diff --git a/doc/how_to_build_macosx.md b/doc/how_to_build_macosx.md index 0b9ee3f..42ed607 100644 --- a/doc/how_to_build_macosx.md +++ b/doc/how_to_build_macosx.md @@ -54,8 +54,8 @@ $ git clone https://github.com/opentoonz/opentoonz $ cd opentoonz $ git lfs pull $ cd thirdparty/boost -$ mv ~/Downloads/boost_1_69_0.tar.bz2 #or whatever the boost filename you downloaded is# -$ tar xvjf boost_1_69_0.tar.bz2 . +$ mv ~/Downloads/boost_1_69_0.tar.bz2 . #or whatever the boost filename you downloaded is# +$ tar xvjf boost_1_69_0.tar.bz2 $ cd ../lzo $ cp -r 2.03/include/lzo driver $ cd ../tiff-4.0.3 @@ -64,7 +64,7 @@ $ ./configure && make ### Configure build for QT version -Edit the `/Users/yourlogin/Documents/opentoonz/toonz/sources/CMakeLists.txt` file at line 160 (64bit OS) or 172 (32bit OS) and modify the root path for the QT lib directory +If your QT version is not 5.12.2, edit the `/Users/yourlogin/Documents/opentoonz/toonz/sources/CMakeLists.txt` file at line 160 (64bit OS) or 172 (32bit OS) and modify the root path for the QT lib directory If you installed QT using `brew` , you can get the version and path to use with: `$ brew info qt`. The entry will look something like this: `/usr/local/Cellar/qt/5.12.2/lib` @@ -123,7 +123,7 @@ $ open ~/Documents/opentoonz/build/toonz/OpenToonz.app - If built using Xcode, do the following: - Open Scheme editor for OpenToonz: Product -> Scheme -> Edit Scheme - - Uncheck: Run -> Options -> Document Version + - Uncheck: Run -> Options -> Document Versions - Run in Debug mode: Product -> Run - To open with command line or from Finder window, the application is found in `/Users/yourlogin/Documents/opentoonz/toonz/build/Debug/OpenToonz.app`