNoiseEffectKeepContrast}}
+\end{picture}
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/japanese/HSVAddIno.tex b/toonz/sources/translations_docs/japanese/HSVAddIno.tex
new file mode 100644
index 0000000..fab6980
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/HSVAddIno.tex
@@ -0,0 +1,100 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+HSV Add Ino\medskip
+\par
+\normalsize
+参照画像(Noise)の指定チャンネルの値で肌合いを加えます。\par
+色相、彩度、明度、あるいは Alpha が変化します。\\
+\par
+セル調の画像に、色相、彩度、明度、あるいは Alpha でノイズを加え、\par
+背景の絵に馴染ませる等々に使います。\par
+同様な事をノイズツールで行うと、1ドット毎のノイズなので絵が1本調子になります。\par
+それとは違い、ノイズを参照画像としてユーザーが用意し、\par
+その絵をノイズ成分として計算し、画像の肌合いを決めます。\\
+\par
+あくまで、2次元上の静止画像に対する処理なので、立体を感じさ\par
+せる場合や、動画の場合は、別の考察、処理(?)が必要です。\\
+\par
+Alpha チャンネルによって効果の強さが決まります。よって、\par
+Alpha によるマスクエッジが滑らかであればその状態を保持します。\\
+\\
+-{-}- \ 入力 \ -{-}-\\
+Source\par
+処理をする画像を接続します。\\
+Noise\par
+Pixel 毎に HSV 値によってノイズを加えるための画像を接続します。\\
+Reference\par
+Pixel 毎に効果の強弱をつけるための参照画像を接続します。\\
+\\
+-{-}- \ 設定 \ -{-}-\\
+From RGBA\par
+参照画像(Noise)のどの channel を使用するかを指定します。\par
+\textquotedbl Red\textquotedbl \ \textquotedbl Green\textquotedbl \ \textquotedbl Blue\textquotedbl \ \textquotedbl Alpha\textquotedbl のどれかを選びます。\par
+初期値は\textquotedbl Red\textquotedbl です。\\
+\\
+Offset\par
+参照画像(Noise)の Pixel 値に対する offset 値です。\par
+Pixel 値(8 or 16bits)をゼロから1の値として、-1.0から1.0の間\par
+の値で指定します。\par
+参照 Pixel 値がここでの指定と同じ値のときは変化しません。\par
+この値に対する参照 Pixel 値の大小によって、変化がおきます。\par
+初期値は0.5です。\\
+\\
+Hue\par
+色相(Hue)変化の強さを指定します。\par
+offset 値を中心としてスケールがかります。
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+-1.0から1.0の間の値で指定します。\par
+ゼロだとなにも変化しません。\par
+初期値は0.0です。\\
+\\
+Saturation\par
+彩度(Saturation)変化の強さを指定します。\par
+初期値は0.0です。\par
+他は\textquotedbl Hue\textquotedbl と同様です。\\
+\\
+Value\par
+明度(brightness Value)変化の強さを指定します。\par
+初期値は0.25です。\par
+他は\textquotedbl Hue\textquotedbl と同様です。\\
+\\
+Alpha\par
+不透明度(Alpha)変化の強さを指定します。\par
+初期値は0.0です。\par
+他は\textquotedbl Hue\textquotedbl と同様です。\\
+\\
+Premultiply\par
+ON なら、RGB に対して Premultiply 済の\par
+(Alpha チャンネルの値があらかじめ RGB チャンネルに乗算されている)\par
+画像として処理します。\par
+そのとき、Alpha にも処理を加えてしまうと、正しい画像にならない場合があります。\par
+初期値は ON です。\\
+\\
+Reference\par
+Pixel 毎に効果の強弱をつけるための参照画像の値の取り方を選択します。\par
+入力の\textquotedbl Reference\textquotedbl に画像を接続し、\par
+Red/Green/Blue/Alpha/Luminance/Nothing から選びます。\par
+この効果をつけたくないときは Nothing を選ぶか、接続を切ります。\par
+初期値は Red です。
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/japanese/HSVAdjustIno.tex b/toonz/sources/translations_docs/japanese/HSVAdjustIno.tex
new file mode 100644
index 0000000..af73794
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/HSVAdjustIno.tex
@@ -0,0 +1,98 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+HSV Adjust Ino\medskip
+\par
+\normalsize
+色相(H)、彩度(S)、明度(V)、に scale をかけ、次に、shift をします。\\
+\\
+-{-}- \ 入力 \ -{-}-\\
+Source\par
+処理をする画像を接続します。\\
+Reference\par
+Pixel 毎に効果の強弱をつけるための参照画像を接続します。\\
+\\
+-{-}- \ 設定 \ -{-}-\\
+Pivot\par
+\noindent \ \ \, Scale をかける時の中心値を指定します。\\
+\par
+\noindent \ \ \, Hue\par
+色相(hue)について Scale の中心値を指定します。\par
+最小は0.0、最大は360.0です。\par
+初期値は0.0です。\par
+\noindent \ \ \, Saturation\par
+彩度(saturation)について Scale の中心値を指定します。\par
+最小は0.0、最大は1.0です。\par
+初期値は0.0です。\par
+\noindent \ \ \, Value\par
+明度(brightness Value)について Scale の中心値を指定します。\par
+最小は0.0、最大は1.0です。\par
+初期値は0.0です。\\
+\\
+Scale\par
+\noindent \ \ \, Pivot 値を中心として Scale をかけて HSV の範囲を拡大あるいは縮小します。\par
+\noindent \ \ \, Hue 値は円の上を回るように再帰しますが、\par
+\noindent \ \ \, Saturation,Value 値はゼロ以上はゼロ、1以上は1で固定します。\\
+\par
+\noindent \ \ \, Hue\par
+色相(hue)について Scale をかけます。\par
+最小は0.0です。\par
+初期値は1.0です。\par
+\noindent \ \ \, Saturation\par
+彩度(saturation)について Scale をかけます。\par
+最小は0.0です。\par
+初期値は1.0です。\par
+\noindent \ \ \, Value\par
+明度(brightness Value)について Scale をかけます。
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+最小は0.0です。\par
+初期値は1.0です。\\
+\\
+Shift\par
+\noindent \ \ \, Shift して HSV の値をずらします。\par
+\noindent \ \ \, Hue 値は円の上を回るように再帰しますが、\par
+\noindent \ \ \, Saturation,Value 値はゼロ以上はゼロ、1以上は1で固定します。\\
+\par
+\noindent \ \ \, Hue\par
+色相(hue)について Shift します。\par
+初期値は0.0です。\par
+\noindent \ \ \, Saturation\par
+彩度(saturation)について Shift します。\par
+初期値は0.0です。\par
+\noindent \ \ \, Value\par
+明度(brightness Value)について Shift します。\par
+初期値は0.0です。\\
+\\
+Premultiplied\par
+ON なら、RGB に対して Premultiply 済の\par
+(Alpha チャンネルの値があらかじめ RGB チャンネルに乗算されている)\par
+画像として処理します。\par
+初期値は ON です。\\
+\\
+Reference\par
+Pixel 毎に効果の強弱をつけるための参照画像の値の取り方を選択します。\par
+入力の\textquotedbl Reference\textquotedbl に画像を接続し、\par
+Red/Green/Blue/Alpha/Luminance/Nothing から選びます。\par
+この効果をつけたくないときは Nothing を選ぶか、接続を切ります。\par
+初期値は Red です。
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/japanese/HSVNoiseIno.tex b/toonz/sources/translations_docs/japanese/HSVNoiseIno.tex
new file mode 100644
index 0000000..ea12cde
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/HSVNoiseIno.tex
@@ -0,0 +1,422 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\usepackage{eepic}
+\usepackage{xcolor}
+
+\usepackage{graphicx}
+\graphicspath{{images/}}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+HSV Noise Ino\medskip
+\par
+\normalsize
+色相、彩度、明度、Alpha にドットノイズを加えます。\par
+セル画調の絵にノイズを加え、背景の絵に馴染ませることを目的と\par
+して開発しました。\\
+\par
+Alpha チャンネルによってノイズの強さが決まります。よって、滑\par
+らかなエッジは滑らかなままです。\par
+Alpha チャンネル自身のノイズの強さも、自身の値を見ます。\\
+\par
+結果をチェックするときは、サブカメラを使わないでください。\par
+サブカメラは入力画像の範囲が違うため、ノイズパターンが変わっ\par
+てしまいます。\\
+\\
+-{-}- \ 入力 \ -{-}-\\
+Source\par
+処理をする画像を接続します。\\
+Reference\par
+Pixel 毎に効果の強弱をつけるための参照画像を接続します。\\
+\\
+-{-}- \ 設定 \ -{-}-\\
+Hue\par
+色相(hue)についてノイズの強さを指定します。\par
+Pixel 値(8 or 16bits)をゼロから1の値として指定します。\par
+最小は0、最大は1です。\par
+0のときは色相(hue)に対するノイズがかかりません。\par
+初期値は0.025です。\\
+\\
+Saturation\par
+彩度(saturation)についてノイズの強さを指定します。\par
+Pixel 値(8 or 16bits)をゼロから1の値として指定します。\par
+最小は0、最大は1です。\par
+0のときは彩度(saturation)に対するノイズがかかりません。\par
+初期値は0.0です。\\
+\\
+Value\par
+明度(brightness Value)についてノイズの強さを指定します。\par
+Pixel 値(8 or 16bits)をゼロから1の値として指定します。\par
+最小は0、最大は1です。\par
+0のときは明度(brightness Value)に対するノイズがかかりません。\par
+初期値は0.035です。
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+\noindent Alpha\par
+Alpha チャンネルについてノイズの強さを指定します。\par
+Pixel 値(8 or 16bits)をゼロから1の値として指定します。\par
+最小は0、最大は1です。\par
+0のときは Alpha チャンネルに対するノイズがかかりません。\par
+初期値は0.0です。\\
+\\
+Seed\par
+画像のノイズパターンを決定するための値です。\par
+ゼロ以上の整数値を指定します。\par
+この値が同じであれば、パターンを再現します。\par
+違う値でノイズを加えれば違うパターンになります。\par
+初期値は1です。\\
+\\
+NBlur\par
+ノイズ成分をぼかして、ドット感を減らします。\par
+最小は0、最大は1です。\par
+ドットに隣接するピクセルだけで計算しているので、非\par
+常に軽いボカシの感じになります。\par
+ゼロだとボカシはかからず、1.0で隣接するピクセルとの\par
+平均をとります。\par
+初期値は1です。\\
+\\
+Limits\par
+彩度(Saturation),明度(brightness Value),不透明度(Alpha)の、\par
+端値(0 or 1付近)に対する効果調整をします。\par
+ゼロや1付近でノイズをかけると、ゼロ以下あるいは1以上の値が\par
+現われますが、表現できないので、それぞれゼロあるいは1に切り\par
+詰められます。その切り詰めを補填する効果です。\par
+-{-}> \textquotedbl 端値における Noise 効果調整 図1 比較\textquotedbl 参照\par
+-{-}> \textquotedbl 端値における Noise 効果調整 図2 説明\textquotedbl 参照\\
+\par
+\noindent \ \ \, Effective\par
+この効果(Limits)の強さを決めます。\par
+ゼロならなにも効果はありません。ゼロより大きい値で効果が表\par
+われます。1が最強です。\par
+初期値はゼロです。\\
+\par
+\noindent \ \ \, Center\par
+効果の中心です。\par
+ノイズ範囲のずれ幅、あるいは、ノイズ幅の減少の効果は、ゼロ\par
+あるいは1の端値の部分で最も強く、中心では効果がありません。
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+この効果のない中心値の位置をきめます。\par
+ゼロから1の間で指定します。\par
+ゼロだと、値がゼロの Pixel には効果がでなくなります。\par
+1だと、値が1の Pixel には効果がでなくなります。\par
+初期値は0.5が中心です。\\
+\par
+\noindent \ \ \, Type\par
+効果のタイプを撰択します。\par
+\textquotedbl Keep Noise\textquotedbl を選ぶと、(全体的に)ノイズ範囲をずらしノイズ幅\par
+を維持、画像全体のコントラストは縮小します。\par
+\textquotedbl Keep Contrast\textquotedbl を選ぶと、端のみでノイズ幅を減らしコントラス\par
+トを維持します。\par
+初期値は\textquotedbl Keep Noise\textquotedbl です。\\
+\\
+Premultiply\par
+ON なら、RGB に対して Premultiply 済の\par
+(Alpha チャンネルの値があらかじめ RGB チャンネルに乗算されている)\par
+画像として処理します。\par
+そのとき、Alpha にも処理を加えてしまうと、正しい画像にならない場合があります。\par
+初期値は ON です。\\
+\\
+Reference\par
+Pixel 毎に効果の強弱をつけるための参照画像の値の取り方を選択します。\par
