#ifndef GENERATORRADIAL_H
#define GENERATORRADIAL_H
#include "generator.h"
class GeneratorRadialXYZ: public Generator {
public:
Real step_z;
Real step_a;
Real step_r;
Real min_r;
Real max_r;
Real min_z;
Real max_z;
Real safe_z;
Real feed_speed;
Real move_speed;
bool full_radius;
bool skip_middle_layers;
explicit GeneratorRadialXYZ():
step_z(1),
step_a(1),
step_r(0.1),
min_r(),
max_r(),
min_z(),
max_z(),
safe_z(),
feed_speed(600),
move_speed(1500),
full_radius(false),
skip_middle_layers(false)
{ }
void tool_point(Track &track, const TrackPoint &p) const;
void tool_up(Track &track, Real safe_z) const;
void tool_feed(Track &track, Real safe_z, Real z1, Real z, Real x, Real y) const;
void touch(const Collider &collider, Track &track, Real safe_z, Real z1, Real z0, Real x, Real y, bool skip_z0) const;
bool generate(const Collider &collider, Track &track) const override;
};
#endif