diff --git a/doc/how_to_build_macosx.md b/doc/how_to_build_macosx.md index 42ed607..8333e84 100644 --- a/doc/how_to_build_macosx.md +++ b/doc/how_to_build_macosx.md @@ -43,7 +43,7 @@ $ git lfs install NOTE: This will install the latest version of QT which may not be compatible with older OS versions. -If you cannot use the most recent version, download the online installer from https://www.qt.io/download and install the appropriate version (min 5.9.2). If installing via this method, be sure to install the depricated QT Script libraries. +If you cannot use the most recent version, download the online installer from https://www.qt.io/download and install the appropriate `macOS` version (min 5.9.2). If installing via this method, be sure to install the `Qt Script (Deprecated)` libraries. ### Set up OpenToonz repository @@ -64,9 +64,10 @@ $ ./configure && make ### Configure build for QT version -If your QT version is not 5.12.2, edit the `/Users/yourlogin/Documents/opentoonz/toonz/sources/CMakeLists.txt` file at line 160 (64bit OS) or 172 (32bit OS) and modify the root path for the QT lib directory +Edit the `/Users/yourlogin/Documents/opentoonz/toonz/sources/CMakeLists.txt` file at line 160 (64bit OS) or 172 (32bit OS) and modify the root path for the QT lib directory -If you installed QT using `brew` , you can get the version and path to use with: `$ brew info qt`. The entry will look something like this: `/usr/local/Cellar/qt/5.12.2/lib` +If you installed QT using `brew` , you can get the version and path to use with: `$ brew info qt`. The lib path will look something like this: `/usr/local/Cellar/qt/5.12.2/lib` +If you downloaded the QT installer and installed to `/Users/yourlogin/Qt`, your lib path may look something like this: `~/Qt/5.12.2/clang_64/lib` or `~/Qt/5.12.2/clang_32/lib` ### Configure environment and Build OpenToonz @@ -103,6 +104,8 @@ $ CMAKE_PREFIX_PATH=/usr/local/Cellar/qt/5.12.2 cmake -G Xcode ../sources -B. # Command /bin/sh emitted errors but did not return a nonzero exit code to indicate failure ``` +Sidenote: If you want to be able to build by command line and Xcode, create a separate build directory for each. + ### Create the stuff Directory If you have installed OpenToonz on the machine already, you can skip this. Otherwise, you need to create the stuff folder with the following: @@ -115,7 +118,7 @@ $ sudo chmod -R 777 /Applications/OpenToonz ### Running the build -- If built using via command line, run the following: +- If built using command line, run the following: ``` $ open ~/Documents/opentoonz/build/toonz/OpenToonz.app ``` diff --git a/toonz/sources/CMakeLists.txt b/toonz/sources/CMakeLists.txt index fc0d0a1..f74b791 100644 --- a/toonz/sources/CMakeLists.txt +++ b/toonz/sources/CMakeLists.txt @@ -157,7 +157,7 @@ elseif(BUILD_ENV_APPLE) endif() message("PLATFORM:" ${PLATFORM}) if(PLATFORM EQUAL 64) - set(QT_PATH "/usr/local/Cellar/qt/5.12.2/lib" CACHE PATH "Qt instlattion directory") + set(QT_PATH "~/Qt5.9.2/5.9.2/clang_64/lib" CACHE PATH "Qt instlattion directory") set(QT_LIB_PATH "${QT_PATH}/") set(CMAKE_PREFIX_PATH "${QT_LIB_PATH}cmake/")