+入力の\textquotedbl Reference\textquotedbl に画像を接続し、\par
+Red/Green/Blue/Alpha/Luminance/Nothing から選びます。\par
+この効果をつけたくないときは Nothing を選ぶか、接続を切ります。\par
+初期値は Red です。
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{1.5em}
+\par
+\noindent \hskip 2.2em 図1 端値における Noise 効果比較\\[0.4em]
+\par
+\scriptsize
+\noindent \hskip 3.4em Original\par
+\noindent \hskip 3.4em Effective がゼロ\par
+\noindent \hskip 3.4em Keep Noise\par
+\noindent \hskip 3.4em Keep Contrast
+
+\large
+\noindent \begin{picture}(0,0)
+\put(55.5,-6.5){\includegraphics[width=29.6em, height=1em]{HSVNoiseInoNoiseEffectOriginal}}
+\put(55.5,-22.5){\includegraphics[width=29.6em, height=1em]{HSVNoiseInoNoiseEffectEffectiveZero}}
+\put(55.5,-38.5){\includegraphics[width=29.6em, height=1em]{HSVNoiseInoNoiseEffectKeepNoise}}
+\put(55.5,-54.5){\includegraphics[width=29.6em, height=1em]{HSVNoiseInoNoiseEffectKeepContrast}}
+\linethickness{0.01em}
+\put(126,64){\line(-1,0){56}}
+\put(126,53){\line(-1,0){14}}
+\put(126,41){\line(-1,0){42}}
+\put(126,29.5){\line(-1,0){28}}
+\put(126,15){\line(-1,0){93}}
+\put(126,64){\line(0,-1){49}}
+\put(33,15){\line(0,-1){58}}
+\put(33,0){\line(1,0){14}}
+\put(47,0){\line(-3,2){6}}
+\put(47,0){\line(-3,-2){6}}
+\put(33,-14){\line(1,0){14}}
+\put(47,-14){\line(-3,2){6}}
+\put(47,-14){\line(-3,-2){6}}
+\put(33,-28){\line(1,0){14}}
+\put(47,-28){\line(-3,2){6}}
+\put(47,-28){\line(-3,-2){6}}
+\put(33,-43){\line(1,0){14}}
+\put(47,-43){\line(-3,2){6}}
+\put(47,-43){\line(-3,-2){6}}
+\end{picture}\\[3.6em]
+
+\normalsize
+\noindent \hskip 2.2em 図2 端値における Noise 変化範囲説明図\\[0.5em]
+\par
+\footnotesize
+\noindent \hskip 2.65em Effective がゼロ \ \ 端値はノイズ値がカットされる(default)
+
+\large
+\noindent \begin{picture}(0,0)
+\linethickness{0.01em}
+\put(54.5,-37){\line(0,1){8}}
+\put(54.5,-37){\line(-2,3){3}}
+\put(54.5,-37){\line(2,3){3}}
+\put(482,-37){\line(0,1){8}}
+\put(482,-37){\line(-2,3){3}}
+\put(482,-37){\line(2,3){3}}
+\put(54.5,-58){\line(0,1){6}}
+\put(482,-58){\line(0,1){6}}
+
+\put(27,-45.5){\line(1,0){56}}
+\put(27,-45.5){\line(3,2){6}}
+\put(27,-45.5){\line(3,-2){6}}
+\put(83,-45.5){\line(-3,2){6}}
+\put(83,-45.5){\line(-3,-2){6}}
+
+\put(255,-45.5){\line(1,0){56}}
+\put(255,-45.5){\line(3,2){6}}
+\put(255,-45.5){\line(3,-2){6}}
+\put(311,-45.5){\line(-3,2){6}}
+\put(311,-45.5){\line(-3,-2){6}}
+
+\put(455,-45.5){\line(1,0){56}}
+\put(455,-45.5){\line(3,2){6}}
+\put(455,-45.5){\line(3,-2){6}}
+\put(511,-45.5){\line(-3,2){6}}
+\put(511,-45.5){\line(-3,-2){6}}
+
+\put(61,-67){\line(1,0){15}}
+\put(61,-67){\line(3,2){6}}
+\put(61,-67){\line(3,-2){6}}
+\put(52,-70){\scriptsize{0}}
+\put(78,-74){\footnotesize{0以下のノイズは0に制限される}}
+
+\put(471,-67){\line(-1,0){15}}
+\put(471,-67){\line(-3,2){6}}
+\put(471,-67){\line(-3,-2){6}}
+\put(476,-70){\scriptsize{1.0}}
+\put(312,-74){\footnotesize{1以上のノイズは1に制限される}}
+
+\linethickness{0.2em}
+\put(54.5,-38){\line(1,0){428}}
+\linethickness{2.8em}
+\put(49,-1.5){\line(1,0){439}}
+\linethickness{2.75em}
+\color{lightgray}
+\put(45.5,-1.5){\line(1,0){438}}
+\put(51,-0.5){\includegraphics[width=29.55em, height=1em]{HSVNoiseInoNoiseEffectOriginal}}
+\put(51,-16.5){\includegraphics[width=29.55em, height=1em]{HSVNoiseInoNoiseEffectEffectiveZero}}
+\end{picture}\\[5.7em]
+
+\footnotesize
+\noindent \hskip 2.65em Keep Noise \ \ シフトしてノイズを維持。コントラストは縮小。全体的にノイズ位置がずれる
+
+\large
+\noindent \begin{picture}(0,0)
+\linethickness{0.01em}
+\put(255,-45.5){\line(1,0){56}}
+\put(255,-45.5){\line(3,2){6}}
+\put(255,-45.5){\line(3,-2){6}}
+\put(311,-45.5){\line(-3,2){6}}
+\put(311,-45.5){\line(-3,-2){6}}
+
+\put(158,-60){\line(0,1){8}}
+\put(158,-60){\line(-2,3){3}}
+\put(158,-60){\line(2,3){3}}
+\put(400,-60){\line(0,1){8}}
+\put(400,-60){\line(-2,3){3}}
+\put(400,-60){\line(2,3){3}}
+
+\put(144,-68.5){\line(1,0){56}}
+\put(144,-68.5){\line(3,2){6}}
+\put(144,-68.5){\line(3,-2){6}}
+\put(200,-68.5){\line(-3,2){6}}
+\put(200,-68.5){\line(-3,-2){6}}
+
+\put(357,-68.5){\line(1,0){56}}
+\put(357,-68.5){\line(3,2){6}}
+\put(357,-68.5){\line(3,-2){6}}
+\put(413,-68.5){\line(-3,2){6}}
+\put(413,-68.5){\line(-3,-2){6}}
+
+\put(107,-83){\line(0,1){8}}
+\put(107,-83){\line(-2,3){3}}
+\put(107,-83){\line(2,3){3}}
+\put(442,-83){\line(0,1){8}}
+\put(442,-83){\line(-2,3){3}}
+\put(442,-83){\line(2,3){3}}
+
+\put(102,-91.5){\line(1,0){56}}
+\put(102,-91.5){\line(3,2){6}}
+\put(102,-91.5){\line(3,-2){6}}
+\put(158,-91.5){\line(-3,2){6}}
+\put(158,-91.5){\line(-3,-2){6}}
+
+\put(392,-91.5){\line(1,0){56}}
+\put(392,-91.5){\line(3,2){6}}
+\put(392,-91.5){\line(3,-2){6}}
+\put(448,-91.5){\line(-3,2){6}}
+\put(448,-91.5){\line(-3,-2){6}}
+
+\put(58,-106){\line(0,1){8}}
+\put(58,-106){\line(-2,3){3}}
+\put(58,-106){\line(2,3){3}}
+\put(478.5,-106){\line(0,1){8}}
+\put(478.5,-106){\line(-2,3){3}}
+\put(478.5,-106){\line(2,3){3}}
+
+\put(55,-114.5){\line(1,0){56}}
+\put(55,-114.5){\line(3,2){6}}
+\put(55,-114.5){\line(3,-2){6}}
+\put(111,-114.5){\line(-3,2){6}}
+\put(111,-114.5){\line(-3,-2){6}}
+
+\put(427,-114.5){\line(1,0){56}}
+\put(427,-114.5){\line(3,2){6}}
+\put(427,-114.5){\line(3,-2){6}}
+\put(483,-114.5){\line(-3,2){6}}
+\put(483,-114.5){\line(-3,-2){6}}
+
+\put(283,-106){\line(0,1){54}}
+\put(267,-123){\scriptsize{separate}}
+
+\linethickness{0.2em}
+\put(54.5,-38){\line(1,0){428}}
+\put(54.5,-61){\line(1,0){428}}
+\put(54.5,-84){\line(1,0){428}}
+\put(54.5,-107){\line(1,0){428}}
+\linethickness{2.8em}
+\put(49,-1.5){\line(1,0){439}}
+\linethickness{2.75em}
+\color{lightgray}
+\put(45.5,-1.5){\line(1,0){438}}
+\put(51,-0.5){\includegraphics[width=29.55em, height=1em]{HSVNoiseInoNoiseEffectOriginal}}
+\put(51,-16.5){\includegraphics[width=29.55em, height=1em]{HSVNoiseInoNoiseEffectKeepNoise}}
+\end{picture}\\[9.3em]
+
+\footnotesize
+\noindent \hskip 2.65em Keep Contrast \ \ ノイズ幅を減少。コントラストを維持。端のみでノイズ幅が減る
+
+\large
+\noindent \begin{picture}(0,0)
+\linethickness{0.01em}
+\put(255,-45.5){\line(1,0){56}}
+\put(255,-45.5){\line(3,2){6}}
+\put(255,-45.5){\line(3,-2){6}}
+\put(311,-45.5){\line(-3,2){6}}
+\put(311,-45.5){\line(-3,-2){6}}
+
+\put(86,-60){\line(0,1){8}}
+\put(86,-60){\line(-2,3){3}}
+\put(86,-60){\line(2,3){3}}
+\put(450,-60){\line(0,1){8}}
+\put(450,-60){\line(-2,3){3}}
+\put(450,-60){\line(2,3){3}}
+
+\put(58,-68.5){\line(1,0){56}}
+\put(58,-68.5){\line(3,2){6}}
+\put(58,-68.5){\line(3,-2){6}}
+\put(114,-68.5){\line(-3,2){6}}
+\put(114,-68.5){\line(-3,-2){6}}
+
+\put(423,-68.5){\line(1,0){56}}
+\put(423,-68.5){\line(3,2){6}}
+\put(423,-68.5){\line(3,-2){6}}
+\put(479,-68.5){\line(-3,2){6}}
+\put(479,-68.5){\line(-3,-2){6}}
+
+\put(70,-83){\line(0,1){8}}
+\put(70,-83){\line(-2,3){3}}
+\put(70,-83){\line(2,3){3}}
+\put(468,-83){\line(0,1){8}}
+\put(468,-83){\line(-2,3){3}}
+\put(468,-83){\line(2,3){3}}
+
+\put(55,-91.5){\line(1,0){28}}
+\put(55,-91.5){\line(3,2){6}}
+\put(55,-91.5){\line(3,-2){6}}
+\put(83,-91.5){\line(-3,2){6}}
+\put(83,-91.5){\line(-3,-2){6}}
+
+\put(454,-91.5){\line(1,0){28}}
+\put(454,-91.5){\line(3,2){6}}
+\put(454,-91.5){\line(3,-2){6}}
+\put(482,-91.5){\line(-3,2){6}}
+\put(482,-91.5){\line(-3,-2){6}}
+
+\put(61,-106){\line(0,1){8}}
+\put(61,-106){\line(-2,3){3}}
+\put(61,-106){\line(2,3){3}}
+\put(476.5,-106){\line(0,1){8}}
+\put(476.5,-106){\line(-2,3){3}}
+\put(476.5,-106){\line(2,3){3}}
+
+\put(55,-114.5){\line(1,0){12}}
+\put(55,-114.5){\line(3,2){6}}
+\put(55,-114.5){\line(3,-2){6}}
+\put(67,-114.5){\line(-3,2){6}}
+\put(67,-114.5){\line(-3,-2){6}}
+
+\put(471,-114.5){\line(1,0){12}}
+\put(471,-114.5){\line(3,2){6}}
+\put(471,-114.5){\line(3,-2){6}}
+\put(483,-114.5){\line(-3,2){6}}
+\put(483,-114.5){\line(-3,-2){6}}
+
+\put(283,-106){\line(0,1){54}}
+\put(267,-123){\scriptsize{separate}}
+
+\linethickness{0.2em}
+\put(54.5,-38){\line(1,0){428}}
+\put(54.5,-61){\line(1,0){428}}
+\put(54.5,-84){\line(1,0){428}}
+\put(54.5,-107){\line(1,0){428}}
