GL_ARB_geometry_shader4 http://www.opengl.org/registry/specs/ARB/geometry_shader4.txt GL_ARB_geometry_shader4 GL_LINES_ADJACENCY_ARB 0xA GL_LINE_STRIP_ADJACENCY_ARB 0xB GL_TRIANGLES_ADJACENCY_ARB 0xC GL_TRIANGLE_STRIP_ADJACENCY_ARB 0xD GL_PROGRAM_POINT_SIZE_ARB 0x8642 GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 GL_GEOMETRY_SHADER_ARB 0x8DD9 GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 void glFramebufferTextureARB (GLenum target, GLenum attachment, GLuint texture, GLint level) void glFramebufferTextureFaceARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face) void glFramebufferTextureLayerARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) void glProgramParameteriARB (GLuint program, GLenum pname, GLint value)