+\linethickness{2.8em}
+\put(49,-1.5){\line(1,0){439}}
+\linethickness{2.75em}
+\color{lightgray}
+\put(45.5,-1.5){\line(1,0){438}}
+\put(51,-0.5){\includegraphics[width=29.55em, height=1em]{HSVNoiseInoNoiseEffectOriginal}}
+\put(51,-16.5){\includegraphics[width=29.55em, height=1em]{HSVNoiseInoNoiseEffectKeepContrast}}
+\end{picture}
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/japanese/HardLightIno.tex b/toonz/sources/translations_docs/japanese/HardLightIno.tex
new file mode 100644
index 0000000..05cb2b2
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/HardLightIno.tex
@@ -0,0 +1,44 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\[0.55em]
+Hard Light Ino \normalsize \hskip 14.2em : ハードライト\medskip
+\par
+Fore が暗なら Multiply、明なら Screen\par
+式 = if (Fore < 0.5) then \textquotedbl Multiply\textquotedbl \ else \textquotedbl Screen\textquotedbl\par
+式は RGB 各値をゼロから1とした場合の値で示しています。\\
+\\
+-{-}- \ 入力 \ -{-}-\par
+両方とも接続していれば合成処理します。\par
+動作スイッチ OFF のとき Back を表示します。\par
+片方のみ繋がっていればそれを表示します。\\
+Fore\par
+上に重ねる画像を接続します。\\
+Back\par
+下に置く画像を接続します。\\
+\\
+-{-}- \ 設定 \ -{-}-\\
+Opacity\par
+上に重ねる画像の不透明度を指定します。\par
+0の時は Fore 画像は透明になります。\par
+初期値は\textquotedbl 1.0\textquotedbl で Fore 画像は不透明として合成します。\par
+0から1.0の間の値を指定します。\\
+\\
+Clipping Mask\par
+ON にすると、\par
+素材(Back)の存在しない(Alpha 値がゼロ)場所は、透明のままにします。\par
+初期設定は ON です。
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/japanese/HardMixIno.tex b/toonz/sources/translations_docs/japanese/HardMixIno.tex
new file mode 100644
index 0000000..4865db7
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/HardMixIno.tex
@@ -0,0 +1,46 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Hard Mix Ino\medskip
+\par
+\normalsize
+ハードミックス\par
+Vivid Light が暗なら0、明なら1\par
+式 = if (\textquotedbl Vivid Light\textquotedbl \ < 0.5) then 0 else 1\par
+式は RGB 各値をゼロから1とした場合の値で示しています。\\
+\\
+-{-}- \ 入力 \ -{-}-\par
+両方とも接続していれば合成処理します。\par
+動作スイッチ OFF のとき Back を表示します。\par
+片方のみ繋がっていればそれを表示します。\\
+Fore\par
+上に重ねる画像を接続します。\\
+Back\par
+下に置く画像を接続します。\\
+\\
+-{-}- \ 設定 \ -{-}-\\
+Opacity\par
+上に重ねる画像の不透明度を指定します。\par
+0の時は Fore 画像は透明になります。\par
+初期値は\textquotedbl 1.0\textquotedbl で Fore 画像は不透明として合成します。\par
+0から1.0の間の値を指定します。\\
+\\
+Clipping Mask\par
+ON にすると、\par
+素材(Back)の存在しない(Alpha 値がゼロ)場所は、透明のままにします。\par
+初期設定は ON です。
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/japanese/LevelAutoIno.tex b/toonz/sources/translations_docs/japanese/LevelAutoIno.tex
new file mode 100644
index 0000000..6ab3d12
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/LevelAutoIno.tex
@@ -0,0 +1,142 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\usepackage{eepic}
+
+\usepackage{tikz}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Level Auto Ino\medskip
+\par
+\normalsize
+絵の明るさのレンジを最大に広げます。\\
+\par
+暗いマスク用画像を明るくする等の自動的な level 補正をします。\\
+\par
+入力画像の最も暗い値と最も明るい値を元にして、数値として最\par
+も暗い値(Out Min)と最も明るい値(Out Max)に明るさのレンジを\par
+広げます。\par
+-{-}> \textquotedbl Level Auto 図1 計算図\textquotedbl 参照\\
+\par
+RGBA チャンネル各々にレンジを広げるので、RGBA のバランスはと\par
+りません。そのため色の付いた画像は色が変わることがあります\par
+ので注意してください。\\
+\par
+結果をチェックするときは、サブカメラを使わないでください。\par
+サブカメラは入力画像の範囲が違うため、入力画像の最暗値と最\par
+明値が変わり、正確な処理ができません。\\
+\\
+-{-}- \ 入力 \ -{-}-\\
+Source\par
+処理をする画像を接続します。\\
+\\
+-{-}- \ 設定 \ -{-}-\\
+In Min Shift\\
+In Max Shift\par
+入力画像 Pixel の最小値と最大値は、自動的に計算しますが、その\par
+値に加算して調整します。\par
+例えば一ヶ所だけ明るい Pixel があってそれを無視したいとき、\par
+\textquotedbl In Max Shift\textquotedbl にマイナスを指定することでレンジをひろげます。\par
+Pixel 値(8 or 16bits)をゼロから1の値として指定します。\par
+最小は-1、最大は1です。\par
+\noindent \hskip 7em Min \ \ \ \ \, 0\par
+\noindent \hskip 7em Max \ \ \ \ -1\par
+だと画面は真っ暗になります。\par
+\noindent \hskip 7em Min \ \ \ \ \, 1\par
+\noindent \hskip 7em Max \ \ \ \ \ 0\par
+とすると、画面は真っ白になります。\par
+0とすれば shift による調整はありません。\par
+初期値は両方とも0です。\\
+\\
+Out Min
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+\noindent Out Max\par
+出力画像の最も暗い値(最小値)と最も明るい値(最大値)を決定し\par
+ます。\par
+最小は0、最大は1です。\par
+初期値は\par
+\noindent \hskip 7em Out Min が0\par
+\noindent \hskip 7em Out Max が1\par
+です。\\
+\\
+Gamma\par
+\textquotedbl Out Min\textquotedbl と\textquotedbl Out Max\textquotedbl の間で gamma 補正します。\par
+0.1から1.0の間だと、画像が暗くなります。\par
+1.0を指定すると補正しません。\par
+1.0から10.0の間では、明るくなります。\par
+初期値は1です。\\
+\\
+Level Auto 図1 \ \ 計算図
+
+\large
+\noindent \begin{picture}(0,0)
+\linethickness{0.01em}
+\put(18.5,-94){\line(0,-1){81}}
+\put(18.5,-94){\line(-2,-3){4}}
+\put(18.5,-94){\line(2,-3){4}}
+\put(18.5,-175){\line(-2,3){4}}
+\put(18.5,-175){\line(2,3){4}}
+
+\put(114,-22){\line(0,-1){199}}
+\put(256,-22){\line(0,-1){199}}
+\put(85,-51){\line(1,0){199}}
+\put(85,-193){\line(1,0){199}}
+
+\put(101,-7){\small{IN}}
+\put(233,-7){\small{OUT}}
+\put(290,-51){\small{1}}
+\put(290,-193){\small{0}}
+\put(72,-91){\small{max}}
+\put(258,-69){\small{max}}
+\put(116,-105){\small{max\_shift}}
+\put(116,-176){\small{min\_shift}}
+\put(72,-188){\small{min}}
+\put(258,-188){\small{min}}
+\end{picture}\\[3em]
+
+\noindent \hskip 3.8em \begin{tikzpicture}[line width=3pt]
+\draw[line cap=round] (1.6,-0.75) -- (1.9,-0.93) -- (1.6,-1.11);
+\draw[dashed,dash pattern=on 0.75pt off 0.75pt] (0,-0.93) -- (1.9,-0.93);
+
+\draw[line cap=round] (8.65,0) -- (8.95,-0.18) -- (8.65,-0.36);
+\draw[dashed,dash pattern=on 0.75pt off 0.75pt] (7.1,-0.18) -- (8.95,-0.18);
+
+\draw[line cap=round] (1.6,-3.6) -- (1.9,-3.78) -- (1.6,-3.96);
+\draw[dashed,dash pattern=on 0.75pt off 0.75pt] (0,-3.78) -- (1.9,-3.78);
+
+\draw[line cap=round] (8.65,-3.6) -- (8.95,-3.78) -- (8.65,-3.96);
+\draw[dashed,dash pattern=on 0.75pt off 0.75pt] (7.1,-3.78) -- (8.85,-3.78);
+
+\draw[line cap=round] (1.86,-1.54) -- (2.04,-1.84) -- (2.22,-1.54);
+\draw[dashed,dash pattern=on 0.75pt off 0.75pt] (2.04,-1) -- (2.04,-1.84);
+
+\draw[line cap=round] (1.86,-3.2) -- (2.04,-2.9) -- (2.22,-3.2);
+\draw[dashed,dash pattern=on 0.75pt off 0.75pt] (2.04,-2.9) -- (2.04,-3.74);
+
+\draw[line cap=round] (6.58,-0.14) -- (6.92,-0.21) -- (6.7,-0.49);
+\draw[dashed,dash pattern=on 0.75pt off 0.75pt] (2.04,-1.9) -- (6.92,-0.21);
+
+\draw[line cap=round] (6.65,-3.52) -- (6.92,-3.75) -- (6.58,-3.87);
+\draw[dashed,dash pattern=on 0.75pt off 0.75pt] (2.04,-2.79) -- (6.92,-3.75);
+
+\end{tikzpicture}
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/japanese/LevelMasterIno.tex b/toonz/sources/translations_docs/japanese/LevelMasterIno.tex
new file mode 100644
index 0000000..0147ea0
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/LevelMasterIno.tex
@@ -0,0 +1,77 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Level Master Ino\medskip
+\par
+\normalsize
+レベル補正をします。\par
+RGB 別に補正したい時は\textquotedbl Level RGBA\textquotedbl を使用してください。\\
+\\
+-{-}- \ 入力 \ -{-}-\\
+Source\par
+処理をする画像を接続します。\\
+Reference\par
+Pixel 毎に効果の強弱をつけるための参照画像を接続します。\\
+\\
+-{-}- \ 設定 \ -{-}-\\
+In\par
+入力 Pixel 値の Min(最小)値と Max(最大)値を指定します。\par
+Min より小さい値は Min に、Max より大きい値は Max に制限します。\par
+最小は0、最大は1です。\par
+初期値は、Min が0、Max が1、です。\par
+小数点以下4桁までの入力になります。\\
+\\
+Out\par
+\textquotedbl In\textquotedbl で指定した範囲を、\par
+ここで指定する Min(最小)値と Max(最大)値の範囲に当てはめます。\par
+最小は0、最大は1です。\par
+初期値は、Min が0、Max が1、です。\par
+小数点以下4桁までの入力になります。\\
+\\
+Gamma\par
+\textquotedbl Out Min\textquotedbl と\textquotedbl Out Max\textquotedbl の間で gamma 補正します。\par
+0.1から1.0の間だと、画像が暗くなります。\par
+1.0を指定すると補正しません。\par
+1.0から10.0の間では、明るくなります。\par
+初期値は1です。\\
+\\
+Alpha Rendering\par
+ON で Alpha にも処理をします。\par
+OFF のときは、Alpha に処理しません。\par
+初期値は ON です。\\
+\\
+Premultiplied\par
+ON なら、RGB に対して Premultiply 済の\par
+(Alpha チャンネルの値があらかじめ RGB チャンネルに乗算されている)\par
+画像として処理します。
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+そのとき、Alpha にも処理を加えてしまうと、正しい画像にならない場合があります。\par
+初期値は ON です。\\
+\\
+Reference\par
+Pixel 毎に効果の強弱をつけるための参照画像の値の取り方を選択します。\par
+入力の\textquotedbl Reference\textquotedbl に画像を接続し、\par
+Red/Green/Blue/Alpha/Luminance/Nothing から選びます。\par
+この効果をつけたくないときは Nothing を選ぶか、接続を切ります。\par
+初期値は Red です。
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/japanese/LevelRGBAIno.tex b/toonz/sources/translations_docs/japanese/LevelRGBAIno.tex
new file mode 100644
index 0000000..ba09299
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/LevelRGBAIno.tex
@@ -0,0 +1,80 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Level RGBA Ino\medskip
+\par
+\normalsize
+RGBA 個別にレベル補正をします。\par
+RGB まとめて補正したい時は\textquotedbl Level Master\textquotedbl を使用してください。\\
+\\
+-{-}- \ 入力 \ -{-}-\\
+Source\par
+処理をする画像を接続します。\\
+Reference\par
+Pixel 毎に効果の強弱をつけるための参照画像を接続します。\\
+\\
+-{-}- \ 設定 \ -{-}-\\
+Red In\\
+Green In\\
+Blue In\\
+Alpha In\par
+入力 Pixel 値の Min(最小)値と Max(最大)値を指定します。\par
+Min より小さい値は Min に、Max より大きい値は Max に制限します。\par
+最小は0、最大は1です。\par
+初期値は、Min が0、Max が1、です。\par
+小数点以下4桁までの入力になります。\\
+\\
+Red Out\\
+Green Out\\
+Blue Out\\
+Alpha Out\par
+\textquotedbl In\textquotedbl で指定した範囲を、\par
+ここで指定する Min(最小)値と Max(最大)値の範囲に当てはめます。\par
+最小は0、最大は1です。\par
+初期値は、Min が0、Max が1、です。\par
+小数点以下4桁までの入力になります。\\
+\\
+Red Gamma\\
+Green Gamma\\
+Blue Gamma\\
+Alpha Gamma\par
+\textquotedbl Out Min\textquotedbl と\textquotedbl Out Max\textquotedbl の間で gamma 補正します。\par
+0.1から1.0の間だと、画像が暗くなります。\par
+1.0を指定すると補正しません。\par
+1.0から10.0の間では、明るくなります。\par
+初期値は1です。
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+\noindent Premultiplied\par
+ON なら、RGB に対して Premultiply 済の\par
+(Alpha チャンネルの値があらかじめ RGB チャンネルに乗算されている)\par
+画像として処理します。\par
+そのとき、Alpha にも処理を加えてしまうと、正しい画像にならない場合があります。\par
+初期値は ON です。\\
+\\
+Reference\par
+Pixel 毎に効果の強弱をつけるための参照画像の値の取り方を選択します。\par
+入力の\textquotedbl Reference\textquotedbl に画像を接続し、\par
+Red/Green/Blue/Alpha/Luminance/Nothing から選びます。\par
+この効果をつけたくないときは Nothing を選ぶか、接続を切ります。\par
+初期値は Red です。
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/japanese/LightenIno.tex b/toonz/sources/translations_docs/japanese/LightenIno.tex
new file mode 100644
index 0000000..d3b934b
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/LightenIno.tex
@@ -0,0 +1,44 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Lighten Ino\medskip
+\par
+\normalsize
+比較(明)\par
+Fore と Back の値の大きい方(RGB 別々)\\
+\\
+-{-}- \ 入力 \ -{-}-\par
+両方とも接続していれば合成処理します。\par
+動作スイッチ OFF のとき Back を表示します。\par
+片方のみ繋がっていればそれを表示します。\\
+Fore\par
+上に重ねる画像を接続します。\\
+Back\par
+下に置く画像を接続します。\\
+\\
+-{-}- \ 設定 \ -{-}-\\
+Opacity\par
+上に重ねる画像の不透明度を指定します。\par
+0の時は Fore 画像は透明になります。\par
+初期値は\textquotedbl 1.0\textquotedbl で Fore 画像は不透明として合成します。\par
+0から1.0の間の値を指定します。\\
+\\
+Clipping Mask\par
+ON にすると、\par
+素材(Back)の存在しない(Alpha 値がゼロ)場所は、透明のままにします。\par
+初期設定は OFF です。
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/japanese/LighterColorIno.tex b/toonz/sources/translations_docs/japanese/LighterColorIno.tex
new file mode 100644
index 0000000..15562f9
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/LighterColorIno.tex
@@ -0,0 +1,44 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Lighter Color Ino\medskip
+\par
+\normalsize
+カラー比較(明)\par
+RGB の輝度値で大きい方\\
+\\
+-{-}- \ 入力 \ -{-}-\par
+両方とも接続していれば合成処理します。\par
+動作スイッチ OFF のとき Back を表示します。\par
+片方のみ繋がっていればそれを表示します。\\
+Fore\par
+上に重ねる画像を接続します。\\
+Back\par
+下に置く画像を接続します。\\
+\\
+-{-}- \ 設定 \ -{-}-\\
+Opacity\par
+上に重ねる画像の不透明度を指定します。\par
+0の時は Fore 画像は透明になります。\par
+初期値は\textquotedbl 1.0\textquotedbl で Fore 画像は不透明として合成します。\par
+0から1.0の間の値を指定します。\\
+\\
+Clipping Mask\par
+ON にすると、\par
+素材(Back)の存在しない(Alpha 値がゼロ)場所は、透明のままにします。\par
+初期設定は OFF です。
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/japanese/LinearBurnIno.tex b/toonz/sources/translations_docs/japanese/LinearBurnIno.tex
new file mode 100644
index 0000000..6e170dc
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/LinearBurnIno.tex
@@ -0,0 +1,46 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Linear Burn Ino\medskip
+\par
+\normalsize
+焼き込み(リニア)\par
+合計値の上半分を使い、暗くします\par
+式 = Back + Fore - 1\par
+式は RGB 各値をゼロから1とした場合の値で示しています。\\
+\\
+-{-}- \ 入力 \ -{-}-\par
+両方とも接続していれば合成処理します。\par
+動作スイッチ OFF のとき Back を表示します。\par
+片方のみ繋がっていればそれを表示します。\\
+Fore\par
+上に重ねる画像を接続します。\\
+Back\par
+下に置く画像を接続します。\\
+\\
+-{-}- \ 設定 \ -{-}-\\
+Opacity\par
+上に重ねる画像の不透明度を指定します。\par
+0の時は Fore 画像は透明になります。\par
+初期値は\textquotedbl 1.0\textquotedbl で Fore 画像は不透明として合成します。\par
+0から1.0の間の値を指定します。\\
+\\
+Clipping Mask\par
+ON にすると、\par
+素材(Back)の存在しない(Alpha 値がゼロ)場所は、透明のままにします。\par
+初期設定は ON です。
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/japanese/LinearDodgeIno.tex b/toonz/sources/translations_docs/japanese/LinearDodgeIno.tex
new file mode 100644
index 0000000..4fe0de4
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/LinearDodgeIno.tex
@@ -0,0 +1,45 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Linear Dodge Ino\medskip
+\par
+\normalsize
+覆い焼きリニア\par
+合計して明るくします\par
+式 = Back + Fore ※Alpha で RGB を調整するため半透明で Add と違う\\
+\\
+-{-}- \ 入力 \ -{-}-\par
+両方とも接続していれば合成処理します。\par
+動作スイッチ OFF のとき Back を表示します。\par
+片方のみ繋がっていればそれを表示します。\\
+Fore\par
+上に重ねる画像を接続します。\\
+Back\par
+下に置く画像を接続します。\\
+\\
+-{-}- \ 設定 \ -{-}-\\
+Opacity\par
+上に重ねる画像の不透明度を指定します。\par
+0の時は Fore 画像は透明になります。\par
+初期値は\textquotedbl 1.0\textquotedbl で Fore 画像は不透明として合成します。\par
+0から1.0の間の値を指定します。\\
+\\
+Clipping Mask\par
+ON にすると、\par
+素材(Back)の存在しない(Alpha 値がゼロ)場所は、透明のままにします。\par
+初期設定は ON です。
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/japanese/LinearLightIno.tex b/toonz/sources/translations_docs/japanese/LinearLightIno.tex
new file mode 100644
index 0000000..51a43bd
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/LinearLightIno.tex
@@ -0,0 +1,37 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Linear Light Ino\medskip
+\par
+\normalsize
+リニアライト\par
+Fore が暗なら Linear Burn、明は Linear Dodge\par
+式 = if (Fore < 0.5) then \textquotedbl Linear Burn\textquotedbl \ else \textquotedbl Linear Dodge\textquotedbl\par
+式は RGB 各値をゼロから1とした場合の値で示しています。\\
+\\
+-{-}- \ 設定 \ -{-}-\\
+Opacity\par
+上に重ねる画像の不透明度を指定します。\par
+0の時は Fore 画像は透明になります。\par
+初期値は\textquotedbl 1.0\textquotedbl で Fore 画像は不透明として合成します。\par
+0から1.0の間の値を指定します。\\
+\\
+Clipping Mask\par
+ON にすると、\par
+素材(Back)の存在しない(Alpha 値がゼロ)場所は、透明のままにします。\par
+初期設定は ON です。
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/japanese/MaxMinIno.tex b/toonz/sources/translations_docs/japanese/MaxMinIno.tex
new file mode 100644
index 0000000..8762e62
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/MaxMinIno.tex
@@ -0,0 +1,87 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Max Min Ino\medskip
+\par
+\normalsize
+画像の明るい(暗い)部分を膨らませます。\\
+\par
+丸く(あるいは多角形に)ふくらみます。\par
+また、変化は滑らかです。\\
+\par
+初めに、指定あれば Alphaチャンネルに対して処理します。\par
+次に、Alphaチャンネルがゼロでない Pixel の RGBを処理します。\\
+\\
+-{-}- \ 入力 \ -{-}-\\
+Source\par
+処理をする画像を接続します。\\
+Reference\par
+Pixel 毎に膨らむ効果の強弱をつけるための参照画像を接続します。\\
+\\
+-{-}- \ 設定 \ -{-}-\\
+Max Min Select\par
+処理方法を撰択します。\par
+\textquotedbl Max\textquotedbl \ -> 明るい部分を膨らませる\par
+\textquotedbl Min\textquotedbl \ -> 暗い部分を膨らませる\par
+\textquotedbl Min\textquotedbl の場合、セル画像の輪郭の墨線は、その外側の透過領域がゼ\par
+ロで塗られているため、透過領域が膨らみ墨線が消えていきます。\par
+同様に Alphaも透過領域が増します。\par
+初期設定は\textquotedbl Max\textquotedbl です。\\
+\\
+Radius\par
+膨らむ大きさを、円半径で指定します。\par
+単位はミリメートルです。\par
+ゼロ以上の値を指定します。\par
+Smoothingと足して(ピクセル単位で)1より小さい時は膨らみません。\par
+よって値が小さいと、細かい画像で効果があるのに、\par
+荒い画像ではかからないことがあります。\par
+半径は大きくするほど処理に時間がかかります。\\
+\\
+Polygon Number\par
+円に膨らますか、多角形に膨らますかを指定します。\par
+整数値で指定します。\par
+2の時は丸く膨らみます。\par
+3以上を指定すると、その角数の多角形に膨らみます。最大は16です。\par
+膨らむ中心の真右から始まる多角形です。\par
+初期値は2です。
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\\
+\par
+\noindent Degree\par
+\textquotedbl Polygon Number\textquotedbl が3以上の時の、多角形膨らみの傾きを指定します。\par
+\textquotedbl Polygon Number\textquotedbl が2のときは意味ありません。\par
+ゼロ以上の Degree単位で指定します。\par
+時計回りに回転します。\par
+初期値は0です。\\
+\\
+Alpha Rendering\par
+ONで Alphaにも処理をします。\par
+OFFのときは RGBにのみ処理します。Alphaチャンネルのない BG 画で使います。\par
+初期値は ONです。\\
+\\
+Reference\par
+Pixel 毎に効果の強弱をつけるための参照画像の値の取り方を選択します。\par
+入力の\textquotedbl Reference\textquotedbl に画像を接続し、\par
+Red/Green/Blue/Alpha/Luminance/Nothingから選びます。\par
+この効果をつけたくないときは Nothingを選ぶか、接続を切ります。\par
+初期値は Red です。
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/japanese/MedianIno.tex b/toonz/sources/translations_docs/japanese/MedianIno.tex
new file mode 100644
index 0000000..de620af
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/MedianIno.tex
@@ -0,0 +1,70 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Median Ino\medskip
+\par
+\normalsize
+ノイズを低減し、多数派あるいは中間の色で侵食し、絵の輪郭を丸めます\\
+\\
+-{-}- \ 入力 \ -{-}-\\
+Source\par
+処理をする画像を接続します。\\
+Reference\par
+Pixel 毎に効果の強弱をつけるための参照画像を接続します。\\
+\\
+-{-}- \ 設定 \ -{-}-\\
+Radius\par
+侵食する範囲を円の半径で指定します。\par
+単位は mm です。\\
+\par
+ゼロ以上の値で指定します。最大は100mm です。\par
+ピクセルの幅より小さいと(まわりの Pixel を含めないため)\par
+なにもしません。\\
+\par
+初期値は0.35mm です。\\
+\\
+Channel\par
+medianをかける色チャンネルを指定します。\\
+\par
+\textquotedbl Red\textquotedbl\par
+\textquotedbl Green\textquotedbl\par
+\textquotedbl Blue\textquotedbl\par
+\textquotedbl Alpha\textquotedbl\par
+を選ぶと、指定の色チャンネルに処理をかけて、\par
+その結果を RGBAチャンネルに保存します。\par
+白黒画像では、このように単チャンネル処理をすることで、\par
+処理スピードがはやくなります。\\
+\par
+\textquotedbl All\textquotedbl\par
+では、RGBA各チャンネルに処理をかけます。\\
+\par
+初期値は\textquotedbl All\textquotedbl です。\\
+\\
+Reference\par
+Pixel 毎に効果の強弱をつけるための参照画像の値の取り方を選択します。\par
+入力の\textquotedbl Reference\textquotedbl に画像を接続し、\par
+Red/Green/Blue/Alpha/Luminance/Nothingから選びます。
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+この効果をつけたくないときは Nothingを選ぶか、接続を切ります。\par
+初期値は Red です。
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/japanese/MotionBlurIno.tex b/toonz/sources/translations_docs/japanese/MotionBlurIno.tex
new file mode 100644
index 0000000..383a48c
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/MotionBlurIno.tex
@@ -0,0 +1,104 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Motion Blur Ino\medskip
+\par
+\normalsize
+平行移動によるカメラシャッター風のぼかしを行ないます。\par
+オプション指定によりぶれ残像効果も可能です。\\
+\par
+初めに、(ON 指定ならば)Alpha チャンネルに対して処理し、次に、\par
+Alpha チャンネルがゼロでないピクセルの RGB を処理します。\\
+\par
+Alpha チャンネルに対して処理しない(OFF)指定をしたときは、\par
+RGB 画像の変化をマスクします。よって、滑らかなエッジは滑らか\par
+なままです。\\
+\\
+-{-}- \ 入力 \ -{-}-\\
+Source\par
+処理をする画像を接続します。\\
+\\
+-{-}- \ 設定 \ -{-}-\\
+Depend Move\par
+\noindent \ \ \, P1 -> P2\par
+以下の X1,Y1,X2,Y2により、\par
+固定した方向と大きさで移動を指定します。\\
+\par
+\noindent \ \ \, Motion\par
+Geometry の、E/W,H/S からフレーム毎に移動を指定します。\par
+X1,Y1,X2,Y2の指定値は無視します。\\
+\\
+X1\\
+Y1\\
+X2\\
+Y2\par
+平行移動ぼかしの始点座標値と終点座標値を指定します。\par
+座標系は左下が原点です。\par
+単位はミリメートルです。\par
+小数点以下の指定により、微妙な長短の変化がつきます。\par
+始点と終点の距離が処理上1/16Pixel 以上ないと効果はでません。\par
+初期値は\par
+\noindent \hskip 7em X1 Y1 -> 0.0 0.0\par
+\noindent \hskip 7em X2 Y2 -> 1.0 1.0\par
+です。
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+\noindent Scale\par
+平行移動ぼかしの長さに対してスケール調整をします。\par
+例えば、\par
+\noindent \hskip 7em X1 Y1 -> 0.0 0.0\par
+\noindent \hskip 7em X2 Y2 -> 1.0 -1.0\par
+\noindent \hskip 7em Scale -> 100\par
+は、\par
+\noindent \hskip 7em X1 Y1 -> 0.0 0.0\par
+\noindent \hskip 7em X2 Y2 -> 100.0 -100.0\par
+と同じ効果となります。\par
+ゼロを指定するとぼかしはかからなくなります。\par
+初期値は1でスケールはかかりません。\\
+\\
+Curve\par
+ぼかしの強さに対して調整をします。\par
+10.0以下、1より大きくすると、ぼかしが強くなり、\par
+0.1以上、1より小さくすると、ぼかしは薄くなります。\par
+初期値は1で等減衰です。\\
+\\
+Zanzo Length\par
+残像効果のずれ位置を指定します\par
+単位はミリメートルです。\par
+ゼロ以上の値で指定します。\par
+例えば、幅が3の線の残像を出したいときは、\par
+3以上の値を指定しないと残像はでません。\par
+初期値は0で残像はでません\\
+\\
+Zanzo Power\par
+残像をだすときの強さを決めます。\par
+最弱が0で、残像効果はかかりません。\par
+値が大きくなるほど、\par
+ぼかしは薄まり、残像効果が強くなります。\par
+初期値は1で最強です。ぼかしはかからず残像効果のみとなります。\\
+\\
+Alpha Rendering\par
+Alpha チャンネルがあるときのみ有効なスイッチです。\par
+OFF のときは、RGB 値の変化を Alpha 値でマスクします。\par
+ON で Alpha にも処理をします。マスクはしません。\par
+初期値は ON です。
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/japanese/MotionWindIno.tex b/toonz/sources/translations_docs/japanese/MotionWindIno.tex
new file mode 100644
index 0000000..3317bfe
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/MotionWindIno.tex
@@ -0,0 +1,333 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\usepackage{epic}
+\usepackage{eepic}
+\usepackage{xcolor}
+
+\usepackage{graphicx}
+\graphicspath{{images/}}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Motion Wind Ino\medskip
+\par
+\normalsize
+絵に流線の効果を加えます\\
+\par
+作画アニメーションで、早い移動を表す美術描画方法を参考にしています。\par
+ピクセルの RGB 値から明るいピーク部分をきっかけにして、\par
+色で流れるような効果を加えます。\\
+\\
+-{-}- \ 入力 \ -{-}-\\
+Source\par
+処理をする画像を接続します。\\
+Reference\par
+Pixel 毎に効果の強弱をつけるための参照画像を接続します。\\
+\\
+-{-}- \ 設定 \ -{-}-\\
+Direction\par
+流線の方向を指定します。\par
+方向は上(Up)下(Down)左(Left)右(Right)方向のみです。\par
+初期値は右(Right)となります。\par
+ここでの方向は、カメラから見た方向に固定されます。画像の傾\par
+きが変わるような、画像の回転やカメラの Z 回転等々\par
+(Geometry 変換)によって方向を傾けることはできないので、\par
+ご注意ください。\\
+\\
+Dark\par
+OFF で明るい部分に対する流線となります。\par
+ON のときは暗い部分に対する流線になります。\par
+初期値は OFF です。\\
+\\
+Alpha Rendering\par
+Alpha チャンネルがあるときのみ有効なスイッチです。\par
+OFF のときは、RGB 値の変化を Alpha 値でマスクします\par
+ON で Alpha にも処理をします。\par
+初期値は ON です。\\
+\\
+Length Min\\
+Length Max\par
+流線の長さを指定します。\par
+単位はミリメートルです。\par
+ゼロ以上の値で指定します。最大は1000です。\par
+小数点以下の指定により、微妙な長短の変化がつきます。\par
+違う値を与えると、その値の間で長さがランダムに変化します。
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+同じ値にすると、ランダムさはなくなり全体が同じ長さとなります。\par
+初期値は Min(最小値)が0、Max(最大値)が18となります。\par
+-{-}> \textquotedbl Motion Wind 図1 \ \ Length Wind\textquotedbl 参照\par
+-{-}> \textquotedbl Motion Wind 図4 \ \ Force is 1 and Density is 1\textquotedbl 参照\par
+-{-}> \textquotedbl Motion Wind 図7 \ \ Length Wind and Force is 10\textquotedbl 参照\\
+\\
+Length Bias\par
+長さのランダムパターンの片寄りを変えます。\par
+0.1から1.0の間の値だと、短いのが増え、\par
+1.0を指定すると均等なランダムさとなり、\par
+1.0から10.0の間の値では、長いのが増えます。\par
+となります。\par
+初期値は1です。\par
+-{-}> \textquotedbl Motion Wind 図1 \ \ Length Wind\textquotedbl 参照\\
+\\
+Length Seed\par
+長さのランダムパターンを変えます。\par
+ゼロ以上の整数値で指定します。\par
+同じ画像に同じ値を与えると、同じパターンを再現します。\par
+違うパターンにしたいときは値をかえます。\par
+たとえば、Fix のムービーで、流線のパターン変化が欲しいとき\par
+は、フレームごとに、seed 値を変えます。\par
+初期値は1としています。\\
+\\
+Force Min\\
+Force Max\par
+流れ始めの勢いを指定します。\par
+0.1から1.0の間だと、すぐ減衰して弱い勢い、\par
+1.0を指定すると勢いがリニアに減衰し、\par
+1.0から10.0の間では、なかなか減衰ぜず強い勢い、\par
+となります。\par
+違う値を与えると、その値の間で勢いがランダムに変化します。\par
+同じ値にすると、ランダムさはなくなり全体が同じ勢いとなります。\par
+初期値はどちらも1です。\par
+-{-}> \textquotedbl Motion Wind 図2 \ \ Force Wind\textquotedbl 参照\par
+-{-}> \textquotedbl Motion Wind 図5 \ \ Force is 0.1\textquotedbl 参照\par
+-{-}> \textquotedbl Motion Wind 図7 \ \ Length Wind and Force is 10\textquotedbl 参照\\
+\\
+Force Bias\par
+勢いのランダムパターンの片寄りを変えます。\par
+0.1から1.0の間の値だと、弱いのが増え、\par
+1.0を指定すると均等なランダムさとなり、
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+1.0から10.0の間の値では、強いのが増えます。\par
+となります。\par
+初期値は1です。\par
+-{-}> \textquotedbl Motion Wind 図2 Force Wind\textquotedbl 参照\\
+\\
+Force Seed\par
+勢いのランダムパターンを変えます。\par
+以下\textquotedbl Length Seed\textquotedbl と同様です。\\
+\\
+Density Min\\
+Density Max\par
+流線の濃度を指定します。\par
+ゼロだと流線効果がなくなり、\par
+ゼロから1.0の間の値だと、うすくなり、\par
+1.0のときは基準濃度で、\par
+1.0より大きな値では、濃くなります。最大は100です。\par
+違う値を与えると、その値の間で濃度がランダムに変化します。\par
+同じ値にすると、ランダムさはなくなり全体が同じ濃度となります。\par
+初期値はどちらも1です。\par
+-{-}> \textquotedbl Motion Wind 図3 \ \ Density Wind\textquotedbl 参照\par
+-{-}> \textquotedbl Motion Wind 図6 \ \ Density is 0.2\textquotedbl 参照\\
+\\
+Density Bias\par
+濃度のランダムパターンの片寄りを変えます。\par
+0.1から1.0の間の値だと、薄いのが増え、\par
+1.0を指定すると均等なランダムさとなり、\par
+1.0から10.0の間の値では、濃いのが増えます。\par
+初期値は1です。\par
+-{-}> \textquotedbl Motion Wind 図3 \ \ Density Wind\textquotedbl 参照\\
+\\
+Density Seed\par
+濃度のランダムパターンを変えます。\par
+以下\textquotedbl Length Seed\textquotedbl と同様です。\\
+\\
+流線でなく、均等な流れ効果にするには\par
+\ \ \textquotedbl Length Min\textquotedbl \ と \textquotedbl Length Max\textquotedbl 、\par
+\ \,\, \textquotedbl Force Min\textquotedbl \ と \ \, \textquotedbl Force Max\textquotedbl 、\par
+\textquotedbl Density Min\textquotedbl \ と \textquotedbl Density Max\textquotedbl 、\par
+に同じ値を与えると流線でなく絵が流れます。\\
+\\
+ランダムのパターンを同期するには\par
+一枚の中で、
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+\noindent \hskip 7.4em length\_random\_seed、\par
+\noindent \hskip 8em force\_random\_seed、\par
+\noindent \hskip 7em density\_random\_seed、\par
+を同じ値にすると、パターンも同じとなり、同じ\par
+タイミングで強まったり、弱まったりします。\par
+違う値にするとバラバラのパターンになります。\\
+\\
+カメラ移動時ランダムのパターンを固定するには\par
+背景画上をカメラ移動するような場合は、絵の変化に合わせてフ\par
+レーム毎にランダムパターンが変化します。\par
+パターンを固定したい場合は背景画全体に処理をかけなければな\par
+りません。\\
+-{-}-{-}-{-}\\
+Length Ref\par
+OFF でなにも参照しません。\par
+ON のときは、画像を参照して、長短をつけます。\par
+参照指定のある場合、その画像の Red チャンネルで長短を与えます。\par
+参照してない場合、自画像の明るさで長短を与えます。\par
+流線が始まる Pixel が暗いほど、より短くなります。\par
+全体に調子が弱まるようになるので、長さ指定の値(Min,Max)で\par
+調整してください。\par
+初期値は OFF です。\\
+\\
+Force Ref\par
+OFF でなにも参照しません。\par
+ON のときは、画像を参照して、強弱をつけます。\par
+参照指定のある場合、その画像の Red チャンネルで強弱を与えます。\par
+参照してない場合、自画像の明るさで強弱を与えます。\par
+流線が始まる Pixel が暗いほど、より弱くなります。\par
+全体に調子が弱まるようになるので、勢い指定の値(Min,Max)で\par
+調整してください。\par
+初期値は OFF です。\\
+\\
+Density Ref\par
+OFF でなにも参照しません。\par
+ON のときは、画像を参照して、濃淡をつけます。\par
+参照指定のある場合、その画像の Red チャンネルで濃淡を与えます。\par
+参照してない場合、自画像の明るさで濃淡を与えます。\par
+流線が始まる Pixel が暗いほど、より薄くなります。\par
+全体に調子が弱まるようになるので、濃度指定の値(Min,Max)で\par
+調整してください。\par
+初期値は OFF です。
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{1.3em}
+\par
+\noindent Reference\par
+Pixel 毎に効果の強弱をつけるための参照画像の値の取り方を選択します。\par
+入力の\textquotedbl Reference\textquotedbl に画像を接続し、\par
+Red/Green/Blue/Alpha/Luminance/Nothing から選びます。\par
+この効果をつけたくないときは Nothing を選ぶか、接続を切ります。\par
+初期値は Red です。
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+\noindent Motion Wind 図1 \ \ Length Wind
+
+\large
+\noindent \begin{picture}(0,0)
+\linethickness{0.01em}
+\put(1,-198.5){\line(1,0){198}}
+\put(9,-200.5){\line(0,1){62}}
+\drawline[0](9,-143)(193,-198.5)
+\drawline[0](9,-143)(102,-198.5)
+\drawline[0](9,-143)(28,-198.5)
+\put(0.5,-135){\includegraphics[width=13.9em]{MotionWindInoFunction1LengthWindA}}
+\put(142,-171.5){\includegraphics[width=13.9em]{MotionWindInoFunction1LengthWindB}}
+\put(284.5,-200){\includegraphics[width=13.9em]{MotionWindInoFunction1LengthWindC}}
+\put(209,-16.5){\normalsize{Bias is 0.1}}
+\put(351,-45){\normalsize{Bias is 10}}
+\end{picture}\\[12.6em]
+
+\normalsize
+\noindent Motion Wind 図2 \ \ Force Wind
+
+\large
+\noindent \begin{picture}(0,0)
+\linethickness{0.01em}
+\put(1,-198.5){\line(1,0){198}}
+\put(9,-200.5){\line(0,1){62}}
+\drawline[0](9,-143)(193,-198.5)
+\spline(9,-143)(129,-150)(188,-180)(195,-198.5)
+\spline(9,-143)(20,-168.5)(85,-192.5)(193,-198.5)
+
+\put(0.5,-135){\includegraphics[width=13.9em]{MotionWindInoFunction2MotionWindA}}
+\put(142,-171.5){\includegraphics[width=13.9em]{MotionWindInoFunction2MotionWindB}}
+\put(284.5,-200){\includegraphics[width=13.9em]{MotionWindInoFunction2MotionWindC}}
+\put(209,-16.5){\normalsize{Bias is 0.1}}
+\put(351,-45){\normalsize{Bias is 10}}
+\end{picture}\\[12.65em]
+
+\normalsize
+\noindent Motion Wind 図3 \ \ Density Wind
+
+\large
+\noindent \begin{picture}(0,0)
+\linethickness{0.01em}
+\put(1,-198.5){\line(1,0){198}}
+\put(9,-200.5){\line(0,1){62}}
+\drawline[0](9,-143)(193,-198.5)
+\drawline[0](9,-166.5)(193,-198.5)
+\drawline[0](9,-192)(193,-198.5)
+
+\put(0.5,-135){\includegraphics[width=13.9em]{MotionWindInoFunction3DensityWindA}}
+\put(142,-171.5){\includegraphics[width=13.9em]{MotionWindInoFunction3DensityWindB}}
+\put(284.5,-200){\includegraphics[width=13.9em]{MotionWindInoFunction3DensityWindC}}
+\put(209,-16.5){\normalsize{Bias is 0.1}}
+\put(351,-45){\normalsize{Bias is 10}}
+\end{picture}
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.1em}
+\par
+\large
+\noindent \hskip 10.5em Length Min equal Max Wind\\[-0.15em]
+\normalsize
+Motion Wind 図4 \ \ Force is 1 and Density is 1
+
+\large
+\noindent \begin{picture}(0,0)
+\put(28.5,-132){\includegraphics[width=13.9em]{MotionWindInoFunction4}}
+\end{picture}\\[7.6em]
+
+\large
+\noindent \hskip 10.5em Length Min equal Max Wind\\[-0.15em]
+\normalsize
+Motion Wind 図5 \ \ Force is 0.1
+
+\large
+\noindent \begin{picture}(0,0)
+\put(28.5,-132){\includegraphics[width=13.9em]{MotionWindInoFunction5}}
+\end{picture}\\[7.6em]
+
+\large
+\noindent \hskip 10.5em Length Min equal Max Wind\\[-0.15em]
+\normalsize
+Motion Wind 図6 \ \ Density is 0.2
+
+\large
+\noindent \begin{picture}(0,0)
+\put(28.5,-132){\includegraphics[width=13.9em]{MotionWindInoFunction6}}
+\end{picture}\\[7.4em]
+
+\normalsize
+\noindent Motion Wind 図7 \ \ Length Wind and Force is 10
+
+\large
+\noindent \begin{picture}(0,0)
+\put(28.5,-132){\includegraphics[width=13.9em]{MotionWindInoFunction7}}
+\end{picture}
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/japanese/MultiplyIno.tex b/toonz/sources/translations_docs/japanese/MultiplyIno.tex
new file mode 100644
index 0000000..0be199e
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/MultiplyIno.tex
@@ -0,0 +1,46 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Multiply Ino\medskip
+\par
+\normalsize
+乗算\par
+掛け算で暗くする\par
+式 = Fore × Back\par
+式は RGB 各値をゼロから1とした場合の値で示しています。\\
+\\
+-{-}- \ 入力 \ -{-}-\par
+両方とも接続していれば合成処理します。\par
+動作スイッチ OFF のとき Back を表示します。\par
+片方のみ繋がっていればそれを表示します。\\
+Fore\par
+上に重ねる画像を接続します。\\
+Back\par
+下に置く画像を接続します。\\
+\\
+-{-}- \ 設定 \ -{-}-\\
+Opacity\par
+上に重ねる画像の不透明度を指定します。\par
+0の時は Fore 画像は透明になります。\par
+初期値は\textquotedbl 1.0\textquotedbl で Fore 画像は不透明として合成します。\par
+0から1.0の間の値を指定します。\\
+\\
+Clipping Mask\par
+ON にすると、\par
+素材(Back)の存在しない(Alpha 値がゼロ)場所は、透明のままにします。\par
+初期設定は ON です。
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/japanese/NegateIno.tex b/toonz/sources/translations_docs/japanese/NegateIno.tex
new file mode 100644
index 0000000..4694b25
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/NegateIno.tex
@@ -0,0 +1,48 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Negate Ino\medskip
+\par
+\normalsize
+絵の色チャンネルごとに反転します。\\
+\par
+\ \ 8bits 画像: 0-{-}> \ \ \ 255、1-{-}> \ \ \, 254、... \ \ \ \ 254-{-}>1、 \ \ \, 255-{-}>0\par
+16bits 画像: 0-{-}>65535、1-{-}>65534、... 65534-{-}>1、65535-{-}>0\par
+という様に値が反転します。\\
+\par
+Alpha値があるとき、その Alpha値に対して反転します。\par
+Alphaが \ \ \ 0: 0-{-}> \ \ \, 0、1-{-}> \ \ \ 0、... 254-{-}>0、255-{-}>0\par
+Alphaが128: 0-{-}>128、1-{-}>127、... 127-{-}>1、128-{-}>0、...255-{-}>0\par
+Alphaが255: 0-{-}>255、1-{-}>254、... 254-{-}>1、255-{-}>0\par
+となり、これによりセル画像は正常に反転します。\\
+\\
+-{-}- \ 入力 \ -{-}-\\
+Source\par
+処理をする画像を接続します。\\
+\\
+-{-}- \ 設定 \ -{-}-\\
+各色チャンネル毎に反転するかどうか指定します。\\
+\\
+Red \ \ \ \, 赤チャンネル反転スイッチ\\
+Green \ 緑チャンネル反転スイッチ\\
+Blue \ \ \, 青チャンネル反転スイッチ\\
+Alpha \ \ Alphaチャンネル反転スイッチ\\
+\\
+OFF ではそのチャンネルには何もしません。\\
+ON で、対象チャンネルを反転します。\\
+初期値は、Red,Green,Blue が ON、Alphaが OFF、です。
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/japanese/OverIno.tex b/toonz/sources/translations_docs/japanese/OverIno.tex
new file mode 100644
index 0000000..d6a5fa2
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/OverIno.tex
@@ -0,0 +1,44 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Over Ino\medskip
+\par
+\normalsize
+合成\par
+Back の上に Fore を重ねます\\
+\\
+-{-}- \ 入力 \ -{-}-\par
+両方とも接続していれば合成処理します。\par
+動作スイッチ OFF のとき Back を表示します。\par
+片方のみ繋がっていればそれを表示します。\\
+Fore\par
+上に重ねる画像を接続します。\\
+Back\par
+下に置く画像を接続します。\\
+\\
+-{-}- \ 設定 \ -{-}-\\
+Opacity\par
+上に重ねる画像の不透明度を指定します。\par
+0の時は Fore 画像は透明になります。\par
+初期値は\textquotedbl 1.0\textquotedbl で Fore 画像は不透明として合成します。\par
+0から1.0の間の値を指定します。\\
+\\
+Clipping Mask\par
+ON にすると、\par
+素材(Back)の存在しない(Alpha 値がゼロ)場所は、透明のままにします。\par
+初期設定は OFF です。
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/japanese/OverlayIno.tex b/toonz/sources/translations_docs/japanese/OverlayIno.tex
new file mode 100644
index 0000000..4523597
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/OverlayIno.tex
@@ -0,0 +1,46 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Overlay Ino\medskip
+\par
+\normalsize
+オーバーレイ\par
+Back が暗なら Multiply、明は Screen\par
+式 = if (Back < 0.5) then \textquotedbl Multiply\textquotedbl \ else \textquotedbl Screen\textquotedbl\par
+式は RGB 各値をゼロから1とした場合の値で示しています。\\
+\\
+-{-}- \ 入力 \ -{-}-\par
+両方とも接続していれば合成処理します。\par
+動作スイッチ OFF のとき Back を表示します。\par
+片方のみ繋がっていればそれを表示します。\\
+Fore\par
+上に重ねる画像を接続します。\\
+Back\par
+下に置く画像を接続します。\\
+\\
+-{-}- \ 設定 \ -{-}-\\
+Opacity\par
+上に重ねる画像の不透明度を指定します。\par
+0の時は Fore 画像は透明になります。\par
+初期値は\textquotedbl 1.0\textquotedbl で Fore 画像は不透明として合成します。\par
+0から1.0の間の値を指定します。\\
+\\
+Clipping Mask\par
+ON にすると、\par
+素材(Back)の存在しない(Alpha 値がゼロ)場所は、透明のままにします。\par
+初期設定は ON です。
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/japanese/PNCloudsIno.tex b/toonz/sources/translations_docs/japanese/PNCloudsIno.tex
new file mode 100644
index 0000000..b4d1a09
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/PNCloudsIno.tex
@@ -0,0 +1,55 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+PN Clouds Ino\medskip
+\par
+\normalsize
+雲模様の絵を生成します。\\
+\par
+pixel 値は、\par
+\noindent \hskip 7em \ \ 8bits 画像の場合128(0x80)\par
+\noindent \hskip 7em 16bits 画像の場合32768(0x8000)\par
+を中心としたノイズとなります。\par
+なお、この値より大きい値と小さい値は\par
+必ずしも均等にはなりません。\\
+\\
+-{-}- \ 設定 \ -{-}-\\
+Size\par
+模様のパターンの大きさを指定します。\par
+値を小さくすると小さい模様、大きくすると大きい模様となります。\par
+単位は mm です。\par
+初期値は10です。\\
+\\
+Z\par
+絵を連続的に変化させます。\par
+例えば、1フレームから24フレームを0から1まで変化させます。\par
+初期値は0です。\\
+\\
+Octaves\par
+雲模様の細部を加えます。\par
+1から10までの整数で指定します。\par
+数が増えるほど細部のノイズが現れます。\par
+初期値は1です。\\
+\\
+Persistance\par
+雲模様の細部のノイズの強さを指定します。\\
+\\
+Alpha Rendering\par
+OFFのとき Alphaを最大値で塗りつぶし、全面不透明とします。\par
+ONで Alphaにも RGB と同じ画像を生成します。\par
+初期値は ONです。
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/japanese/PinLightIno.tex b/toonz/sources/translations_docs/japanese/PinLightIno.tex
new file mode 100644
index 0000000..ff37a27
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/PinLightIno.tex
@@ -0,0 +1,46 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Pin Light Ino\medskip
+\par
+\normalsize
+ピンライト\par
+Fore が暗なら Darken、明なら Lighten\par
+式 = if (Fore < 0.5) then \textquotedbl Darken\textquotedbl \ else \textquotedbl Lighten\textquotedbl\par
+式は RGB 各値をゼロから1とした場合の値で示しています。\\
+\\
+-{-}- \ 入力 \ -{-}-\par
+両方とも接続していれば合成処理します。\par
+動作スイッチ OFF のとき Back を表示します。\par
+片方のみ繋がっていればそれを表示します。\\
+Fore\par
+上に重ねる画像を接続します。\\
+Back\par
+下に置く画像を接続します。\\
+\\
+-{-}- \ 設定 \ -{-}-\\
+Opacity\par
+上に重ねる画像の不透明度を指定します。\par
+0の時は Fore 画像は透明になります。\par
+初期値は\textquotedbl 1.0\textquotedbl で Fore 画像は不透明として合成します。\par
+0から1.0の間の値を指定します。\\
+\\
+Clipping Mask\par
+ON にすると、\par
+素材(Back)の存在しない(Alpha 値がゼロ)場所は、透明のままにします。\par
+初期設定は ON です。
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/japanese/RadialBlurIno.tex b/toonz/sources/translations_docs/japanese/RadialBlurIno.tex
new file mode 100644
index 0000000..bba38af
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/RadialBlurIno.tex
@@ -0,0 +1,131 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\usepackage{graphicx}
+\graphicspath{{images/}}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Radial Blur Ino\medskip
+\par
+\normalsize
+放射方向に平均値ぼかしを行ないます。\par
+方向にねじれを加えることも可能です(処理時間がよりかかります)。\\
+\par
+初めに、指定あれば Alpha チャンネルに対して処理します。\par
+次に、Alpha チャンネルがゼロでないピクセルの RGB を処理します。\par
+Alpha チャンネルに処理をしないときは、RGB 画像の変化を Alpha 値\par
+でマスクします。よって、滑らかなエッジは滑らかなままです。\\
+\\
+-{-}- \ 入力 \ -{-}-\\
+Source\par
+処理をする画像を接続します。\\
+Reference\par
+Pixel 毎に効果の強弱をつけるための参照画像を接続します。\\
+\\
+-{-}- \ 設定 \ -{-}-\\
+Center\par
+放射の中心位置を指定します。\par
+原点は処理をする画像の中心です。カメラの注視点ではありません。\par
+単位はミリメートルです。\par
+初期値は\textquotedbl 0.0 0.0\textquotedbl で原点位置が中心です。\\
+\\
+Radius\par
+中心からぼかさない範囲を指定します。\par
+単位はミリメートルです。\par
+0以上の値を入力します。\par
+初期値は0で全体にぼかします。\\
+\\
+Blur\par
+ぼかしの強さを調整をします。\par
+ぼかしの強さは、Center から各 Pixel までの長さで決まります。\par
+計算式は、Center から各 Pixel の距離を Pixel\_Len とすると、\par
+(Pixel\_Len - Radius) * (Blur / 100)\par
+となります。\par
+最小は0でこのときは何もしません。最大は100です。\par
+初期値は1です。
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+\noindent Twist\par
+ひねりを加えます。\par
+このひねりは Center から基準距離までを何度ひねるかで指定します。\par
+基準距離は、結果画像の上下高の半分の長さです。\par
+最小は0でひねりません。最大は180です。\\
+\\
+Alpha Rendering\par
+ON で Alpha にも処理をします。\par
+OFF のときは、Alpha に処理しませんが、\par
+RGB 値の変化を Alpha 値でマスクします。\par
+初期値は ON です。\\
+\\
+Anti Alias\par
+ジャギーをなくすためにアンチエイリアスを加えた処理を行います。\par
+結果はなめらかになりますが時間がかかります。\par
+初期値は OFF です。\par
+<処理時間参考例>\par
+Width=2176 Height=1236 Center=0,0 Radius=0 Blur=3 Alpha=ON\par
+Shrink=1\par
+\noindent \hskip 7em Twist=0\par
+\noindent \hskip 10.5em Anti Alias=OFF 約7sec\par
+\noindent \hskip 10.5em Anti Alias=ON \, 約32sec\par
+\noindent \hskip 7em Twist=1-180\par
+\noindent \hskip 10.5em Anti Alias=OFF 約19sec\par
+\noindent \hskip 10.5em Anti Alias=ON \, 約780sec\par
+Shrink=3\par
+\noindent \hskip 7em Twist=0\par
+\noindent \hskip 10.5em Anti Alias=OFF 約3sec\par
+\noindent \hskip 10.5em Anti Alias=ON \, 約4sec\par
+\noindent \hskip 7em Twist=1-180\par
+\noindent \hskip 10.5em Anti Alias=OFF 約4sec\par
+\noindent \hskip 10.5em Anti Alias=ON \, 約34sec\\
+\\
+Reference\par
+Pixel 毎に効果の強弱をつけるための参照画像の値の取り方を選択します。\par
+入力の\textquotedbl Reference\textquotedbl に画像を接続し、\par
+Red/Green/Blue/Alpha/Luminance/Nothing から選びます。\par
+この効果をつけたくないときは Nothing を選ぶか、接続を切ります。\par
+初期値は Red です。
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+\noindent Radial Blur \ \ 参考例
+
+\large
+\noindent \begin{picture}(0,0)
+\put(170.5,-144.5){\includegraphics[width=13.3em]{RadialBlurInoOriginalImage}}
+\put(92.5,-343){\includegraphics[width=13.3em]{RadialBlurInoRadialBlur30AAOFF}}
+\put(314.5,-343){\includegraphics[width=13.3em]{RadialBlurInoRadialBlur30AAON}}
+\put(92.5,-486){\includegraphics[width=13.3em]{RadialBlurInoTwistBlur20Twist45AAOFF}}
+\put(314.5,-486){\includegraphics[width=13.3em]{RadialBlurInoTwistBlur20Twist45AAON}}
+\put(26,-50){\normalsize{元画像}}
+\put(26,-67){\normalsize{(200x112pixel)}}
+\put(89,-221){\normalsize{Anti Alias \ \ OFF}}
+\put(311,-221){\normalsize{Anti Alias \ \ ON}}
+\put(26,-249){\normalsize{Radial}}
+\put(26,-267){\normalsize{(Blur 30)}}
+\put(26,-382){\normalsize{Twist}}
+\put(26,-400){\normalsize{(Blur 20}}
+\put(32,-418){\normalsize{Twist 45)}}
+\end{picture}\\[12.65em]
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/japanese/ScreenIno.tex b/toonz/sources/translations_docs/japanese/ScreenIno.tex
new file mode 100644
index 0000000..eb5affb
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/ScreenIno.tex
@@ -0,0 +1,46 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Screen Ino\medskip
+\par
+\normalsize
+スクリーン\par
+反転マスク効果で明るくする\par
+式 = 1 - (1 - Back) × (1 - Fore)\par
+式は RGB 各値をゼロから1とした場合の値で示しています。\\
+\\
+-{-}- \ 入力 \ -{-}-\par
+両方とも接続していれば合成処理します。\par
+動作スイッチ OFF のとき Back を表示します。\par
+片方のみ繋がっていればそれを表示します。\\
+Fore\par
+上に重ねる画像を接続します。\\
+Back\par
+下に置く画像を接続します。\\
+\\
+-{-}- \ 設定 \ -{-}-\\
+Opacity\par
+上に重ねる画像の不透明度を指定します。\par
+0の時は Fore 画像は透明になります。\par
+初期値は\textquotedbl 1.0\textquotedbl で Fore 画像は不透明として合成します。\par
+0から1.0の間の値を指定します。\\
+\\
+Clipping Mask\par
+ON にすると、\par
+素材(Back)の存在しない(Alpha 値がゼロ)場所は、透明のままにします。\par
+初期設定は ON です。
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/japanese/SoftLightIno.tex b/toonz/sources/translations_docs/japanese/SoftLightIno.tex
new file mode 100644
index 0000000..bbf8ebd
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/SoftLightIno.tex
@@ -0,0 +1,52 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Soft Light Ino\medskip
+\par
+\normalsize
+ソフトライト\par
+Hard Light を弱く\par
+式 = if (Fore < 0.5) then\par
+\noindent \hskip 7em (Back - (1 - 2 × Fore) × Back × (1 - Back))\par
+\noindent \hskip 6em else\par
+\noindent \hskip 7em if ((Back < 0.25) then\par
+\noindent \hskip 10.5em (Back + (2 × Fore - 1) × (((16 × Back - 12) × Back + 4) × Back - Back))\par
+\noindent \hskip 7em else\par
+\noindent \hskip 10.5em (Back + (2 × Fore - 1) × (sqrt(Back) - Back)))\par
+式は RGB 各値をゼロから1とした場合の値で示しています。\\
+\\
+-{-}- \ 入力 \ -{-}-\par
+両方とも接続していれば合成処理します。\par
+動作スイッチ OFF のとき Back を表示します。\par
+片方のみ繋がっていればそれを表示します。\\
+Fore\par
+上に重ねる画像を接続します。\\
+Back\par
+下に置く画像を接続します。\\
+\\
+-{-}- \ 設定 \ -{-}-\\
+Opacity\par
+上に重ねる画像の不透明度を指定します。\par
+0の時は Fore 画像は透明になります。\par
+初期値は\textquotedbl 1.0\textquotedbl で Fore 画像は不透明として合成します。\par
+0から1.0の間の値を指定します。\\
+\\
+Clipping Mask\par
+ON にすると、\par
+素材(Back)の存在しない(Alpha 値がゼロ)場所は、透明のままにします。\par
+初期設定は ON です。
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/japanese/SpinBlurIno.tex b/toonz/sources/translations_docs/japanese/SpinBlurIno.tex
new file mode 100644
index 0000000..3cbfeed
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/SpinBlurIno.tex
@@ -0,0 +1,134 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\usepackage{graphicx}
+\graphicspath{{images/}}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Spin Blur Ino\medskip
+\par
+\normalsize
+回転方向に平均値ぼかしを行ないます。\\
+\par
+初めに、指定あれば Alphaチャンネルに対して処理します。\par
+次に、Alphaチャンネルがゼロでないピクセルの RGBを処理します。\par
+Alphaチャンネルに処理をしないときは、RGB画像の変化を Alpha値\par
+でマスクします。よって、滑らかなエッジは滑らかなままです。\\
+\\
+-{-}- \ 入力 \ -{-}-\\
+Source\par
+処理をする画像を接続します。\\
+Reference\par
+Pixel 毎に効果の強弱をつけるための参照画像を接続します。\\
+\\
+-{-}- \ 設定 \ -{-}-\\
+Center\par
+回転の中心位置を指定します。\par
+原点は処理をする画像の中心です。カメラの注視点ではありません。\par
+単位はミリメートルです。\par
+初期値は\textquotedbl 0.0 0.0\textquotedbl で原点位置が中心です。\\
+\\
+Radius\par
+中心からぼかさない範囲を指定します。\par
+単位はミリメートルです。\par
+0以上の値を入力します。\par
+初期値は0で全体にぼかします。\\
+\\
+Blur\par
+ぼかしの強さを調整をします。\par
+ぼかしの強さは、回転角度で指定します。\par
+最小は0でこのときは何もしません。最大は180です。\par
+初期値は1です。\\
+\\
+Type\par
+Accelerator\par
+\noindent \hskip 7em Blur角度に対して、\par
+\noindent \hskip 7em 外周へ行くほど強くかかります。\par
+\noindent \hskip 7em Centerから結果画像の上下高の半分の位置において、\par
+\noindent \hskip 7em Blur角度でかかり、その内側では弱くかかり、その外側では\par
+\noindent \hskip 7em 強くかかります。
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+Uniform\par
+\noindent \hskip 7em Centerから近くても遠くても Blur角度一定でかかります。\\
+\par
+初期値は\textquotedbl Accelerator\textquotedbl です。\\
+\\
+Alpha Rendering\par
+ONで Alphaにも処理をします。\par
+OFFのときは、Alpha に処理しませんが、\par
+RGB値の変化を Alpha 値でマスクします。\par
+初期値は ONです。\\
+\\
+Anti Alias\par
+ジャギーをなくすためにアンチエイリアスを加えた処理を行います。\par
+結果はなめらかになりますが時間がかかります。\par
+初期値は OFFです。\par
+<処理時間参考例>\par
+Width=2176 Height=1236 Center=0,0 Radius=0 Blur=3 Alpha=ON\par
+Shrink=1\par
+\noindent \hskip 7em Type=Accelerator\par
+\noindent \hskip 10.5em Anti Alias=OFF 約28sec\par
+\noindent \hskip 10.5em Anti Alias=ON \, 約360sec\par
+\noindent \hskip 7em Type=Uniform\par
+\noindent \hskip 10.5em Anti Alias=OFF 約23sec\par
+\noindent \hskip 10.5em Anti Alias=ON \, 約280sec\par
+Shrink=3\par
+\noindent \hskip 7em Type=Accelerator\par
+\noindent \hskip 10.5em Anti Alias=OFF 約5sec\par
+\noindent \hskip 10.5em Anti Alias=ON \, 約17sec\par
+\noindent \hskip 7em Type=Uniform\par
+\noindent \hskip 10.5em Anti Alias=OFF 約4sec\par
+\noindent \hskip 10.5em Anti Alias=ON \, 約13sec\\
+\\
+Reference\par
+Pixel 毎に効果の強弱をつけるための参照画像の値の取り方を選択します。\par
+入力の\textquotedbl Reference\textquotedbl に画像を接続し、\par
+Red/Green/Blue/Alpha/Luminance/Nothingから選びます。\par
+この効果をつけたくないときは Nothingを選ぶか、接続を切ります。\par
+初期値は Red です。
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+\noindent Spin Blur \ \ 参考例
+
+\large
+\noindent \begin{picture}(0,0)
+\put(170.5,-144.5){\includegraphics[width=13.3em]{SpinBlurInoOriginalImage}}
+\put(92.5,-343){\includegraphics[width=13.3em]{SpinBlurInoUniformBlur11AAOFF}}
+\put(314.5,-343){\includegraphics[width=13.3em]{SpinBlurInoUniformBlur11AAON}}
+\put(92.5,-486){\includegraphics[width=13.3em]{SpinBlurInoAcceleratorBlur11AAOFF}}
+\put(314.5,-486){\includegraphics[width=13.3em]{SpinBlurInoAcceleratorBlur11AAON}}
+\put(26,-50){\normalsize{元画像}}
+\put(26,-67){\normalsize{(200x112pixel)}}
+\put(89,-221){\normalsize{Anti Alias \ \ OFF}}
+\put(311,-221){\normalsize{Anti Alias \ \ ON}}
+\put(26,-249){\normalsize{Uniform}}
+\put(26,-267){\normalsize{(Blur\,11.25)}}
+\put(26,-382){\normalsize{Accel-}}
+\put(26,-400){\normalsize{erator}}
+\put(26,-418){\normalsize{(Blur\,11.25)}}
+\end{picture}\\[12.65em]
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/japanese/SubtractIno.tex b/toonz/sources/translations_docs/japanese/SubtractIno.tex
new file mode 100644
index 0000000..402e55e
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/SubtractIno.tex
@@ -0,0 +1,47 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\[0.55em]
+Subtract Ino \normalsize \hskip 15.8em : 減算\medskip
+\par
+引き算で暗くします。\par
+式 = Back - Fore\\
+\\
+-{-}- \ 入力 \ -{-}-\par
+両方とも接続していれば合成処理します。\par
+動作スイッチ OFF のとき Back を表示します。\par
+片方のみ繋がっていればそれを表示します。\\
+Fore\par
+上に重ねる画像を接続します。\\
+Back\par
+下に置く画像を接続します。\\
+\\
+-{-}- \ 設定 \ -{-}-\\
+Opacity\par
+上に重ねる画像の不透明度を指定します。\par
+0の時は Fore 画像は透明になります。\par
+初期値は\textquotedbl 1.0\textquotedbl で Fore 画像は不透明として合成します。\par
+0から1.0の間の値を指定します。\\
+\\
+Clipping Mask\par
+ON にすると、\par
+素材(Back)の存在しない(Alpha 値がゼロ)場所は、透明のままにします。\par
+初期設定は ON です。\\
+\\
+Alpha Rendering\par
+Alpha チャンネルの処理スイッチです。\par
+初期設定は ON です。
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/japanese/VividLightIno.tex b/toonz/sources/translations_docs/japanese/VividLightIno.tex
new file mode 100644
index 0000000..128d435
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/VividLightIno.tex
@@ -0,0 +1,46 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Vivid Light Ino\medskip
+\par
+\normalsize
+ビビッドライト\par
+Fore が暗なら Color Burn、明なら Color Dodge\par
+式 = if (Fore < 0.5) then \textquotedbl Color Burn\textquotedbl \ else \textquotedbl Color Dodge\textquotedbl\par
+式は RGB 各値をゼロから1とした場合の値で示しています。\\
+\\
+-{-}- \ 入力 \ -{-}-\par
+両方とも接続していれば合成処理します。\par
+動作スイッチ OFF のとき Back を表示します。\par
+片方のみ繋がっていればそれを表示します。\\
+Fore\par
+上に重ねる画像を接続します。\\
+Back\par
+下に置く画像を接続します。\\
+\\
+-{-}- \ 設定 \ -{-}-\\
+Opacity\par
+上に重ねる画像の不透明度を指定します。\par
+0の時は Fore 画像は透明になります。\par
+初期値は\textquotedbl 1.0\textquotedbl で Fore 画像は不透明として合成します。\par
+0から1.0の間の値を指定します。\\
+\\
+Clipping Mask\par
+ON にすると、\par
+素材(Back)の存在しない(Alpha 値がゼロ)場所は、透明のままにします。\par
+初期設定は ON です。
+
+\end{document}
\ No newline at end of file
diff --git a/toonz/sources/translations_docs/japanese/WarpHVIno.tex b/toonz/sources/translations_docs/japanese/WarpHVIno.tex
new file mode 100644
index 0000000..f29c517
--- /dev/null
+++ b/toonz/sources/translations_docs/japanese/WarpHVIno.tex
@@ -0,0 +1,70 @@
+\documentclass[a4paper,12pt]{article}
+\usepackage[a4paper, total={180mm, 272mm}]{geometry}
+
+\usepackage{fontspec}
+\setmainfont[Path=fonts/, Extension=.ttf]{ipaexm}
+
+\setlength\parindent{3.5em}
+\setlength\parskip{0em}
+\renewcommand{\baselinestretch}{1.247}
+
+\begin{document}
+
+\thispagestyle{empty}
+
+\Large
+\noindent \\
+Warp HV Ino\medskip
+\par
+\normalsize
+参照画を元に絵をゆがませます。\\
+\\
+-{-}- \ 入力 \ -{-}-\\
+Source\par
+処理をする画像を接続します。\\
+Hori\par
+横方向にゆがませるための参照画像を接続します。\\
+Vert\par
+縦方向にゆがませるための参照画像を接続します。\\
+\\
+-{-}- \ 設定 \ -{-}-\\
+H MaxLen\par
+水平方向に絵を歪ませます。\par
+歪みの最大値を指定します。\par
+単位は mm で、0から100の値を与えます。\par
+初期値は0で変化しないので何か値をいれてください。\\
+\par
+\textquotedbl Hori\textquotedbl 参照画像の赤値から各ピクセルの歪みが決まります。\par
+8bits 画像の場合\par
+\noindent \hskip 7em 1なら-MaxLen(mm)\par
+\noindent \hskip 7em 128なら歪みなし\par
+\noindent \hskip 7em 255なら MaxLen(mm)\par
+16bits 画像の場合\par
+\noindent \hskip 7em 1なら-MaxLen(mm)\par
+\noindent \hskip 7em 32768なら歪みなし\par
+\noindent \hskip 7em 65535なら MaxLen(mm)\par
+の歪みとなります。\\
+\\
+V MaxLen\par
+垂直方向に絵をゆがませます。\par
+\textquotedbl Vert\textquotedbl 参照画像の赤値から各ピクセルの歪みが決まります。\par
+他は\textquotedbl H MaxLen\textquotedbl と同様です。\\
+\\
+Alpha Rendering\par
+OFFのとき Alphaチャンネルにはなにもしません。\par
+ONで Alphaにも処理をします。\par
+初期値は ONです。\\
+\\
+Anti Aliasing\par
+OFFのときは絵のジャギーを維持します。
+
+\newpage
+
+\thispagestyle{empty}
+
+\ \vspace{-0.2em}
+\par
+ON ならジャギーの少ない絵に処理します。\par
+初期値は ON です。
+
+\end{document}
\ No newline at end of file
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